Recent Posts

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21
Survivor Z / Re: New crafting recipes
« Last post by dadwadwd4 on November 29, 2016, 10:58:32 AM »
I have an idea but i'm not sure if it would be over powered or not.  a chlorine gas grenade.  it would really only damage human npc's including yourself unless you have a gas mask or resperator.  anyways it would need Chlorine (not in the game)+glass bottle with cap(the cap is not in the game)+string(not sure if in the game)+grenade.  what would happen is when you throw the grenade the actual grenade explodes the string is to tie the jar with chlorine in it to the grenade.  so there would be explosion damage but also lingering damage because of the gas.  and maybe chlorine would be more common in or at locations near refineries or you could even create chlorine by mixing bleach and ammonia (ammonia is not in the game)
22
Survivor Z / Re: Chatroom
« Last post by nuby2013 on November 26, 2016, 04:26:38 AM »
I want to change my password ,im was enter my email and reset password,But I didn't receive a reply. why? :'(
23
Survivor Z / Re: New crafting recipes
« Last post by Zombified_Survivor on November 21, 2016, 10:41:47 AM »
Ed said that he may update the game after Christmas. Just be patient buddy.
24
Survivor Z / Re: New crafting recipes
« Last post by MerryDeath on November 20, 2016, 08:13:36 AM »
Any idea when a new update is coming?


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25
Survivor Z / Trading Cards
« Last post by Ed on November 17, 2016, 04:37:04 PM »
A new kind of item has been introduced into the game. These "card" items are used to trade when you get the opportunity, which will happen frequently, but not predictably. A few things to know about them;

1. you don't have to carry them with you to be able to trade them. When the opportunity presents itself, if you have what you need you can agree to trade, no matter where in your inventory it is.
2. there are 4 types of cards, to date only two types have been released, we are releasing a new type each week. the four types are "death", "mercy", "savior", and "bounty".
3. cards will be be craftable once all four card types are released. crafting recipes WILL be provided, unlike the in-game items crafting recipes will be published so players know what the cards can be made into.
4. crafting cards will result in creating special items that are not available by any other means, or by in-app purchase only.

All four card types will have been released by the second week of December.

have fun!
26
Survivor Z / Re: New crafting recipes
« Last post by A-Prov on November 11, 2016, 11:56:58 AM »
Bobulance,

Those are all great ideas. I really like those!

Remember that on November 13th, 2017 that Ed will be on Twitter answering questions we have from 9:00pm to 10:00pm Pacific Standard Time. That would be a great way to tell him about them.
27
Survivor Z / Re: Questions
« Last post by autoscopy on November 07, 2016, 02:16:59 AM »
anyone have a clan i can join? Im lvl 32, i want clan
28
Survivor Z / Re: New crafting recipes
« Last post by Bobulance on November 04, 2016, 02:25:47 PM »
I know some of these have probably been suggested.

Barbed wire bat: multitool (not consumed), barbed wire, barbed wire, wooden bat

Makeshift flame thrower: pepper spray, lighter, BB gun, shoe lace

Makeshift bow: wooden plank, fishing line or steel wire, knife (not consumed), duct tape

Makeshift safe (allows you to store supplies in a stronghold that cannot be stolen if the stronghold is taken over, but rather is granted to the player when it is taken):  steel, lock and key, welding torch (not consumed), paper weight

Makeshift alarm: bottle, bottle, steel wire or fishing line or chain, screws

Cage: steel pipe, steep pipe, welding torch (not consumed), locked door

Hunting lure (adds supplies to stronghold, or periodically adds a puppy, chicken, or turkey to inventory): dog food, net, cage, steel wire or fishing line

Makeshift spear (ranged weapon with unlimited usability): knife, wooden post, zip ties, blanket

Makeshift shield: sheet metal, Kevlar vest, tool kit, forge (not consumed)

10 bow arrows: forge (not consumed), wooden plank, chisel, fishing line

Makeshift arm wraps: thermal underwear, duct tape, leather gloves, sewing kit

Makeshift trench knife: brass knuckles, combat knife, screwdriver (not consumed), welding  torch (not consumed)
29
General Discussion / Re: Question.
« Last post by MrBohannon on October 28, 2016, 09:35:33 AM »
Are you going to add a sort feature for our safehouse/ stronghold. So things can be organize by tools, weapons(melee), guns, crafting etc?


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30
Survivor Z / Re: Customer Support Threads (Purchase Errors in Game)
« Last post by A-Prov on October 27, 2016, 08:28:22 PM »
Pork Chop,

I'm sorry to hear about that with your game. That stinks. service@mongadillo.com is a great email to use as well for having the developers look at the problem.

Have you tried deleting the Survivor Z app from the phone, and then re-installing it? Sometimes, that helps fix some of the problems. Best of luck!

If you have any in-game questions you can message me on SZ. My username here is my user name on SZ.



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