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91
Survivor Z / Re: New crafting recipes
« Last post by Delonter on May 25, 2016, 09:06:56 PM »
Hey Ed, I recently downloaded this game after randomly running into it, and I've gotta say I'm hooked! I currently live in Argentina and sadly from what I've seen and heard so far I think that I'm the only person in my area that knows this awesome game... So there is not a lot of content for me after let's say 10 days of grinding unless I buy challenges (which my parents don't allow). I also realized that you have been inactive for a couple months now and I'd love to hear from you regarding the current state of the game. As much as I'd hate getting bored of survivor z, without PvP there's not much for me to do aside from taking over the country's offline world. Do you think you could maybe add some stuff to Survivor Z to keep the people who live in secluded countries from leaving? Maybe like new crafting recipes! Tons of them! Or higher drop rates for survivors! Or more free challenges! I'd appreciate that a lot!
Either way, you've created an amazing game Ed! :D Keep it up and much love from Argentina!
92
Survivor Z / Re: Questions
« Last post by Wcman1976 on May 18, 2016, 06:13:50 PM »
When I open the game, I am not in the area where I live (upstate NY). I am stuck in New York City. There are 4 options I have to explore: Downed Cessna and Fortified Van are two of them; the other two are random locations. However, when I go to the Cessna or the Van, my only option is to leave.

I also bought a challenge called The Prison Part 3. However, when I open it, all I can do is...you guessed it...LEAVE.

It is a very frustrating loop I am stuck in. Can anyone guess what happened to my game, and how I fix it?
93
Survivor Z / Re: New crafting recipes
« Last post by Thatguyyouknow on May 12, 2016, 02:33:52 PM »
Where is the community
94
Survivor Z / Re: New crafting recipes
« Last post by Jollyblondegiant on May 12, 2016, 10:34:01 AM »
I really like the idea of being able to communicate between active players who aren't necessarily in your clan! Maybe wire + HAM radio + car battery + walkie  talkie or something could work as well!

Also crafting for an animal trap for food/animal companions. This could be a good way to boost supplies if you're low.
95
Survivor Z / Re: Bug Reports
« Last post by T8UM on April 28, 2016, 08:38:51 PM »
For some reason, i cant craft anything. When i put 4 things together, the completed and fifth item in the row, does not appear. I have been using confirmed recipes, yet i cant craft a single thing. Any tips?

That happens sometimes to me, not sure if it's the same problem though.
Try to click on the blank fifth box after putting in 4 items that you are sure are a recipe, and it may bring you to the accept/cancel part of crafting.

If that doesn't work, try the fix-all solution: log out, log back in.

That doesn't work? Log out, delete app, re-download app, and log back in.

That doesn't work? Either get a new phone, or contact mongadillo support, cause you have a serious problem!

(Mongadillo support: Ed.anderson@mongadillo.com )

Hope I helped! <3 ;)
96
Survivor Z / Re: Bug Reports
« Last post by Trojanlogan on April 26, 2016, 06:08:39 PM »
For some reason, i cant craft anything. When i put 4 things together, the completed and fifth item in the row, does not appear. I have been using confirmed recipes, yet i cant craft a single thing. Any tips?
97
Survivor Z / Re: New crafting recipes
« Last post by toxicdeatH on April 25, 2016, 05:12:05 PM »
Ham Radio+car battery+walkie talkie+batteries=telecommunication (to talk to other survivors!)
I see big things in the future of survivor z
Co-op needs to happen ASAP :P
98
Survivor Z / Re: The Survivor Z World Atlas Project
« Last post by survivorc on April 24, 2016, 09:04:00 PM »
Columbus, OH

Day 32

I emerged right near Scioto Downs a while back. There's bars, restaurants, and farms nearby but they've all been stripped by the time I got to my little motel fortress. I came back to the surface in the middle of a horde, too. Just my luck. I've only been aboveground for a month, and while I've got water collectors I'm growing lonely. I haven't found any other survivors nearby, only crowds of 30+ zed every time I so much as blink at a building. Anyone nearby, you're welcome to try and make it out here, but it's a death trap. I'm just biding my time until these hundreds of walkers move on or strip my defenses and I down to the bone.

- Crow, Survivor C
99
Survivor Z / Re: New crafting recipes
« Last post by Vixen525 on April 17, 2016, 05:30:22 PM »

Duct Tape needs to be more common and have more uses. For example, you can make a makeshift Tarp out of a roll of Duct Tape, or even a container to transport water. (You should see the Duct Tape Survival episode of Mythbusters)

Currently, the only two recipes for a water collector (an extremely important thing to have) is
Plastic Tubing + Tarp + Water Bottle + Water Purifier
Plastic Tubing + Tarp + Water Bottle + Steel Wire
Honestly, I don't even understand why Steel Wire would work instead of Water Purifier, but whatever.

However, Duct Tape can make substitutes for some of these things. Not to mention, Tents are typically waterproof, or at least very water resistant, so why shouldn't it (or rather, the material it's made of) work as a substitute for a tarp?

And instead of having Steel Wire as an alternative for the Water Purifier, how about the Water Purifier itself becomes craftable? I have one idea, but I'm sure there's alternatives.
Water Purifier = Bleach + Water Filter + Water Filter + Duct Tape 

Mercenaries:
We all know the rare Lvl 5 Companions can become Lvl 3 Mercenaries. But perhaps to add to this branch of crafting, Lvl 4 companions instead become Lvl 2 Mercenaries.
Also: Kevlar Gloves should be added to the armor that is usable in crafting Mercenaries, seeing as it's the same level as Tactical Boots.
Lvl 4 Companion (like Omar) + Riot Helmet + Riot Shield + Kevlar Vest = Lvl 2 Mercenary.
Lvl 4 Companion + Armor + Armor + Weapon = Lvl 2 Mercenary (Don't know what weapon a Lvl 2 Mercenary uses.)
The reason I list lower level gear as a possibility is since it's a lower level mercenary. And it'd actually make it worth fighting 'The Family' to rescue Omar.

New Mercenary Recipes:
Lvl 5 Companion + High Level Armor + High Level Armor + Assault Rifle = Lvl 3 Mercenary.
Lvl 4 Mercenary + High Level Armor + High Level Armor + Auto Shotgun = Lvl 5 Mercenary.

After all, if they are using a new gun, why shouldn't that be a possible ingredient in the crafting?
Some other ideas I've had. A welding torch for crafting. It'd be reusable, but using it would take fuel. It's a lesser version of the IAP Acetylene Torch, not used in encounters at all. BB gun has some mechanical parts that might be adapted to making the torch, using Steel Pipes, Steel Plates and a Lighter. And some new stuff for strongholds could be cool. Like Snipers nest. Wooden posts for height, Steel plates for flooring, Sandbags for protection, and Steel pipes for ladder. Increases ballistic attack and possibly accuracy of defenders.
Turret idea: One random (Alt, the weakest) melee armed survivor defending the base instead has ballistic attack of that gun. Assault Rifle and M60 Machine Gun turrets.
Communications rooms/towers have been mentioned by others, but it's a good idea. There could be some variety on what's required for it. I suggest including the lantern; so your survivors can see the radio they're using!

A quick summary of the various recipes...
Self Sufficiency Recipes:
  • Water Collector = Plastic Tubing + Water Bottle + Duct Tape + Water Purifier
  • Water Collector = Plastic Tubing + Water Bottle + Tent + Water Purifier
  • Water Collector = Plastic Tubing + Duct Tape + Tarp + Water Purifier
  • Water Collector = Plastic Tubing + Duct Tape + Tent + Water Purifier
  • Water Collector = Plastic Tubing + Duct Tape + Duct Tape + Water Purifier
  • Water Purifier = Bleach + Water Filter + Water Filter + Duct Tape
Mercenaries:
  • Lvl 2 Mercenary = Lvl 4 Companion + Armor + Armor + Armor
  • Lvl 2 Mercenary = Lvl 4 Companion + Riot Helmet + Kevlar Vest + Weapon Used
  • Lvl 2 Mercenary = Lvl 4 Companion + High Lvl Armor + High Lvl Armor + Weapon Used
  • Lvl 3 Mercenary = Lvl 5 Companion + High Lvl Armor + High Lvl Armor + Assault Rifle
  • Lvl 5 Mercenary = Lvl 4 Mercenary + High Lvl Armor + High Lvl Armor + Auto Shotgun
Extras
  • Welding Torch = Steel Pipe + Lighter + Steel Plates + BB Gun
  • Barbed Wire = Steel Wire + Multitool + Welding Torch + Any Fuel
  • Barbed Wire = Steel Wire + Multitool + Acetylene Torch + Leather Gloves (to protect yourself)
  • Razor Wire = Chain + Multitool + Welding Torch + Any Fuel
  • Razor Wire = Chain + Multitool + Acetylene Torch + Leather Gloves
  • Barbed Wire = Steel Wire + Nails/Screws + Multitool/Tool Kit + Leather Gloves
  • Razor Wire = Steel Wire + Steel Plates + Multitool/Tool Kit + Leather Gloves
  • Rifle Turret = Assault Rifle + Steel Pipes + Steel Plates + Any Fuel (W.Gun equip?)
  • Machine Gun Turret = M60 Machine Gun + Steel Pipes + Steel Plates + Any Fuel
  • Sniper Nest = Wooden Posts + Steel Plates + Sand Bags + Steel Pipes
  • Communications Room = HAM Radio + Gas Generator + Gas Can + Lantern
  • Communications Room = HAM Radio + Car Battery + Multitool/Tool Kit + Lantern
  • Upgraded DFP = Defensible Position + Sandbags + Barbed Wire + Barbed Wire
  • Upgraded DFP = Defensible Position + Sandbags + Razor Wire + Barbed Wire
  • Steel Wire and Rope interchangable in more trap recipes


Now the rest of this isn't recipes, but regarding crafting supplies. So still crafting related.

Presumably our first safe house would be established at our bunker, so perhaps when the first Safe House is created, there should be a few things in there that are left over from your time in the bunker. If you had a year's worth of supplies, shouldn't you have a bunch of water bottles? And if you leave knowing you are going after food and water, wouldn't you at least carry one? And wouldn't someone with a bunker have some water filters or a water purifier or two? How did you open your canned food?

The dialogue mentions batteries, yet we have none. What house doesn't have duct tape? And a survivalist? Usually has at least half a dozen. And any survivalist is probably a fan of Survivor-man and thus knows the importance of always carrying a multitool. I keep one in my purse; because you just never know. I could see the player having used up their first aid supplies and such during the year underground, but living in your bunker, you wouldn't need to use up your duct tape and rope.

Certain crafting supplies should be more common in certain locations. Dentists' offices shouldn't just often have dental floss, they should often have plastic tubing. In fact, just about any medical facility would have plastic tubing easy to access.

In the Red Car encounter, you find a fairly intact car. You even find a car battery. So how about the plastic tubing used for windshield wiper fluid? No tire kit in the trunk? What about the saw Omar was trying to use on the chains? He found a saw in there... is there anything else potentially useful there? Some encounters specifically mention furniture used as barricades... so why don't we grab it? When we pry up boards to find a stash, could we gain lumber?

Perhaps if you have certain items in your inventory, certain supplies become more common. I'll make a full list for that later on the suggestions forum.

My Game login is Avisia. If you used some of my recipes, I'd be so happy. If I got an IAP or two out of it, I'd be overjoyed. I've already bought a few, like the New York Pack, San Diego and San Francisco City Passes. Also got Hunting Lodge, Take Me To The Movies, and Restaurant Pack. (I like to support good games, especially since IAPs are completely optional, and totally affordable) If it's not obvious, I'm not a big fan of buying in-game items, I prefer encounters and locations! (lets me restart without losing anything and test out different ways to play through the many encounters)
100
Survivor Z / Re: Survivor Z Community
« Last post by dadwadwd4 on April 09, 2016, 04:57:55 PM »
in the next update I think as a defense or trap should be an IED (Improvised Explosive Device)
Fertilizer(not in the game)+walkie talkie+batteries+walkie talkie.
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