Author Topic: Running away  (Read 7780 times)

Ed

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Running away
« on: March 25, 2013, 08:24:04 PM »
I am a "better safe than dead" kind of guy myself, but looking at the server logs today a couple of you may not realize the full impact of repeatedly searching areas nearby and running away from all undead that you may discover.  There is a little thing called "horde score" (that's what we call it on the back end) that we compute each time you do the following:

1. search a location
2. Find undead
3. Run from undead (instead of kill them)
4. Kill undead

Each time you do any of these things, your horde score can grow.  The reason for this is because of what what you are doing represents in the "real world" is you are making noise, entering locations, attracting the attention of the undead, shooting guns, fighting, etc.  Basically you are kicking the hornets nest. 

You can reduce this score by physically moving to a new location or wait 4 hours with no activity until things settle down. 

We have just found a player who shall remain nameless, who has run from danger 228 times, and has over horde score of over 9 million.  This means that everywhere he goes there is almost a complete certainty that hundreds of zombies are going to be there to greet him.   

Remember, it's smart to run sometimes, but you have to use your head. 

Ed
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Re: Running away
« Reply #1 on: March 25, 2013, 08:27:36 PM »
xD I kill them. I kill them all. Only time I ran away was on that private home with the huge horde...

Tacticx95

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Re: Running away
« Reply #2 on: March 25, 2013, 08:32:46 PM »
I Run away so many times when my Heath is low lol
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TyMoore

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Re: Running away
« Reply #3 on: March 25, 2013, 08:55:02 PM »
I want to see a screen shot of what that looks like.
(Cause I'm sure never going to do that to my character.)
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Ed

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Re: Running away
« Reply #4 on: March 25, 2013, 09:49:36 PM »
Maybe Tacticx95 will oblige you. 

Ed
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ryan

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Re: Running away
« Reply #5 on: March 26, 2013, 12:12:56 AM »
This was with a measly horde score of 10,000.

And yes, if you haven't encountered this, there is a small chance of a runner appearing in any random encounter...I've died a couple times scrambling to get away from a large horde + runner combo.  Not fun, but hey, who said a zombie apocalypse would be!

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god

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Re: Running away
« Reply #6 on: March 26, 2013, 05:34:16 AM »
oh wow... I can see how that would be alarming.

SlipperyJim

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Re: Running away
« Reply #7 on: March 26, 2013, 06:54:41 AM »
Um. Yikes.... That's pretty much insta-death, right? :o

Tacticx95

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Re: Running away
« Reply #8 on: March 26, 2013, 06:59:04 AM »
Just like that picture I had over 90,000 zombies 
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Re: Running away
« Reply #9 on: March 26, 2013, 08:00:32 AM »
O.M.F.G

That's overkill xD You'd need a tank or something to tackle that.

EDIT- Actually, it could be an interesting event... Maybe at a base or something? And some ingenious use of snipers/turrets/explosives? I just know such a mission would have you on edge all the way through.

Khymera

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Re: Running away
« Reply #10 on: March 26, 2013, 08:30:51 AM »
So basically you attracted the attention of a small city, sounds bad for your health

FortunesFaded

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Re: Running away
« Reply #11 on: March 26, 2013, 02:38:53 PM »
I'd really like to see him kill all those walkers with the empty pistol and the lead pipe hahaha
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benstrikesback

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Re: Running away
« Reply #12 on: March 26, 2013, 06:39:15 PM »
I think I just pissed myself.
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TyMoore

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Re: Running away
« Reply #13 on: March 26, 2013, 10:16:15 PM »
No need for a special weapon... That's what slow friends and/or NPCs are for.
Think Shane and Otis from Walking Dead TV.
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MacheteMachete

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Re: Running away
« Reply #14 on: March 27, 2013, 06:48:57 AM »
Sure sure.... But you have made it so you cannot play the game right? You are like some sort of zombie jesus with a massive following everywhere you go. It keeps growing and multiplying even if you don't want it to haha. Good god that is some scary stuff.
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