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Our Games => Survivor Z => Topic started by: god on February 24, 2013, 08:33:13 AM

Title: Questions
Post by: god on February 24, 2013, 08:33:13 AM
Got a question about a challenge? Or perhaps something about the prelude or how to get an NPC? Well come ask it here. The forum is littered with everyone asking tons of different questions so here is a thread to consolidate all your questions about the game so that we don't get the same ones asked by new comers. So please come one come all and ask about the zombie apocalypse. After all information is sometimes more powerful than a nice shiny gun.
Title: Re: Questions
Post by: god on February 25, 2013, 02:33:22 PM
How exactly do you locate certain locations? I was wondering because some places are certainly not what they actually are. One of my high school classes was listed as a prison and when clicked it said "Mrs. Heinz's class from hell" or something like that so I was simply wondering who invents these locations or what exactly you get them from.
Title: Re: Questions
Post by: ryan on February 25, 2013, 04:53:57 PM
We use Foursquare for our location data, so the location you mention is most likely a user created location.  I know in my local area there are several user defined locations that are in the suburbs, even one called "Home Depot" that is in the middle of some houses. 

We have a system where we categorize the foursquare data into our 'zday' world. It's all based on the fourquare data though.

I've also encountered situations where the foursquare data is just plain wrong...for instance a restaurant name and address are listed correctly but the GPS data from foursquare puts them several miles from where they are really located.

Ryan
Title: Re: Questions
Post by: god on February 25, 2013, 04:57:20 PM
Thanks! I wasn't completely sure because some of them are so correct that I figured it could be from the locational services since they are typically very accurate. An ingenious idea I must admit! Nothing more exciting than getting a .50 cal from the local gas station
Title: Re: Questions
Post by: FortunesFaded on February 25, 2013, 05:33:06 PM
Out of curiosity, what is keeping some player in need of a weapon or two in game from going on Foursquare and putting a military base in their backyard or something? I'm not too familiar with the software but I feel like manipulating it would be fairly easy
Title: Re: Questions
Post by: Ed on February 25, 2013, 05:38:05 PM
Nothing, except that Foursquare has a few things to say about that.  It's not as easy as it used to be to create locations. 

But if you do, they will show up.  Not only to you, but to everyone. 


Ed
Title: Re: Questions
Post by: god on February 25, 2013, 07:10:14 PM
Hmmm I was wondering this too. Cause it was pretty simple from what I thought to make a location but I guess four square won't always accept the location? I mean I have enough nearby but yeah I agree how do you we keep people from doing that?
Title: Re: Questions
Post by: Ed on February 25, 2013, 09:20:51 PM
You should look into it, its not as easy as it used to be.  First off you have to be a Foursquare "power user", and even then it can be tricky.  Not to mention if you create a "gun store" right by your house, where there isn't one it will get flagged and removed pretty quick, and you won;t be a power user for long. 



Ed
Title: Re: Questions
Post by: god on February 26, 2013, 05:49:19 PM
interesting. I was tinkering with it yesterday (Or rather my brother was) and he created 2-3 police stations on top of our house and I searched all of them... I was hoping to get a special challenge for the police stations but alas no soup for me
Title: Re: Questions
Post by: god on March 11, 2013, 05:50:46 PM
Anyone find a use for the ham radio or walkie talkie? I pull mine out all the time hoping it will get some use but can't seem to find it :-/
Title: Re: Questions
Post by: TyMoore on March 11, 2013, 06:42:33 PM
I'm hoping ill be able to use it to contact NPCs or PVP. (Oh please... I need someone to talk with, my recent acquaintances haven't been the greatest conversationalists.)
Title: Re: Questions
Post by: god on March 11, 2013, 08:24:28 PM
I was also hopin this, btw love the pipboy avi
Title: Re: Questions
Post by: WhiskeyDelta on March 12, 2013, 01:07:56 AM
Ham radio? Sounds delicious.
Title: Re: Questions
Post by: god on March 12, 2013, 05:23:07 AM
It is quite delicious. I have 2 so I can feast upon one without worry  ;)
Title: Re: Questions
Post by: ImmortalFenix88 on March 21, 2013, 11:47:13 AM
I'm new to this game. Bought it this passed weekend and am loving it! Totally addicted! Ive died like 12 times and started over and have now gotten the hang of it, I'm level 2. When or how do i get a group together. I was at a crashed military plane (no details) but still haven't found any one to work with? Do i need real people? Or do you only find npc's for your group and where? Thank you!
Title: Re: Questions
Post by: Ed on March 21, 2013, 02:44:19 PM
Welcome, glad you like it.  A 5 star review will help us a great deal if you have the time.  We are releasing Player Co-Op mode later, all versions should be out by Summer.  Right now we have NPC support, (non player characters) that you can find in game, they will work for you, and help you in fights, etc.  But those are limited right now, and as scarce as hen's teeth. 

Ed
Title: Re: Questions
Post by: WhiskeyDelta on March 21, 2013, 10:35:41 PM
I'm new to this game. Bought it this passed weekend and am loving it! Totally addicted! Ive died like 12 times and started over and have now gotten the hang of it, I'm level 2. When or how do i get a group together. I was at a crashed military plane (no details) but still haven't found any one to work with? Do i need real people? Or do you only find npc's for your group and where? Thank you!

if u read through the forums you'll see that they made it so u cant find any 1 to join you at lower lvls so when u do find some1 its a monumental event in your experiences though out the game. if you like this game now, by the end of this summer your gonna every pleased. oh and welcome man
Title: Re: Questions
Post by: ImmortalFenix88 on March 22, 2013, 07:18:36 AM
Thank You! Practically obsessed about this game. Got off a 12 hour shift and spent 3 more hours driving to places around my town finding new places. Thank God for the pharmacy guy as had critically low health and the post office!
Title: Re: Questions
Post by: WhiskeyDelta on March 22, 2013, 08:20:01 PM
Yeah I drove around today too, didn't find much and Musta cleared bout 60-70 locations. Got my melee up to  11 tho
Title: Re: Questions
Post by: ImmortalFenix88 on March 22, 2013, 09:32:03 PM
Ed or God, I have a question and/or suggestion and it may already be there and I just havent noticed it but is there a way to tell what ammo a gun takes? Ive got about 12 diffrent guns right now and shotguns are obvious but the pistols and revolvers and rifles are not. The card flip description doesnt tell you. Like I said I may just be missing it.
Title: Re: Questions
Post by: god on March 22, 2013, 09:37:52 PM
Ed or God, I have a question and/or suggestion and it may already be there and I just havent noticed it but is there a way to tell what ammo a gun takes? Ive got about 12 diffrent guns right now and shotguns are obvious but the pistols and revolvers and rifles are not. The card flip description doesnt tell you. Like I said I may just be missing it.

They are working on a way to cohesively discern the difference without it being clunky. Right now most things are labeled so you can tell. I can pretty much tell you what runs on what though just for clarification:

Crossbow Bolts:
Crossbow

Arrows:
Hunting Bow

9mm:
Walther p99
Submachine gun
Semi auto Pistol (Otherwise known as glock 9mm)

.357 :
Magnum Pistol

.44:
.44 Magnum

12 gauge:
Assault Shotgun
Auto Shotgun
Pump-action shotgun

20 gauge:
Shotgun
Double shotgun

5.56:
Assault Rifle

.762mm:
Semi auto rifle

30-06:
Hunting Rifle

.50:
.50 Cal Rifle.


I believe that is all of them... if you are missing any let me know and I can place them. Hope this helps
Title: Re: Questions
Post by: WhiskeyDelta on March 23, 2013, 12:43:52 AM
You forgot one...

Whiskey:
Your bare hands!!!
Title: Re: Questions
Post by: ImmortalFenix88 on March 23, 2013, 03:38:45 AM
Thanks God! Is there only one 45? I know I knicked one from the pawn shop in the begining.
Title: Re: Questions
Post by: god on March 23, 2013, 05:42:43 AM
Thanks God! Is there only one 45? I know I knicked one from the pawn shop in the begining.
yes. For now the only .45 is the .45 auto pistol. (At least to my knowledge. I am fairly certain but who knows I could be wrong. )
Title: Re: Questions
Post by: Khymera on March 23, 2013, 10:10:53 AM
If you consume vitamins. antibiotics, sterile sutures, or any of the other non medkit options what happens?
Title: Re: Questions
Post by: god on March 23, 2013, 10:40:23 AM
If you consume vitamins. antibiotics, sterile sutures, or any of the other non medkit options what happens?

Vitamins restore 1 health. I believe the others restore more but since I only have one of each I have not used them.
Title: Re: Questions
Post by: ImmortalFenix88 on March 24, 2013, 02:02:50 AM
Thanks for the gun info. God 1 more question, the black text at the bottom occasionally says that a bike or car can increase your travel area. Does that mean you can find a bike or car in the game and increase your current locations search area? Or is it a heads up that you have to physically travel to new areas to find new things. I ask as it would be sweet to find a bike in game and be able to search a larger area without having to move down the road a few miles.

Thanks God and Ed!
Title: Re: Questions
Post by: ryan on March 24, 2013, 05:01:14 AM
Thanks for the gun info. God 1 more question, the black text at the bottom occasionally says that a bike or car can increase your travel area. Does that mean you can find a bike or car in the game and increase your current locations search area? Or is it a heads up that you have to physically travel to new areas to find new things. I ask as it would be sweet to find a bike in game and be able to search a larger area without having to move down the road a few miles.

Thanks God and Ed!

Vehicles are on the dev roadmap, but not in game right now.
Title: Re: Questions
Post by: god on March 24, 2013, 09:25:35 PM
Yeah I have a question... with two gator melee number is higher than an auto shotgun (my total is 44 in just fyi) does that mean I do more damage with the gator pros than an auto shotgun or not? I would still use an auto shotgun against hordes because there are far more rounds per turn. But if I had to kill 2 survivors which would be more effective, my melee or an auto shotgun?
Title: Re: Questions
Post by: SlipperyJim on March 25, 2013, 02:31:22 AM
Three more forgotten guns....
Title: Re: Questions
Post by: god on March 25, 2013, 05:54:15 AM
Three more forgotten guns....
  • .22 Magnum revolver (uses .22 ammo)
  • Carbine rifle (uses .30 ammo)
  • Sawed-off shotgun (uses 12-gauge shells)

Yeah I know. There are 3-4 more I left out because I don't want to ruin the surprise of them :-)
Title: Re: Questions
Post by: ryan on March 25, 2013, 07:42:45 AM
Yeah I have a question... with two gator melee number is higher than an auto shotgun (my total is 44 in just fyi) does that mean I do more damage with the gator pros than an auto shotgun or not? I would still use an auto shotgun against hordes because there are far more rounds per turn. But if I had to kill 2 survivors which would be more effective, my melee or an auto shotgun?

The melee/ballistic numbers represent the total melee/attack in your two hand slots (plus any modifiers).  So when you have two weapons equipped the number is the total of both weapons.

Attacking is done one weapon at a time, so an apples to apples comparison would be to put one single handed weapon in your hand and then compare that to a two handed weapon.

Ryan

Title: Re: Questions
Post by: god on March 25, 2013, 07:47:45 AM
Yeah I have a question... with two gator melee number is higher than an auto shotgun (my total is 44 in just fyi) does that mean I do more damage with the gator pros than an auto shotgun or not? I would still use an auto shotgun against hordes because there are far more rounds per turn. But if I had to kill 2 survivors which would be more effective, my melee or an auto shotgun?

The melee/ballistic numbers represent the total melee/attack in your two hand slots (plus any modifiers).  So when you have two weapons equipped the number is the total of both weapons.

Attacking is done one weapon at a time, so an apples to apples comparison would be to put one single handed weapon in your hand and then compare that to a two handed weapon.

Ryan

ah ok, so then the attack value of each one handed weapon is it's individual value plus my bonus modifiers? so technically instead of attacking with 44 I am attacking with 34 twice correct? but if I did get a two handed melee weapon and the total was higher than the ballistic value of a firearm which would be more effective? I only ask to know if I should stick with auto shotguns for survivors or take them out with melee when I get higher. Wanna conserve ammunition whenever possible.

Title: Re: Questions
Post by: -Genocidal Wings- on March 25, 2013, 07:56:06 AM
Remember, the melee value may be higher than the auto shotgun, but its a single attack, twice if you are dual wielding. On the other hand, the autoshotgun or whatever other gun you use MIGHT be able to fire multiple rounds at the same opponent, OR multiple rounds to two different opponents if you are dual wielding.

For me, the best equipment right now are two gators to conserve ammo. They can take shit out in one hit almost always. IF I run into a really big, spread out horde like last time, and I need to use guns, I prefer to take out two submachineguns and take them out two at a time. That's assuming they group up into multiple hordes - individual zeds don't seem to pose much of a challenge normally.
Title: Re: Questions
Post by: god on March 25, 2013, 08:02:27 AM
Remember, the melee value may be higher than the auto shotgun, but its a single attack, twice if you are dual wielding. On the other hand, the autoshotgun or whatever other gun you use MIGHT be able to fire multiple rounds at the same opponent, OR multiple rounds to two different opponents if you are dual wielding.

For me, the best equipment right now are two gators to conserve ammo. They can take shit out in one hit almost always. IF I run into a really big, spread out horde like last time, and I need to use guns, I prefer to take out two submachineguns and take them out two at a time. That's assuming they group up into multiple hordes - individual zeds don't seem to pose much of a challenge normally.

Yeah I was mostly referring to survivors because if I'm only fighting 2 then I may want my two gator pros because then I would have a good shot at killing them. Though for hordes I would always stick with guns because there are more opportunities I just wanted to know exactly when I could afford not to use a gun.
Title: Re: Questions
Post by: -Genocidal Wings- on March 25, 2013, 08:14:42 AM
I always use my gators against survivors xD the only survivors who have me a hard one were the ones raiding the coffee place back in prelude... Because I just had a steel pipe and a dull knife xD
Title: Re: Questions
Post by: TyMoore on March 25, 2013, 08:58:37 AM
This may be old news too, but there are tactics for enemies that start close, which are closing distance.  Because you lose the option to switch weapons once they close, you can "attack" and immediately switch weapons before the enemy closes and removes the option to switch... But you've gotta be quick.
Title: Re: Questions
Post by: Ed on March 25, 2013, 09:41:16 AM
the distance between your opponent and the bottom of the screen (Your weapon/action bar) on the Battle grid is not meant to represent physical distance as much as it is meant to represent "initiative", in other words, how much initiative your opponent has gained on you. 

For example: If you approach a walker that you encounter on the street, because you are approaching it in an open environment, naturally you will have most of the initiative, so you can switch weapons, scratch your butt, take your time, maybe do some stretches, and then bash his head in. 

However, if you get stuck in a small confined space like a closet and zed falls out of the ceiling and lands on top of you, you might not have quite so much of the initiative, and you may not even have time to switch weapons, etc. 

I realize that its hard not to see the battle grid in terms of distance, its a natural conclusion to assume the grid represents a physical space, and the tiles growing larger only reinforces that.  But when you design a game you have to try and balance what makes sense with what you are trying to achieve in terms of user experience. 

Hope that helps. 

Ed
Title: Re: Questions
Post by: TyMoore on March 25, 2013, 10:17:40 AM
My bad... initiative.  Losing initiative is worse than losing ground.  (Especially when you're holding a gerber machete and WANT them in close.)

Still... if you're quick, you can attack and swap weapons before you lose the initiative.  (Which makes sense... a prepared man can pull a trigger and whip out your knife before a surprised victim has a chance to assess the situation.)
Title: Re: Questions
Post by: Das14tiger on March 25, 2013, 01:19:09 PM
So im just wondering about how the armor works because i had a gas mask/ respirator in the correct armor slot and i was on the mission with the armored camper in the junkyard. When the 2 survivors came back and i refused to leave the camper the threw a can of tear gas or something and my character starts breathing it in? (WTH?) im not sure what i did wrong, and im also not sure what to do with certain items like the camp stove, the tarp, tent, the zip ties, plastic tubing, and several other things and i cant find any survivors to join my party and whenever i do they always deny me even though i have plenty of food and weapons, i have replayed every mission in the game several times and i know each one by heart and i have tried every option imaginable, the only thing i haven't explored much is equipping certain items to do different things, well anyways id love some answers and im really looking forward to the improvements that I've heard about in the near future.
Title: Re: Questions
Post by: -Genocidal Wings- on March 25, 2013, 01:23:07 PM
Quote
so you can switch weapons, scratch your butt,

xD Epic.

@Das
If you had read around you would know that a lot of items will be of use later, some for their obvious uses and some for crafting other things, upgrading equipment and trade. Also, if you read, you'd see that NPCs have been found by a few players, but currently, NPC support is off due to technical issues.
Title: Re: Questions
Post by: god on March 25, 2013, 02:38:01 PM
So im just wondering about how the armor works because i had a gas mask/ respirator in the correct armor slot and i was on the mission with the armored camper in the junkyard. When the 2 survivors came back and i refused to leave the camper the threw a can of tear gas or something and my character starts breathing it in? (WTH?) im not sure what i did wrong, and im also not sure what to do with certain items like the camp stove, the tarp, tent, the zip ties, plastic tubing, and several other things and i cant find any survivors to join my party and whenever i do they always deny me even though i have plenty of food and weapons, i have replayed every mission in the game several times and i know each one by heart and i have tried every option imaginable, the only thing i haven't explored much is equipping certain items to do different things, well anyways id love some answers and im really looking forward to the improvements that I've heard about in the near future.

You should head on over to the "survivor Z" place and hit the Information hub topic and read that.... Everyone should before they ask a question...
Title: Re: Questions
Post by: god on April 11, 2013, 08:19:58 AM
Bumped so everyone with questions about the game ask them here instead of cluttering other topics, also check the information hub first because it may answer a good amount of your questions.
Title: Re: Questions
Post by: citizenkraft on April 11, 2013, 08:39:42 AM
anyone mind sharing where they've picked up a gator pro? 

i live in an predominantly service-oriented area, so lots of bars, restaurants, yoga studios and the like.  Not great for picking up weapons.

I'll have to target my scavenging trips, so if you guys could share where you picked yours up at?  I'm not sure if I should be going to a military base as it has a high % chance of weapons, or maybe targeting outdoor stores which would have a higher % chance of non-ballistic weapons like the gator pro, ice picks, etc.

Thanks
Title: Re: Questions
Post by: -Genocidal Wings- on April 11, 2013, 09:11:24 AM
If you're relatively low level, military bases will almost be like a treasure motherload. You'll be getting weapons left and right. Yes, there's a chance you'll be picking up a gator or two, or three. Provided you have enough military buildings.

Pawn shops also are good. And police stations.
Title: Re: Questions
Post by: trusk on April 11, 2013, 09:41:45 AM
And court houses ;). But I don't see the need to be a low level. I drop pretty good at these locations, and I'm lvl 23.
Title: Re: Questions
Post by: citizenkraft on April 11, 2013, 10:22:24 AM
great guys.  thanks for the info, i'll focus my hunts there. 

the army base 3 mi from my house has 4 locations on foursquare under the category of "military base", hope it works out like an early christmas.
Title: Re: Questions
Post by: -Genocidal Wings- on April 11, 2013, 03:36:26 PM
I'm level 20 and my drops have(no pun intended) dropped dramatically.
Title: Re: Questions
Post by: TyMoore on April 11, 2013, 03:52:50 PM
I'm level 20 and my drops have(no pun intended) dropped dramatically.
I'm Level 24.  I don't think that I'm getting less stuff, I'm just getting more of the same old stuff, when I'm really focused on high level items.  Also, I find that if I'm not searching new locations (researching old locations) the quality and quantity of my drops decrease.

Regarding the items that drop, some of it is purely random.  However weapons do drop in those locations where you'd expect someone to be armed.  (Courthouse, police station, pawn shop, military base, etc.)
Title: Re: Questions
Post by: god on April 11, 2013, 04:57:15 PM
I'm level 20 and my drops have(no pun intended) dropped dramatically.
I'm Level 24.  I don't think that I'm getting less stuff, I'm just getting more of the same old stuff, when I'm really focused on high level items.  Also, I find that if I'm not searching new locations (researching old locations) the quality and quantity of my drops decrease.

Regarding the items that drop, some of it is purely random.  However weapons do drop in those locations where you'd expect someone to be armed.  (Courthouse, police station, pawn shop, military base, etc.)

24 as well. Don't get very many weapons anymore except from courthouses and military bases pawn shops usually give me a steel pipe and machete (Got it the past 8 times I've searched a pawn shop... the weirdest thing XD)
Title: Re: Questions
Post by: TyMoore on April 11, 2013, 06:18:22 PM
Since level 20, I've still been able to get the occasional single-shot shotgun, .45 auto handgun, and the rare semi-auto rifle by going near a courthouse or police station.  Other than that, it is frying pans, pipes, machete, axes, shovels, baseball bats, and other mediocre melee weapons.  No Gator machete in the past 4-6 levels of play.

That said, guns weren't dropping out of the sky for me before.  Maybe I was just so unlucky in my early levels that I don't know that it has gotten any worse.  (I need to go to Denny's ... I've nearly convinced myself that a road trip is called for.)
Title: Re: Questions
Post by: Omega on April 11, 2013, 08:01:07 PM
The Denny's mission sucked. I put my weapons out of my hand and there was still no option to enter. So then I chose to fight, and then it tells me you can't fight you don't know where the bullets are coming from. I wanted to just slaughter everyone and bathe in their blood.
Title: Re: Questions
Post by: Omega on April 11, 2013, 08:11:18 PM
When does the update come out this month?
Title: Re: Questions
Post by: god on April 11, 2013, 08:42:33 PM
The Denny's mission sucked. I put my weapons out of my hand and there was still no option to enter. So then I chose to fight, and then it tells me you can't fight you don't know where the bullets are coming from. I wanted to just slaughter everyone and bathe in their blood.

You must have done something wrong... it worked for me when I removed EVERYTHING from my hands.
Title: Re: Questions
Post by: trusk on April 12, 2013, 12:03:52 AM
I'm Level 24.  I don't think that I'm getting less stuff, I'm just getting more of the same old stuff, when I'm really focused on high level items.  Also, I find that if I'm not searching new locations (researching old locations) the quality and quantity of my drops decrease.

Exactly the same for me. Only problem I have is not being able to find the damn x-bow.
Title: Re: Questions
Post by: god on April 12, 2013, 06:08:43 AM
I'm Level 24.  I don't think that I'm getting less stuff, I'm just getting more of the same old stuff, when I'm really focused on high level items.  Also, I find that if I'm not searching new locations (researching old locations) the quality and quantity of my drops decrease.

Exactly the same for me. Only problem I have is not being able to find the damn x-bow.

I cannot find one to save my life.
Title: Re: Questions
Post by: -Genocidal Wings- on April 12, 2013, 08:06:22 AM
xD I have a crossbow and a hunting bow, or two. And plenty of ammo for both. I don't think I'll use them, maybe we can trade later on?
Title: Re: Questions
Post by: trusk on April 12, 2013, 09:23:08 AM
I just got one bow also, from the challenge..
Title: Re: Questions
Post by: god on April 12, 2013, 09:37:21 AM
xD I have a crossbow and a hunting bow, or two. And plenty of ammo for both. I don't think I'll use them, maybe we can trade later on?

I will trade for a crossbow :-)
Title: Re: Questions
Post by: god on April 12, 2013, 10:30:25 AM
I have a question, the next time trade encounters come (I assume with the next update) will we be able to go to our safehouse to get things? Because I have over 60 medkits, over 30 firearms, and over 30 melee weapons... and since I can't really carry all that on my (Without taking 30 minutes to clear each section I play) I was just hoping... or hoping I would have access to it mid trade or something like that.
Title: Re: Questions
Post by: citizenkraft on April 12, 2013, 11:06:25 AM
I have a question about damage variance from survivors.

After dying to a couple of survivors, I've become rather gun shy and avoid conflict.  This, however is making me think that I'm missing out some of the experience when I flee an challenge at the first (ok, second) sign of danger.

On my character that died, there were 3 attacking survivors, I missed attacks with both guns, and within one round of combat went from 70ish hp to dead with 25 armor.

What have you all noticed about survivors and the damage they've inflicted?
Title: Re: Questions
Post by: -Genocidal Wings- on April 12, 2013, 11:22:08 AM
They've done minimal damage to me so far. Maybe it's the armor. I have the full set. Only survivor that posed a challenge was the old man in the pawn shop due to lack of equipment and the ones in the Denny's challenge because they dropped a flash bang at me.

Though, I haven't dealt with a lot of survivors lately. I figure they might be a bit more difficult now that they use guns and whatnot.
Title: Re: Questions
Post by: Jonnyboy182 on April 12, 2013, 12:27:12 PM
I have yet to find a Riot Shield, Helm or Gator Machette. Any tips on where to look? Tried police stations and a few courthouses as well as the military base a few miles from my house. I'm level 12 :)
Title: Re: Questions
Post by: god on April 12, 2013, 12:28:59 PM
I have a question about damage variance from survivors.

After dying to a couple of survivors, I've become rather gun shy and avoid conflict.  This, however is making me think that I'm missing out some of the experience when I flee an challenge at the first (ok, second) sign of danger.

On my character that died, there were 3 attacking survivors, I missed attacks with both guns, and within one round of combat went from 70ish hp to dead with 25 armor.

What have you all noticed about survivors and the damage they've inflicted?

They can do that same damage to us as we do to them. So a survivor wielding an auto shotgun is very deadly. They get the same number of shots as we do since they are using the same weapons. (So a survivor with a sub machine gun can be very deadly and is much deadly than a survivor with just a shotgun)
Title: Re: Questions
Post by: citizenkraft on April 12, 2013, 12:40:51 PM
I have a question about damage variance from survivors.

After dying to a couple of survivors, I've become rather gun shy and avoid conflict.  This, however is making me think that I'm missing out some of the experience when I flee an challenge at the first (ok, second) sign of danger.

On my character that died, there were 3 attacking survivors, I missed attacks with both guns, and within one round of combat went from 70ish hp to dead with 25 armor.

What have you all noticed about survivors and the damage they've inflicted?

They can do that same damage to us as we do to them. So a survivor wielding an auto shotgun is very deadly. They get the same number of shots as we do since they are using the same weapons. (So a survivor with a sub machine gun can be very deadly and is much deadly than a survivor with just a shotgun)

I guess one of the downsides of this game is that I'm not sure how deadly an auto-shotgun or uzi is.  I mean, it sounds like a brutal weapon, and it certainly kills zombies.  But I'm not not sure how many of those bullets it takes to kill a zombie, or how many were just misses.  So basically if I see a survivor with an uzi, if i fail to kill him on the first round, i have 0 idea of how much damage to expect to take, you know?


I think i recall seeing something from Ed saying he wants to keep the numbers out of the game when possible, but i think having some indication if it was a hit or a miss would be nice, and i think that knowing the number of shots per round a weapon would be good information without sacrificing much realism.  could just be something like Rate of Fire: low/medium/high or a graphic of 1-3 bullets.
Title: Re: Questions
Post by: Omega on April 12, 2013, 02:57:20 PM
May I ask what's with everyone wanting the crossbow? I tried using it, can't say I was impressed. Unless you're all looking at the bigger picture for when a stealth factor comes in and a crossbow would be a nigh perfect silence weapon to get in and out without causing my noise and fuss. Then I guess that makes sense. I got my first crossbow and bow from a Pawn Shop challenge, something about a bunch of survivors loading up a truck with stuff from the pawn shop, so I slaughtered them and took all their shit ha ha
Title: Re: Questions
Post by: TyMoore on April 12, 2013, 02:59:07 PM
There was a prior comment from the developers that they were thinking about implementing ammunition retrieval for arrows only.  Also, it was suggested that in higher levels, as time went on, ammunition would become VERY scarce.  (No more people manufacturing and distributing ammunition.  Limited supplies of black powder and gunpowder components.)

Noise effects were also discussed, so stealth options are also important, especially if ammunition becomes scarce.  You really wouldn't want to attract a horde or other hostile survivors then.
Title: Re: Questions
Post by: Omega on April 12, 2013, 03:01:04 PM
There was a prior comment from the developers that they were thinking about implementing ammunition retrieval for arrows only.  Also, it was suggested that in higher levels, as time went on, ammunition would become VERY scarce.  (No more people manufacturing and distributing ammunition.  Limited supplies of black powder and gunpowder components.)
And it all makes sense now, thanks TyMoore :D
Title: Re: Questions
Post by: TyMoore on April 12, 2013, 03:05:07 PM
Arrows are also something that might be a much more easily crafted item in-game.  We will see.
Hopefully when modifiers come out, we can do something to make certain stealth weapons more attractive.  I'd love to see the damage increase with broadheads or a modification to increase the draw strength of the bow/crossbow such that range and damage are increased.
Title: Re: Questions
Post by: caoyufeijames on April 12, 2013, 04:46:02 PM
I'm new here and I really need your help.
When I was searching a location, sometimes the location will automaticly change to "Retail Shop". That will cost you lose all my items and cause death finally. How can I do to "Retail Shop"?
Title: Re: Questions
Post by: Tacticx95 on April 12, 2013, 06:17:38 PM
I have a real important question hope someone can answer it how do I increase my melee attack??? Do I have to use the machete or another melee weapon to increase it or if I use a machete the melee of the machete increases or if I use a samurai sword the melee of the samurai sword increase u know what I mean??
Title: Re: Questions
Post by: god on April 12, 2013, 08:52:04 PM
I'm new here and I really need your help.
When I was searching a location, sometimes the location will automaticly change to "Retail Shop". That will cost you lose all my items and cause death finally. How can I do to "Retail Shop"?

Did you purchase the application? or download a cracked version?
Title: Re: Questions
Post by: Tacticx95 on April 12, 2013, 08:54:45 PM
I purchased it
Title: Re: Questions
Post by: god on April 12, 2013, 08:55:58 PM
I have a real important question hope someone can answer it how do I increase my melee attack??? Do I have to use the machete or another melee weapon to increase it or if I use a machete the melee of the machete increases or if I use a samurai sword the melee of the samurai sword increase u know what I mean??

So each weapon has a certain number of melee attack points it will give (Machetes each give 8) The Katana sword gives something that I know is less than two machetes. The modifiers (The +0 on the side or it may be +1) it will go up the more you use those melee weapons. So if you use them all the time you will get it up to a good number.
Title: Re: Questions
Post by: Tacticx95 on April 12, 2013, 08:57:03 PM
Thanks god I appreciate it
Title: Re: Questions
Post by: god on April 12, 2013, 08:57:58 PM
Thanks god I appreciate it

Anything I can do to help!
Title: Re: Questions
Post by: Tacticx95 on April 12, 2013, 08:58:16 PM
O yea what happens if u stop using melee weapons will the skill decrease
Title: Re: Questions
Post by: ryan on April 12, 2013, 09:35:00 PM
O yea what happens if u stop using melee weapons will the skill decrease

No, once a skill is earned it won't revert.

However, I will qualify that by saying we reserve the right to adjust the modifier tables.  We did this once during the first week after launch.  We don't have any plans to do this again but we're always looking at game balance, and this is one of the knobs we have to turn.
Title: Re: Questions
Post by: god on April 12, 2013, 09:36:35 PM
O yea what happens if u stop using melee weapons will the skill decrease

No, once a skill is earned it won't revert.

However, I will qualify that by saying we reserve the right to adjust the modifier tables.  We did this once during the first week after launch.  We don't have any plans to do this again but we're always looking at game balance, and this is one of the knobs we have to turn.

And there is a limit to the number you can have for the Modifier. A cap is a some point but the developers have not told us what it is only speculation. It does scale though (So it will be much harder to go from +20 to +21 than from +10 to +11)
Title: Re: Questions
Post by: Tacticx95 on April 13, 2013, 04:52:53 AM
So when Is another update releasing
Title: Re: Questions
Post by: -Genocidal Wings- on April 13, 2013, 10:07:00 AM
I'm new here and I really need your help.
When I was searching a location, sometimes the location will automaticly change to "Retail Shop". That will cost you lose all my items and cause death finally. How can I do to "Retail Shop"?

Hahaha you bought it... Right.
Title: Re: Questions
Post by: Tacticx95 on April 13, 2013, 11:23:18 AM
I brought the game a long time ago I just want to do more challenges find more items and mostly med kits and ammo and guns
Title: Re: Questions
Post by: god on April 13, 2013, 11:28:53 AM
I brought the game a long time ago I just want to do more challenges find more items and mostly med kits and ammo and guns

Try finding pawn shops and courthouses and dentist offices and military bases.
Title: Re: Questions
Post by: Tacticx95 on April 13, 2013, 12:53:19 PM
Pawn shops, courthouses and military bases are so far from where I live
Title: Re: Questions
Post by: Omega on April 13, 2013, 08:11:22 PM
Will there be a change on how searching locations is dealt with, meaning, a lot of the time there are avenues that go unexplored because the game tells us we creating too much of a disturbance and we will be in trouble if zeds come. I was wondering, with subsequent updates, can we be given the option to choose to ignore that potential danger, and continue to search instead of being forced to leave, and then we will have to deal with the repercussions of our decisions, whether we do get attacked or not is up to how the team decides how encounters like this would be processed. Especially in custom challenges, I'd rather be able to stick around a little longer and kill some zeds if I had to in order to have access to some of the other options that become unavailable because I've created to much of a ruckus.
Title: Re: Questions
Post by: Tacticx95 on April 13, 2013, 08:14:44 PM
Is there going to be a option to replay challenges? Just wondering
Title: Re: Questions
Post by: god on April 13, 2013, 08:47:45 PM
Is there going to be a option to replay challenges? Just wondering

It's been discussed and is being discussed but hasn't been confirmed by the developers yet.
Title: Re: Questions
Post by: Omega on April 13, 2013, 08:53:50 PM
Any clue about my question god?
Title: Re: Questions
Post by: Tacticx95 on April 13, 2013, 09:34:11 PM
It will be cool to replay challenges
Title: Re: Questions
Post by: god on April 14, 2013, 05:59:12 AM
Any clue about my question god?

No idea. I have also wish this to happen. There are places where I want to search it all without having to leave but am forced to. I don't know if they plan on allowing us to stay though, and even if we could whenever I do there is nothing left for me.
Title: Re: Questions
Post by: Ed on April 14, 2013, 07:26:19 AM
So regarding this question of being "forced to leave" before you can search more. 

Could you clarify the meaning of the question?  I'm not quite sure I understand.  Are you asking about when a challenge has come to an end and it says something like "it is no longer safe, you should go"

Or do you refer to the accumulation of undead activity that results from conducting multiple searches in a given location? 

Clarify for me and I will try and answer that one. 

Ed
Title: Re: Questions
Post by: god on April 14, 2013, 10:52:11 AM
The first one. I'll be searching and it says something along the lines of "It's no longer safe to stay here and no item would be worth your death" or something like that, but I assume that just means there is nothing left and you are letting us know we'll die if we try to stay.
Title: Re: Questions
Post by: Ed on April 14, 2013, 03:53:51 PM
Yea, without knowing specifically what encounter it is, what you are seeing is basically the end of that particular story.  I prefer not to write these things to sound like there is more to them and you just aren't allowed to play, but some of them have ending text like that.  Its really just the end, and our writers should be more careful not to mislead or misdirect a players by alluding to options that aren't really there.

From now on, maybe we should end with "and they all died, the end"

No, maybe not. 

Title: Re: Questions
Post by: god on April 14, 2013, 07:56:55 PM
Yea, without knowing specifically what encounter it is, what you are seeing is basically the end of that particular story.  I prefer not to write these things to sound like there is more to them and you just aren't allowed to play, but some of them have ending text like that.  Its really just the end, and our writers should be more careful not to mislead or misdirect a players by alluding to options that aren't really there.

From now on, maybe we should end with "and they all died, the end"

No, maybe not. 

E

I figured that was all it meant. Your writers do a great job, I don't need them to change anything. The only one I really wanted to stay and look around was the crashed Military plane. I wanted to go inside the tank so badly after killing the survivors.
Title: Re: Questions
Post by: Omega on April 14, 2013, 09:10:42 PM
I was referring to some challenges like the Mama Josie's challenge in Lubbock, Texas. *Spoilers* I searched the cars outside in the parking lot first, killed the illegals in the van, and because I'd apparently made to much of a disturbance and zeds were coming, I lost the chance to actually search Mama Josie's itself. It's happened on other occasions too, I choose one avenue to explore, say I'm given the option to explore a kitchen or toilet, I choose the kitchen thinking I can just come back out and explore the toilet next but the option to search those other rooms disappear.
Title: Re: Questions
Post by: ssjshmo on April 15, 2013, 02:35:12 PM
Are antibiotics only a temp HP boost of 20HP?
i've noticed that my health droped after I opened the app again
Title: Re: Questions
Post by: trusk on April 16, 2013, 02:00:09 AM
Nope. It was an internet issue. Probably due to a slow connection, your stats were not saved correctly.
Title: Re: Questions
Post by: Ed on April 16, 2013, 11:00:14 AM
Re: Mama Josies.  I will look into that and make sure there is not a problem with the writing.  You may have just gotten an incorrect gateway, that would end the encounter rather than exiting. 

Ed
Title: Re: Questions
Post by: trusk on April 23, 2013, 11:06:19 AM
Quick question: has the armoured vad trader poped-up for anyone a second time? As my understanding that is not location fixed, and I really need to find it again, as I have some serious performance issues due to hoarding a s*it load of guns after me, to trade them (don't want to move them to safe house, in case I meet the trader again).
Title: Re: Questions
Post by: Ed on April 23, 2013, 06:40:52 PM
Trusk, If you have met him once, go ahead and stash your guns away, he ain't coming back for a while.  There is a new trader coming (fixed location) in the 2.0 release.  You will be able to do some trading with him.


E
Title: Re: Questions
Post by: trusk on April 23, 2013, 09:38:28 PM
Thanks Ed. I'ma go clean-up my inventory.
Title: Re: Questions
Post by: ImmortalFenix88 on April 26, 2013, 03:09:21 AM
When the update comes out for Survivor Z in early May will a person who is high leveled now be able to play and participate in all the new content or should we start a new character and go through the intro of getting to the bunker and the old challenges that we have passed? I know you guys dont want to put out many spoilers I'm just curious which would be better. Lord knows I'll probably die and restart anyway. lol

As always Ed thank you and your team for making this game its absolutely amazing and I cant get enough!
Title: Re: Questions
Post by: Jacketman on April 26, 2013, 04:29:54 AM
Yeah, the armored van killed me as I had not yet setup my safehouse.  I had no clue of my inventory & only traded a handful of guns that I KNEW we're repeats.  After the safehouse?   ...yeah, I've got hundreds that have to go.  Same with the medi-kits.
Title: Re: Questions
Post by: ryan on April 26, 2013, 07:43:15 AM
When the update comes out for Survivor Z in early May will a person who is high leveled now be able to play and participate in all the new content or should we start a new character and go through the intro of getting to the bunker and the old challenges that we have passed? I know you guys dont want to put out many spoilers I'm just curious which would be better. Lord knows I'll probably die and restart anyway. lol

As always Ed thank you and your team for making this game its absolutely amazing and I cant get enough!

High level characters won't miss out on anything.  We have some encounters that require a minimum level, but nothing with a maximum.

Ryan
Title: Re: Questions
Post by: Jonnyboy182 on April 26, 2013, 01:42:23 PM
2.0 is going to be epic, I can't wait! Hopefully I can find the new vendor as well, I have so many guns :-p
Title: Re: Questions
Post by: ImmortalFenix88 on April 27, 2013, 05:15:44 AM
This wasnt in the FAQ or tutorial. Why do items have (lvl 1) on their cards in the upper right corner and a (xp 2) in the lower left corner? How do you level the weapons as I've been using machetes for ages now and no level up for them?
Title: Re: Questions
Post by: Stephen on April 27, 2013, 08:56:40 PM
This wasnt in the FAQ or tutorial. Why do items have (lvl 1) on their cards in the upper right corner and a (xp 2) in the lower left corner? How do you level the weapons as I've been using machetes for ages now and no level up for them?
Always meant to ask this but kept forgetting.
Title: Re: Questions
Post by: ryan on April 27, 2013, 10:41:08 PM
This wasnt in the FAQ or tutorial. Why do items have (lvl 1) on their cards in the upper right corner and a (xp 2) in the lower left corner? How do you level the weapons as I've been using machetes for ages now and no level up for them?

The level is the minimum player level at which that item may be randomly found.  XP is just the amount of xp gained when you find that item card.

Individual items don't level up, but the idea we have is that more powerful items will be introduced with higher levels.  So the machete and gator pro are an example of this.  The gator pro is essentially a machete upgrade. 

Hope that clarifies things a bit.

Ryan
Title: Re: Questions
Post by: ImmortalFenix88 on April 28, 2013, 06:57:21 AM
This wasnt in the FAQ or tutorial. Why do items have (lvl 1) on their cards in the upper right corner and a (xp 2) in the lower left corner? How do you level the weapons as I've been using machetes for ages now and no level up for them?

The level is the minimum player level at which that item may be randomly found.  XP is just the amount of xp gained when you find that item card.

Individual items don't level up, but the idea we have is that more powerful items will be introduced with higher levels.  So the machete and gator pro are an example of this.  The gator pro is essentially a machete upgrade. 

Hope that clarifies things a bit.

Ryan

Thats perfect! Thank you!
Title: Re: Questions
Post by: NastyNate on May 06, 2013, 01:50:54 PM
How do I get past the swat truck part were a horde comes and I run but they just keep popping back up
Title: Re: Questions
Post by: -asdf- on May 06, 2013, 01:54:11 PM
I'm now an acting mod... Are you using a cracked version of the app?
That is actually probably the only thing you can be doing..:
Title: Re: Questions
Post by: NastyNate on May 06, 2013, 02:09:01 PM
Idk my friend downloaded it on my phone probably though cause I have no App Store money
Title: Re: Questions
Post by: NastyNate on May 06, 2013, 02:21:17 PM
Nvm yea it's cracked ima buy it cause I feel bad after reading the cracked thread and this retail shop thing sucks
Title: Re: Questions
Post by: -asdf- on May 06, 2013, 02:53:12 PM
But it was funny the way Ed did it... You have to admit
Title: Re: Questions
Post by: NastyNate on May 06, 2013, 03:40:43 PM
It was, I was so confused on what was going on
Title: Re: Questions
Post by: TyMoore on May 06, 2013, 03:49:23 PM
"I'm now an acting mod..."
Not yet.  But, good job fielding the question; thanks for the help Sclargor.
The developers seem to appriciate when people are active on the forum and keep a close eye on what information is being shared here.  I'm sure nothing would make them happier than to see forum participation go through the roof to expand the group of moderators to include other individuals who are respectful, helpful, and thoughtful.
Title: Re: Questions
Post by: -Genocidal Wings- on May 06, 2013, 04:03:22 PM
Help is always appreciated. Thank you, Sclargor.
Title: Re: Questions
Post by: -asdf- on May 07, 2013, 01:14:24 AM
Acting mod meaning I'm taking over answering questions while you weren't there... I wasn't at all trying to take any recognition away from you awesome mods. You guys do a great job, and I know that we all appreciate it
:)
Title: Re: Questions
Post by: Omega on May 07, 2013, 06:57:25 AM
Are NPC's equipment fully customizable? As in I can choose their armor and weapons, or are they essentially just pack mules that come with predetermined equipment? Also, later on will NPC's come with unique characteristics/natures, as in some will naturally be more stealthy than others, effective for ambushing other survivors and which will also be be very handy for when the stealth factor comes into effect and using guns and whatnot will draw unwanted attention from the zeds, bows, crossbows and melee weapons for everyone. Whilst others are more brazen and quick to act without thinking, more likely to get themselves or others injured. If so, I'll have a fun time picking the survivors I deem fit to join my army, and killing all who are just extra mouths to feed.
Title: Re: Questions
Post by: -Genocidal Wings- on May 07, 2013, 07:17:02 AM
Apparently, yes to all your questions. I haven't had an NPC myself but it was said their equipment will be customizable and they each will have their attitudes and such.
Title: Re: Questions
Post by: Jonnyboy182 on May 07, 2013, 09:39:22 AM
Comps will be active in 2.0 its going to be epic! ;D
Title: Re: Questions
Post by: TyMoore on May 07, 2013, 03:09:21 PM
Acting mod meaning I'm taking over answering questions while you weren't there... I wasn't at all trying to take any recognition away from you awesome mods. You guys do a great job, and I know that we all appreciate it
:)
Point taken.  And I for the record, we appriciate all the help we can get answering questions... especially ones where the answer has been asked and provided again, and again, and again, and again, and again...

so thank you.
Title: Re: Questions
Post by: NastyNate on May 07, 2013, 06:53:35 PM
When I upgrade to the real version and not the cracked will my same chat still be there? I have some pretty great gear right now
Title: Re: Questions
Post by: NastyNate on May 07, 2013, 06:54:23 PM
*char
Title: Re: Questions
Post by: Tacticx95 on May 07, 2013, 07:08:36 PM
I think so idk
Title: Re: Questions
Post by: -asdf- on May 07, 2013, 11:46:36 PM
Acting mod meaning I'm taking over answering questions while you weren't there... I wasn't at all trying to take any recognition away from you awesome mods. You guys do a great job, and I know that we all appreciate it
:)
Point taken.  And I for the record, we appriciate all the help we can get answering questions... especially ones where the answer has been asked and provided again, and again, and again, and again, and again...

so thank you.
That's the only reason I knew the answer haha
And no thanks needed, I'm just doing my job... Or not
Title: Re: Questions
Post by: god on May 08, 2013, 06:18:24 AM
When I upgrade to the real version and not the cracked will my same chat still be there? I have some pretty great gear right now

I don't believe so because I don't believe Ed will reward you for having cheaped out and dowloaded the cracked version instead of paying ... Rule of thumb for the future though any game that saves data to a server best not to get the cracked version of that game. The developers will be able to tell....
Title: Re: Questions
Post by: -asdf- on May 08, 2013, 08:29:07 AM

The developers will be able to tell....
[/quote]
Especially now that he told them...
Title: Re: Questions
Post by: TyMoore on May 08, 2013, 09:16:02 AM
I would strongly recommend that, if you're running a cracked version, you download the legit version very, very, soon.  I know that this is a major pet peeve of the developers.  They have discussed it on numerous occasions.  And, you'll note that for the most part, they only introduce comments into the forum when either a novel/new question arises and/or they're hinting at a future change.

As I just stated, they've commented that using a cracked version will lead to great punishment.

I've also been told, in PMs, that they plan to have their database identify profiles associated with cracked versions of the game and also sort through the inventories of all the characters and identify those characters that have unique/rare inventory items that should not occur more than once (or with great frequency) and that characters who have clearly used an exploit or crack previously, and that these characters will simply be killed in the game by some ridiculous and/or unavoidable hazard.
Title: Swat van challenge, unpassable?
Post by: Scytale on May 08, 2013, 10:01:52 AM
Every time I start a game I encounter a scenario/challenge with a swat van shortly after emerging from the underground bunker at the beginning.

"As you approach a retail shop you spot a swat van. The black box van is unmistakable.the words "swat"are painted on the side. The back doors are closed..."

No matter what I do, I always wind up attacked by a giant horde of zombies (between 20 and 100, depending on how I play it) and wind up killed. There are too many to fight off and no pattern of choices that allows me to avoid the fight. No matter how many times I start a new game, I always encounter this scenario pretty quickly and wind up dead.

Is anyone else facing this problem? What do I do? I really want to play this game, but it seems pointless when I never get more than 15 minutes in without dying! Clearly this isnt happening to everyone, but I dont know what I can do... Any help is appreciated.
Title: Re: Swat van challenge, unpassable?
Post by: god on May 08, 2013, 10:07:33 AM
Every time I start a game I encounter a scenario/challenge with a swat van shortly after emerging from the underground bunker at the beginning.

"As you approach a retail shop you spot a swat van. The black box van is unmistakable.the words "swat"are painted on the side. The back doors are closed..."

No matter what I do, I always wind up attacked by a giant horde of zombies (between 20 and 100, depending on how I play it) and wind up killed. There are too many to fight off and no pattern of choices that allows me to avoid the fight. No matter how many times I start a new game, I always encounter this scenario pretty quickly and wind up dead.

Is anyone else facing this problem? What do I do? I really want to play this game, but it seems pointless when I never get more than 15 minutes in without dying! Clearly this isnt happening to everyone, but I dont know what I can do... Any help is appreciated.

Actually buying the app will almost certainly fix this problem ;-)
Title: Re: Questions
Post by: TyMoore on May 08, 2013, 10:10:46 AM
Kind of hilarious when you read the post just before Scytales post.

And, after buying the app, you might want to spend some time reading through the forum before inquiring further.  This, and many other useful topics, has been discussed literally dozens upon dozens of times.

I'll also add that as a bonus for buying now, you won't have to pay the higher price when it increases in summer 2013.
Title: Re: Questions
Post by: Tiaximus on May 08, 2013, 10:55:41 AM
My character will probably be one of the first to die in a blaze of gore.  I purchased the app legitimately but used an in-game bug to score thousands of rounds of ammunition.  I don't really mind having my character mauled; I will probably just use it as an excuse to hunt out more bugs from the bottom up in the 2.0 update.  I like to feel like I have a hand in making something better, no matter how insignificant the change may be.
Title: Re: Questions
Post by: USMCelvi on May 08, 2013, 03:14:35 PM
Am I the only one that keeps checking the forums for a post from Ed saying that 2.0 is released?
Title: Re: Questions
Post by: -asdf- on May 08, 2013, 06:03:50 PM
Nope
I have a list of apps and websites that I need/want to check every time I have a minute...
This is at the top of that list
Title: Re: Questions
Post by: Omega on May 08, 2013, 06:05:57 PM
Am I the only one that keeps checking the forums for a post from Ed saying that 2.0 is released?
NOPE!
I too am lurking for that post.
Title: Re: Swat van challenge, unpassable?
Post by: -Genocidal Wings- on May 08, 2013, 06:29:57 PM
Every time I start a game I encounter a scenario/challenge with a swat van shortly after emerging from the underground bunker at the beginning.

"As you approach a retail shop you spot a swat van. The black box van is unmistakable.the words "swat"are painted on the side. The back doors are closed..."

No matter what I do, I always wind up attacked by a giant horde of zombies (between 20 and 100, depending on how I play it) and wind up killed. There are too many to fight off and no pattern of choices that allows me to avoid the fight. No matter how many times I start a new game, I always encounter this scenario pretty quickly and wind up dead.

Is anyone else facing this problem? What do I do? I really want to play this game, but it seems pointless when I never get more than 15 minutes in without dying! Clearly this isnt happening to everyone, but I dont know what I can do... Any help is appreciated.


XDDDDDDD.

THAT seriously cracked me up. It's like the posts above are invisible to them xD Regarding the character crossing over from a cracked app, they do. Mine did, though that was before the whole swat event thing took place.
Title: Re: Questions
Post by: Killagarilla on May 08, 2013, 09:56:44 PM
Does this mean that people that are stealing this game are being taken out by the creators? Great googly-moogly! That's Awesome! Way 2 geaux guys! ( that's "go" for you non-Cajuns out there)
Title: Re: Questions
Post by: Killagarilla on May 08, 2013, 10:58:08 PM
Another question:
Why can't I equip my night vision googles or as mentioned before, the head lamp  in order to free my hands up for weapons, etc... These are "wearable" items that shouldn't require you to hold them I your hands, right?
Title: Re: Questions
Post by: TyMoore on May 09, 2013, 12:59:53 AM
You should be able to place them into an armor (wearable) slot.  No more than one eye-related item at once.  Is this an issue for you?
Title: Re: Questions
Post by: NastyNate on May 09, 2013, 08:32:21 AM
How do you actually find a safe house or how to you get one
Title: Re: Questions
Post by: TyMoore on May 09, 2013, 08:40:11 AM
Assuming that your software is working properly (not cracked), once you reach the minimum level (around 5?)you'll get a non-location based encounter with a very clear prompt that invites you to a tutorial to set up your safehouse.  Thereafter, if you are near any foursquare location, you'll be given the option of setting up a safehouse there as your far lefthand option on the search/encounters screen (just like if you "leave" any other encounter without finishing it).
Title: Re: Equiping eye related items
Post by: Killagarilla on May 09, 2013, 11:27:04 AM
Thanks, tymoore!

I can, in fact, wear the night vision! Actually, it is allowing me to wear them along with sunglasses ( what kinda' dumbass must I look like doing this o'course!)

But, how do you know they are actually working...al-la flashlight bringing up search option in some night encounters?

P.s.
I believe I had the option of a safe house around level 3?
Title: Re: Questions
Post by: TyMoore on May 09, 2013, 12:17:15 PM
Without providing spoilers, I can only say that if you weren't using night vision equipment or have an equipped flashlight (in hand or headlight) there are encounters where it will state that you can't see in some dark space.  When you read that, it is a subtle prompt that you should (or should have been) use one of the above noted pieces of equipment.
Title: Re: Equiping eye related items
Post by: god on May 09, 2013, 12:20:09 PM
Thanks, tymoore!

I can, in fact, wear the night vision! Actually, it is allowing me to wear them along with sunglasses ( what kinda' dumbass must I look like doing this o'course!)

But, how do you know they are actually working...al-la flashlight bringing up search option in some night encounters?

P.s.
I believe I had the option of a safe house around level 3?

Head over to the FAQ page and read up about armor. You are wearing night vision goggles and sunglasses but you will only get the bonus of one. I could for instance put on 5 Kevlar vests but would only get the armor it provides for one of them. That's why the slots have the image of what goes where to hint that you can't wear two of the same thing. (Though they don't have to be in that spot. I can equip a gasmask onto the boots slot and boots onto the mask slot and will get the armor they provide regardless of where in the equipment bar they are located)
Title: Re: Questions
Post by: TyMoore on May 09, 2013, 12:27:15 PM
Anyone reading this should take the comment below and interpret it very broadly.
If you want information, start with the FAQs and then start working your way through the other forum threads.  The moderators have tried to keep them on track, but you will find lots of assorted errata infomation throughout the threads. 

Also, if you're looking for something specific, use the search bar (find you personal icon on the top of the page, then look down and to the left at the 8 'oclock for the words "Search...".

Finally, if you suspect that the information should be out there, rather than start your public posting with "I know that this may have been covered, but..." send me a PM, or even better, review the above advice and double check.
Title: Re: Questions
Post by: Omega on May 09, 2013, 05:51:44 PM
Anyone reading this should take the comment below and interpret it very broadly.
If you want information, start with the FAQs.
Ha ha come on guys, we all know that they're either too lazy or just too intellectually inept to do that. Why would they when they just come here, ask questions and get answered. Use a little tough love and delete their comment, and tell them to read the FAQ. Don't help those who won't help themselves.
Title: Re: Questions
Post by: NastyNate on May 09, 2013, 06:17:03 PM
If another player is in the same area as me is playing and he as alot of activity would his activity have a hoard come to this area or would it just be to him because I came home from eating with my family and everywhere I go there is a horde there.
Title: Re: Questions
Post by: Omega on May 09, 2013, 06:24:05 PM
If another player is in the same area as me is playing and he as alot of activity would his activity have a hoard come to this area or would it just be to him because I came home from eating with my family and everywhere I go there is a horde there.
I'd assume as PvP isn't running yet, that all characters interactions within their games are their own. So your horde may be due to something you've done but forgotten about (running away too much, or exploring the same place to often), or just a case of bad luck, maybe a massive herd is just strolling through your area?
Title: Re: Questions
Post by: Killagarilla on May 09, 2013, 06:27:16 PM
Should I take that to mean a " forum " page titled " questions" about a
"game" is so tight assed that it is going to jump on any garilla askin' a question, omega?
We ARE discussing a game here, right?
GEEEEZ, zombie killers... So...impolite ;)
Title: Re: Questions
Post by: Omega on May 09, 2013, 06:45:28 PM
Should I take that to mean a " forum " page titled " questions" about a
"game" is so tight assed that it is going to jump on any garilla askin' a question, omega?
We ARE discussing a game here, right?
GEEEEZ, zombie killers... So...impolite ;)
If the question is unanswered anywhere else, go for it. But people keep asking the same questions, even right after they've been answered! It's ridiculous. Is it so hard to use the search bar? To search a few forums relating to your query before, instead of just asking the same questions over and over and over and over. It wouldn't surprise me if one of the reasons Ed and the others don't come on here as often because they're tired of the answering the same questions.
Title: Re: Questions
Post by: TyMoore on May 09, 2013, 07:34:38 PM
They're pretty patient guys.  I think that they are just very busy right now.
Me... I'm impatient.  I wouldn't ban you for asking off-topic questions, but I would copy the question, paste it into the right forum, and delete it from the improper area.  I typically only ban users who are spamming/advertising or are being royal jerks to the other forum members.  (Trust me, I self-edit all the time because there is a fine line between moderating and being an uptight @$$#0!%.
Title: Re: Questions
Post by: Omega on May 09, 2013, 07:37:43 PM
Just curious. Do people get notifications if you move their stuff? Or do they just come back here whinging about "why did you delete my comment?"
Title: Re: Questions
Post by: Tacticx95 on May 10, 2013, 06:31:41 AM
Will the new update be release on Tuesday may 14 because everything in North America comes out on Tuesday am I right?
Title: Re: Questions
Post by: -Genocidal Wings- on May 10, 2013, 08:14:16 AM
I don't think they get a notification if its copy pasted. It's up to the mod.
Title: Re: Questions
Post by: ryan on May 10, 2013, 08:45:09 AM
Will the new update be release on Tuesday may 14 because everything in North America comes out on Tuesday am I right?

We are in the queue awaiting review right now.  Hopefully it drops this weekend but it could be early next week.

Ryan
Title: Re: Questions
Post by: NastyNate on May 10, 2013, 06:21:54 PM
Can you have more than one character and if so how do you access it?
Title: Re: Questions
Post by: Omega on May 10, 2013, 06:51:22 PM
Can you have more than one character and if so how do you access it?
Make sure you don't have the same account logged on to multiple devices this can result in a loss of inventory, and use different email accounts to sign up, or alternatively use your Facebook. In the settings, you can log out, which brings you back to the log in page, where you can log in to another account.
Title: Re: Questions
Post by: ryan on May 10, 2013, 07:06:45 PM
Can you have more than one character and if so how do you access it?
Make sure you don't have the same account logged on to multiple devices this can result in a loss of inventory, and use different email accounts to sign up, or alternatively use your Facebook. In the settings, you can log out, which brings you back to the log in page, where you can log in to another account.

Version 2.0 has some safeguards built in to prevent data loss from this scenario.  You can still login on any device, but any other devices you may be currently logged into will be automatically logged out if you try to play on them.

Ryan
Title: Re: Questions
Post by: Omega on May 10, 2013, 07:10:32 PM
Oh sweet thanks Ryan. I've been on the forum for a bit and remember reading about someone losing a bunch of their crap because they were logged on on multiple devices. Thanks for the info.
Title: Re: Questions
Post by: ImmortalFenix88 on May 11, 2013, 06:21:25 AM
Ed or god, I'm level 6 in the game and theres no safe house being offered, just wondering if theres anything you guys can do? Ed I sent you a PM about this once before but that guy got eaten and this is a new play through, Im also not getting all the challenges Ive gotten on other play throughs. Any ideas? The safe house is the main issue as need to drop stuff off and wanted to bring it up to you before the update dropped.

Thanks guys
Title: Re: Questions
Post by: ryan on May 11, 2013, 06:27:11 AM
Ed or god, I'm level 6 in the game and theres no safe house being offered, just wondering if theres anything you guys can do? Ed I sent you a PM about this once before but that guy got eaten and this is a new play through, Im also not getting all the challenges Ive gotten on other play throughs. Any ideas? The safe house is the main issue as need to drop stuff off and wanted to bring it up to you before the update dropped.

Thanks guys

Send me a PM with your username and I can take a look.  Do you have any challenge's that are always showing in the action bar? If so you may need to clear those before getting new ones.

Ryan
Title: Re: Questions
Post by: Killagarilla on May 11, 2013, 02:53:31 PM
Ryan,

I continue to show the private home location in my bottom bar, each time I select it, it goes back to me jumping out the window and asking if I want to fight or run. I fight the zombies until it tells me there is such a large horde, my chance of survival is slim. Want am I supposed to do? I don't want to kill my character off. I can ignore the location, but it won't clear my list.
Title: Re: Questions
Post by: NastyNate on May 11, 2013, 03:56:10 PM

[/quote]
Ryan,

I continue to show the private home location in my bottom bar, each time I select it, it goes back to me jumping out the window and asking if I want to fight or run. I fight the zombies until it tells me there is such a large horde, my chance of survival is slim. Want am I supposed to do? I don't want to kill my character off. I can ignore the location, but it won't clear my list.
I had that happen to me too, I saw it as a challenge so finally I said im going to fight the horde and died so I say just keep ignoring it but if you choose to fight it I say use sub machine gun and maybe a pistol it's a pretty good combo.
Title: Re: Questions
Post by: god on May 11, 2013, 04:07:39 PM
Ryan,

I continue to show the private home location in my bottom bar, each time I select it, it goes back to me jumping out the window and asking if I want to fight or run. I fight the zombies until it tells me there is such a large horde, my chance of survival is slim. Want am I supposed to do? I don't want to kill my character off. I can ignore the location, but it won't clear my list.

It wants you to complete the challenge so it will wait until you are a higher level so you can kill that horde. (I believe it may disappear if you choose to fight them and run away. Though depending on the horde they may appear too close for you to kill them so be warned.) I would say just play normally until you get a good gun and some armor (Auto shotgun or two sub machine guns) then just mow them down.
Title: Re: Questions
Post by: -Genocidal Wings- on May 11, 2013, 04:19:08 PM
Yeah, it will go away if you choose to fight and then flee the battle.
Title: Re: Questions
Post by: Killagarilla on May 11, 2013, 08:35:53 PM
That's the problem, it won't. I fought until it said there's nothing you can think of that's worth dying for...your chance of survival is slim, there are just too many of them... Etc... So I run...

But it doesn't go away. It stays on the bottom search bar. When I select it, it starts from me jumping from the window all over again...fight or run...
Title: Re: Questions
Post by: god on May 11, 2013, 09:12:53 PM
That's the problem, it won't. I fought until it said there's nothing you can think of that's worth dying for...your chance of survival is slim, there are just too many of them... Etc... So I run...

But it doesn't go away. It stays on the bottom search bar. When I select it, it starts from me jumping from the window all over again...fight or run...

you need to click fight there and then when you encounter the horde run away
Title: Re: Questions
Post by: Killagarilla on May 12, 2013, 12:37:18 AM
Do you mean when it tells me I don't have a chance, choose fight and go into the actual battle screen before running away?
Title: Re: Questions
Post by: Omega on May 12, 2013, 02:33:47 AM
Do you mean when it tells me I don't have a chance, choose fight and go into the actual battle screen before running away?
Yes.
Title: Re: Questions
Post by: Tacticx95 on May 12, 2013, 06:45:32 AM
So is there any info for 2.0 release?
Title: Re: Questions
Post by: ryan on May 12, 2013, 07:41:12 AM
So is there any info for 2.0 release?

Still waiting on Apple to review it....
Title: Re: Questions
Post by: Tacticx95 on May 12, 2013, 09:06:28 AM
Ok thank you
Title: Re: Questions
Post by: MackCothran12 on May 12, 2013, 03:59:13 PM
When do you think the update will be due?
Title: Re: Questions
Post by: Tiaximus on May 12, 2013, 04:01:25 PM
When do you think the update will be due?

So is there any info for 2.0 release?

Still waiting on Apple to review it....
Title: Re: Questions
Post by: MackCothran12 on May 12, 2013, 04:09:39 PM
I mean when does he think they will review it? Like a guess..
Title: Re: Questions
Post by: god on May 12, 2013, 04:11:44 PM
Patience is a virtue. When they have news they will tell us.
Title: Re: Questions
Post by: MackCothran12 on May 12, 2013, 04:15:32 PM
Alright.
Title: Re: Questions
Post by: Freake on May 13, 2013, 06:12:35 PM
Hey,

Now that 2.0 has dropped, does that mean that all the new content is available now? Or
Will the content be released after 2.0 is debugged from the force-quit issue people
(Including me) are having?


Thanks,

Freake
Title: Re: Questions
Post by: MackCothran12 on May 13, 2013, 06:33:03 PM
I'm not having a issue.. But I'm using a IPhone 4.
Title: Re: Questions
Post by: god on May 13, 2013, 06:39:39 PM
Hey,

Now that 2.0 has dropped, does that mean that all the new content is available now? Or
Will the content be released after 2.0 is debugged from the force-quit issue people
(Including me) are having?


Thanks,

Freake

Every few minutes I'm also getting logged out. I have encountered a new challenge or two just give the developers a few days they will get the kinks worked out.
Title: Re: Questions
Post by: Freake on May 13, 2013, 06:57:45 PM
I don't want anyone to think that I'm not understanding that the kinks will be worked out. I know how programming works, new version = unforeseen errors. I don't doubt that they're working as hard as they can on the issues.

I've cleared out the area around my house so many times, there's no chance of me finding anything new. I was wondering whether to delete and restart. I see now the answer is yes :)

Thanks for the great work Ed and Ryan, love the new version even with the bugs!
Title: Re: Questions
Post by: god on May 13, 2013, 07:37:37 PM
I have encountered several groups of survivors... if I put my weapons down I can't seem to talk to them so these guys aren't friendly right?
Title: Re: Questions
Post by: Freake on May 13, 2013, 07:51:12 PM
My understanding is that when you find survivors they should show up as tiles, like when you find items. Putting down your weapons only puts you at risk, from my understanding. It is not recommended lol


Freake
Title: Re: Questions
Post by: MackCothran12 on May 13, 2013, 07:53:04 PM
My understanding is that when you find survivors they should show up as tiles, like when you find items. Putting down your weapons only puts you at risk, from my understanding. It is not recommended lol


Freake

I died 3 times from the fortified van in 3 diffrent scenarios
I have 2000 ammo for my semi rifle so I was pretty pissed
Title: Re: Questions
Post by: MackCothran12 on May 13, 2013, 07:53:41 PM
*had
Title: Re: Questions
Post by: god on May 13, 2013, 08:05:35 PM
My understanding is that when you find survivors they should show up as tiles, like when you find items. Putting down your weapons only puts you at risk, from my understanding. It is not recommended lol


Freake

I know this... after the update their frequency has increased 100 times of what it was so that was why the question was brought back up.
Title: Re: Questions
Post by: Freake on May 13, 2013, 08:38:21 PM
Just FYI, if you delete your profile and restart, the force-quit bug disappears.
Title: Re: Questions
Post by: TheVeryTC on May 13, 2013, 09:22:07 PM
Whatever you do, DON'T drop your guard. Ever ever ever.

Also, anyone seen a stadium or radio station challenge? :)
Title: Re: Questions
Post by: Treknishion on May 13, 2013, 09:26:40 PM
I'm thinking about getting a couple of in-app purchases. It feels like I'm cheating though, is anyone else having the same morale dilemma? Btw, Thanks developers for the army of darkness reference.
Title: Re: Questions
Post by: Tiaximus on May 13, 2013, 09:28:00 PM
Cheating?  Not at all, you're helping the developers and they're giving you a nifty perk.  Heck, you should feel bad if you DON'T.   ;D
Title: Re: Questions
Post by: Omega on May 13, 2013, 11:22:42 PM
I want to start again, but I don't want to do any of the general location challenges eg Downed Cessna etc. until I have some good weapons like an SMG, because I find everything else to be inferior. Is there anyway of not doing these challenges whilst I roam, slaughter and loot everywhere? I'm pretty sure I already know the answer, but just in case, thought I'd ask.
Title: Re: Questions
Post by: god on May 14, 2013, 04:12:26 AM
I want to start again, but I don't want to do any of the general location challenges eg Downed Cessna etc. until I have some good weapons like an SMG, because I find everything else to be inferior. Is there anyway of not doing these challenges whilst I roam, slaughter and loot everywhere? I'm pretty sure I already know the answer, but just in case, thought I'd ask.

Yeah, (I did this because I had the same dilemma) just do the prelude and then the first non location based challenge you find just run from it and it will remain in your bar because the game wants you to complete it. Then go around looting until you feel good and ready and then come back and the challenge (as well as all the others) will be waiting right there for you.
Title: Re: Questions
Post by: MackCothran12 on May 14, 2013, 04:19:02 AM
I completed all of the non-location challenges.. There's no more? No ghost 2?
Title: Re: Questions
Post by: god on May 14, 2013, 05:27:12 AM
I completed all of the non-location challenges.. There's no more? No ghost 2?

You guys need to really read around.... Ed said he will be dropping a ton of content the week after the game releases. So you guys need to have a little patience and give the developers some time to iron out all the kinks from 2.0 and then the content will come flowing
Title: Re: Questions
Post by: Omega on May 14, 2013, 05:35:35 AM
I want to start again, but I don't want to do any of the general location challenges eg Downed Cessna etc. until I have some good weapons like an SMG, because I find everything else to be inferior. Is there anyway of not doing these challenges whilst I roam, slaughter and loot everywhere? I'm pretty sure I already know the answer, but just in case, thought I'd ask.

Yeah, (I did this because I had the same dilemma) just do the prelude and then the first non location based challenge you find just run from it and it will remain in your bar because the game wants you to complete it. Then go around looting until you feel good and ready and then come back and the challenge (as well as all the others) will be waiting right there for you.
Why the hell didn't I think of that?! Such a simple solution! Thanks heaps my man!
Title: Re: Questions
Post by: god on May 14, 2013, 05:44:41 AM
Glad I could help. Best of luck with the restart.
Title: Re: Questions
Post by: MackCothran12 on May 14, 2013, 06:23:50 AM
Don't tell me we gotta pay for challenges..
Title: Re: Questions
Post by: -Genocidal Wings- on May 14, 2013, 08:01:40 AM
Who said that? You're just blurting out one complaint after another without much to base them on. Be patient, walk around and play the game. We can't tell you all the new locations that have been brought up and so on, you have to discover them yourself.
Title: Re: Questions
Post by: MackCothran12 on May 14, 2013, 08:13:04 AM
Sorry.. These forums have not been friendly to me...
Title: Re: Questions
Post by: -Genocidal Wings- on May 14, 2013, 08:22:53 AM
;)
Title: Re: Questions
Post by: ryan on May 14, 2013, 08:41:48 AM
Don't tell me we gotta pay for challenges..

There will be a series of encounter packs available for In-App Purchase starting very soon.  Whether you purchase them or not is up to you :-)

The vast majority of the content in the game is freely available, however you have to go looking for it :-)

Ryan
Title: Re: Questions
Post by: god on May 14, 2013, 08:48:22 AM
Don't tell me we gotta pay for challenges..

There will be a series of encounter packs available for In-App Purchase starting very soon.  Whether you purchase them or not is up to you :-)

The vast majority of the content in the game is freely available, however you have to go looking for it :-)

Ryan

Slight follow up question to this. Will you let us know what events can be found and which are exclusively IAP's?
Title: Re: Questions
Post by: MackCothran12 on May 14, 2013, 09:39:03 AM
Are vehicles randomly spotted when searching? And if you get one you get to keep it?
Title: Re: Purchasing Content and Challenges.
Post by: Ed on May 14, 2013, 09:57:51 AM
Regarding How I see Content working. 

The long term goal for me as the primary content writer/creator is to broaden the experience by inviting more writers into the pool to expand the world of Survivor Z.  This will be done by paying writers to create challenges and interactive stories.  Many of these will be available via download for free, some will be larger, with much higher "production value", and these may cost a buck or two, but these are going to be written by well known, published authors that we have made arrangements with.  This will make the game as large and expansive as it can be.  The idea is not to nickel and dime players for everything, but when we add an expansion pack or module that we consider a real value, we will occasionally ask for a small token payment to help us keep going. 

I would remind all players that the ongoing cost of servers, development is not sustainable if we cannot get our active players to subsidize the effort. 

Ed
 
Title: Re: Questions
Post by: MackCothran12 on May 14, 2013, 11:38:46 AM
I apologize for criticizing the game, I just had no information
On when new challenges will arise, but I do now.
I'll be more patient from now on and hope none of you (including the mods)
hate the fact that I am on the forums and/or website.

-MackCothran
Title: Re: Questions
Post by: god on May 14, 2013, 11:57:40 AM
I'm not sure which mod you were talking about but none of us hate any of our members....
Title: Re: Questions
Post by: MackCothran12 on May 14, 2013, 12:01:11 PM
I just feel out of place.. Just me
being paranoid.
Title: Re: Questions
Post by: MackCothran12 on May 14, 2013, 03:36:51 PM
Is it possible to use a riot shield and katana together?
Title: Re: Questions
Post by: Omega on May 14, 2013, 05:49:02 PM
Is it possible to use a riot shield and katana together?
No. A katana takes up both your hand slots and to get the armor bonus from the riot shield, it has to be equipped on your hands. Seriously dude, that's just common sense.
Title: Re: Questions
Post by: MackCothran12 on May 14, 2013, 05:51:40 PM
Well I diden't know where to put the riot shield that's all.. I knew I couldn't put both in the hands.
Title: Re: Questions
Post by: god on May 14, 2013, 08:43:37 PM
Well I diden't know where to put the riot shield that's all.. I knew I couldn't put both in the hands.

Head over to the FAQ forums and take a look, it may answer a good amount of your questions.
Title: Re: Questions
Post by: Ed on May 14, 2013, 10:58:45 PM
Is it possible to use a riot shield and katana together?

This is a discussion I would like to open up, because it's a good point.  The Katana blade can be wielded one handed or two.  I wouldn't think it could be used in conjunction with a riot shield because of the bulk of the shield would rob the players effective defenses if he tried to use the sword. 

But should we consider the Katana a one handed weapon?  http://www.youtube.com/watch?v=8m18OyZOIoo

Ed
Title: Re: Questions
Post by: god on May 15, 2013, 05:37:50 AM
I would say yes OR, make the samurai sword (or katana your pick) better than dual gator pros. You said earlier the extremely rare ones legitimate ones would be devastating so I would love to see one. I understand if it was a unique item only received from an encounter that was difficult but we should definitely see it be more effective than dual machetes because after using it for a while I feel it would be far more efficient at slaying zombies than two machetes. Also why aren't the broad sword and battle axe above 6? I understand they only get one swing per turn but I figured they would be able to tear through zombies with ease. (My father has a broad sword and I have tested it out and man that thing could easily chop a man in half with a hard swing and since zombies aren't agile it would definitely tear them apart.

On a similar but different note Omega and I came up with a rather neat idea for leveling up weapons by using them. Because as I said above after using a Katana to kill around 300 Zeds I would be incredibly efficient with it, far more efficient than dual wielding machetes. So perhaps weapons could get damage modifiers as well or we thought perhaps even perks (like an extra swing per turn stuff like that) and that it could scale with your modifier bonus so myself who has a +28 would level up the samurai sword far faster than someone with +10 and some with plus +20 ballistic would level the hunting bow up far faster than myself who has +6. Here is the link to the page (I think the idea was developed actually the page before it) http://forums.mongadillo.com/index.php?topic=33.225

I'm not programmer so I'm not sure how hard this would be to do but it's just an idea so no worries if it's too much of a hassle.
Title: Re: Questions
Post by: god on May 15, 2013, 05:57:48 AM
Apologize in advance for the double post, do NPC's heal every hour like we do? Or am I forced to use a medalist everytime they get injured?
Title: Re: Questions
Post by: Ed on May 15, 2013, 07:54:15 AM
Yes, NPCs regenerate also.  Changing attack values on weapons is easy.  I will take a look at those today and make sure they are equitable. 

As for Katana swords, I will look at this as well.

I think I may make a one handed/two handed option for these, they are going to have different levels of effectiveness depending on how they are used.  But that may be more complicated. 

Thanks
Ed

Title: Re: Questions
Post by: MackCothran12 on May 15, 2013, 10:30:06 AM
If I put Dave in the safe house will he survive? And auto take food and water out of my bag?
Title: Re: Questions
Post by: Ed on May 15, 2013, 10:33:02 AM
Yes, his consumption rate will decrease.  Take a look at the tutorial, this is covered. 


Ed
Title: Re: Questions
Post by: MackCothran12 on May 15, 2013, 10:46:55 AM
Oh I checked, I just wasen't sure if I'm not there with him, is he still being fed.
Title: Re: Questions
Post by: edmundzilla on May 15, 2013, 12:46:01 PM
I've notice that when I'm getting attacked by survivors, sometimes they are right on top of each other (so you think there's only one), when in fact there were three. Is this suppose to be intended?
Title: Re: Questions
Post by: god on May 15, 2013, 12:53:09 PM
I've notice that when I'm getting attacked by survivors, sometimes they are right on top of each other (so you think there's only one), when in fact there were three. Is this suppose to be intended?

I believe it just randomly happens. It happens to zeds too.
Title: Re: Questions
Post by: Treknishion on May 15, 2013, 02:13:46 PM
I would say yes OR, make the samurai sword (or katana your pick) better than dual gator pros. You said earlier the extremely rare ones legitimate ones would be devastating so I would love to see one. I understand if it was a unique item only received from an encounter that was difficult but we should definitely see it be more effective than dual machetes because after using it for a while I feel it would be far more efficient at slaying zombies than two machetes. Also why aren't the broad sword and battle axe above 6? I understand they only get one swing per turn but I figured they would be able to tear through zombies with ease. (My father has a broad sword and I have tested it out and man that thing could easily chop a man in half with a hard swing and since zombies aren't agile it would definitely tear them apart.

On a similar but different note Omega and I came up with a rather neat idea for leveling up weapons by using them. Because as I said above after using a Katana to kill around 300 Zeds I would be incredibly efficient with it, far more efficient than dual wielding machetes. So perhaps weapons could get damage modifiers as well or we thought perhaps even perks (like an extra swing per turn stuff like that) and that it could scale with your modifier bonus so myself who has a +28 would level up the samurai sword far faster than someone with +10 and some with plus +20 ballistic would level the hunting bow up far faster than myself who has +6. Here is the link to the page (I think the idea was developed actually the page before it) http://forums.mongadillo.com/index.php?topic=33.225

I'm not programmer so I'm not sure how hard this would be to do but it's just an idea so no worries if it's too much of a hassle.
A broadsword can cut through the equivalency of the necks of three men in one swing. Believe me I'm an expert, he said with implicated sarcasm.
Title: Re: Questions
Post by: Omega on May 15, 2013, 05:27:34 PM
Here's a question. Why can everyone else find Dave but me?! Ha ha :P
Title: Re: Questions
Post by: god on May 15, 2013, 05:54:55 PM
Here's a question. Why can everyone else find Dave but me?! Ha ha :P

Maybe because you haven't been searching the right places.
Title: Re: Questions
Post by: Omega on May 15, 2013, 05:59:15 PM
Here's a question. Why can everyone else find Dave but me?! Ha ha :P

Maybe because you haven't been searching the right places.
I'm almost certain I've searched every possible type of place. Except for a Grocery Store which I will search when I get home. But damn, it's a little disheartening when people that have just started recently already have an NPC and I don't ha ha
Title: Re: Questions
Post by: god on May 15, 2013, 06:05:17 PM
Here's a question. Why can everyone else find Dave but me?! Ha ha :P

Maybe because you haven't been searching the right places.
I'm almost certain I've searched every possible type of place. Except for a Grocery Store which I will search when I get home. But damn, it's a little disheartening when people that have just started recently already have an NPC and I don't ha ha

I understand, did you restart? because that may very well also be the issue. I thought the same thing and then boom he appeared.
Title: Re: Questions
Post by: Omega on May 15, 2013, 06:07:49 PM
Here's a question. Why can everyone else find Dave but me?! Ha ha :P

Maybe because you haven't been searching the right places.
I'm almost certain I've searched every possible type of place. Except for a Grocery Store which I will search when I get home. But damn, it's a little disheartening when people that have just started recently already have an NPC and I don't ha ha

I understand, did you restart? because that may very well also be the issue. I thought the same thing and then boom he appeared.
No I haven't restarted, and I hope I don't have to. But I digress, I shall persevere until I find a companion to live in this cruel, unforgiving world.
Title: Re: Questions
Post by: MackCothran12 on May 15, 2013, 06:14:42 PM
Here's a question. Why can everyone else find Dave but me?! Ha ha :P

Maybe because you haven't been searching the right places.
I'm almost certain I've searched every possible type of place. Except for a Grocery Store which I will search when I get home. But damn, it's a little disheartening when people that have just started recently already have an NPC and I don't ha ha

I understand, did you restart? because that may very well also be the issue. I thought the same thing and then boom he appeared.
No I haven't restarted, and I hope I don't have to. But I digress, I shall persevere until I find a companion to live in this cruel, unforgiving world.
What level are you? It could be the problem.
Title: Re: Questions
Post by: Omega on May 15, 2013, 06:15:43 PM
19
Title: Re: Questions
Post by: MackCothran12 on May 15, 2013, 06:16:43 PM
Nevermind....
Title: Re: Questions
Post by: ryan on May 15, 2013, 06:30:24 PM
Quote
I'm almost certain I've searched every possible type of place. Except for a Grocery Store which I will search when I get home. But damn, it's a little disheartening when people that have just started recently already have an NPC and I don't ha ha

Keep at it, you'll find him eventually.  The only hint I'll give out is that you will have a better chance if you are searching brand new locations that you've never been to before...

Ryan
Title: Re: Questions
Post by: Omega on May 15, 2013, 06:33:50 PM
Quote
I'm almost certain I've searched every possible type of place. Except for a Grocery Store which I will search when I get home. But damn, it's a little disheartening when people that have just started recently already have an NPC and I don't ha ha

Keep at it, you'll find him eventually.  The only hint I'll give out is that you will have a better chance if you are searching brand new locations that you've never been to before...

Ryan
Cheers Ryan, looks like its time I go explore the city a bit
Title: Re: Questions
Post by: Treknishion on May 15, 2013, 08:46:31 PM
Here's a question. Why can everyone else find Dave but me?! Ha ha :P

Maybe because you haven't been searching the right places.
I'm almost certain I've searched every possible type of place. Except for a Grocery Store which I will search when I get home. But damn, it's a little disheartening when people that have just started recently already have an NPC and I don't ha ha
It's more of a random occurrence type of thing. It's like how people talk about the ghost or the hunter challenge while sitting there alone with my 16 blankets and my 5 sewing kits.
Title: Re: Questions
Post by: Omega on May 15, 2013, 10:21:45 PM
Finally success! But now I have questions about how to check up on my NPC's. How do I check on their health? What they have equipped? It says nothing when I click on Dave's card or flip it over, other than a little bit of back history of who he is. And when I go onto my characters profile view, and try to click on my squad, nothing happens. If his health gets low, does his colour change? If he levels up to the point of upgrading his weapon, do I get notified?
Title: Re: Questions
Post by: god on May 16, 2013, 04:06:15 AM
Finally success! But now I have questions about how to check up on my NPC's. How do I check on their health? What they have equipped? It says nothing when I click on Dave's card or flip it over, other than a little bit of back history of who he is. And when I go onto my characters profile view, and try to click on my squad, nothing happens. If his health gets low, does his colour change? If he levels up to the point of upgrading his weapon, do I get notified?

His health color changes. I don't believe you can see their health or what items they have equipped (except for their weapon) I think his weapon will automatically change when he is a high enough level. And his health regenerates
Title: Re: Questions
Post by: TyMoore on May 19, 2013, 08:56:34 PM
This one is for the developers.

Will there be only one way to get an NPC to join, or will the outcome be based upon multiple factors, potentially over the course of various encounters?
Title: Re: Questions
Post by: ryan on May 19, 2013, 10:40:33 PM
This one is for the developers.

Will there be only one way to get an NPC to join, or will the outcome be based upon multiple factors, potentially over the course of various encounters?

The answer is yes/no/maybe.  It's really up to the writers.  I can say that our game engine tracks a number of things about how encounters are played and decisions the player has made, so there are multiple inputs available that the writers can check upon when crafting encounters.

Ryan
Title: Re: Questions
Post by: ImmortalFenix88 on May 24, 2013, 05:17:14 AM
So more of a statement not a question. I've been searching in the same areas almost everyday week days and I move to new locations on my weekends, so I'm hunting a area I've searched probably 500 times and this time I find a crossbow, broadsword, and katana all in three budings. Do you gius tweak the game without us having to download updates? If so keep it coming as thos was a very nice find! I'm looking forward to testing the Broadsword!
Title: Re: Questions
Post by: god on May 24, 2013, 06:19:12 AM
So more of a statement not a question. I've been searching in the same areas almost everyday week days and I move to new locations on my weekends, so I'm hunting a area I've searched probably 500 times and this time I find a crossbow, broadsword, and katana all in three budings. Do you gius tweak the game without us having to download updates? If so keep it coming as thos was a very nice find! I'm looking forward to testing the Broadsword!

They do update items into our game without having to do an update, one of the many bonus's of having servers! :-)
Title: Re: Questions
Post by: ImmortalFenix88 on May 24, 2013, 08:02:21 AM
Sweet, going Daryl Dixon with my new crossbow!
Title: Re: Questions
Post by: MackCothran12 on May 24, 2013, 08:10:44 AM
Sweet, going Daryl Dixon with my new crossbow!
Great game, too short
Title: Re: Questions
Post by: god on May 24, 2013, 08:15:44 AM
Sweet, going Daryl Dixon with my new crossbow!

There will be a Daryl Dixon pack eventually! (Or at least Ed said it would be) so Daryl Dixon fans will get a good taste
Title: Re: Questions
Post by: Mortiben on May 25, 2013, 08:08:40 AM
I found a NPC last week and to get more information about NPCs i played the tutorial again.
There stands something about morale.
So my question is now,where can I get some information about morale.I couldn´t find it on my own.
Title: Re: Questions
Post by: god on May 25, 2013, 08:52:26 AM
I found a NPC last week and to get more information about NPCs i played the tutorial again.
There stands something about morale.
So my question is now,where can I get some information about morale.I couldn´t find it on my own.

I assume you found Dave. He is your best friend and is very loyale so the core morale parameters haven't been revealed because Dave is extremely loyale and won't be that much affected by morale. He is the training box basically so don't worry too much about morale yet. When it becomes necessary all morale details will be revealed.
Title: Re: Questions
Post by: Treknishion on May 25, 2013, 03:37:36 PM
There have been rumors that you guys plan to limit players to one account in the future. I was wondering how you plan to do this. Using the current log-in system, all that is required is an email account and a person can have multiple emails. Would you switch over to using Game Center? If you are then that might not bode well for players like myself who prefer not to give apple even more information about ourselves.
Title: Re: Questions
Post by: god on May 25, 2013, 03:42:01 PM
There have been rumors that you guys plan to limit players to one account in the future. I was wondering how you plan to do this. Using the current log-in system, all that is required is an email account and a person can have multiple emails. Would you switch over to using Game Center? If you are then that might not bode well for players like myself who prefer not to give apple even more information about ourselves.

I'm sure they will devise a method that will appease almost everyone.
Title: Re: Questions
Post by: Kubiie on May 25, 2013, 07:14:58 PM
So this is my first post and I have been playing and enjoying this game non-stop for months and just joined this forum more info because this game is a daily routine for me, but my questions are that I have found many items over the time of playing, but I have no idea what to do with any of the supplies? Like they all seems useful and such, but when and where can i use something like the gas generator, or use the cooking stove and the gas for it? Also, i got a challenge to show up one and it said it was written by somebody other than the games challenges, is it possible to write challenges for the game?
Thanks for any and all help, and this amazong game!!
Title: Re: Questions
Post by: god on May 25, 2013, 07:27:30 PM
First off welcome, head over to the FAQ question because it will have a lot pf answers.

Now onto your questions: It is possible to write a challenge but currently the writer is being completed (for us to use) so just keep those ideas and you may be invited or the writer will be open for us to write and submit to the developers.

You can use some of the items for challenges (I have used the stove and has once) but other uses will be used for crafting which will be revealed later on in the games development.

If you have any other questions read the FAQ then feel free to ask them.

Hope that helps,
G
Title: Re: Questions
Post by: Kubiie on May 25, 2013, 07:38:33 PM
Thanks, i appreciate the reply and are going through alot of the forums now. I am really enjoying this whole community and hope that the writing will be open for submissions :D
Title: Re: Questions
Post by: TyMoore on May 26, 2013, 12:27:17 AM
I know where you place Dave/NPCs in your combat bar affects their use and safety during battles; does it also affect how he/they gain Xp?  Would is see a steeper learning curve by putting my buddy in harms way, or do they learn just as much hanging back?
Title: Re: Questions
Post by: god on May 26, 2013, 03:53:11 AM
I know where you place Dave/NPCs in your combat bar affects their use and safety during battles; does it also affect how he/they gain Xp?  Would is see a steeper learning curve by putting my buddy in harms way, or do they learn just as much hanging back?

First of all he'll be in harms way no matter what bar you put him in (besides inventory of course) so regardless he'll get torn up. Ed hinted at not worrying about him having to be in the front line to level up but hang directly addressed it.
Title: Re: Questions
Post by: TyMoore on May 27, 2013, 01:17:36 AM
Do Gators randomly drop anymore?  I restarted my character after they were introduced and haven't seen one drop 25 levels.

Please chime in if you had even one drop randomly since, lets say...., the v 2.0 update.

Same question re.;

Kull Kevlar Riot Suit
Kull Riot Gloves
Kull Riot Boots
Kull  Riot Leg Protection (?)
Kevlar Gloves
Tactical Boots
Level 3 Body Armor (25 MEL/20 BAL)
Retractable Police Baton
Sig Sauer P266
Frag Grenades
Flash Bangs
Concussion Grenades
.45 cal Uzi

I've seen all of the items from the "Merchant" (IAP) drop randomly except for the above items.  I'm trying to figure out which IAP items actually drop in the game and which are available through IAP only (so far...).
Title: Re: Questions
Post by: szityu88 on May 27, 2013, 01:28:01 AM
I noticed an interesting icon on the gps near the name of the places. It appears randomly and its a house with a padlock in the middle. What does it stand for? And why does the gps keep mixing up the icons of the same places? Should I white this second question in the bug report?
Title: Re: Questions
Post by: god on May 27, 2013, 05:28:35 AM
I noticed an interesting icon on the gps near the name of the places. It appears randomly and its a house with a padlock in the middle. What does it stand for? And why does the gps keep mixing up the icons of the same places? Should I white this second question in the bug report?

I don't think this is a bug, it represents a type of location. So I don't believe it's something wrong it just is a type of location.
Title: Re: Questions
Post by: Omega on May 27, 2013, 04:34:45 PM
Can someone tell me how to get the Hunter challenge?

Has anyone gotten the grenade launcher yet? Or anyone sick new weapons?

Anyone leveled Dave up yet? What's his new weapon?

Anyone found another NPC yet?

Which items are IAP only and which are discoverable from looting and salvaging?

Anyone found any new content yet?

Did all my questions annoy you?
Title: Re: Questions
Post by: TyMoore on May 27, 2013, 04:47:46 PM
I don't even know if I've heard confirmation of a separate "hunter" challenge.  Ghost, yes, definitely. Other potential NPC challenges, assuredly.  Hunter?... Unknown.

Title: Re: Questions
Post by: codybaren on May 27, 2013, 06:19:02 PM
With the soon to come updates of which have been said to add cars, crafting, weapon leveling, loads of other things and re activate the ability to gain npc's. For the people who have already been playing will some of the challenges be reset to adjust for the new incoming content. I guess what I'm asking is how will it affect those already playing with such major changes being applied. or would it be a better thought to start over after the new content due to a kind of content gap? (not sure if that sounds right)
Title: Re: Questions
Post by: Ed on May 27, 2013, 06:22:17 PM
The new updates will not negatively effect the Players who are established. The new features integrate into the game world very smoothly.  We also limit some things to players based on their level, so until you get to the level that they require you may not be able to see them or get them.


Ed 
Title: Re: Questions
Post by: USMCelvi on May 27, 2013, 07:36:41 PM
The new updates will not negatively effect the Players who are established. The new features integrate into the game world very smoothly.  We also limit some things to players based on their level, so until you get to the level that they require you may not be able to see them or get them.


Ed
When is the next update coming out Ed? If I may ask.
Title: Re: Questions
Post by: TyMoore on May 27, 2013, 09:36:29 PM
Can someone tell me how to get the Hunter challenge?

Has anyone gotten the grenade launcher yet? Or anyone sick new weapons?

Anyone leveled Dave up yet? What's his new weapon?

Anyone found another NPC yet?

Which items are IAP only and which are discoverable from looting and salvaging?

Anyone found any new content yet?

Did all my questions annoy you?

Response to questions, in order...
Unknown; does it exist? No; no.  No; unknown.  Unknown; see below. No.  Only slightly annoying.  ;)

To date, I haven't seen the following IAP stuff drop randomly (except after initial creation as noted);
Gator Machetes (dropped briefly but were turned off by devs at one point)
Kull Kevlar Riot Suit (Kull items dropped briefly but were turned off by devs at one point)
Kull Riot Gloves
Kull Riot Boots
Kull  Riot Leg Protection (?)
Kevlar Gloves
Tactical Boots
Level 3 Body Armor (25 MEL/20 BAL)
Retractable Police Baton
Sig Sauer P266
Frag Grenades
Flash Bangs
Concussion Grenades
.45 cal Uzi (dropped briefly but were turned off by devs at one point)

... And of course resurrection.
Title: Re: Questions
Post by: MauxFaux on May 29, 2013, 06:40:35 PM
There are two ways you get items in non challenge locations. The first is when you click the location and you are presented with random loot. You are then able to leave. The second is when you click a location and you are presented with the choice of searching or leaving.  If you search, you get some loot.

What's the difference between these two, game mechanic wise?
Title: Re: Questions
Post by: TyMoore on May 29, 2013, 06:59:47 PM
There are two ways you get items in non challenge locations. The first is when you click the location and you are presented with random loot. You are then able to leave. The second is when you click a location and you are presented with the choice of searching or leaving.  If you search, you get some loot.

What's the difference between these two, game mechanic wise?
Typically...
If you search a location and there is no hostile encounter, you automatically are presented with anything found.
If you search a location and there is a hostile encounter, you are given the option to search or leave. 
If you search, you may find things, or something else may happen... another hostile encounter, you encounter another survivor, you see something interesting... who knows. 
If you leave, you leave.

That said, this game is more like a choose-your own adventure book than a video game.  The rules are fluid and subject to change anytime the writers are involved.  So, when a special encounter happens, you'll see different stuff happen than noted above.
Title: Re: Questions
Post by: wario on May 29, 2013, 08:03:26 PM
I really liked this game, but I will not play it anymore since I found out that this company only cares about money. I PAID for this game and now I have to pay more to get good items?????? WTF???? You will never get anymore money from me... ever no matter what game you release until you fix this. The fact that these items are not findable in the game and only IAP after i paid $2, is completely unacceptable. You just got a 1 star till this is fixed!
Title: Re: Questions
Post by: Tacticx95 on May 29, 2013, 08:10:05 PM
I really liked this game, but I will not play it anymore since I found out that this company only cares about money. I PAID for this game and now I have to pay more to get good items?????? WTF???? You will never get anymore money from me... ever no matter what game you release until you fix this. The fact that these items are not findable in the game and only IAP after i paid $2, is completely unacceptable. You just got a 1 star till this is fixed!


This company cares about the players and if you want to find food and water and items get up and go outside because that's is how u can find what you want and that's how realistic it is.
Title: Re: Questions
Post by: wario on May 29, 2013, 08:12:45 PM
Umm you are wrong. You cannot find a Gator Machete anymore. They have removed the item and it is only available with IAP. So don't reply with things you have no idea about.
Title: Re: Questions
Post by: Tacticx95 on May 29, 2013, 08:15:19 PM
Umm you are wrong. You cannot find a Gator Machete anymore. They have removed the item and it is only available with IAP. So don't reply with things you have no idea about.


If u don't want to spend your money then don't, just find the items that u randomly find in locations


Plus the game is fixed these are just Iaps that the developers and players help create to help survive
Title: Re: Questions
Post by: wario on May 29, 2013, 08:18:44 PM
Thanks Mr. Obvious. Its more about the principle. If this game was free to play then this convo wouldnt have happened. BUT ITS NOT. I already paid money to play, now i got to pay more????? I hope they start charging you $1 to login, and then i'll be there telling you "if you dont want to spend your money then dont".
Title: Re: Questions
Post by: Tacticx95 on May 29, 2013, 08:25:23 PM
Thanks Mr. Obvious. Its more about the principle. If this game was free to play then this convo wouldnt have happened. BUT ITS NOT. I already paid money to play, now i got to pay more????? I hope they start charging you $1 to login, and then i'll be there telling you "if you dont want to spend your money then dont".




Just what I said if you don't want to pay then dont just be glad that u got items from searching real life locations
And they gonna be charging me a $1 for logging in that's stupid
Title: Re: Questions
Post by: ryan on May 29, 2013, 08:26:38 PM
Umm you are wrong. You cannot find a Gator Machete anymore. They have removed the item and it is only available with IAP. So don't reply with things you have no idea about.

As the developer who wrote the item drop logic I can for sure tell you the Gator can be found randomly, however it does not come as easily as it once did.  There are also some scripted encounters that have a chance to drop it as well.

I'm sorry that you feel that you should be given everything in our game for only paying 1.99.  There is several hours worth of content available to be found, in our opinion well worth the price of a candy bar.  And there will continue to be free content published as the game grows.

I love playing this game and working on it, but the fact is if we don't make money the game doesn't continue to grow and evolve.  So we offer item packs and in the near future encounter packs for a small fee.  Its entirely up to the player whether you purchase them or not.

Ryan
Title: Re: Questions
Post by: wario on May 29, 2013, 08:32:11 PM
Umm you are wrong. You cannot find a Gator Machete anymore. They have removed the item and it is only available with IAP. So don't reply with things you have no idea about.

As the developer who wrote the item drop logic I can for sure tell you the Gator can be found randomly, however it does not come as easily as it once did.  There are also some scripted encounters that have a chance to drop it as well.

I'm sorry that you feel that you should be given everything in our game for only paying 1.99.  There is several hours worth of content available to be found, in our opinion well worth the price of a candy bar.  And there will continue to be free content published as the game grows.

I love playing this game and working on it, but the fact is if we don't make money the game doesn't continue to grow and evolve.  So we offer item packs and in the near future encounter packs for a small fee.  Its entirely up to the player whether you purchase them or not.

Ryan

Ryan,

IF this is true and it is still possible to find all the items like Gator, then I apologize. It doesnt matter how Rare it is just as long as its possible. I really do like this game but felt used and abused knowing I had to pay more to get good items. Encounter packs I understand they would cost more money just like DLCs do, but items I can't endorse charging people for them without having a chance of getting them randomly. Anyway thank you for clearing that up, I guess the info given to me was incorrect.
Title: Re: Questions
Post by: Tacticx95 on May 29, 2013, 08:48:11 PM
Well i apoligize for making arguementing post with another player
Title: Re: Questions
Post by: -Genocidal Wings- on May 29, 2013, 09:20:28 PM
I have several pairs of gators lying around, all gotten for free. You just gotta explore around. Different players get different items - there's some that say that they get a lot of guns when searching, some get a lot of medikits, and some get a lot of crafting items. It's all random. There's stuff I haven't found that several others have multiple copies of already, and that's fine.

Title: Re: Questions
Post by: Treknishion on May 29, 2013, 10:02:20 PM
When trading is enabled, I'll trade you 20 blankets for another gator pro.
Title: Re: Questions
Post by: -Genocidal Wings- on May 29, 2013, 10:17:32 PM
Well then. I shall kill zombies with blankets, kind of like Master Asia and his cloth xD
Title: Re: Questions
Post by: TyMoore on May 29, 2013, 10:53:20 PM
Well then. I shall kill zombies with blankets, kind of like Master Asia and his cloth xD
I must meet this Master Asia, and learn his ways, because many blankets have I.
Title: Re: Questions
Post by: TyMoore on May 29, 2013, 11:18:32 PM
When trading is enabled, I'll trade you 20 blankets for another gator pro.
"Another gator pro"... must be nice.  I don't have even one. :(
I believe that everyone has the same chance to get these items currently.  Periodically, when the developers are messing with drop rates for different items, you'll have something that drops a lot more.  There was a short period of time when Gators were dropping like CRAZY!  There were similar events for the .45 cal Uzi and Kull Armor. 

Read a few (16) comments down to see my prior post regarding IAP items.  My previous character, dead over a month ago, had over 20 gators shortly before he died; I believe that some players have characters that predate these events, and they will likely have lots of these items.  (For example, when my character died a month ago, GW had a highly leveled character... my new character is leveled in the mid-20s, so GW likely is much higher and has MUCH more stuff accumulated.)

My advice... be VERY nice to characters associated with people who have been long-time members of this forum.  They are going to be awesome trading partners and/or deadly foes.
Title: Re: Questions
Post by: thock321 on May 30, 2013, 06:48:57 AM
Anyone mind telling me the stats of all the Kull Kevlar equipment?  Also, during a challenge regarding a building on fire, I was wearing a gas mask and goggles but it still said my eyes were watering or something and I couldn't breathe.  Would wearing a respirator have made a difference?
Title: Re: Questions
Post by: god on May 30, 2013, 06:54:25 AM
Anyone mind telling me the stats of all the Kull Kevlar equipment?  Also, during a challenge regarding a building on fire, I was wearing a gas mask and goggles but it still said my eyes were watering or something and I couldn't breathe.  Would wearing a respirator have made a difference?

Don't believe so. Usually the gas mask is your best bet for this types of things.
Title: Re: Questions
Post by: TyMoore on May 30, 2013, 09:41:10 AM
Anyone mind telling me the stats of all the Kull Kevlar equipment?  Also, during a challenge regarding a building on fire, I was wearing a gas mask and goggles but it still said my eyes were watering or something and I couldn't breathe.  Would wearing a respirator have made a difference?
Be careful with spoilers please.  I haven't found this encounter yet, and now that I know it is out there, it will affect my decisions regarding items that I carry in my inventory.  Don't spoil!

... and side-note... how have I not come across this encounter yet?!!  I play quite a lot.  I'm assuming that this is a v.2.0 update encounter.
Title: Re: Questions
Post by: Treknishion on May 30, 2013, 07:40:24 PM
I don't know if its 2.0 or later but I will find it one way or another. My secondary account has some weird glitch where, every time it searches my current location, it automagically starts a non-location based challenge. Very useful for hoarding as well as  for levels.

EDIT:
Hey maybe instead of blankets you'd like 20 wrist-ties. This isn't Pulp Fiction after alll(and yes I am opening myself up for a Zed joke right there), what can I do with 500wrist ties?!
Title: Re: Questions
Post by: god on May 30, 2013, 08:06:54 PM
Avoid double posts. Poor forum decorum.
Title: Re: Questions
Post by: thock321 on May 31, 2013, 02:14:07 AM
Avoid double posts. Poor forum decorum.
It happens a lot, and I believe even Ed double posts. 

I'm sure that challenge came with 2.0, and since my gas mask failed I'm pretty sure there was no way else around it.  l
Title: Re: Questions
Post by: TyMoore on May 31, 2013, 09:13:18 AM
I don't know if its 2.0 or later but I will find it one way or another. My secondary account has some weird glitch where, every time it searches my current location, it automagically starts a non-location based challenge. Very useful for hoarding as well as  for levels.

EDIT:
Hey maybe instead of blankets you'd like 20 wrist-ties. This isn't Pulp Fiction after alll(and yes I am opening myself up for a Zed joke right there), what can I do with 500wrist ties?!
If you start posting, on the "Wish List" thread that you want a ball gag or full body leather armor, I'm done with you dude.
Title: Re: Questions
Post by: Treknishion on May 31, 2013, 10:22:10 AM
That was definitely the strangest movie scene I've ever scene.(aside from Clockwork Orange scenes, but that's a given). Also sorry about the double post, I left the first comment at first and then went back about 30 minutes later, after finding even more wrist ties, and wrote that comment.
Title: Re: Questions
Post by: codybaren on May 31, 2013, 11:30:26 AM
I haven't run acrossed it in the forums but in regards to PvP how would the trading work? I mean if this is suppose to be a majoritably relistic style game I don't see being able to trade with someone who say is in a different state or even at a great distance of travel. How would proximity to other players come into effect? Yes it be nice to trade at a great distance due to there being a low number of people who play. if proximity is a factor in the end anyone close to Indiana?

Hope that's ok to ask where about members reside in terms of states i know privacy is a big thing these days not trying to offend anyone or step on any toes persay
Title: Re: Questions
Post by: Zombieslyr on May 31, 2013, 02:12:07 PM
South In? I'm in ky right on the Ohio river.   

Btw hi all!
Title: Re: Questions
Post by: Treknishion on May 31, 2013, 02:17:04 PM
Michigander born and raised. Same city as Sam Raimi and Bruce Campbell. Booyah!
Title: Re: Questions
Post by: god on May 31, 2013, 03:31:48 PM
I haven't run acrossed it in the forums but in regards to PvP how would the trading work? I mean if this is suppose to be a majoritably relistic style game I don't see being able to trade with someone who say is in a different state or even at a great distance of travel. How would proximity to other players come into effect? Yes it be nice to trade at a great distance due to there being a low number of people who play. if proximity is a factor in the end anyone close to Indiana?

Hope that's ok to ask where about members reside in terms of states i know privacy is a big thing these days not trying to offend anyone or step on any toes persay

Good question it hasn't been directly answered yet so your guess is as good as mine
Title: Re: Questions
Post by: Kubiie on May 31, 2013, 07:36:56 PM
So I went and bought stuff from the IAP today to help support the game and get an edge and got the Cop package with the level 3 body armor, which has the 25 MEL/ 20 BAL, what im wondering is how those stats come into play because when i look at my character, there doesnt seem to be any bonus changes? Or am i just looking at it wrong?
Title: Re: Questions
Post by: TyMoore on May 31, 2013, 07:52:14 PM
So I went and bought stuff from the IAP today to help support the game and get an edge and got the Cop package with the level 3 body armor, which has the 25 MEL/ 20 BAL, what im wondering is how those stats come into play because when i look at my character, there doesnt seem to be any bonus changes? Or am i just looking at it wrong?
Really?  When you take all the armor out of the blue bar, and the top (red) bar, except for the new armor, nothing?!
I can imagine the armor doing nothing, but only if you were already equipped with other chest armor (armor does not stack).
Title: Re: Questions
Post by: god on May 31, 2013, 07:58:14 PM
So I went and bought stuff from the IAP today to help support the game and get an edge and got the Cop package with the level 3 body armor, which has the 25 MEL/ 20 BAL, what im wondering is how those stats come into play because when i look at my character, there doesnt seem to be any bonus changes? Or am i just looking at it wrong?

 Do me a favor. Send me a picture of just you wearing the level 3 armor. The picture will be of your character page. Thanks! (There may be a possible glitch)
Title: Re: Questions
Post by: Coope de Ville on June 01, 2013, 01:59:29 PM
I actually ran into quite a few survivors while venturing out in town this past week.  I know it was mentioned earlier.  However, is it possible that we can pick up survivor weapons?  I'm not trying to sound like a wet blanket, but one survivor had an assault rifle and the other had a gator pro.  Both would've been nice additions to my arsenal.  Are there any plans in the works to make this available?
Title: Re: Questions
Post by: thock321 on June 03, 2013, 02:50:02 AM
So I went and bought stuff from the IAP today to help support the game and get an edge and got the Cop package with the level 3 body armor, which has the 25 MEL/ 20 BAL, what im wondering is how those stats come into play because when i look at my character, there doesnt seem to be any bonus changes? Or am i just looking at it wrong?
Check your character page, the part where it says how much ballistic and melee armor you have.

I have 61 melee defense but it doesn't really seem to do much, since I still take quite a lot of damage from survivor melee weapons. 
Title: Re: Questions
Post by: screamingeve on June 06, 2013, 12:23:40 PM
Can anyone tell me am I just run out of story in this game? I'm at level 6 with Dave and no more new mission appears. So do I have to wait until next update? or will something happen if I get to higher level.

thank you
Title: Re: Questions
Post by: codybaren on June 06, 2013, 12:51:18 PM
I'm at the same spot I think for main story you'll have to wait for the update.
Title: Re: Questions
Post by: god on June 06, 2013, 01:47:33 PM
A lot of side missions and side stories are location based so you'll have to get out there and look!

Happy hunting,

-G
Title: Re: Questions
Post by: screamingeve on June 06, 2013, 02:28:45 PM
A lot of side missions and side stories are location based so you'll have to get out there and look!

Happy hunting,

-G

Does this including finding another npc in this update or just Dave is available for now?
Title: Re: Questions
Post by: Coope de Ville on June 15, 2013, 12:33:25 AM
I'm not about spoilers, but sometimes I get this inclination that there's a bug.  In this case I found the "Peepers" encounter.  I made my decisions and I cleared the stage, or so I thought.  I'm not allowed to leave even though I'm outside.  The only way "I" see out of this inexplicable situation of me sticking around is to get some sort of (nevermind, that might even be considered a spoiler... :-X). Any help? 

Please pm if: 1. you're a moderator (or Ed) and know that this is a bug, or 2. if you know of the situation I'm in and have some insight.
Title: Re: Questions
Post by: ryan on June 15, 2013, 12:42:31 AM
I'm not about spoilers, but sometimes I get this inclination that there's a bug.  In this case I found the "Peepers" encounter.  I made my decisions and I cleared the stage, or so I thought.  I'm not allowed to leave even though I'm outside.  The only way "I" see out of this inexplicable situation of me sticking around is to get some sort of (nevermind, that might even be considered a spoiler... :-X). Any help? 

Please pm if: 1. you're a moderator (or Ed) and know that this is a bug, or 2. if you know of the situation I'm in and have some insight.

If you think there is a logic bug in an encounter you can send me a PM with the text and options you are seeing and I can look into it. 

Ryan
Title: Re: Questions
Post by: god on June 15, 2013, 11:04:49 AM
Hey will I know if I have exceeded my inventory cap? Or not? Also how do I engage in replaying challenges?
Title: Re: Questions
Post by: Treknishion on June 15, 2013, 11:58:52 AM
I don't think that they've built a warning system in yet, it would be nice to have an "inventory size:carrying capacity" reminder in your inventory page. Also, does anyone know how to get a second safehouse? How about the downloadable content that the update screen was talking about?
Title: Re: Questions
Post by: -Genocidal Wings- on June 15, 2013, 12:11:02 PM
Once you reach your maximum carry load the game prompts you to get rid of an item before proceeding..
Title: Re: Questions
Post by: god on June 15, 2013, 12:40:01 PM
Once you reach your maximum carry load the game prompts you to get rid of an item before proceeding..

Yes I have confirmed this.
Title: Re: Questions
Post by: jburro on June 15, 2013, 02:37:04 PM
I'm not about spoilers, but sometimes I get this inclination that there's a bug.  In this case I found the "Peepers" encounter.  I made my decisions and I cleared the stage, or so I thought.  I'm not allowed to leave even though I'm outside.  The only way "I" see out of this inexplicable situation of me sticking around is to get some sort of (nevermind, that might even be considered a spoiler... :-X). Any help? 

Please pm if: 1. you're a moderator (or Ed) and know that this is a bug, or 2. if you know of the situation I'm in and have some insight.

If you think there is a logic bug in an encounter you can send me a PM with the text and options you are seeing and I can look into it. 

Ryan

I had the same thing happen to me also when I played that challenge with my alternate character.  I got to the end of the challenge and then got stuck in a loop where it kept taking me back to the same screen and I couldn't exit.  I ended up force quitting the app and starting it again and that got me out of the encounter.
Title: Re: Questions
Post by: god on June 15, 2013, 04:58:56 PM
I'm not about spoilers, but sometimes I get this inclination that there's a bug.  In this case I found the "Peepers" encounter.  I made my decisions and I cleared the stage, or so I thought.  I'm not allowed to leave even though I'm outside.  The only way "I" see out of this inexplicable situation of me sticking around is to get some sort of (nevermind, that might even be considered a spoiler... :-X). Any help? 

Please pm if: 1. you're a moderator (or Ed) and know that this is a bug, or 2. if you know of the situation I'm in and have some insight.

If you think there is a logic bug in an encounter you can send me a PM with the text and options you are seeing and I can look into it. 

Ryan

I had the same thing happen to me also when I played that challenge with my alternate character.  I got to the end of the challenge and then got stuck in a loop where it kept taking me back to the same screen and I couldn't exit.  I ended up force quitting the app and starting it again and that got me out of the encounter.

This has been brought to the developers attention and is being addressed.
Title: Re: Questions
Post by: MackCothran12 on June 15, 2013, 05:22:40 PM
I'm really confused about the new features.. How do you make another safe house? What DLC?
Title: Re: Questions
Post by: USMCelvi on June 15, 2013, 06:52:35 PM
How do you go back to other challenges?
Title: Re: Questions
Post by: Coope de Ville on June 21, 2013, 12:27:29 AM
On my avatar there's an icon of a halo with wings.  Since it has a "x0" on it, I'm sure that means I have 0 resurrections.
Title: Re: Questions
Post by: Silentshadow on June 21, 2013, 12:35:57 AM
Yes it does
Title: Re: Questions
Post by: Treknishion on June 21, 2013, 10:47:09 AM
You can go back to other challenges by going back to the original location in which you first got the challenge, you will then find it. At least, that's what Ed said, I haven't needed to try it myself as of yet. And yes the halo and wings symbol does display your number resurrections left.
Title: Re: Questions
Post by: Silentshadow on June 21, 2013, 06:52:18 PM
You mean other challenges like the generic ones? Or the first lot that you get. Becuase i got all the non location and non generic ones right here all in the same place.
Title: Re: Questions
Post by: thock321 on June 21, 2013, 09:35:56 PM
You mean other challenges like the generic ones? Or the first lot that you get. Becuase i got all the non location and non generic ones right here all in the same place.
Do you mean the ones where all you have to do is have your location being refreshed and then they just pop up?
Title: Re: Questions
Post by: Silentshadow on June 22, 2013, 12:26:40 AM
Yes like the ones you first get. WATER TOWER, A BETTER BAR, etc
Title: Re: Questions
Post by: thock321 on June 22, 2013, 03:48:37 AM
Yes like the ones you first get. WATER TOWER, A BETTER BAR, etc
The challenges after 2.0 are received differently.
Title: Re: Questions
Post by: Silentshadow on June 22, 2013, 03:50:05 AM
Yes like the ones you first get. WATER TOWER, A BETTER BAR, etc
The challenges after 2.0 are received differently.
Um what do you mean?
Title: Re: Questions
Post by: thock321 on June 22, 2013, 03:51:22 AM
Yes like the ones you first get. WATER TOWER, A BETTER BAR, etc
The challenges after 2.0 are received differently.
Um what do you mean?
You don't get them from refreshing your location.  You actually have to get them by grinding through the locations they are in.
Title: Re: Questions
Post by: god on June 22, 2013, 05:17:10 AM
Yes like the ones you first get. WATER TOWER, A BETTER BAR, etc
The challenges after 2.0 are received differently.
Um what do you mean?
You don't get them from refreshing your location.  You actually have to get them by grinding through the locations they are in.

Those aren't just challenges from 2.0.... A better bar was before 2.0 same with water tower. Those challenges aren't based on location and usually can only be returned to if you left the challenge before a certain point so it was deemed "unfinished" usually if you run from an attack that will count as it being finished. So you have to leave before enemy contact and you can normally return. Though if the developers just had leave or exit so then we would know when we  could leave or were forced to stay.
Title: Re: Questions
Post by: krupper on June 22, 2013, 06:15:52 AM
Hey everyone I ve got a question. Well, I m stuck in the part of 'Retail Shop' and couldn't get through. Whatever the option I choose, there would always be a large horde of zombies (20-70 of them) that I couldnt fight against anyway. Can you give me some advice on it?
Title: Re: Questions
Post by: Tacticx95 on June 22, 2013, 06:34:42 AM
Did anybody get the game the last of us?
Title: Re: Questions
Post by: god on June 22, 2013, 09:31:27 AM
Hey everyone I ve got a question. Well, I m stuck in the part of 'Retail Shop' and couldn't get through. Whatever the option I choose, there would always be a large horde of zombies (20-70 of them) that I couldnt fight against anyway. Can you give me some advice on it?
Yes go download the actual game instead of the cracked version.... It's free
Title: Re: Questions
Post by: Silentshadow on June 22, 2013, 03:01:04 PM
You can always tell when someone has the cracked version when they ask about the retail shop. Congrats on that challenge Ed.
Title: Re: Questions
Post by: -Genocidal Wings- on June 22, 2013, 03:16:10 PM
It's hilarious a guy PM'd me once about it xDDD
Title: Re: Questions
Post by: Treknishion on June 22, 2013, 04:00:53 PM
Now I need to download a cracked version just to check out this retail shop challenge.
Title: Re: Questions
Post by: Silentshadow on June 22, 2013, 05:01:12 PM
Yeah I was thinking about doing that 😝
Title: Re: Questions
Post by: thock321 on June 22, 2013, 07:26:32 PM
Yes like the ones you first get. WATER TOWER, A BETTER BAR, etc
The challenges after 2.0 are received differently.
Um what do you mean?
You don't get them from refreshing your location.  You actually have to get them by grinding through the locations they are in.

Those aren't just challenges from 2.0.... A better bar was before 2.0 same with water tower. Those challenges aren't based on location and usually can only be returned to if you left the challenge before a certain point so it was deemed "unfinished" usually if you run from an attack that will count as it being finished. So you have to leave before enemy contact and you can normally return. Though if the developers just had leave or exit so then we would know when we  could leave or were forced to stay.
All challenges prior to 2.0 you could just double click home or pull down your notifications and then go back to the app and the game would refresh your location and then bring you to a challenge.  All challenges released with 2.0 and after 2.0 don't work this way.  That's what I meant.

EDIT: Re-read your post and realized I didn't really get what you meant the first time.
Title: Re: Questions
Post by: shadelich on June 22, 2013, 11:47:20 PM
Hey guys,
Im stuck at the encounter 'Station Wagon' (I know sounds noobish) but it won't give me any other option except of leaving and it says the cars locked. Is there specific item I need to get into the car or end the encounter?
Title: Re: Questions
Post by: Silentshadow on June 22, 2013, 11:57:16 PM
I think it might be a crowbar or bolt cutters or the like
You need them in your hands
Title: Re: Questions
Post by: god on June 23, 2013, 05:18:38 AM
Hey guys,
Im stuck at the encounter 'Station Wagon' (I know sounds noobish) but it won't give me any other option except of leaving and it says the cars locked. Is there specific item I need to get into the car or end the encounter?

Shadow is right crowbar in hand or bolt cutter in hand. If you don't have one just search around you'll get one soon enough.
Title: Re: Questions
Post by: Kayser on June 23, 2013, 02:03:44 PM
Hey guys,

I'm new to the game and really like it! I'm already lvl 3 and have collected some weapons and stuff. But I accidentally dumped my backpack and now I can't carry as much as before. So I'm really interested in the question: do I find other backpacks in the game? And how rare are they? I don't want to start all over just because if the backpack, if its not necessary...

Thanks a lot ;) and try to stay alive ;)
Title: Re: Questions
Post by: Treknishion on June 23, 2013, 02:50:16 PM
In my experience, it's pretty easy to find backpacks and duffle bags. You can also carry around Dave with you, only as your personal maid of course.  ;)
Title: Re: Questions
Post by: Silentshadow on June 23, 2013, 03:10:57 PM
Funny. I have 5 duffel bags and 8 backpacks and im only lvl 9 on 34 days or so.
Title: Re: Questions
Post by: Treknishion on June 23, 2013, 03:30:14 PM
Too bad the effects don't stack.
Title: Re: Questions
Post by: Silentshadow on June 23, 2013, 04:02:14 PM
Yeah that would be funny
Title: Re: Questions
Post by: raininmonet on June 23, 2013, 04:50:47 PM
Why can't I take things out of my Safe House? Also, why do I have to free up 36 items from my bag when I entet a new physical location?
Title: Re: Questions
Post by: Silentshadow on June 23, 2013, 05:02:36 PM
What do you mean you can't take stuff out of your safehouse?
Title: Re: Questions
Post by: Treknishion on June 23, 2013, 05:07:49 PM
It means that you have 36 too many items in your inventory. Depending on your loadout(duffle, backpack, or NPC), you can carry different amounts if items. The game will not allow you to take items out if your safehouse if you exceed that number of allowed items, nor will you be able to search any locations.
Title: Re: Questions
Post by: thock321 on June 23, 2013, 05:24:54 PM
I noticed that if you have a duffel bag and a backpack in your inventory at the same time you only get the extra inventory space provided by the backpack.
Title: Re: Questions
Post by: Treknishion on June 23, 2013, 06:38:52 PM
Yeah, the effects don't stack. Only NPCs stack.
Title: Re: Questions
Post by: -asdf- on June 23, 2013, 09:37:58 PM
What exactly is the benefit of tactical gear over riot gear? Pm me if you know plz
Title: Re: Questions
Post by: Arcsbane on June 23, 2013, 09:40:32 PM
I posted this in chat. Realized it was the wrong place, so repeating it here, in the appropriate place.

Will PvP be elective? All of the changes, including cooperative multiplayer, sound awesome, but PvP does not sound fun to me at all in a game like this. I have no desire to find out I was ganked while offline and unable to defend myself, as well as all the other petty things that come from PvP.
Title: Re: Questions
Post by: -Genocidal Wings- on June 23, 2013, 10:28:01 PM
Good work Treknishion. Only 1 of the two bags will count towards the carry limit, plus survivors.

As for your question Arc, I assume that is still being discussed by staff. I don't think you should be kill-able while away from the game though.
Title: Re: Questions
Post by: Kayser on June 24, 2013, 03:54:56 AM
Hey guys, I have another question.

I got my savehouse and now  I'm really busy collecting all the stuff I can. This is pretty fun ^^ but now I'm on optimizing my inventory and the things I carry around all the time. And now I want to ask you, if the use of the following items is the same, so I just need one of them...

First is the CrowBar vs. the ToolKit. The CrowBar is for "prying stuff open", while the Toolkit can repair things and "gaining entry to locked doors, etc.".
So technically both open things, while the Toolkit can also repair things. So I want to ask you, do I need the CrowBar, if I carry the toolKit with me? Or in other words: are there things I can't open with the toolkit but can with the CrowBar?

And the second is Hacksaw vs Bold Cutters. The Hacksaw can be used to "cut through steel" and the Bold Cutters to "cutting through locks, chains and fences". To me, it sounds like the Bold Cutters are the better choice. So it's the same question as above: do I need the Hacksaw, if I carry the Bold Cutter?

Sorry for that long text, but this is really bothering me....

If you know the answer but don't want to spoiler it public, please pm me.


Have fun and try to stay alive ;)


EDIT: just encountered a situation where I had to open something with the CrowBar, witch can´t be opended with the ToolKit, so this one is solved ;)
Title: Status bar
Post by: Dinger1202 on June 24, 2013, 04:01:14 AM
I'm new to the game, day 1 level 4, and I'm just wondering if the color of the status bar is supposed to represent danger level, mine went from green to yellow to red full of zed
Title: Re: Questions
Post by: lancelot1991 on June 24, 2013, 06:41:19 AM
neeeeeeeeeeeeeeed help! I got stuck in the fortified van for 2 days . the brown one , it says that the only visible entry point is the sliding door on the side. but i only see the button leave it and no other choice....Any one can help me!!!!thank u
Title: Re: Questions
Post by: god on June 24, 2013, 06:58:28 AM
neeeeeeeeeeeeeeed help! I got stuck in the fortified van for 2 days . the brown one , it says that the only visible entry point is the sliding door on the side. but i only see the button leave it and no other choice....Any one can help me!!!!thank u

Certain challenges require you to use tools in order to gain access. Try a crowbar. If you don't have one leave and look around to search locations and one should drop or if you can't wait purchase the tool pack and you'll have one.

-G
Title: Re: Status bar
Post by: thock321 on June 24, 2013, 09:52:27 AM
I'm new to the game, day 1 level 4, and I'm just wondering if the color of the status bar is supposed to represent danger level, mine went from green to yellow to red full of zed
It represents how big of a horde is following you.
Title: Re: Status bar
Post by: god on June 24, 2013, 09:56:52 AM
I'm new to the game, day 1 level 4, and I'm just wondering if the color of the status bar is supposed to represent danger level, mine went from green to yellow to red full of zed
It represents how big of a horde is following you.

To elaborate it's your horde score. Every time you run from zeds your horde score increases. The only way to decrease your horde score is by 1. Killing all the zeds you next encounter (so if you have a large horde score this is ill advised as they can get into the thousands) or 2. Stop playing the game for a bit (aka not creating any activity in game) and the horde score will decrease (like in the movies. If you are hiding not making noise or attracting attention then the zeds don't bother you) so do either of those to get your status bar to decrease back down.
Title: Re: Questions
Post by: ABraswell on June 24, 2013, 01:10:26 PM
I just recently started and after going to the movie theatre and finding 23 frag grenades an M60 and some cool army gear I found my self over encumbered. I really need a safe house so I can store my grenades and other items without having to discard them. How do I make a safe house?
Title: Re: Questions
Post by: god on June 24, 2013, 01:28:01 PM
I just recently started and after going to the movie theatre and finding 23 frag grenades an M60 and some cool army gear I found my self over encumbered. I really need a safe house so I can store my grenades and other items without having to discard them. How do I make a safe house?

You haven't gotten the challenge yet? So if you just hit the keep searching button over and over you will be able to come across the walk through for a safe house. Let me know if you can't so I can direct this issue to the developers.
Title: Re: Questions
Post by: Tacticx95 on June 24, 2013, 03:51:48 PM
Really there was more items damn I ran away bc there was way to much zombies even though I killed most of them
Title: Re: Questions
Post by: nonexist on June 24, 2013, 04:37:05 PM
I just recently started and after going to the movie theatre and finding 23 frag grenades an M60 and some cool army gear I found my self over encumbered. I really need a safe house so I can store my grenades and other items without having to discard them. How do I make a safe house?

You haven't gotten the challenge yet? So if you just hit the keep searching button over and over you will be able to come across the walk through for a safe house. Let me know if you can't so I can direct this issue to the developers.

Hi, I have the same problem as ABraswell, I can't do anything, I guess I shall drop all my grenades and keep moving :/
Title: Re: Questions
Post by: god on June 24, 2013, 07:02:44 PM
I just recently started and after going to the movie theatre and finding 23 frag grenades an M60 and some cool army gear I found my self over encumbered. I really need a safe house so I can store my grenades and other items without having to discard them. How do I make a safe house?

You haven't gotten the challenge yet? So if you just hit the keep searching button over and over you will be able to come across the walk through for a safe house. Let me know if you can't so I can direct this issue to the developers.

Hi, I have the same problem as ABraswell, I can't do anything, I guess I shall drop all my grenades and keep moving :/

I recommend dropping the other items (grenade are very rare) and then instead of actually searching locations simply hit "keep searching" over and over to get all your non location challenges finished (one being the safe house one)
Title: Re: Questions
Post by: Jasch21 on June 24, 2013, 08:32:44 PM
I can't make a safe house. Need someplace to store equipment
Title: Re: Questions
Post by: dcythe on June 25, 2013, 01:10:44 AM
Hi all,

New to the game and loving every bit of it.  Keep up the good work guys the game is awesome.

@ Jasch21 you need to be atleast level 3 iirc to be able to get the "create safe house" event.

Now for my question. I've been thinking of  doing some IAP to show the devs some love. Just wondering if you did some IAP like say a pair of gator pros and done something stupid like getting yourself killed... would i lose those items forever? or will I get them back once I restart?
Title: Re: Questions
Post by: god on June 25, 2013, 03:35:31 AM
Hi all,

New to the game and loving every bit of it.  Keep up the good work guys the game is awesome.

@ Jasch21 you need to be atleast level 3 iirc to be able to get the "create safe house" event.

Now for my question. I've been thinking of  doing some IAP to show the devs some love. Just wondering if you did some IAP like say a pair of gator pros and done something stupid like getting yourself killed... would i lose those items forever? or will I get them back once I restart?

Unless you also purchase a revive yes you would have to re purchase them. This game is meant to be survival dying mean you lose everything you had. (Except the stuff in the top row if you opt to play through it.
Title: Re: Questions
Post by: Kayser on June 25, 2013, 03:43:07 AM
Now for my question. I've been thinking of  doing some IAP to show the devs some love. Just wondering if you did some IAP like say a pair of gator pros and done something stupid like getting yourself killed... would i lose those items forever? or will I get them back once I restart?

Like I understood, they will be gone with all your other stuff. This is what makes the game realistic und push you forward to really think about any stupid actions. This is what makes this game so great (in my opinion)!

I thought the same about spend some money to the devs for this awesome game. I also thought about the dual Gators. But I belive this will simply ruin the game for me. I'm really exited every time I find something that's better than what I actually have. But buying the best weapons and armor would kill this excitement. So I decided to purchase some medikits. This gives the devs some money and me the posibility to search more areas and fight more Zeds per day. This results in some extra experience/level and some nice loot, but not curupting the gameplay mechanics permanently...
Title: Re: Questions
Post by: dcythe on June 25, 2013, 03:55:22 AM
Now for my question. I've been thinking of  doing some IAP to show the devs some love. Just wondering if you did some IAP like say a pair of gator pros and done something stupid like getting yourself killed... would i lose those items forever? or will I get them back once I restart?

Like I understood, they will be gone with all your other stuff. This is what makes the game realistic und push you forward to really think about any stupid actions. This is what makes this game so great (in my opinion)!

I thought the same about spend some money to the devs for this awesome game. I also thought about the dual Gators. But I belive this will simply ruin the game for me. I'm really exited every time I find something that's better than what I actually have. But buying the best weapons and armor would kill this excitement. So I decided to purchase some medikits. This gives the devs some money and me the posibility to search more areas and fight more Zeds per day. This results in some extra experience/level and some nice loot, but not curupting the gameplay mechanics permanently...

I see.... good points all around =) time to go shopping for some meds hehehehehe

Also is there a way to change Dave's weapon? or suit him up with some armor? coz I cant seem to find the option to do so.
Title: Re: Questions
Post by: Kayser on June 25, 2013, 04:01:20 AM
Also is there a way to change Dave's weapon? or suit him up with some armor? coz I cant seem to find the option to do so.

Just read the FAQ
http://forums.mongadillo.com/index.php?topic=268.msg2247#msg2247 (http://forums.mongadillo.com/index.php?topic=268.msg2247#msg2247)
Title: Re: Questions
Post by: god on June 25, 2013, 07:18:06 AM
Also is there a way to change Dave's weapon? or suit him up with some armor? coz I cant seem to find the option to do so.

Just read the FAQ
http://forums.mongadillo.com/index.php?topic=268.msg2247#msg2247 (http://forums.mongadillo.com/index.php?topic=268.msg2247#msg2247)

I have found the unicorn of new members! Everyone come see! Someone with under 100 posts who actually read the FAQ!

(I'm not being facetious FYI you have no idea how rare it is to see someone who has read the FAQ who hasn't posted 100 times)

Kayser is right though the FAQ will answer most questions.
Title: Re: Questions
Post by: Mortiben on June 25, 2013, 10:03:16 AM
I have a short question.
Since the last update every zombie icon is the same.
Can you please tell me how to solve the problem?
I would really appreciate some variety.
Title: Re: Questions
Post by: -Genocidal Wings- on June 25, 2013, 11:01:41 AM
... Give them a makeover? XDD

Seriously, the whole thing's random. You can't do much about it, just kill 'em all.
Title: Re: Questions
Post by: Treknishion on June 25, 2013, 12:30:25 PM
It probably wouldn't be to hard to switch out some of the images in the app via computer apps like iExplorer. If the images are part of Ed's servers then there's nothing that you can do. If they are part of Ed's severs though, then moving them over to being built into the app's data would be an easy way to greatly lower the amount of data transferred.
Title: Re: Questions
Post by: IV_JACK_VI on June 25, 2013, 01:03:19 PM
First I do love this game and just want to ask is there away to play with out leaving my house? I just don't wanna I lazy!
Title: Re: Questions
Post by: god on June 25, 2013, 01:57:12 PM
First I do love this game and just want to ask is there away to play with out leaving my house? I just don't wanna I lazy!

Unfortunately not. Unless you pay someone to take your phone and play for you. The game is meant to make you play while you travel. After the game is finished though the developers have said they will begin writing "packs" for major cities that will have loads of content so if you just keep being lazy you'll eventually be able to play from your home. (Though these packs won't be free. A man has got to eat)
Title: Re: Questions
Post by: MackCothran12 on June 25, 2013, 02:21:26 PM
Developers were not getting enough money from app purchases?
Title: Re: Questions
Post by: god on June 25, 2013, 03:21:45 PM
Developers were not getting enough money from app purchases?

It will be an IAP...(say they release "atlanta" first) you'll be able to get almost all of the stuff from the actual city, but for those who live in australia or california who can't afford or don't want to travel to atlanta can still purchase the city and be able to get all the challenges without having to pay an arm and a leg to travel there.
Title: Re: Questions
Post by: Treknishion on June 25, 2013, 03:56:55 PM
Ironically, the arm and leg that would have been payment for traveling fees was later chewed of by four runners. (Four runners has got to send shivers down your spine)
Title: Re: Questions
Post by: TigerPride on June 25, 2013, 04:57:32 PM
I'm kinda new to this game so be easy. The stories that come up that have the long dialogue use to happen often and now almost never, why is that? Also, what are challenges?
Title: Re: Questions
Post by: IV_JACK_VI on June 25, 2013, 05:01:16 PM
Shame real shame I'm an old Skool gamer don't like exercise! When the wii came out I felt like committing suicide Because i thought all gaming would go down that road...lol I'm ok with paying for things because I got survivor z free I went and payed for Z day to show my support. I would go out and about but I'm sick ATM anyways so :) ill just stay lazy till somthings sorted... Off topic read some msg and people saying its more realistic  for the fact you gotta walk about to find stuff and because if it was to really happen you couldn't just sit still, well I live in the U.K and I hate to break it to the people in U.S but we don't have guns in every house here lol where's your realism now lmao :)
Title: Re: Questions
Post by: TigerPride on June 25, 2013, 05:03:51 PM
So you don't get those stories unless you are on the road?
Title: Re: Questions
Post by: IV_JACK_VI on June 25, 2013, 05:07:08 PM
Yo ED your a legend mate the same day as I post and content pack go on sale "legend wait for it DARY" ;)
Title: Re: Questions
Post by: Treknishion on June 25, 2013, 05:48:17 PM
The reason you don't get a lot of long stories is because there is a finite number of challenges. You might have gotten through it all. There are a small number of location based challenges that you do need to venture outside the comfort of your home to get.
Title: Re: Questions
Post by: ryan on June 25, 2013, 07:49:47 PM
I have a short question.
Since the last update every zombie icon is the same.
Can you please tell me how to solve the problem?
I would really appreciate some variety.

Good find.  I've confirmed this is a bug.  The images are random but will only change from encounter to encounter.  Keep playing, once you are higher levels you might find runners and rivals in random encounters, which certainly provides a little variety :-)

Thanks,
Ryan
Title: Re: Questions
Post by: god on June 25, 2013, 07:58:17 PM
I cannot seem to complete the ric's auto Challenge... I'm on leave but it won't let me "complete it"
Title: Re: Questions
Post by: ryan on June 25, 2013, 08:39:51 PM
I cannot seem to complete the ric's auto Challenge... I'm on leave but it won't let me "complete it"

When you view it under the Challenges screen, does it say 'Continue' or 'Restart'?
Title: Re: Questions
Post by: god on June 26, 2013, 03:35:11 AM
I cannot seem to complete the ric's auto Challenge... I'm on leave but it won't let me "complete it"

When you view it under the Challenges screen, does it say 'Continue' or 'Restart'?

Continue but the page says something about nude pinups and how nothing is left for me here. I only have the option to leave and I have tried every tool I possess. Same thing happened with the peppers (until I got the pack last night)
Title: Re: Questions
Post by: ryan on June 26, 2013, 05:24:35 AM
Rics auto should be fixed now.

Ryan
Title: Re: Questions
Post by: Kayser on June 26, 2013, 05:41:14 AM
When I tap my avatar and open the screen with all my stats, there is an option/submenu called "challenges". But mine is empty all the time. What is this for/how to get challenges in there?
Title: Re: Questions
Post by: ryan on June 26, 2013, 07:35:44 AM
When I tap my avatar and open the screen with all my stats, there is an option/submenu called "challenges". But mine is empty all the time. What is this for/how to get challenges in there?

The challenges screen lists any encounters you have bought from IAP.  When you have purchased an encounter pack you have the option to replay those encounters from this menu.

Ryan
Title: Re: Questions
Post by: Kayser on June 26, 2013, 08:00:12 AM
Ah, okay. I'll give it a try ;) so they are not showing in the explorer view, like said in the description ;)


EDIT
Mhh, my post in the "announcements and updates"-thread seems to be deleted... So I'll ask my questions here again ^^

I asked if the content packs contains exclusive content, witch is only playable via purchase. Or if it is just for the lazy people, who don't want to get out, and "normal player" (traveling the real world) can find these encounters without purchase the packs? (I know the "great replays" can be found the normal way, but I'm not sure about the others...?)

Do I loose the content packs after I die?
Title: Re: Questions
Post by: god on June 26, 2013, 09:36:41 AM
I am not sure about the death but I know you can get these encounters (although some future ones may only be IAP exclusive) through real life. Some are tied to a specific location though and can only be accessed by going to said location (for example mama Josie's is in Texas so if you live in Asia you may want to get that one) so to directly answer your question yes and no they could be applicable to lazy people but also to people who can't afford/ have no reason to go to Texas.
Title: Re: Questions
Post by: Kayser on June 26, 2013, 09:42:45 AM
Well, thanks a lot! The question about specific location named after real locations would have been my next question ;) so I'm going to buy the "hard to find" und "great replay" packages ;)
Title: Re: Questions
Post by: ryan on June 26, 2013, 11:18:14 AM
You only have to purchase the content packs once, so if you die and start over you can go thru the merchant screen and re-buy them to unlock the encounters.  During the purchase process the Apple prompts will tell you something like "you've bought this before, download again for free..."

Right now every encounter in the content packs can be found out in the world.  However the replay functionality is only available if you have purchased the content packs.

In the future the will most likely be IAP only encounters, but our intention has always been that you can get out in the world and find almost everything.

Ryan
Title: Re: Questions
Post by: KomiJones on June 26, 2013, 02:37:31 PM
Hey guys :)

I hope i dont repeat a question already asked but i thought it would be faster to ask it again and dont read all the entries. :) Also sorry for my english, not a foreign guy. :D

First of all thanks for the game, its awesome! But ive got stuck a little bit. Not in any particular scenario, but overall. Im living in a little town in Germany and there are only 5 spots here that are located (there could be more, but there isnt.) - I played all "Keep Searching" activities, and i know that they first need to be written, but im this far that i cant do anything left... everytime i choose one destination i will be attacked by 3 or 4 undead and then cant find anything, ever. Its a little bit frustrating. Any tips or advises how i can play on some other things or stay in the playing?

Thanks alot and greetings,
KomiJones
Title: Re: Questions
Post by: Kayser on June 26, 2013, 02:51:37 PM
Hey guys :)

I hope i dont repeat a question already asked but i thought it would be faster to ask it again and dont read all the entries. :) Also sorry for my english, not a foreign guy. :D

First of all thanks for the game, its awesome! But ive got stuck a little bit. Not in any particular scenario, but overall. Im living in a little town in Germany and there are only 5 spots here that are located (there could be more, but there isnt.) - I played all "Keep Searching" activities, and i know that they first need to be written, but im this far that i cant do anything left... everytime i choose one destination i will be attacked by 3 or 4 undead and then cant find anything, ever. Its a little bit frustrating. Any tips or advises how i can play on some other things or stay in the playing?

Thanks alot and greetings,
KomiJones

Moin Komi,
Tja, deine Situation ist leider nur schwer zu ändern, bei so einem Spiel. Möglichkeiten wären

1. du musst dich in eine größere Stadt begeben, um dort mehr locations zu finden (was selbst in Großstädten relativ begrenzt ist, weil foursquare hier nicht so verbreitet ist wie in Amerika)
2. du kaufst dir die neu erschienenen Content Packs. Da hast du für wenig Geld ordentlich Story, auch wenn ich nicht weiß wie es mit Loot und xp aussieht, wenn du sie wieder und wieder spielst und wahrscheinlich bringt dich das längerfristig auch nicht weiter
3. eventuell ist ein Umstieg auf "zDay" für dich besser, weil es keine Lokalisation benötigt, sonder unabhängig von deinem Aufenthaltsort funktioniert. Schau einfach mal im AppStore...

PS: wenn du immer weiter Zombies in den locations killst und dadurch aufsteigst, werden durch den höheren lvl neue encounter ("keep searching" und in einzelnen locations) freigeschaltet.
Title: Re: Questions
Post by: MackCothran12 on June 27, 2013, 09:34:23 AM
•Topic Moved

Why have I not been able to make a 2nd safe house yet?
Title: Re: Questions
Post by: Lewis0256 on June 27, 2013, 03:18:51 PM
In my experience, it's pretty easy to find backpacks and duffle bags. You can also carry around Dave with you, only as your personal maid of course.  ;)

Honestly, I have had this game for ages, yet i never knew you could change bags? how is this done? or how do you give survivors items?
Since im asking a question, I have loads of generators, water purifies, HAM radios, tents and more, how do i use any of these?! I'm clogging up loads of space in my safe house on these items i cant even use?

Thanks anyone who does help!
Title: Re: Questions
Post by: Silentshadow on June 27, 2013, 03:25:58 PM
Currently, there is no use for ham radios, water purifier etc, but with the bags you put them in the top row and you have the space. Tell me if i missed something.
Title: Re: Questions
Post by: Zidail on June 28, 2013, 08:52:01 AM
Currently, there is no use for ham radios, water purifier etc, but with the bags you put them in the top row and you have the space. Tell me if i missed something.

Really? I'm pretty sure bags don't need to be equipped... Had a duffle bag in my inventory and I was over loaded by 1. Tossed it out by accident and the over load jumped to 16.
Title: Re: Questions
Post by: ryan on June 28, 2013, 09:35:43 AM
As long as the duffle or backpack is somewhere in your loadout you will get the extra inventory slots. 
Title: Re: Questions
Post by: Churrito213 on June 28, 2013, 01:02:16 PM
If you buy something from the game, and you die later after the game, is what have bought lost? Or am I able to somehow reclaim my purchases. I would like to buy some armor, but I wouldn't want to buy it and then die later in the game only to lose it.
Title: Re: Questions
Post by: Treknishion on June 28, 2013, 01:37:56 PM
If you die then all of your items will be lost, unless you buy/use a resurrection or continue with penalty (which wipes all but the top two bars of your inventory, including modifiers as well as food and water). The only IAPs that don't follow this rule are resurrections and content packs.
Title: Re: Questions
Post by: Churrito213 on June 28, 2013, 01:53:14 PM
As, well that's a downer, I really wanted some gator pros and riot gear. Oh well can't complain, love the game
Title: Re: Questions
Post by: god on June 28, 2013, 02:25:38 PM
If you die then all of your items will be lost, unless you buy/use a resurrection or continue with penalty (which wipes all but the top two bars of your inventory, including modifiers as well as food and water). The only IAPs that don't follow this rule are resurrections and content packs.

Unless they changed it you lose everything but just the very top row. You do not keep armor.
Title: Re: Questions
Post by: Churrito213 on June 28, 2013, 02:32:56 PM
Another question, since the Machete does two attacks, and its melee attack value is 8, does it do 16 melee damage with two 8 strikes, or just 8 damage with two 4 strikes?
Title: Re: Questions
Post by: Ryguy114 on June 28, 2013, 04:53:58 PM
Another question, since the Machete does two attacks, and its melee attack value is 8, does it do 16 melee damage with two 8 strikes, or just 8 damage with two 4 strikes?

I've been wondering that myself...
Title: Re: Questions
Post by: Treknishion on June 28, 2013, 07:14:33 PM
Sorry about that, got my facts wrong thanks for the correction god. It just been so long since I last died that I forgot some of the details.  ;D
Title: Re: Questions
Post by: thenewdarwin on June 28, 2013, 08:02:00 PM
I have tried to buy the "Hard To Find" content pack and after trying many times I am unable to redeem the purchase. I am out a simple $1.05 but if possible could anyone suggest what I do to fix the problem.

Thank you very much.
Title: Re: Questions
Post by: god on June 28, 2013, 08:11:41 PM
I have tried to buy the "Hard To Find" content pack and after trying many times I am unable to redeem the purchase. I am out a simple $1.05 but if possible could anyone suggest what I do to fix the problem.

Thank you very much.

Pm Ryan he can add it for you. Especially if you have your apple receipt.

@Churrito: it isn't a "damage" per say it's a hit percentage. The higher the number the greater chance of a kill. I have such a high melee bonus I can usually kill zeek with my bare hand. I think it's multiplied by a number (not sure the number) and then spits out a chance of connect. If you connect you kill it. I restarted so many times there was one prelude where I killed everything in one hit. If it was a set damage value then you would either kill every zed in one hit or none of them. 
Title: Re: Questions
Post by: ryan on June 28, 2013, 11:27:39 PM
I have tried to buy the "Hard To Find" content pack and after trying many times I am unable to redeem the purchase. I am out a simple $1.05 but if possible could anyone suggest what I do to fix the problem.

Thank you very much.

You can PM me the details and I can look into it.

For the content packs, they are a 'non-consumable' IAP, which means you can only buy them once.  So if there is a problem during redemption all you have to do is re-purchase it and you'll be prompted to enter your App Store credentials and then Apple will show a popup about the item already being purchased and you can download for free.  This wil validate the purchase again and redeem it in our system.

Ryan
Title: Re: Questions
Post by: MackCothran12 on June 29, 2013, 06:19:00 AM
I remember Ed saying FREE content challenges would be released, so far there all a doller.. When will the free content be released?
Title: Re: Questions
Post by: god on June 29, 2013, 06:22:30 AM
I remember Ed saying FREE content challenges would be released, so far there all a doller.. When will the free content be released?

Yeah it's those things you get every update.... Like the movie theater, Denny's all that stuff. Just so you are aware all of those challenges that are supposedly a dollar, those are all out there and free. So you should try to look around and find them. I've found every single challenge there but I bought some of the packs to redo them to see the different endings. Stop grumbling about something that is already free.
Title: Re: Questions
Post by: MackCothran12 on June 29, 2013, 06:25:26 AM
I did not know those challenges were free.. Just stop saying I'm grumbling, I'm not.. Besides I'm not going to travel cross country to go to a stupid theater or coffee shop it's just ridiculous. This just pisses me off.
Title: Re: Questions
Post by: god on June 29, 2013, 06:31:52 AM
Grumble:
Verb
To complain or protest about something in a bad-tempered but typically muted way.


Which is exactly what you are doing. The challenge packs (which come with 2-5 depending on which one you pick) are .99$ meaning for 99 cents you can play challenges that would cost you hundreds of dollar to reach and or find. It seems like a pretty fair deal to me. Plus you get to play them as much as you want allow you to get the best possible items from the challenge... Sounds like an incredibly lucky and reasonable if not unfair to the developers but tipped towards us.
Title: Re: Questions
Post by: MackCothran12 on June 29, 2013, 06:33:41 AM
Well I apologize for 'grumbling'. I was just wanting to know a little information on content.
Title: Re: Questions
Post by: god on June 29, 2013, 06:45:24 AM
Well I apologize for 'grumbling'. I was just wanting to know a little information on content.

Then simply ask a question without a complaining undertone. The developers are constantly working on making this game better. They have to pay for their home and the servers we use so it takes a while for them to develop this. If they were heavily funded (say just Ed could quit his job and write/ develop full time) you could get a massive flux in content release and updates, but since all these people have actual jobs and this is a hobby you must wait. If you find someone to fund Ed and the development of this game then you will certainly get all the free content you are asking for. Until you do that though you have to wait patiently and support the game however you can not complain about it.
Title: Re: Questions
Post by: Jasch21 on June 29, 2013, 07:22:59 AM
I'm level 3.  Have had to drop about 30 items so far.  Have been doing tasks and now it wants me to drop 29 things.  That's bs.   I should have a safe house by now to store them.  It shouldn't be a challenge, it should be the first thing we do.  Talk about realism. Who wouldn't create a safe place to go back to or to hide.  The bunker should be a safe house. I do not want to have to drop 29 things. Going back to realism again even if I did drop them I would hide them and then later go back and get them. Doing that does not appear to be an option in the game. Please help please give me safe house challenge. Speaking of which I've never had anything show in the challenges.
Title: Re: Questions
Post by: MackCothran12 on June 29, 2013, 07:41:29 AM
Why does it say I'm in downtown charlotte when I'm actually in Spartanburg, SC? Could this just be a location issue?
Title: Re: Questions
Post by: god on June 29, 2013, 07:45:17 AM
Why does it say I'm in downtown charlotte when I'm actually in Spartanburg, SC? Could this just be a location issue?

Yeah just refresh and it should bring you back to Spartanburg.

Jasch: pm Ed or Ryan and take it up with him.
Title: Re: Questions
Post by: Jerseyswag on June 29, 2013, 08:06:16 AM
I'm level 3.  Have had to drop about 30 items so far.  Have been doing tasks and now it wants me to drop 29 things.  That's bs.   I should have a safe house by now to store them.  It shouldn't be a challenge, it should be the first thing we do.  Talk about realism. Who wouldn't create a safe place to go back to or to hide.  The bunker should be a safe house. I do not want to have to drop 29 things. Going back to realism again even if I did drop them I would hide them and then later go back and get them. Doing that does not appear to be an option in the game. Please help please give me safe house challenge. Speaking of which I've never had anything show in the challenges.

I hear you about having to drop things. I actually got my safe house at level two by taking a break from scavenging real life places and just hitting "keep searching" to do the challenges. I think the third or fourth one was the charm (you don't have to drop anything to do those so a good option for your situation based on my experience)
Title: Re: Questions
Post by: Jasch21 on June 29, 2013, 08:19:44 AM
I had read other posts like that about how to get the safe house. That's what I was doing and how I now have so many items. But it wouldn't let me leave the last mission i was on and when I tried to go back and close it out it now says I have to drop all of these I have collected. 

I think they should hold off on giving some of the missions that give lots of items until after you have a safe house created.
Title: Re: Questions
Post by: MackCothran12 on June 29, 2013, 09:41:05 AM
Have new NPCs been implemented yet? or Are they still working on it?
Title: Re: Questions
Post by: god on June 29, 2013, 10:16:08 AM
Have new NPCs been implemented yet? or Are they still working on it?

There have been reports of a new survivor. I myself have not found him. I am healing in game currently.
Title: Re: Questions
Post by: Churrito213 on June 29, 2013, 07:48:49 PM
So I died yesterday soon after I found Dave and today I played almost nonstop trying to catch up and when I got to the encounter I did something wrong and lost Dave. Will I be able to get him back later? Cuz i really got mad at myself for that, haha.
Title: Re: Questions
Post by: -Genocidal Wings- on June 29, 2013, 10:37:17 PM
Don't think so...
Title: Re: Questions
Post by: Treknishion on June 30, 2013, 05:28:47 AM
For the people that had to drop stuff,just keep pressing "keep searching" you don't need to drop any items to access the non-location based challenges and you will eventually receive a challenge called safehouse in which you learn how to make a safe house.
Title: Re: Questions
Post by: MackCothran12 on June 30, 2013, 07:14:02 AM
My grenades are not stacking, is it suppose to be like this?
Title: Re: Questions
Post by: ryan on June 30, 2013, 07:32:25 AM
My grenades are not stacking, is it suppose to be like this?

Stacking is only in your safehouse
Title: Re: Questions
Post by: lopicko on June 30, 2013, 01:04:05 PM
Hello. I am just wondering. Is the storage in safe house unlimited? Or is there a limit on the items you can deposit in. I am just checking to make sure
Title: Re: Questions
Post by: god on June 30, 2013, 01:35:06 PM
Hello. I am just wondering. Is the storage in safe house unlimited? Or is there a limit on the items you can deposit in. I am just checking to make sure

So far it is unlimited, though (as I'm sure you're aware) your inventory space is limited.
Title: Re: Questions
Post by: Chonnyrhee on June 30, 2013, 03:21:31 PM
I'm level 7 now and I just escaped the challenge "In search of Bandaids" It was amazing, but the story still seems to be progressing slowly. Is something bound to happen when I reach a certain level? I'm just looting from old places over and over.
Title: Re: Questions
Post by: Treknishion on June 30, 2013, 03:32:22 PM
It doesn't progress slower at higher levels, there's just a limited number non-location based challenges as of yet.
Title: Re: Questions
Post by: god on June 30, 2013, 04:43:17 PM
I'm level 7 now and I just escaped the challenge "In search of Bandaids" It was amazing, but the story still seems to be progressing slowly. Is something bound to happen when I reach a certain level? I'm just looting from old places over and over.

There is no real "story" as you say. There are lots of mini arcs that have multiple challenges but you don't really go and complete "missions" for a particular goal. The game is survival and since each challenge is written with different options everyone's experience will be different. I suppose the real "story" is everything you do. How long you live and how you die. This isn't really an rpg it's a "survival simulator" (as quoted from the developer)
Title: Re: Questions
Post by: Roll on July 01, 2013, 03:14:01 AM
I was curious if there is a cap or limit to the melee and ballistic modifier.  My melee modifier is at 30 and it hasnt gone up in a long time.  Im wondering if ive hit the glass ceiling.
Title: Re: Questions
Post by: god on July 01, 2013, 03:46:28 AM
I was curious if there is a cap or limit to the melee and ballistic modifier.  My melee modifier is at 30 and it hasnt gone up in a long time.  Im wondering if ive hit the glass ceiling.

None of the developers have said there is one (but I am also at +30 and concur with you that it is the limit)
Title: Re: Questions
Post by: NastyNate on July 01, 2013, 09:18:08 PM
I went to the movies and tried to do the world war z challenge but it didn't work for me it was like all the others kill a few zombies and get water and food
Title: Re: Questions
Post by: Emjr on July 01, 2013, 11:04:44 PM
I got no new mission in 4 days and I was only playing for 5 day is the game over or is I missing something I need help.
Title: Re: Questions
Post by: Kayser on July 02, 2013, 01:41:37 AM
I don't think you are able to find all challenges in one day, so I think, there is still content for you. Did your walk around with the game, or just hit the "search more" button at home? If you only hit the button, you will only find non location based challenges. But if you go out and check new locations, you'll find more challenges, besides water, food and supplies.

There are also some challenges, which are lvl-bound, so fight your way and lvl up to get them.

There are also content packs purchaseable in the game.

Title: Re: Questions
Post by: god on July 02, 2013, 03:13:47 AM
You're gonna wanna look for different types of locations. The non location challenges (the ones you get from pushing keep searching) can be used up relatively quickly but you have plenty of content out there you just have to find it. Try picking the most popular (and world wide) locations they will have challenges for you.

@kayser: it took 3-4 movies for me to get the challenge so you'll have to go to another theater and try again.
Title: Re: Questions
Post by: Emjr on July 02, 2013, 07:28:51 PM
I don't know how to level up my survivor I took him a less to 50 raid and he still level 1 and I went to the local Walgreen and the mission in search of bandaid came up in that mission me and Dave nearly die lol 2 horde of 30 over kill I need to know a way to beat that so I can get medical supplies
Title: Re: Questions
Post by: god on July 02, 2013, 07:46:49 PM
I don't know how to level up my survivor I took him a less to 50 raid and he still level 1 and I went to the local Walgreen and the mission in search of bandaid came up in that mission me and Dave nearly die lol 2 horde of 30 over kill I need to know a way to beat that so I can get medical supplies

Best of luck they level up a slow rate (mine hasn't leveled up either) so only time will tell.
Title: Re: Questions
Post by: Grimm12311 on July 03, 2013, 04:19:09 PM
Is there a list of meele/ranged weapons currently in the game?
and is there a list of which are stronger/weaker?
O_o
Title: Re: Questions
Post by: god on July 03, 2013, 08:59:01 PM
Is there a list of meele/ranged weapons currently in the game?
and is there a list of which are stronger/weaker?
O_o

There is not one on this forum. The developers have requested we not do this.

The magic is in the mystery.
Title: about NPC.
Post by: 午夜雨正狂 on July 04, 2013, 03:09:54 AM
i recruited Dave couple days ago, and i take him in about 30 fights (im not expecting he will gain a level , there is a guy toke him in 50 raids and didn't  :-\) , it just cost ALL my medical supplies to keep him alive , why is the he get hurt so much easier than me(the character) ?
sometime the zombies will miss hitting on me , is there any probability for Dave to dodge attack from zombies ?
and it seems like the NPCs will not selfhealing when you put him in your safe house , is that right ? ???
by the way , medical supplies are so d**n hard to find . :'(
Title: Re: Questions
Post by: Silentshadow on July 04, 2013, 04:09:47 AM
Well he does heal, it just takes a ton of time.
Title: Re: about NPC.
Post by: Ryguy114 on July 04, 2013, 07:46:10 AM
i recruited Dave couple days ago, and i take him in about 30 fights (im not expecting he will gain a level , there is a guy toke him in 50 raids and didn't  :-\) , it just cost ALL my medical supplies to keep him alive , why is the he get hurt so much easier than me(the character) ?
sometime the zombies will miss hitting on me , is there any probability for Dave to dodge attack from zombies ?
and it seems like the NPCs will not selfhealing when you put him in your safe house , is that right ? ???
by the way , medical supplies are so d**n hard to find . :'(

As stated on these forums before (it's always good to read around before making a post like this) the way to level up Dave may not even through fighting. Also, noone here has had Dave level up yet so it is a very long process, be patient. And like Silentshadow said, the NPC's health does regenerate over time.
Title: Re: Questions
Post by: god on July 04, 2013, 07:55:01 AM
And to elaborate on what the other two said Dave takes damage easier because he doesn't have the same armor you do (he in fact has almost certainly very crappy armor) it takes me near a week for Dave to go from red to green as far as healing goes. There have been no indication of him healing faster in the safe house so I just put him in the bottom row at all times when he's healing.
Title: Re: Questions
Post by: krupper on July 04, 2013, 07:58:13 AM
Another question. Is the pvp trading enabled in the game right now? If so, what should I do to trade with others? Cuz I haven't tried yet but it must be incredibly fun to share some cool stuff with others
s
Title: Re: Questions
Post by: thock321 on July 04, 2013, 08:00:50 AM
Another question. Is the pvp trading enabled in the game right now? If so, what should I do to trade with others? Cuz I haven't tried yet but it must be incredibly fun to share some cool stuff with others
s
It's not been enabled yet.
Title: Re: Questions
Post by: Mortiben on July 04, 2013, 11:02:24 AM
I saw many discussions about pvp,trading,improved Base building and so on
But these things are not enabled yet.
So i want to know what the developers really want to bring Out and what is just a speculation from forum members.
Title: Re: Questions
Post by: Patriot Shield on July 04, 2013, 11:39:08 AM
Just out of curiousity, is there a zombie population? Or is it limitless? Because I was discussing with a friend, could it be in fact possible to kill off the entire zombie population? Or at least enough to have safe zones where the only thing to worry about is survivors and the occasional walker from another region?
Title: Re: Questions
Post by: god on July 04, 2013, 11:53:26 AM
No limit to how many zombies there are. Search "running" and look for the topic about it you will see just how many there can be.

The developers do want pvp but they are not sure about trading. Pvp is going to be in game of some form. Crafting will also be in game. Trading is still under discussion. Vehicles will be in game. Those are the only concrete things I can think of.
Title: Re: Questions
Post by: Jasch21 on July 04, 2013, 04:24:35 PM
Does anyone have more than one NPC?  If so how many?  No names, missions, etc.  I'd like to be surprised.

Do NPCs increase the items you can carry?

How do you set a NPC to guard your safe house?  Is it simply dropping them in the inventory?

How do you secure your safe house?  Setting traps and such?   Or can you?

Any use for radios?  I've tried several things but nothing.
Title: Re: Questions
Post by: masterjj1162 on July 04, 2013, 06:09:28 PM
i have a question.  first off love the game but i can only play it atwork becuase at my home there isnt any buildings at all to me looted.. is there anyway i can find other places too loot with im not close to them? this really limits my play.. ive found many ingame items like a gps they maybe help me? and also all of the items like battery and plastic tubing wtf do i do with all that? lol :) thanx in advance!
Title: Re: Questions
Post by: god on July 04, 2013, 06:41:49 PM
Jasch: I'm going to answer your questions in the ordered they were asked.

1. Someone else has found another npc. Have not found about any others.

2. They do increase it if you search through you can see the exact number (if you want my estimate I believe it's 12)

3. Yes simply placing an npc in your safe house will make him a guard. Though pvp isn't in existence yet so you don't have to worry about that.

4. Can't do this yet pvp not enabled.

5. None yet (though I've suggested one and Ed seems to like it so stay tuned)

Masterjj:

1. You unfortunately can't without making more locations using four square.

2. Crafting will be enabled in which case all those items (mostly all the orange ones) will gain a use.

Let me know if you guys have anymore questions,

-G
Title: Re: Questions
Post by: krupper on July 05, 2013, 02:47:50 AM
Thanks for answering my last question guys.
Well last time when I was searching a theater I came across that 'Theater' challenge where I found 23 grenades. As you know I then saw a dead soldier with a grenade in his hand. At that scene I only had two choices: to throw it or to 'leave'. As I don't know what the second option really meant I chose to throw the grenade cuz I was afraid I would leave the whole place if I chose 'leave'. Then it said something like 'there were dozens of zombies rushing out of the theater rooms' and I could only flee. Now I just wonder if I go to that same theater again would I still be able to continue that challenge. Cuz I really don't want to miss those army gears which is quite rare to find as I live in China. Gah.
Title: Re: Questions
Post by: -Genocidal Wings- on July 05, 2013, 04:00:39 AM
Sucks that there's no spoiler tags here xD Try not to spoil the whole thing next time, k?

Anyway, if you entered a fight in the challenge and fled said fight, then you can't return back to the teather challenge. If you left out of battle I'm fairly certain you can go back to the same location and continue.
Title: Re: Questions
Post by: krupper on July 05, 2013, 05:40:35 AM
Yep. Got it. All thanks and i'll be careful with this next time.
Title: Re: Questions
Post by: DangerXX on July 05, 2013, 09:33:28 AM
First of all, I would like to say that I haven't been able to put down my phone because of this game. Only when I'm out of locations to search through, is when the phone goes down. I plan on making some Challenge purchases when I get back from my trip, so i'm looking forward to that.

My question though is this: is there a level limit to when I can get Dave? Currently at level 6 and have gone through most side scenarios (cessna, theater, fortified van, office building etc...) that are available at my level, but still haven't encountered Dave's ninja-like hiding butt. Will I still eventually be able to find him, or am I SOL after a certain level?
I feel like I should be restarting, but I successfully made it out of that damn Theatre alive (as well as the pharmacy!) with some good gear (i think at least) and don't feel like losing them, especially after dying 3 times with semi-decent gear and 20+ grenades.

Normally I would restart and try to get him, and also not mess up the Ghost side-quest, but I'm going on a trip to Portland OR this weekend and look forward to maybe finding something good. I'm also from Vancouver, BC if that makes a difference at all.

Anyways, keep up the good work cause I'll look forward to playing through more scenarios.
Title: Re: Questions
Post by: god on July 05, 2013, 09:42:34 AM
You will find him. The only way you can not get him is by messing up his requirement. There are only minimum level requirements for challenges not maximum so you aren't SOL
Title: Re: Questions
Post by: masterjj1162 on July 05, 2013, 09:46:57 AM
ty for the fast reply.. and hmm is there anyway to just make the gps radius like 2 miles larger?  there is dozens of places just 2 mins away from me?   also if i buy the .99 add ons  will i have to go find the places or will they always be available  i understand i cant redo them over and over for items but do u keep ur exp???     
Title: Re: Questions
Post by: god on July 05, 2013, 10:16:26 AM
I am almost certain you keep the xp but you can do them over to get the best items from the encounter. Also once you purchase them you do not have to go find them they will always be available to you. When cars are enabled you will be able to extend the GPS range without that you will not be able to.

-G
Title: Re: Questions
Post by: DangerXX on July 05, 2013, 10:29:58 AM
What are some non-weapon/armor/health items that I should be on the look out for?

- GPS seems to be quite useful (had in inventory at one point, stored at safehouse for now)
- Crowbar
- Toolkit
- Light Source (flashlight/night vision goggles)

Anything else that are "essentials" to take when out searching? Feel free to PM if too spoilery
Title: Re: Questions
Post by: god on July 05, 2013, 10:55:33 AM
What are some non-weapon/armor/health items that I should be on the look out for?

- GPS seems to be quite useful (had in inventory at one point, stored at safehouse for now)
- Crowbar
- Toolkit
- Light Source (flashlight/night vision goggles)

Anything else that are "essentials" to take when out searching? Feel free to PM if too spoilery

Just so you know the GPS does not work if not in your inventory. Those are good ones. I would say try to get 2-3 of everything. Crafting will be enabled and having multiple copies would be useful.
Title: Re: Questions
Post by: masterjj1162 on July 05, 2013, 10:58:24 AM
ok thank you :) and last question... how do i get people in my group.. ive heard rumors of dave joining but he didnt join me and ive came across 3 to 5 people and im nothing but nice.. and they always leave or attack me.. any tips or wat not to get people to join?
Title: Re: Questions
Post by: god on July 05, 2013, 11:09:22 AM
ok thank you :) and last question... how do i get people in my group.. ive heard rumors of dave joining but he didnt join me and ive came across 3 to 5 people and im nothing but nice.. and they always leave or attack me.. any tips or wat not to get people to join?

You'll know when you get the chance. Just keep an eye open. Remember though, getting an ally isn't worth dying over.
Title: Re: Questions
Post by: Jasch21 on July 06, 2013, 06:22:47 PM
Do mele weapons make less noise in the game?  I haven't noticed this to be true.  I've tested only using mele except for an area two game areas north of my house.  Like 9 blocks.  I see no less or more walkers there search there as opposed to all other areas where I only use gators. 
Title: Re: Questions
Post by: Treknishion on July 06, 2013, 07:54:12 PM
Noise isn't built into the game at the current moment.
Title: Re: Questions
Post by: WalkingJester on July 06, 2013, 11:28:02 PM
Are there any challenges in the "challenge section" at the moment? Or is it in the next updates cause there aren't any for mines.
Title: Re: Questions
Post by: Victorious Valiant on July 07, 2013, 04:01:45 AM
In the game, is gasoline going to expire like it does in real life?
Title: Re: Questions
Post by: Victorious Valiant on July 07, 2013, 04:09:49 AM
Will you be able to fight zombies with a friend that is next to you? as in both playing the game at the same time, and would you be able to give and receive items during this team up?
Title: Re: Questions
Post by: god on July 07, 2013, 06:39:08 AM
Are there any challenges in the "challenge section" at the moment? Or is it in the next updates cause there aren't any for mines.

You'll need to buy them from the merchant section. Then you can access them from challenges section
Title: Re: Questions
Post by: masterjj1162 on July 07, 2013, 09:10:12 AM
how do you get your melee and range weapon modifiers up? just use melee to increase melee damage?
Title: Re: Questions
Post by: WalkingJester on July 07, 2013, 09:48:50 AM
Will you be able to fight zombies with a friend that is next to you? as in both playing the game at the same time, and would you be able to give and receive items during this team up?

For now I think you are by yourself so it does not work yet.
Title: Re: Questions
Post by: god on July 07, 2013, 12:24:30 PM
how do you get your melee and range weapon modifiers up? just use melee to increase melee damage?

I think its each level up you get depending on the weapon you are using like if you are using melee then melee will be modified or if you use guns the that will modified. Correct me if I'm wrong.

You are incorrect. Do not post an answe if you are not sure of it. Modifiers increase by using that type of weapon over and over (I use almost exclusively melee so my melee bonus modifier is above 25. While my ballistic modifier is about 7) it takes more use to level up the modifier the higher it gets.
Title: I have some questions.
Post by: Rick Grimes on July 08, 2013, 12:54:50 AM
Hey,

Can someone please tell me where you find these items ~

The Walther P99
Golden .40 Magnum Pistol

I would appreciate it if someone could help me on telling me where and how you get these guns.

Thanks
Keegan267
:~)

Title: Re: I have some questions.
Post by: god on July 08, 2013, 03:52:38 AM
Hey,

Can someone please tell me where you find these items ~

The Walther P99
Golden .40 Magnum Pistol

I would appreciate it if someone could help me on telling me where and how you get these guns.

Thanks
Keegan267
:~)

We don't do spoilers....
Title: Re: Questions
Post by: Rick Grimes on July 08, 2013, 04:36:09 PM
Dam Ok
:-)
Title: Re: Questions
Post by: Rick Grimes on July 08, 2013, 04:42:51 PM
I don't know if this should be in the wish list section but I'll put it in this one for the time,

God,

Do you know if there will be any more new in app items to purchase in the coming weeks or moths?

Such as more mission packs and gun packs?

Thanks
Keegan267
:-)
Title: Re: Questions
Post by: Patriot Shield on July 08, 2013, 04:48:33 PM
I don't know if this should be in the wish list section but I'll put it in this one for the time,

God,

Do you know if there will be any more new in app items to purchase in the coming weeks or moths?

Such as more mission packs and gun packs?

Thanks
Keegan267
:-)

God I just a moderator. (God, correct me if I'm wrong here) but he doesn't know much more than us. Ed is the guy to ask. And yes, it seems there is more coming, look at the news and updates. It was updated today.
Title: Re: Questions
Post by: Rick Grimes on July 08, 2013, 05:09:21 PM
A question is a question,

Thanks for your information.

But I want to know if there will be more mission pack and gun packs coming out anytime soon.

Thanks any way Patriot Shield.

Thanks
Keegan267
:-)
Title: Re: Questions
Post by: god on July 08, 2013, 05:21:17 PM
I don't know if this should be in the wish list section but I'll put it in this one for the time,

God,

Do you know if there will be any more new in app items to purchase in the coming weeks or moths?

Such as more mission packs and gun packs?

Thanks
Keegan267
:-)

There certainly will be. Patriot is right I am "just" a moderator. Though I do know more than some people because I do discuss those things with Ed. There will be more IAP items as well as IAP mission packs.
Title: Re: Questions
Post by: Rick Grimes on July 08, 2013, 05:29:03 PM
Thank you very much god :-) that is all I wanted to know

Take Care until next time

Thanks
Keegan267
:-)
Title: Re: Questions
Post by: Oscar3480 on July 08, 2013, 06:21:07 PM
At what point in the game are you able to make a second safe house
Title: Re: Questions
Post by: Silentshadow on July 08, 2013, 06:25:07 PM
This is not known yet, ask ether ed or Ryan about it. Even god was in the dark last time this was asked.
Title: Crafting
Post by: Rick Grimes on July 09, 2013, 04:24:32 AM
A question to god,

Someone said the game should bring out silencers and you said crafting was coming,

Can you please tell me and everyone els that looks at this subject what will the date be when crafting comes out please.

Thanks
Keegan267
:-)
Title: Re: Questions
Post by: god on July 09, 2013, 04:41:20 AM
Well crafting might not come out in the next updates. The priorities (and as far as my knowledge goes) are that crafting will be one of the later elements added. PVP as well as some other goodies will be coming before it. Don't want to ruin a surprise so you guys will have to just speculate until more light is shed.
Title: Re: Questions
Post by: Rick Grimes on July 09, 2013, 04:46:13 AM
Ok, Thanks god

:-)
Title: Re: Questions
Post by: Rick Grimes on July 09, 2013, 07:59:23 PM
It is said by god and other people that you can find cars in the game, I'am level 9 and have not found a car yet, do you have to be a Certain level before you can find a car?

And on two missions Rick's Auto and The Woods there are cars there in Ricks Auto just before you finish the small mission, you move the toolbox and it says you find a car in pristine condition all you need is a car battery to get it working, finished the mission, found a car battery and then replayed the mission but nothin happened, that to me is a kind out let down, if you are supposed to find a car in this game I would have had to think that, that is one way to find one, but nothing happened.

Second mission ~ The Woods

You find a girl screaming out for help, 3 zombies at the bottom, she is bitten, you kill the zombies, she see's that you see she has been bitten, she says all she wants is gas, so I old her sorry, (mission over) found gas, replayed mission she askew for gas, I have it but It doesn't say anywhere to give it to her??????

And just one more mission I want an answer to ~

Drugstore Cowboy, every time I get up into that crawl space in the roof the guy shows up telling you to drop you weapons, if I do does he kill me because I have always tried to kill him but he always flash bangs me, is the only  way to get stuff out of this mission to go through the front and kill and the zombies in the store or is it to drop your weapons when he tells you to?

Thanks
Keegan267
:-)
Title: Re: Questions
Post by: Rick Grimes on July 09, 2013, 11:23:02 PM
Does anyone know when you will be able to make a second safe house witch you probably won't be able to, but if latter this game you are able o make a second safe house, does anyone know when that will be?

And a question to do with my question,

I'am asking when there will be able to be a second safe house because other people do and I just want to know the answer, this is my question why would there have to be a second safe house in the beginning?

After a while does your safe house guest that full that it starts to glitch or something?

Thanks
Keegan267
:-)
Title: Re: Questions
Post by: Patriot Shield on July 09, 2013, 11:59:41 PM
I'll answer your questions in order.

Vehicles are not fully implemented yet.

We don't reveal spoilers here. But you can find your answer elsewhere.

A second safehouse is in the works (read the news and updates), it's for people who need it at work. Or are relocating. (I.E: build second, remove first.)

Title: Re: Questions
Post by: Rick Grimes on July 10, 2013, 12:22:04 AM
A second safehouse is in the works (read the news and updates), it's for people who need it at work. Or are relocating. (I.E: build second, remove first.)

^^^^^^^^
Patriot Shield


So what you are trying to say witch is probably obvious, you are allowed to move your safe house to somewhere els, but when you do this no matter what there is no going back?

And if you can, can you send me a picture of the .50Cal Desert Eagle please, I know it is in this game from the wiki ok this game but I have never seen one, can you please send me a picture of what it looks like if you can please.

Thanks
Keegan267
:-)
Title: Re: Questions
Post by: Silentshadow on July 10, 2013, 03:43:57 PM
There's a wiki?
Title: Re: Questions
Post by: Rick Grimes on July 10, 2013, 04:06:08 PM
Yea I know but the picture of it is not there.

I was wondering if anyone had found it and could send me a picture of it.
Title: Re: Questions
Post by: god on July 10, 2013, 04:10:36 PM
Yea I know but the picture of it is not there.

I was wondering if anyone had found it and could send me a picture of it.

I have 4 of them. I am missing very few items out of every one available. I believe I am only missing the ones that can be attained through encounters.
Title: Re: Questions
Post by: Rick Grimes on July 10, 2013, 04:15:29 PM
Well can you please post a picture of one god, I would love to see what they look like.

Thanks
Keegan267
:-)
Title: Re: Questions
Post by: god on July 10, 2013, 04:30:22 PM
Well can you please post a picture of one god, I would love to see what they look like.

Thanks
Keegan267
:-)

No. It looks like a desert eagle. I'm not going to ruin the surprise for you. You will find one soon enough.
Title: Re: Questions
Post by: Rick Grimes on July 10, 2013, 05:58:00 PM
Dam ok.

No problem.

Thanks.
Title: Re: Questions
Post by: Rick Grimes on July 10, 2013, 11:54:27 PM
I probably know this but I have forgotten,

What is the prelude?

Title: Re: Questions
Post by: Silentshadow on July 11, 2013, 12:31:26 AM
The very begining, where you start off and try to find your first items.
Title: Re: Questions
Post by: Patriot Shield on July 11, 2013, 12:53:03 AM
Okay, do when I fight any amount of zombies I tend to go straight in and not back down unless I see its dire. On an alt I played around with the options and different fighting strategies. I see that "fight" is basic and "run" is the retreat. But this "fall back" doesn't make any sense. The board is inititive not distance based. Also I don't gain my armor or inventory rows back and zombies can still attack me.

So here's my question:

Why is there a "fall back" option, does it have an actually beneficial use?
Title: Re: Questions
Post by: Rick Grimes on July 11, 2013, 01:18:27 AM
The very begining, where you start off and try to find your first items.

Thank you.
Title: Re: Questions
Post by: Rick Grimes on July 11, 2013, 01:22:42 AM
Okay, do when I fight any amount of zombies I tend to go straight in and not back down unless I see its dire. On an alt I played around with the options and different fighting strategies. I see that "fight" is basic and "run" is the retreat. But this "fall back" doesn't make any sense. The board is inititive not distance based. Also I don't gain my armor or inventory rows back and zombies can still attack me.

So here's my question:

Why is there a "fall back" option, does it have an actually beneficial use?

I know what you mean, I have tried to fall back several times when there have been just to many zombies to handle hoping the (~ Run ~) button would come up so I can escape to out my health up and get more weapons but (No)

I have tried doing that so I can get my inventory bar things up so I can change my equipped weapon to another weapon but that also doesn't work.

I don't know what the point of having the fall back button on this game if it doesn't do any of those two things.

Title: Re: Questions
Post by: Oscar3480 on July 11, 2013, 01:44:53 AM
Has anyone encountered the armored van(medkits for weapons) more then once??
Title: Re: Questions
Post by: Rick Grimes on July 11, 2013, 02:18:40 AM
Has anyone encountered the armored van(medkits for weapons) more then once??

No I have only found it once, I have found a place where it is weapons for medkits more then once, I don't now what it is called though.
Title: Re: Questions
Post by: Rick Grimes on July 11, 2013, 02:48:07 AM
A question to do with the Walther P99, do you find it in a certain encounter or do you find it randomly?

If someone can tell me the answer to this question I will be very thankful.

Thanks.
Title: Re: Questions
Post by: god on July 11, 2013, 03:24:39 AM
A question to do with the Walther P99, do you find it in a certain encounter or do you find it randomly?

If someone can tell me the answer to this question I will be very thankful.

Thanks.

Certain random encounter, but to my knowledge you can purchase this encounter.
Title: Re: Questions
Post by: Rick Grimes on July 11, 2013, 03:44:10 AM
^v^

thanks for the info god, it will be much easier for me to find the gun now, hopefully.

Title: Re: Questions
Post by: Silentshadow on July 11, 2013, 04:37:04 AM
Im pretty sure you can't find it in an accounter that you can buy, unless i missed it. If you want me to tell yuo where it is, ill PM you.
Title: Re: Questions
Post by: god on July 11, 2013, 04:57:33 AM
Im pretty sure you can't find it in an accounter that you can buy, unless i missed it. If you want me to tell yuo where it is, ill PM you.

Shadow is correct. You can find the desert eagle in a purchasable encounter the Walther p99 right now is not available through purchase.
Title: Re: Questions
Post by: Roll on July 11, 2013, 05:49:37 PM
Speaking of the Desert Eagle, will ammo become available in drops or IAPs?
Title: Re: Questions
Post by: god on July 11, 2013, 07:27:02 PM
Speaking of the Desert Eagle, will ammo become available in drops or IAPs?

I have gotten Desert Eagle ammo in drops before. You are a very high level aren't you? This will incredulously decrease your chance of finding ammunition. Whether or not it becomes available through IAP is a different story.
Title: Re: Questions
Post by: Patriot Shield on July 11, 2013, 08:10:39 PM
Is there a level cap?
Title: Re: Questions
Post by: thenewdarwin on July 12, 2013, 12:37:29 AM
Is the Denny's challenge possible to beat?? I have tried it three times and have had to run away with nothing to show for it.

Thanks!
Title: Re: Questions
Post by: Patriot Shield on July 12, 2013, 01:18:17 AM
Is the Denny's challenge possible to beat?? I have tried it three times and have had to run away with nothing to show for it.

Thanks!

If you didn't die, you didn't lose. You don't really beat the encounters you survive them.

Not to be a smartass, and yes. You can end it with a big hall if you make wish choices. I've only done it once. But I'm not willing to give away anything.
Title: Re: Questions
Post by: god on July 12, 2013, 02:41:56 AM
Is the Denny's challenge possible to beat?? I have tried it three times and have had to run away with nothing to show for it.

Thanks!

If you didn't die, you didn't lose. You don't really beat the encounters you survive them.

Not to be a smartass, and yes. You can end it with a big hall if you make wish choices. I've only done it once. But I'm not willing to give away anything.

If you do it right you can walk away with everything you need to be a badass
Title: Re: Questions
Post by: Roll on July 12, 2013, 06:44:02 AM
Is there a level cap?

I am wondering about this myself.  I think i have hit the glass cieling on player leveling.
Title: Re: Questions
Post by: god on July 12, 2013, 06:51:31 AM
Is there a level cap?

Im beggining to wonder about this myself.  Im level 31 and have not leveled up yet.

If there is you have levels to go still. They wouldn't cap it at 31. If anything it would be at 35 or 40 or something along those lines. Most likely a multiple of 10. So 40 or 50 or higher.
Title: Re: Questions
Post by: Roll on July 12, 2013, 07:00:28 AM
Is there a level cap?

Im beggining to wonder about this myself.  Im level 31 and have not leveled up yet.

If there is you have levels to go still. They wouldn't cap it at 31. If anything it would be at 35 or 40 or something along those lines. Most likely a multiple of 10. So 40 or 50 or higher.
It took 25k points to get from 29 to 30, and another 25k to get 30 to 31.  I have logged over 65k since and still haven't leveled up to 32. 
Title: Re: Questions
Post by: god on July 12, 2013, 07:15:32 AM
Is there a level cap?

Im beggining to wonder about this myself.  Im level 31 and have not leveled up yet.

If there is you have levels to go still. They wouldn't cap it at 31. If anything it would be at 35 or 40 or something along those lines. Most likely a multiple of 10. So 40 or 50 or higher.
It took 25k points to get from 29 to 30, and another 25k to get 30 to 31.  I have logged over 65k since and still haven't leveled up to 32.

Yes I know I am also 31. We have a whole lot more work to do to get to 32 and then almost an infinite amount to get to the level cap. Trust me you aren't close to reaching it.
Title: Re: Questions
Post by: Roll on July 12, 2013, 07:26:49 AM
Cool thanks, I'll just keep on keep'n on.
Title: Re: Questions
Post by: WalkingJester on July 12, 2013, 03:19:24 PM
Are you guys traveling alot or are you just leveling up at home?
Title: Re: Questions
Post by: KKmainiac on July 12, 2013, 03:28:25 PM
How many storage items can you hold (backpacks duffle bags ect) how much can the hold?
Title: Re: Questions
Post by: god on July 12, 2013, 03:39:13 PM
Are you guys traveling alot or are you just leveling up at home?

Both for me.
Title: Re: Questions
Post by: Roll on July 12, 2013, 04:35:00 PM
Are you guys traveling alot or are you just leveling up at home?

Both for me.
Same here.
Title: Re: Questions
Post by: deMorphine on July 12, 2013, 04:45:58 PM
Any word on the next update? Been about 3 weeks. I've always been hitting deadends on encounters, haven't gotten them in days..moving in different places as well.
Title: Re: Questions
Post by: SkiezLine on July 13, 2013, 02:49:18 AM
So.. Out of curiosity,I've been hearing rumours that if you carry certain items such as water purifier or camp stove,you'll be able to gain more food or water. Is this true?
Title: Re: Questions
Post by: god on July 13, 2013, 04:27:02 AM
So.. Out of curiosity,I've been hearing rumours that if you carry certain items such as water purifier or camp stove,you'll be able to gain more food or water. Is this true?

You can use the camp stove to get more food than you would without it in a particular challenge. (I have done this my self.)
Title: Re: Questions
Post by: Rick Grimes on July 13, 2013, 04:33:02 AM
Does having a water purifier and a water filter increase the amount of water you find as well?
Title: Re: Questions
Post by: god on July 13, 2013, 05:40:39 AM
Does having a water purifier and a water filter increase the amount of water you find as well?

No and neither does having the camp stove. If you have the camp stove you can cook something to get more of it in an encounter. I have done this in one maybe two encounters it does not to my knowledge increase the amount of food you get from each search.
Title: Re: Questions
Post by: Rick Grimes on July 13, 2013, 04:12:15 PM
Ok thanks for that.

And can you find the armoured truck more then once?

Or not?

?????
Title: Re: Questions
Post by: god on July 13, 2013, 08:54:06 PM
Ok thanks for that.

And can you find the armoured truck more then once?

Or not?

?????

Not yet. There have been rumors that there will be a secondary encounter with it but as of right now it's just the one encounter.

You can return to the other merchant as often as you'd like though he doesn't sell anything different as of yet.
Title: Re: Questions
Post by: SkiezLine on July 13, 2013, 10:14:13 PM
You can use the camp stove to get more food than you would without it in a particular challenge. (I have done this my self.)

Would that mean that u can grill those squirrels you found in the "Tree Fort" encounter and able to purify the water from the infected-swarming watering hole?
Title: Re: Questions
Post by: Rick Grimes on July 13, 2013, 10:32:18 PM
Ok thanks for that.

And can you find the armoured truck more then once?

Or not?

?????

Not yet. There have been rumors that there will be a secondary encounter with it but as of right now it's just the one encounter.

You can return to the other merchant as often as you'd like though he doesn't sell anything different as of yet.

I just want to know because I have heard that is the only place you can get the Walther P99,

 is that true?
Title: Re: Questions
Post by: god on July 14, 2013, 04:57:31 AM
That is not true. You cannot find the Walter p99 from the armored van.
Title: Re: Questions
Post by: Rick Grimes on July 14, 2013, 05:46:22 AM
That is not true. You cannot find the Walter p99 from the armored van.

Ok thanks god,

So many rummers ~.~
Title: Re: Questions
Post by: KKmainiac on July 14, 2013, 08:42:55 AM
Anyone know any places were I could find box survivors don't tell me what to do just tell me how to find them
Title: Re: Questions
Post by: Tacticx95 on July 14, 2013, 11:01:16 AM
Anyone know any places were I could find box survivors don't tell me what to do just tell me how to find them
Survivors are really rare to find
Title: Re: Questions
Post by: Patriot Shield on July 14, 2013, 11:43:46 AM
Anyone know any places were I could find box survivors don't tell me what to do just tell me how to find them
Survivors are really rare to find

That, and we don't do spoilers.
Title: Re: Questions
Post by: VanillaXtract on July 15, 2013, 10:11:28 AM
Is there a purchasable encounter that yields the duffel bag? I've only found one, wasn't paying attention, and threw it away. Or do you restore accidental deletions?

Also, if you purchase items, do you keep those after death?
Title: Re: Questions
Post by: god on July 15, 2013, 10:14:57 AM
Is there a purchasable encounter that yields the duffel bag? I've only found one, wasn't paying attention, and threw it away. Or do you restore accidental deletions?

Also, if you purchase items, do you keep those after death?

I'm sure there is it's a pretty common item to find. If that's all your searching for I'd recommend waiting and just searching around you'll come across another.

As far as keeping IAPs goes, all challenges purchased will be kept after dying. Though items bought will not be kept after dying. (This is why you can purchase revives)
Title: Re: Questions
Post by: Rick Grimes on July 15, 2013, 04:26:31 PM
Is there a purchasable encounter that yields the duffel bag? I've only found one, wasn't paying attention, and threw it away. Or do you restore accidental deletions?

Also, if you purchase items, do you keep those after death?

There is one in the truck at that Mexican food restaurant.
That of course you have to purchase.
Title: Re: Questions
Post by: Oscar3480 on July 16, 2013, 08:20:35 AM
There is one in the prelude before you go into the bunker
Title: Re: Questions
Post by: thenewdarwin on July 16, 2013, 10:09:14 PM
Encounter question? Highlight for text.
So I was wondering if I am able to find the van that exchanges guns for medkits. I traded the first time but now I am low on med kits but have over 50 guns. I found him at a location that is in range of my safe house but I cannot find him when I keep searching.

What do I do? Can I possible re visit the van like I can the post office?

Thank you very much!
Title: Re: Questions
Post by: god on July 17, 2013, 03:35:51 AM
As of right now you may not revisit the van. There have been rumors that Ed and the team is working on a second encounter for it.
Title: Re: Questions
Post by: -asdf- on July 17, 2013, 07:14:46 AM
I recently sent a pm to the Facebook account. I just want to know, will they be read and acknowledged?
Title: Re: Questions
Post by: god on July 17, 2013, 09:16:20 AM
I recently sent a pm to the Facebook account. I just want to know, will they be read and acknowledged?

I'm sure someone will. It is operated by one of the developers I don't see why someone wouldn't be able to open it.
Title: Re: Questions
Post by: Mortiben on July 17, 2013, 10:41:22 AM
Is there a purchasable encounter that yields the duffel bag? I've only found one, wasn't paying attention, and threw it away. Or do you restore accidental deletions?

Also, if you purchase items, do you keep those after death?



I think there are duffle bags in both of the cinema challenges.
Title: Re: Questions
Post by: Grimm12311 on July 17, 2013, 03:53:31 PM
When you redo challenges it says items will be reverted to before you did the challenge i.e. ~semi-spoiler~ the gold gun. ~End of spoiler~ Does the exp you earn fighting zombies go back ? the food / water you find go back? Or is it just items that you find while on that challenge?
Title: Re: Questions
Post by: thenewdarwin on July 17, 2013, 09:08:42 PM
When you redo challenges it says items will be reverted to before you did the challenge i.e. ~semi-spoiler~ the gold gun. ~End of spoiler~ Does the exp you earn fighting zombies go back ? the food / water you find go back? Or is it just items that you find while on that challenge?



When you redo challenges the food, water and exp keep adding. The only thing that resets is the items.
Title: Re: Questions
Post by: Grimm12311 on July 17, 2013, 09:27:45 PM
That's great. :3 I can farm for zombie xp. Hopefully Dave will level up.
Title: Re: Questions
Post by: -Genocidal Wings- on July 17, 2013, 10:46:47 PM
It's been hinted at that NPC's do not level like players do. Perhaps by time spent with them or something, but apparently not raw exp.
Title: Re: Questions
Post by: deMorphine on July 18, 2013, 12:06:27 PM
Got the Comic Con Z challenge, I'm fighting two distant survivors (apparently snipers), me and my ally have melee weapons, I keep pressing Fight, but it keeps going and going..is there no end to this? No option to run either.
Title: Re: Questions
Post by: god on July 18, 2013, 12:11:32 PM
Got the Comic Con Z challenge, I'm fighting two distant survivors (apparently snipers), me and my ally have melee weapons, I keep pressing Fight, but it keeps going and going..is there no end to this? No option to run either.

You have to have a gun in order to kill far ranged fighters. Take a screenshot and pm it to me or Ryan and if there is an actual glitch it will be resolved as soon as possible.
Title: Re: Questions
Post by: deMorphine on July 18, 2013, 12:39:13 PM
Sadly I restarted the challenge since I couldn't wait. For more info, my ally was in red (guessing she was low hp), and I kept pressing Fight for a good 5 minutes, seemed like she could not die, I was not taking any damage.
Title: Re: Questions
Post by: god on July 18, 2013, 01:00:44 PM
Sadly I restarted the challenge since I couldn't wait. For more info, my ally was in red (guessing she was low hp), and I kept pressing Fight for a good 5 minutes, seemed like she could not die, I was not taking any damage.

Yeah they usually target your npc first. You need a gun to kill those type of fighters.
Title: Re: Questions
Post by: Grimm12311 on July 18, 2013, 03:29:53 PM
Te new challenge for comic con doesn't delete your inventory or progress for your current game does it?
Or should I store everything in my safe our before starting?
Title: Re: Questions
Post by: Tacticx95 on July 18, 2013, 03:40:14 PM
Te new challenge for comic con doesn't delete your inventory or progress for your current game does it?
Or should I store everything in my safe our before starting?
No it does not you need to store everything in ur safe house
Title: Re: Questions
Post by: ryan on July 18, 2013, 05:52:51 PM
Got the Comic Con Z challenge, I'm fighting two distant survivors (apparently snipers), me and my ally have melee weapons, I keep pressing Fight, but it keeps going and going..is there no end to this? No option to run either.

Can you PM me with the details of where you were at when you found this fight?

Thanks!
Title: Re: Questions
Post by: Grimm12311 on July 18, 2013, 10:56:58 PM
Did anyone else geek out with the found weapons at comic con ? :3 I love this challenge. Played it three times before I realized not everyone wants to kill you. Haha
Title: Re: Questions
Post by: Rick Grimes on July 19, 2013, 12:30:54 AM
This new Comic Con Z challenge looks awesome, some of the screen shots I have seen have these really cool weapons on them, if someone can, can you please state down the number of special items and NPC's you find in the challenge, this might be a spoiler to some people, if it is too much of a spoiler and you think typing it down will ruin it for other people could you please PM me the answers please.

Thanks.
Title: Re: Questions
Post by: god on July 19, 2013, 03:31:40 AM
Did it you get good stuff. I won't be revealing anything though.
Title: Re: Questions
Post by: Churrito213 on July 19, 2013, 05:27:03 PM
Do certain encounters "disappear" after a while? I heard that there was an encounter in a bowling alley, but I went to one and it was just a standard search. I ask this because if I die, I want to be able to play the theater encounter again to get those certain items.

Will there be two different PvP? I heard there was gonna be one for people who purchases IAP and those who don't. If so, I suggest being able to buy IAP before you start the game, that way it isn't unrealistic since it is possible to stock in armor, weapons, and supplies. But after that no more IAP.

Does a weapons level and XP have anything to do with ability to find it? For example if I was level 1 would I be able to find a Gator Pro?

I ask these questions and perhaps there are more to come because I'm deciding whether I should start a new game for multiple different reasons.
Title: Re: Questions
Post by: Shikkirio on July 19, 2013, 06:31:01 PM
I was wondering how you get a dog, I keep finding dog food and saw one at the mall. How do I get one as a pet?
Title: Re: Questions
Post by: Tacticx95 on July 19, 2013, 06:50:28 PM
I was wondering how you get a dog, I keep finding dog food and saw one at the mall. How do I get one as a pet?
I don't think dogs haven't been enabled
Title: Re: Questions
Post by: Tacticx95 on July 19, 2013, 06:53:24 PM
Do certain encounters "disappear" after a while? I heard that there was an encounter in a bowling alley, but I went to one and it was just a standard search. I ask this because if I die, I want to be able to play the theater encounter again to get those certain items.

Will there be two different PvP? I heard there was gonna be one for people who purchases IAP and those who don't. If so, I suggest being able to buy IAP before you start the game, that way it isn't unrealistic since it is possible to stock in armor, weapons, and supplies. But after that no more IAP.

Does a weapons level and XP have anything to do with ability to find it? For example if I was level 1 would I be able to find a Gator Pro?

I ask these questions and perhaps there are more to come because I'm deciding whether I should start a new game for multiple different reasons.

I don't think encounters disappear weapons u Earn them by searching killing survivors pvp is still being decided
Title: Re: Questions
Post by: Churrito213 on July 19, 2013, 07:20:03 PM
Do certain encounters "disappear" after a while? I heard that there was an encounter in a bowling alley, but I went to one and it was just a standard search. I ask this because if I die, I want to be able to play the theater encounter again to get those certain items.

Will there be two different PvP? I heard there was gonna be one for people who purchases IAP and those who don't. If so, I suggest being able to buy IAP before you start the game, that way it isn't unrealistic since it is possible to stock in armor, weapons, and supplies. But after that no more IAP.

Does a weapons level and XP have anything to do with ability to find it? For example if I was level 1 would I be able to find a Gator Pro?

I ask these questions and perhaps there are more to come because I'm deciding whether I should start a new game for multiple different reasons.

I don't think encounters disappear weapons u Earn them by searching killing survivors pvp is still being decided

Thanks, so your saying that level and XP have nothing to do with the ability to find them?
Title: Re: Questions
Post by: Tacticx95 on July 19, 2013, 07:28:26 PM
Do certain encounters "disappear" after a while? I heard that there was an encounter in a bowling alley, but I went to one and it was just a standard search. I ask this because if I die, I want to be able to play the theater encounter again to get those certain items.

Will there be two different PvP? I heard there was gonna be one for people who purchases IAP and those who don't. If so, I suggest being able to buy IAP before you start the game, that way it isn't unrealistic since it is possible to stock in armor, weapons, and supplies. But after that no more IAP.

Does a weapons level and XP have anything to do with ability to find it? For example if I was level 1 would I be able to find a Gator Pro?

I ask these questions and perhaps there are more to come because I'm deciding whether I should start a new game for multiple different reasons.

I don't think encounters disappear weapons u Earn them by searching killing survivors pvp is still being decided

Thanks, so your saying that level and XP have nothing to do with the ability to find them?

I don't think lvl and xp has nothing to do with finding survivors but some challenges require u to be at a certain lvl to be able to do the challenges
Title: Re: Questions
Post by: god on July 19, 2013, 08:04:24 PM
Do certain encounters "disappear" after a while? I heard that there was an encounter in a bowling alley, but I went to one and it was just a standard search. I ask this because if I die, I want to be able to play the theater encounter again to get those certain items.

Will there be two different PvP? I heard there was gonna be one for people who purchases IAP and those who don't. If so, I suggest being able to buy IAP before you start the game, that way it isn't unrealistic since it is possible to stock in armor, weapons, and supplies. But after that no more IAP.

Does a weapons level and XP have anything to do with ability to find it? For example if I was level 1 would I be able to find a Gator Pro?

I ask these questions and perhaps there are more to come because I'm deciding whether I should start a new game for multiple different reasons.

To answer you weapons question, you must at least be the minimum level in order to find it through general search. During encounters the writers can decide what stuff you get as rewards so it is possible to avoid that by the writer being kind enough to reward you. So if you are level 9 you cannot find a level 10 weapon. Same goes with armor.
Title: Re: Questions
Post by: MackCothran12 on July 19, 2013, 08:43:21 PM
Will there be any new FREE challenge packs coming?
I remember a few months back Ed stating that there would be paid-premium challenge packs and free packs.
Title: Re: Questions
Post by: razer64 on July 20, 2013, 08:32:16 AM
help!!! i am stuck at mama josie's kitchen, and can't end the encounter... when i press leave it still shows up on the bar. i need help
Title: Re: Questions
Post by: Mortiben on July 20, 2013, 08:45:01 AM
I have the same problem.
You should talk to one of the admins they can fix it.
Title: Re: Questions
Post by: god on July 20, 2013, 09:03:53 AM
Send this issue to Ryan. It will most likely be resolved by the end of the day. If you are literally stuck in the encounter close the app and reopen it.
Title: Re: Questions
Post by: Churrito213 on July 20, 2013, 12:27:24 PM
Thanks for the help guys! That knowledge was very useful.
Title: Re: Questions
Post by: Emjr on July 20, 2013, 07:07:30 PM
I need help with the comic con z challage mail me if you can help me I hate to spoil the mission for someone
Title: Re: Questions
Post by: god on July 20, 2013, 07:13:45 PM
I need help with the comic con z challage mail me if you can help me I hate to spoil the mission for someone

Is this a glitch or you need help because you can't figure it out? If it's a glitch pm me if you are stuck I wish you the best of luck.
Title: Re: Questions
Post by: Emjr on July 20, 2013, 09:42:31 PM
I need help with the comic con z challage mail me if you can help me I hate to spoil the mission for someone

Is this a glitch or you need help because you can't figure it out? If it's a glitch pm me if you are stuck I wish you the best of luck.

I will try my best :( I guess the luck of 1 of the modator will help me
Title: Re: Questions
Post by: Tacticx95 on July 20, 2013, 09:43:30 PM
I need help with the comic con z challage mail me if you can help me I hate to spoil the mission for someone

Is this a glitch or you need help because you can't figure it out? If it's a glitch pm me if you are stuck I wish you the best of luck.

I will try my best :( I guess the luck of 1 of the modator will help me
I wish u luck on the challenge as well
Title: Re: Questions
Post by: Misslecar on July 20, 2013, 10:00:19 PM
I was in London when i searched a coffee shop. It was like a mission, and told me to go to the theater. I went to the theater and there was nothing. Is there an ending to the a,p mission?
Title: Re: Questions
Post by: Tacticx95 on July 20, 2013, 10:34:22 PM
I was in London when i searched a coffee shop. It was like a mission, and told me to go to the theater. I went to the theater and there was nothing. Is there an ending to the a,p mission?
I'm not sure because I haven't encountered this mission yet
Title: Re: Questions
Post by: Misslecar on July 21, 2013, 09:57:34 AM
It was at the airport.
Title: 1 more question about bags
Post by: Lord_duval on July 21, 2013, 11:57:40 AM
Can we use several bags at the same time ?
I bring 2 backpacks and 1 duffle bag. Am I right or not ?
In a realistic way I should say I can bring 2 bags not more...
Title: Re: Questions
Post by: god on July 21, 2013, 12:57:18 PM
I believe you may use one backpack and one duffle bag.
Title: Re: Questions
Post by: Emjr on July 21, 2013, 02:16:55 PM
If I search an area when I was level 5 then search it at level 10 will I find something and is that the same for survive
Title: Re: Questions
Post by: Tacticx95 on July 21, 2013, 02:23:14 PM
If I search an area when I was level 5 then search it at level 10 will I find something and is that the same for survive

I don't think so because once you searched a area and search the same area again there is nothing to find there since u searched it the first time
Title: Re: Questions
Post by: -Genocidal Wings- on July 21, 2013, 05:03:32 PM
You WILL find items later on, but item drop rate drops the more you search a specific place.
Title: Re: Questions
Post by: Emjr on July 21, 2013, 05:10:01 PM
Had not been playing on the map mode for a day and there are still horde of zombie when I search is this because the amour of surviver I bring with me (3 surviver) or not(also I don't use gun)
Title: Re: Questions
Post by: Emjr on July 21, 2013, 05:12:47 PM
And may you please fix the movie theater glitch I can't do the world war z challage
Title: Re: Questions
Post by: god on July 21, 2013, 06:01:49 PM
Had not been playing on the map mode for a day and there are still horde of zombie when I search is this because the amour of surviver I bring with me (3 surviver) or not(also I don't use gun)

It's the number of survivors. More people more zombies to fight. It's the price to pay. What is wrong with the world war Z challenge?
Title: Re: Questions
Post by: Rick Grimes on July 21, 2013, 06:11:18 PM
Had not been playing on the map mode for a day and there are still horde of zombie when I search is this because the amour of surviver I bring with me (3 surviver) or not(also I don't use gun)

It's the number of survivors. More people more zombies to fight. It's the price to pay. What is wrong with the world war Z challenge?

How does the World War Z challenge come up anyway?

I'am going to the movies in about a weeks time to see it and play the challenge, will it come up in the challenges section of the game, saying (World War Z Challenge)

It would be awesome if you could answer this question it would make it more easier to ne'er stand when I'am at the movies, and a question I have been wanting to know for some while, how does this game know when the movie is getting played?

Thanks.
Title: Re: Questions
Post by: god on July 21, 2013, 06:16:09 PM
Search the movie theater.
Title: Re: Questions
Post by: Rick Grimes on July 21, 2013, 06:21:22 PM
Search the movie theater.

Oh lol, how obvious.

Thanks.
Title: Re: Questions
Post by: Emjr on July 22, 2013, 09:41:42 AM
I went to two moive theater and the challage don't work it don't come up at all it was a normal raid
Title: Re: Questions
Post by: god on July 22, 2013, 10:35:29 AM
I went to two moive theater and the challage don't work it don't come up at all it was a normal raid

If you have already checked those two movies before then that is why. Same if you have already done the challenge itself. You must go to a theater you have never searched before.
Title: Re: Questions
Post by: -Genocidal Wings- on July 22, 2013, 04:35:28 PM
Actually I checked a teather I had gone to begore and that's where I go it, from my first try... I wish I could replay it though. The devs should've included that one in the Cinema Pack *hinthint*
Title: Re: Questions
Post by: Emjr on July 22, 2013, 07:26:29 PM
I never search them building it was my first time (never been to that area of the town) and also if I don't play this game for three days will some stuff respawn in it
Title: Re: Questions
Post by: god on July 22, 2013, 07:34:58 PM
I never search them building it was my first time (never been to that area of the town) and also if I don't play this game for three days will some stuff respawn in it

What level are you? Also if you are referring to items respawning it's all chance. The more you search a location the more that chance decreases. I have received items 3 times in a row from the same location before. Then other times I've not searched a place in a month and come up empty handed. Though Zombies will certainly respawn so if that is what you are referring to then simply research the location and they will come.
Title: Re: Questions
Post by: Proceres. on July 22, 2013, 09:29:02 PM
In the game I have good weapons and plenty of food/water what's to keep me from playing it safe and stop playing for a month or four I would say the little things that come up after you search an area but I think I ran into them all
Title: Re: Questions
Post by: Gighy on July 23, 2013, 07:15:57 AM
Oh yeah, will we get to craft med kits and stuff in the crafting update? Medical supplies are hard to get..
Title: Re: Questions
Post by: god on July 23, 2013, 07:44:24 AM
Oh yeah, will we get to craft med kits and stuff in the crafting update? Medical supplies are hard to get..

This is unconfirmed. It may be available or it may not. Keegan if you are not sure do not assume please it causes confusion that is unnecessary.
Title: Re: Questions
Post by: Rick Grimes on July 23, 2013, 07:46:14 AM
Oh yeah, will we get to craft med kits and stuff in the crafting update? Medical supplies are hard to get..

This is unconfirmed. It may be available or it may not. Keegan if you are not sure do not assume please it causes confusion that is unnecessary.

Fair enough.
Title: Re: Questions
Post by: KKmainiac on July 23, 2013, 07:08:59 PM
Hey guys I was at the movies a I was wondering how do you do the world war Z thing
Title: Re: Questions
Post by: Rick Grimes on July 23, 2013, 07:33:57 PM
Hey guys I was at the movies a I was wondering how do you do the world war Z thing

Search the theatre,if you have already searched it before hand the challenge won't come up.
Title: Re: Questions
Post by: Tacticx95 on July 23, 2013, 08:06:48 PM
Hey guys I was at the movies a I was wondering how do you do the world war Z thing

Search the theatre,if you have already searched it before hand the challenge won't come up.
plus if i dosent show up search another theater
Title: Re: Questions
Post by: Emjr on July 23, 2013, 08:52:30 PM
(spoiler alert did not read this if you new to this game or don't search a moive theater) I don't know if this is the world z challage I search a theater and it said theater by .... (forget name) and you have a choice to crawl though or yell or leave. I will not say more I hate to mess up someone day
Title: Re: Questions
Post by: thenewdarwin on July 23, 2013, 10:14:18 PM
Wait so if you have bought the cinemagic theater pack is this different from the world war z challenge that you find?
Title: Re: Questions
Post by: Rick Grimes on July 23, 2013, 10:20:51 PM
Wait so if you have bought the cinemagic theater pack is this different from the world war z challenge that you find?

Yes, I'am pretty sure.
Title: Re: Questions
Post by: razer64 on July 24, 2013, 12:42:36 AM
Will this game ever be made on Windows phone or android? i might be changing phone soon... i really like this game... :'(
Title: Re: Questions
Post by: god on July 24, 2013, 03:54:32 AM
Will this game ever be made on Windows phone or android? i might be changing phone soon... i really like this game... :'(

Not anytime soon. There is a topic about this
Title: Re: Questions
Post by: Emjr on July 24, 2013, 04:52:47 PM
Right now I have a way to get a butt load of zombie to attack me but I want to have survivor to attack me how can I do that (I not crazy)
Title: Re: Questions
Post by: Emjr on July 24, 2013, 05:25:52 PM
(spoil alert) second can you guys make an zombie/survivor like the one in the comic con challage. It can be at the football and baseball stadium. Make it hard not impossible but hard. The arena can go by your level and strength so it can find the perfect match. sorry for putting here I had no where to put it and can't make my own topic.
Title: Re: Questions
Post by: god on July 24, 2013, 05:42:00 PM
(spoil alert) second can you guys make an zombie/survivor like the one in the comic con challage. It can be at the football and baseball stadium. Make it hard not impossible but hard. The arena can go by your level and strength so it can find the perfect match. sorry for putting here I had no where to put it and can't make my own topic.

Survivors attack randomly there is no confirmed way to make them attack you in higher frequency. There has been discussion of an arena (whether or not it was just for the comi-con challenge has yet to be confirmed)
Title: Re: Questions
Post by: Emjr on July 24, 2013, 05:55:48 PM
(spoil alert) second can you guys make an zombie/survivor like the one in the comic con challage. It can be at the football and baseball stadium. Make it hard not impossible but hard. The arena can go by your level and strength so it can find the perfect match. sorry for putting here I had no where to put it and can't make my own topic.

Survivors attack randomly there is no confirmed way to make them attack you in higher frequency. There has been discussion of an arena (whether or not it was just for the comi-con challenge has yet to be confirmed)

If I shoot a lot of guns and make a lot of noise will they be more survivor when they do came
Title: Re: Questions
Post by: -Genocidal Wings- on July 24, 2013, 06:16:55 PM
Survivor attacks are, as you may have realized, random.
Title: Re: Questions
Post by: deMorphine on July 25, 2013, 12:22:15 PM
Does anyone know if there is a way to get into Denny's or is it impossible? Been trying with sniper rifles etc and have even died with a gunshot to the head.
Title: Re: Questions
Post by: god on July 25, 2013, 12:38:04 PM
Does anyone know if there is a way to get into Denny's or is it impossible? Been trying with sniper rifles etc and have even died with a gunshot to the head.

It is possible.
Title: Re: Questions
Post by: thenewdarwin on July 25, 2013, 02:08:37 PM
Are vehicles implemented currently? What would the best place to find them be? I guess searching like bike shops and car places?
Title: Re: Questions
Post by: -Genocidal Wings- on July 25, 2013, 03:21:35 PM
No one has found a vehicle, that I know of.
Title: Re: Questions
Post by: deMorphine on July 25, 2013, 05:00:16 PM
Do allies/survivors heal hp every hour like we do? Do they have to be in our inventory?
Title: Re: Questions
Post by: god on July 25, 2013, 05:44:23 PM
Do allies/survivors heal hp every hour like we do? Do they have to be in our inventory?

They can heal from your safehouse. They heal at different rates. It depends on the npc. I know this from testing. I didn't bother measuring exactly how they regenerate since I have no idea what their actual health statistic is. I know they do heal at different rates though.
Title: Re: Questions
Post by: MackCothran12 on July 26, 2013, 06:18:20 AM
Any ideas on when the next update will hit the AppStore? I'm a sitting duck at the moment, and I don't feel like buying the challenges mostly because I don't have money. Just wondering thanks!
Title: Re: Questions
Post by: god on July 26, 2013, 06:32:11 AM
Supposedly it should be released before the end of August. Though these guys really like to get it right so there is no confirmed date as of yet.
Title: Re: Questions
Post by: MackCothran12 on July 26, 2013, 07:16:47 AM
Alright, thanks for the info!
Title: Re: Questions
Post by: KKmainiac on July 26, 2013, 11:36:28 AM
How would cars a stuff work when the come out?
Title: Re: Questions
Post by: MackCothran12 on July 26, 2013, 11:56:49 AM
No information has been released yet, I would think that you would be able to haul more stuff around and increase your search radius.
Title: Re: Questions
Post by: -Genocidal Wings- on July 26, 2013, 02:42:53 PM
Good job Mack :)
Title: Re: Questions
Post by: MackCothran12 on July 26, 2013, 04:49:28 PM
Good job? Haha for what.
Title: Re: Questions
Post by: Gighy on July 26, 2013, 08:33:11 PM
Does anyone know any other NPC traders other than the post office one?
Title: Re: Questions
Post by: -asdf- on July 26, 2013, 08:41:09 PM
Could someone pm me how I can get into the battle screen with him? I've tried pressing attack but I just keep dying
Thanks guys
Title: Re: Questions
Post by: Tacticx95 on July 26, 2013, 08:42:33 PM
Does anyone know any other NPC traders other than the post office one?
There's a armored van trader
Title: Re: Questions
Post by: Tacticx95 on July 26, 2013, 08:43:20 PM
Could someone pm me how I can get into the battle screen with him? I've tried pressing attack but I just keep dying
Thanks guys
I don't think you can battle him
Title: Re: Questions
Post by: -asdf- on July 26, 2013, 08:55:27 PM
Could someone pm me how I can get into the battle screen with him? I've tried pressing attack but I just keep dying
Thanks guys
I don't think you can battle him

If you can't battle him then why did you say this?
There's no golden magnum in the comic con challenge. I found them elsewhere. As for the drops in that challenge... They didn't impress me much. I was hoping for some sort of dual weapons or some other high power gun. I got a 45 cal Uzi for free though xD

Ok, but I only thought you could find one Golden Magnum, they are (Limited Edition) ;~), where do you find them, could you please tell me though post or PM.

Thanks.

all i can say is that u find it when u play a certain challenge which is located in the merchant

Unless there is another trader out there, in which case, please tell me where...
Title: Re: Questions
Post by: Gighy on July 26, 2013, 09:02:45 PM
Does anyone know any other NPC traders other than the post office one?
There's a armored van trader

Other than that one, because i don't exactly think you can encounter him a second time right?
Title: Re: Questions
Post by: thenewdarwin on July 26, 2013, 10:02:17 PM
Hey to any of you who know, where in Portland are these challenges that Ed has written? He said that there are two specific to Portland or something like that. Is that Portland, Oregan or what?

Thank you very much.
Title: Re: Questions
Post by: Proceres. on July 26, 2013, 11:01:20 PM
Post office trader won't trade with me I put a medkit in my hands and click trade for ammo but nothing
Title: Re: Questions
Post by: Gighy on July 26, 2013, 11:43:05 PM
Post office trader won't trade with me I put a medkit in my hands and click trade for ammo but nothing

Did you put it in your left hand?
Title: Re: Questions
Post by: Kayser on July 27, 2013, 01:35:59 AM
I bought some of the content packs to support Ed and to get some fun replaying specific challenges. I also wanted to play the challenges I can't find, while they are at specific real-world-locations. On the other hand I don't want to play challenges that will be available later in the game. I think this would dramatically lower the fun. So I would like to know, which challenges can only be found at some specific real-world-location (like Mama Josie´s Kitchen, which I heard of being in Texas, USA -> need to be there in real life to get the challenge) and which are just trigger by lvl and the right location typ (like pharmacy/Office and so on). I bought the packs: Restaurant Pack, Hard to find and Great replays. And the following are the challenges which I haven't found yet and don't know if they are location-type oder location-spacific challenges.

- Denny´s (i believe this might be location-typ, because a friend of mine died at this challenge)
- The Woods
- Pepinos Mexican Cafe
- Ric´s Auto
- Key´s Island
- Buddy Holy Memorial Plaza (I believe this is location-specific, isn't it?)
- Mama Josie´s Kitchen ( I heard this one is location-specific -> Texas USA)

Can someone help me?
Maybe someone can make a list, with the challenges of the other packs (take me to the restaurant and down town), too?
Maybe moderators can create an own topic for this?

Thanks for your help guys. And stay alive ;)
Title: Re: Questions
Post by: krupper on July 27, 2013, 02:24:52 AM
I believe that both 'Rick's Auto' and 'Key's Island' are in Colorado, and 'Memorial Plaza' is in Texas. I don't mean to give any wrong information but I think the two Mexican restaurants are location specific. I don't know about Denny's cuz we don't have any of it here. And 'The Woods', I'm not sure because I haven't encountered it in a random location.
Title: Re: Questions
Post by: god on July 27, 2013, 03:56:01 AM
We don't do walkthroughs or hints. Maybe someone will pm you this info but I prefer not answering these questions. You'll have to search around, these have been answered somewhere on this forum.
Title: Re: Questions
Post by: Proceres. on July 27, 2013, 08:24:23 AM
Post office trader won't trade with me I put a medkit in my hands and click trade for ammo but nothing

Did you put it in your left hand?

I put it in right hand first then it didn't work so I moved it to left then tried each hand 2-3 times then left
Title: Re: Questions
Post by: ryan on July 27, 2013, 08:46:32 AM
The only challenge that cannot be found in the real world is Comic Con Z.
Title: Re: Questions
Post by: Gighy on July 27, 2013, 11:51:51 AM
Post office trader won't trade with me I put a medkit in my hands and click trade for ammo but nothing

Did you put it in your left hand?

I put it in right hand first then it didn't work so I moved it to left then tried each hand 2-3 times then left

Its supposed to be placed in the left hand if you are trading, thats for sure. But since you can't there might be a slight bug i presume. Try logging in and out, reinstall and all that. If you still can't, you might wanna ask the devs about it
Title: Re: Questions
Post by: god on July 27, 2013, 11:59:13 AM
Post office trader won't trade with me I put a medkit in my hands and click trade for ammo but nothing

Did you put it in your left hand?

I put it in right hand first then it didn't work so I moved it to left then tried each hand 2-3 times then left

Its supposed to be placed in the left hand if you are trading, thats for sure. But since you can't there might be a slight bug i presume. Try logging in and out, reinstall and all that. If you still can't, you might wanna ask the devs about it

Also be sure nothing else is in your hands except the item or items you wish to trade.
Title: Re: Questions
Post by: -Genocidal Wings- on July 27, 2013, 12:31:48 PM
I bought some of the content packs to support Ed and to get some fun replaying specific challenges. I also wanted to play the challenges I can't find, while they are at specific real-world-locations. On the other hand I don't want to play challenges that will be available later in the game. I think this would dramatically lower the fun. So I would like to know, which challenges can only be found at some specific real-world-location (like Mama Josie´s Kitchen, which I heard of being in Texas, USA -> need to be there in real life to get the challenge) and which are just trigger by lvl and the right location typ (like pharmacy/Office and so on). I bought the packs: Restaurant Pack, Hard to find and Great replays. And the following are the challenges which I haven't found yet and don't know if they are location-type oder location-spacific challenges.

- Denny´s (i believe this might be location-typ, because a friend of mine died at this challenge)
- The Woods
- Pepinos Mexican Cafe
- Ric´s Auto
- Key´s Island
- Buddy Holy Memorial Plaza (I believe this is location-specific, isn't it?)
- Mama Josie´s Kitchen ( I heard this one is location-specific -> Texas USA)

Can someone help me?
Maybe someone can make a list, with the challenges of the other packs (take me to the restaurant and down town), too?
Maybe moderators can create an own topic for this?

Thanks for your help guys. And stay alive ;)

Take the Pepino's one and Buddy Holly one. The others you can find on your own.
Title: Re: Questions
Post by: Rick Grimes on July 27, 2013, 04:38:47 PM
Here is a question I'am pretty sure other people are thinking about, is the World War Z challenge still on or has it expired?
Title: Re: Questions
Post by: Tacticx95 on July 27, 2013, 07:31:18 PM
Here is a question I'am pretty sure other people are thinking about, is the World War Z challenge still on or has it expired?
im guessing it is still on search other moive theaters
Title: Re: Questions
Post by: Ryguy114 on July 27, 2013, 07:52:54 PM
I was under the impression that it wouldn't ever expire. I don't think the devs would make a challenge and only have it avalaible for a short period.
Title: Re: Questions
Post by: Kayser on July 27, 2013, 11:02:01 PM
The only challenge that cannot be found in the real world is Comic Con Z.
I know. That wasnt the point. Point was if Iam able to find them here in Europe/without travel to the exact location...

Take the Pepino's one and Buddy Holly one. The others you can find on your own.
Nice! Thank you alot! You sure Mama Josie´s Kitchen is not location-specific? Thought I read it on this forum...
Title: Re: Questions
Post by: Rick Grimes on July 28, 2013, 03:06:25 AM
Here is a question I'am pretty sure other people are thinking about, is the World War Z challenge still on or has it expired?
im guessing it is still on search other moive theaters

Ok, I just thought it might have only been for a small amount of time because when was aded on the NEWS section it said it is a special mission, very hard but it will reward you with a special reward.

I'am not sure if it said that exactly, but something like that.
Title: Re: Questions
Post by: god on July 28, 2013, 04:28:38 AM
The only challenge that cannot be found in the real world is Comic Con Z.
I know. That wasnt the point. Point was if Iam able to find them here in Europe/without travel to the exact location...

Take the Pepino's one and Buddy Holly one. The others you can find on your own.
Nice! Thank you alot! You sure Mama Josie´s Kitchen is not location-specific? Thought I read it on this forum...

Mama Josie's kitchen is location specific.
Title: Re: Questions
Post by: Kayser on July 28, 2013, 11:30:02 PM
Mama Josie's kitchen is location specific.
Thank you! There I have my challenge for today ;)
Title: Re: Questions
Post by: thock321 on July 30, 2013, 05:08:46 AM
Does Comic Con Z have different rewards and outcomes depending on your choices?  I'm pretty happy with the amount of good loot with me but I was wondering if there were better/different loots.  Feel free to PM me any answers if it means spoilers.
Title: Re: Questions
Post by: Proceres. on July 30, 2013, 10:27:36 AM
In the underground bunker encounter, since it said the fat guy had a Kevlar vest I decided to use a grenade.
How did the girl live?
Title: Re: Questions
Post by: god on July 30, 2013, 11:32:15 AM
In the underground bunker encounter, since it said the fat guy had a Kevlar vest I decided to use a grenade.
How did the girl live?

Try not to post spoilers. If you are in combat they live by a number of variables being calculated. It is just how it goes. If it was outside of combat and you had the option to use a grenad and she lived the writer just wrote it that way.
Title: Re: Questions
Post by: Victorious Valiant on July 30, 2013, 03:49:40 PM
She does!?
I almost died by running away cause I didn't want to risk hurting her
Title: Re: Questions
Post by: Grimm12311 on July 30, 2013, 04:20:27 PM
Question about Dave. Does it seem to anyone else that it was a miracle he survived for as Long as he did? He never seems to be able to kill any of the zombies we encounter.
Title: Re: Questions
Post by: god on July 30, 2013, 05:28:27 PM
He kills a lot for me. Just very susceptible to damage.
Title: Re: Questions
Post by: Fran on July 30, 2013, 07:12:26 PM
I can't seem to find a little more about Dave, so I thought I'd ask.  Does he have to be 'equipped' in the top row along with weapons to help in fights, or does it matter if he's in the lower rows? And does he have a turn? I'm just a little confused on this, so thank you.
Title: Re: Questions
Post by: -Genocidal Wings- on July 30, 2013, 10:19:09 PM
As stated on the tutorial, NPCs can be placed on the top row or lower row. They take more damage on the top row though.
Title: Re: Questions
Post by: Victorious Valiant on July 31, 2013, 12:35:14 AM
Miracle? I watched him die like an idiot! I was like, don't know what the guy did, probably has it coming. And then I find out who he was. I practically damn near ate popcorn while watching my only friend in this entire world die
My 1 friend!
Needless to say I was kicking myself afterwards
Title: Re: Questions
Post by: thenewdarwin on July 31, 2013, 08:20:09 AM
To anyone who knows,

Is it possible to find a natural clean water source? There is an achievement for finding one in the game and I was wondering if this is an actual possibility that is implemented in the game? If so would that be like finding an oasis, or geyser?
Title: Re: Questions
Post by: god on July 31, 2013, 08:23:56 AM
A lot of these achievements are not yet attainable (finding a car is another) the water source to my knowledge is not possible to attain yet. There are a few others which aren't attainable but you guys can figure those out I'm sure.
Title: Re: Questions
Post by: thenewdarwin on July 31, 2013, 08:52:54 AM
A lot of these achievements are not yet attainable (finding a car is another) the water source to my knowledge is not possible to attain yet. There are a few others which aren't attainable but you guys can figure those out I'm sure.

Ok I was beginning to think so after searching bike shops and car dealerships. Thank you for the quick reply!
Title: Re: Questions
Post by: KKmainiac on July 31, 2013, 10:40:28 AM
When is that update coming out cuz I saw somthing about an update in July
Title: Re: Questions
Post by: -Genocidal Wings- on July 31, 2013, 10:45:22 AM
Ed said something about two more weeks or so.

Also. We mods are NOT psychics or something along those lines. Don't ask us when an update is coming out, we often times know just as much as you do. From now on, any further questions regarding when an update is coming out will be deleted if/when I see them.

Not a personal attack on you bub, btw.
Title: Re: Questions
Post by: KKmainiac on July 31, 2013, 10:55:37 AM
What's the coolest thing any of you guys have found?
Title: Re: Questions
Post by: Grimm12311 on July 31, 2013, 11:00:01 AM
^gold gun.


I have a question about ammo. Could someone pm me if the answer gives anything away.
I'm looking for what ammo goes to what gun. You don't have to list EVERY gun the ammo is used for, just one or two. I've found two types of ammo that non of my weapons seem to use.
Title: Re: Questions
Post by: Grimm12311 on July 31, 2013, 12:16:28 PM
Do silenced weapons exist? And could someone point me towards the road that would lead me to fin said weapon if it exists?
Title: Re: Questions
Post by: Silentshadow on July 31, 2013, 03:25:43 PM
Silenced weopens dont exist currently.
Autoshotgun, tactical shotgun, sawenoff shotgun,pump action shot gun- all take the same ammo.i dont know the caliber. The other shot guns all take different ammo.
The .45 ammo,as far as i can tell, works with the Uzi, a black auto pistol and i think there was one more.
Please PM me what ammo it was that wont go in any of your guns(if you remember).
Title: Re: Questions
Post by: thock321 on July 31, 2013, 05:35:44 PM
How many safehouses can you make in total?  Are newly made safehouses safe from threats or are they the vulnerable safehouses?
Title: Re: Questions
Post by: Churrito213 on July 31, 2013, 07:28:44 PM
I was wondering the same thing as Grim12311, I found .30 ammo, and I'm not sure it goes to any guns I have ever found.
Title: Re: Questions
Post by: god on July 31, 2013, 07:43:20 PM
I was wondering the same thing as Grim12311, I found .30 ammo, and I'm not sure it goes to any guns I have ever found.

All ammunition goes to a weapon.
Title: Re: Questions
Post by: Silentshadow on July 31, 2013, 07:45:21 PM
What's the coolest thing any of you guys have found?
*SPOILER ALERT*
Autoshotgun wielding NPC, Makes my day when he takes out huge hords and doesn't use my ammo.
Title: Re: Questions
Post by: Capt. Stokes on August 01, 2013, 05:50:52 AM
How do I set a profile pic
Title: Re: Questions
Post by: Silentshadow on August 01, 2013, 06:12:50 AM
Go into your profile and settings.
Title: Re: Questions
Post by: Capt. Stokes on August 01, 2013, 06:17:19 AM
Account settings?
Title: Re: Questions
Post by: Capt. Stokes on August 01, 2013, 06:21:05 AM
Ok answer this I had 100hp n a horde of 16 took my health down to 8
Title: Re: Questions
Post by: Silentshadow on August 01, 2013, 06:30:06 AM
Wow.ok. We're they all one big hord?
Title: Re: Questions
Post by: Capt. Stokes on August 01, 2013, 06:38:48 AM
At first no but it only took away 4 hp n then got into a big horde n did the damage
Title: Re: Questions
Post by: Capt. Stokes on August 01, 2013, 06:43:08 AM
R u kidding me like really
Title: Re: Questions
Post by: Gighy on August 01, 2013, 06:47:54 AM
R u kidding me like really

If this is the case, you either got into a place that has activities going on already which would be why there are so many zombies attracted to that place, or you kept running away from fights in the area
Title: Re: Questions
Post by: god on August 01, 2013, 07:26:59 AM
Plus your weapon choice isn't very smart for the encounter. Stop double posting, take the extra second to modify your post.
Title: Re: Questions
Post by: Churrito213 on August 01, 2013, 12:30:52 PM
In Capt. Stokes image, he has a gray bar on the bottom displaying his armor and health stats. I have never seen this bar during my gameplay. Every time I saw that bar, I thought it was from a previous version of the game that i didnt play, but since he posted that recently, I'm now curious why I can't see that bar. It's not a big question, I just think I might be missing some things in this game.
Title: Re: Questions
Post by: thenewdarwin on August 01, 2013, 12:59:35 PM
In Capt. Stokes image, he has a gray bar on the bottom displaying his armor and health stats. I have never seen this bar during my gameplay. Every time I saw that bar, I thought it was from a previous version of the game that i didnt play, but since he posted that recently, I'm now curious why I can't see that bar. It's not a big question, I just think I might be missing some things in this game.

I am pretty sure that the stats bar is a feature for the larger screen on the iPhone 5 or any 5th gen apple device.
Title: Re: Questions
Post by: Tacticx95 on August 01, 2013, 01:04:47 PM
R u kidding me like really
Plus your armor status is to low that is another reason why you lost a lot of Heath
Title: Re: Questions
Post by: Capt. Stokes on August 01, 2013, 01:43:50 PM
R u kidding me like really
Plus your armor status is to low that is another reason why you lost a lot of Heath
It's not that low and I wasn't loosing any Heath though n all the sudden I loose all of it in a small attack
Title: Re: Questions
Post by: Grimm12311 on August 01, 2013, 04:21:41 PM
Could someone tell me what NATO rounds are for?
And what ammo goes to the special weapon from the world war z challenge?
Title: Re: Questions
Post by: kelyplm on August 01, 2013, 07:14:27 PM
Hey guys, i'm stuck on the beginning of comic con z and I have no idea what to do because everything I do leads to me dying, so i'm down to 3 revives left. If anyone could give me some pointers to get past the beginning that would be appreciated.
Title: Re: Questions
Post by: Churrito213 on August 01, 2013, 07:27:00 PM
Hey guys, i'm stuck on the beginning of comic con z and I have no idea what to do because everything I do leads to me dying, so i'm down to 3 revives left. If anyone could give me some pointers to get past the beginning that would be appreciated.

I can message you to get passed the beginning, but only that and that's the hard part anyway. I feel your pain, I died so many times and made Ed so rich.
Title: Re: Questions
Post by: kelyplm on August 01, 2013, 07:36:59 PM
Hey guys, i'm stuck on the beginning of comic con z and I have no idea what to do because everything I do leads to me dying, so i'm down to 3 revives left. If anyone could give me some pointers to get past the beginning that would be appreciated.

I can message you to get passed the beginning, but only that and that's the hard part anyway. I feel your pain, I died so many times and made Ed so rich.

Yea if you could message me the secrets to get past the beginning I would greatly appreciate that
Title: Re: Questions
Post by: Churrito213 on August 01, 2013, 07:38:53 PM
Done, just check the messages.
Title: Re: Questions
Post by: -Genocidal Wings- on August 01, 2013, 07:55:36 PM
Dang, I only died once and that was because I tried taking the guy on with my bare fists... Seriously peeps, it's not that hard at all.
Title: Re: Questions
Post by: Churrito213 on August 01, 2013, 08:04:08 PM
Dang, I only died once and that was because I tried taking the guy on with my bare fists... Seriously peeps, it's not that hard at all.

I died many times because the certain way you escape the train seems like a very low possibility of survival.


"Vague Spoiler"

Who runs into a building full of zombies with your hands tied up?
Title: Re: Questions
Post by: krupper on August 01, 2013, 08:14:13 PM
All of you seems too lucky for me. SPOILER I tried every choice I could make before I found out the last choice which seemed not realistic at all was the one which led me to life. I wasted 6 lives there.
Title: Re: Questions
Post by: -Genocidal Wings- on August 01, 2013, 08:26:52 PM
Yeah, I gotta give you at least that. It confused me plenty, but I realized it was the better-ish choice on the second run.
Title: Re: Questions
Post by: kelyplm on August 01, 2013, 08:30:37 PM
So I just finished my run with helping kaori, and lost my auto shotgun in the process and gained the bat'leth but didn't get kaori as a companion, any pointers to get her?
Title: Re: Questions
Post by: -Genocidal Wings- on August 01, 2013, 08:32:32 PM
Seems obvious enough. Think about it. Just let it sink in.
Title: Re: Questions
Post by: Churrito213 on August 01, 2013, 08:34:03 PM
So I just finished my run with helping kaori, and lost my auto shotgun in the process and gained the bat'leth but didn't get kaori as a companion, any pointers to get her?

What did you do to lose Kaori? I think there might be a bug because even when I chose supplies, she still ended up being my companion ( I replayed Comic Con Z many times).
Title: Re: Questions
Post by: kelyplm on August 01, 2013, 08:36:51 PM
So I just finished my run with helping kaori, and lost my auto shotgun in the process and gained the bat'leth but didn't get kaori as a companion, any pointers to get her?

What did you do to lose Kaori? I think there might be a bug because even when I chose supplies, she still ended up being my companion ( I replayed Comic Con Z many times).

After I killed the two hordes of 21 zombies i chose to help kaori up and (lost my auto shotgun in the process ;~;) I only recieved the bat'leth and then I was back at the normal screen.
Title: Re: Questions
Post by: Churrito213 on August 01, 2013, 08:38:56 PM
So I just finished my run with helping kaori, and lost my auto shotgun in the process and gained the bat'leth but didn't get kaori as a companion, any pointers to get her?

What did you do to lose Kaori? I think there might be a bug because even when I chose supplies, she still ended up being my companion ( I replayed Comic Con Z many times).

After I killed the two hordes of 21 zombies i chose to help kaori up and (lost my auto shotgun in the process ;~;) I only recieved the bat'leth and then I was back at the normal screen.

I think its a bug, if I were you I'd replay Comic Con Z
Title: Re: Questions
Post by: kelyplm on August 01, 2013, 08:42:50 PM
So I just finished my run with helping kaori, and lost my auto shotgun in the process and gained the bat'leth but didn't get kaori as a companion, any pointers to get her?

What did you do to lose Kaori? I think there might be a bug because even when I chose supplies, she still ended up being my companion ( I replayed Comic Con Z many times).

After I killed the two hordes of 21 zombies i chose to help kaori up and (lost my auto shotgun in the process ;~;) I only recieved the bat'leth and then I was back at the normal screen.

I think its a bug, if I were you I'd replay Comic Con Z
Yea might go with theaddeus instead, He seems more reliable in hordes. I'll replay it tommorow just because I wanna get some extra health packs and such from the IAP menu.
Title: Re: Questions
Post by: god on August 02, 2013, 02:58:37 AM
So I just finished my run with helping kaori, and lost my auto shotgun in the process and gained the bat'leth but didn't get kaori as a companion, any pointers to get her?

What did you do to lose Kaori? I think there might be a bug because even when I chose supplies, she still ended up being my companion ( I replayed Comic Con Z many times).

After I killed the two hordes of 21 zombies i chose to help kaori up and (lost my auto shotgun in the process ;~;) I only recieved the bat'leth and then I was back at the normal screen.

I think its a bug, if I were you I'd replay Comic Con Z
Yea might go with theaddeus instead, He seems more reliable in hordes. I'll replay it tommorow just because I wanna get some extra health packs and such from the IAP menu.

That isn't a bug... Did you guys even read that part of the challenge? If you replay it you will clearly see losing your auto shotgun isn't a bug when you get to that part once more.
Title: Re: Questions
Post by: Capt. Stokes on August 02, 2013, 04:22:43 AM
Ed please update very soon I'm stuck in the office challenge. I went to the roof top searched n it said ur standing on a shooting platform. U can c 100's of yards in each direction and a few walking zeds with no prey in their sight. I'm assuming u have to shoot them. But if u r u have to have a scoped gun n I don't have one n there are no other choices. Not even leave
Title: Re: Questions
Post by: krupper on August 02, 2013, 06:09:20 AM
Well, I finished the office challenge and SPOILER while at the rooftop you needn't shoot the zeds. I believe there was a search button (couldn't remember so well) or you could go directly to the elevator shaft then you can go on with your challenge.
Ah I just saw your reply in the question topic so that might be a bug.
Title: Re: Questions
Post by: Grimm12311 on August 02, 2013, 07:30:38 AM
SPOILER Well when I was in that challenge the survivor group was pretty easy to deal with. I dealt with the first few with my double gator then retreated and dealt with the second wave. They didn't have a lot of chances to fire bullets at me, just 1-2 rounds and I cleared em all. And they didn't have really powerful weapons. This might be a small bug or just your luck, as once I met 4 rival survivors( survivalists, mercenaries and enthusiasts) in a random search-n-fight and my double melee just seemed unable to finish any one of them. They didn't bring me much damage each turn, but I wasn't able to clear up even an enthusiast so after about 7 rounds I had to run. I think your problem might be similar to what I met so maybe reopen the app and you can solve the problem.


Highlight (more spoilers)
you went to the fire escape and they started shooting at you? and around 30-40 biker(i think) survivors came out ?
Title: Re: Questions
Post by: krupper on August 02, 2013, 07:43:02 AM
Na I jumped down the elevator shaft. Your case might be another division of the challenge. I'll try that when I have time. :)
Title: Re: Questions
Post by: Churrito213 on August 02, 2013, 10:22:53 AM
So I just finished my run with helping kaori, and lost my auto shotgun in the process and gained the bat'leth but didn't get kaori as a companion, any pointers to get her?

What did you do to lose Kaori? I think there might be a bug because even when I chose supplies, she still ended up being my companion ( I replayed Comic Con Z many times).

After I killed the two hordes of 21 zombies i chose to help kaori up and (lost my auto shotgun in the process ;~;) I only recieved the bat'leth and then I was back at the normal screen.

I think its a bug, if I were you I'd replay Comic Con Z
Yea might go with theaddeus instead, He seems more reliable in hordes. I'll replay it tommorow just because I wanna get some extra health packs and such from the IAP menu.

That isn't a bug... Did you guys even read that part of the challenge? If you replay it you will clearly see losing your auto shotgun isn't a bug when you get to that part once more.

Yea, the lost Autoshotgun isn't a bug, I'm saying the bug is that he lost Kaori, which was kelyplm's first post.
Title: Re: Questions
Post by: god on August 02, 2013, 10:25:55 AM
Ok just making sure. When you guys don't specify your subjects it makes it easy to misread.
Title: Re: Questions
Post by: Churrito213 on August 02, 2013, 11:07:18 AM
I have a question for god. I read a post somewhere that suggested you leveled up a survivor, I forgot where I read it, but have you? I just want to know if its possible in this current version of the game.

Also, if they can level up, I presume that replaying the Comic Con Z challenge resets the NPCs experience and their chances to level up, but I'm not sure, can anybody confirm this?
Title: Re: Questions
Post by: god on August 02, 2013, 12:29:31 PM
I have a question for god. I read a post somewhere that suggested you leveled up a survivor, I forgot where I read it, but have you? I just want to know if its possible in this current version of the game.

Also, if they can level up, I presume that replaying the Comic Con Z challenge resets the NPCs experience and their chances to level up, but I'm not sure, can anybody confirm this?

You probably read that I have survivors of varying levels. It's unclear what variable will determine when they level up and to my knowledge no one has leveled up a survivor. It has been presented to be theoretically possible though.
Title: Re: Questions
Post by: Capt. Stokes on August 02, 2013, 12:29:50 PM
I just got home n got my iPod off the charger and I click the church n this is what I find. How is that even possible and I can't even run I don't have the run option like WTF stale mate dude. Thing is that's round 6. Idk how but all their attacks except for the last 5 failed
Title: Re: Questions
Post by: Grimm12311 on August 02, 2013, 12:48:40 PM
I just got home n got my iPod off the charger and I click the church n this is what I find. How is that even possible and I can't even run I don't have the run option like WTF stale mate dude. Thing is that's round 6. Idk how but all their attacks except for the last 5 failed


Kill that runner upfront and then you can gtfo of there XD
Title: Re: Questions
Post by: god on August 02, 2013, 12:49:25 PM
He'll be dead before he can run.

How often do you research the same locations and how often do you run?
Title: Re: Questions
Post by: Grimm12311 on August 02, 2013, 12:52:37 PM
Maybe he'll be one lucky guy right now XD and for future reference. If there is a runner. Kill it, you'll be able to run.
Title: Re: Questions
Post by: Capt. Stokes on August 02, 2013, 12:59:10 PM
God I don't think I would have been dead bc I got out of it n I ran once n that yesterday morning n not much bc churches r useless that church I only searched 1 time b4
Title: Re: Questions
Post by: god on August 02, 2013, 01:37:44 PM
God I don't think I would have been dead bc I got out of it n I ran once n that yesterday morning n not much bc churches r useless that church I only searched 1 time b4

3 hordes over 100 zeek each all in attack position with you in red and no grenades? I'm sorry but the statistical probability of surviving is extremely low. Without the runner you could make it but unless they miraculously all decide not to kill you which would be the first time I've ever heard of that happening.

Title: Re: Questions
Post by: Grimm12311 on August 02, 2013, 02:19:20 PM
Face it capt. God wants you dead XD
Title: Re: Questions
Post by: Capt. Stokes on August 02, 2013, 02:58:04 PM
Y DO I HAVE TO DIE  :'( :'( :'(  :'( :'( :'( :'(
But I killed the runner n who says I didn't have grenades  ::)
Title: Re: Questions
Post by: Grimm12311 on August 02, 2013, 03:37:24 PM
Hey god since your here. Could you answer a question about the office challenge? I posted the question already.
Title: Re: Questions
Post by: god on August 02, 2013, 05:52:52 PM
Hey god since your here. Could you answer a question about the office challenge? I posted the question already.

I don't do spoilers. Though if it's vague enough I could where is it earlier?
Title: Re: Questions
Post by: ASimpleApple on August 02, 2013, 06:11:33 PM
hey I got a question,

can anyone name all the npc's and do you need to be a certain level
to get npc's or do you just need to find them in a certain place?
Title: Re: Questions
Post by: god on August 02, 2013, 07:20:22 PM


It's possible.
Title: Re: Questions
Post by: Capt. Stokes on August 03, 2013, 05:46:55 AM
Why am i loosing health while I'm not on
Yesterday got off with 100 health
This morning got on with 7 health
Now I got on n I have 1 health
Fantastic is going on here
Title: Re: Questions
Post by: god on August 03, 2013, 07:35:51 AM
Why am i loosing health while I'm not on
Yesterday got off with 100 health
This morning got on with 7 health
Now I got on n I have 1 health
WTF is going on here

did you leave in the middle of a fight? are you using two devices? are you using your medkits then quitting the game right after?
Title: Re: Questions
Post by: Capt. Stokes on August 03, 2013, 09:33:20 AM
Lol idk y but the health kept going up n down.
But i didnt get hurt at all. I clicked my guy to see my stats n it said I was dead
So I'm the living dead but I kill zombies n try to survive against them even though I'm dead
Title: Re: Questions
Post by: Capt. Stokes on August 03, 2013, 09:33:44 AM
I'M CAPTAIN DOUBLE POSTS.
Title: Re: Questions
Post by: Grimm12311 on August 03, 2013, 02:50:53 PM
Ok. I have purchased all of the IAP challenges(4days off work need something to do :3) can I get any helpful pointers or tips (not spoilers) about what situations I might encounter or what items i would find useful in said situations? Thanks in advance.
Title: Re: Questions
Post by: deMorphine on August 03, 2013, 03:03:26 PM
Ok. I have purchased all of the IAP challenges(4days off work need something to do :3) can I get any helpful pointers or tips (not spoilers) about what situations I might encounter or what items i would find useful in said situations? Thanks in advance.

Just do all of the options since you can do them repeatedly until you get a path you find suiting.
Title: Re: Questions
Post by: Rick Grimes on August 05, 2013, 05:41:45 PM
Hey,

This is a question myself and a lot of other people would like to know -

i might be moving houses soon and I would hate to loose all of my items, when will there be an update where, where you are you can choose to move your safe house there and all of your items will be moved with the Safe House,

it would be really good if that option could come out but the option is in the settings area so no one accidentally chooses to move there current safe house to another location, and of course you would only be able to do this once, mabye but the option to do this in the IAP section for mabye $5, I'am pretty sure no one will complain.
Title: Re: Questions
Post by: Tacticx95 on August 05, 2013, 06:15:18 PM
Hey,

This is a question myself and a lot of other people would like to know -

i might be moving houses soon and I would hate to loose all of my items, when will there be an update where, where you are you can choose to move your safe house there and all of your items will be moved with the Safe House,

it would be really good if that option could come out but the option is in the settings area so no one accidentally chooses to move there current safe house to another location, and of course you would only be able to do this once, mabye but the option to do this in the IAP section for mabye $5, I'am pretty sure no one will complain.
This will be enabled soon I'm not sure when but very very soon
Title: Re: Questions
Post by: Capt. Stokes on August 05, 2013, 07:56:05 PM
Hey how come I just went through all the places near my house and absolutely no places had items or ammo or food or water. Nothing absolutely nothing except look 10 health from zombies witch barely appeared
Title: Re: Questions
Post by: krupper on August 05, 2013, 08:28:04 PM
The area near my house is the same as yours. The game was made that every time you search a location, the possibility you may find something in that same location gets lower and lower. Now it is like zed-free around my house cuz I clear them all the time or it is just my feeling :)
Title: Re: Questions
Post by: Tacticx95 on August 05, 2013, 09:32:04 PM
The area near my house is the same as yours. The game was made that every time you search a location, the possibility you may find something in that same location gets lower and lower. Now it is like zed-free around my house cuz I clear them all the time or it is just my feeling :)
It's true when you search a location you get what ever you find and if you search it again there is nothing there anymore because you already search there its based in realism
Title: Re: Questions
Post by: Capt. Stokes on August 06, 2013, 05:21:31 AM
I haven't searched there for the day though
Title: Re: Questions
Post by: -asdf- on August 06, 2013, 06:03:15 AM
I haven't searched there for the day though
...
He just explained that...

If you go into a location, for example, a house, it doesn't take long to search through the whole house. You may find something, you may not. The next time you search that location, the items don't just magically apperar in front of you, they would not be there, because you searched that location already...
Title: Re: Questions
Post by: Kayser on August 06, 2013, 06:41:28 AM
Someone else recognized that we are able to create a second safehouse by now? I thought it was a bug and just clicked it, to get rid of it (maybe with some info text like "you already have a safehouse"), but it really created one...
Title: Re: Questions
Post by: thock321 on August 06, 2013, 07:42:39 AM
Someone else recognized that we are able to create a second safehouse by now? I thought it was a bug and just clicked it, to get rid of it (maybe with some info text like "you already have a safehouse"), but it really created one...
The ability to create multiple safe houses has been added.
Title: Re: Questions
Post by: thenewdarwin on August 06, 2013, 08:18:52 AM
Someone else recognized that we are able to create a second safehouse by now? I thought it was a bug and just clicked it, to get rid of it (maybe with some info text like "you already have a safehouse"), but it really created one...
The ability to create multiple safe houses has been added.

After buying the Comic Con Z challenge I am able to reply the challenge outside of range of my current safe house and create as many safe houses as I want to. One of my accounts has 4 safe houses to test this.
Title: Re: Questions
Post by: Grimm12311 on August 06, 2013, 08:42:55 AM
Wait, the safe house in the comic con z challenge doesn't erase your safehouse?
Title: Re: Questions
Post by: -Genocidal Wings- on August 06, 2013, 09:38:16 AM
No. However, we are not sure if this was intended to work that way. You shouldn't go out and set up safehouses all over... Maybe one day they 'fix' the issue if there's one and all of those created safehouses will be gone, with your items inside them.
Title: Re: Questions
Post by: DerekV on August 07, 2013, 11:27:52 AM
Can someone put a date on when the update is comming out

Look in the PvP Thread. Ed says something along the lines of "2 weeks" from the date of his post (July 29th), but you should take that with a grain of salt. They are playtesting right now which could go smoothly, or it could uncover a bunch of bugs which they would need to fix thus delaying the release of the update.

Edit: I went back and found/quoted Ed's post
Player vs Player is in testing mode now, and we are close to a release candidate.  Co-Op play, or "PWP" is next on the agenda, but we want to proceed carefully as not to break anything. 

Player vs Player will include a fair sized update to the client.  It will include a lot, including the ability to create fortifications, resources, and essentially stake out your territory.  Opposing players will not be able to attack you directly, but instead will be able to try and take your resources.  Players may fight in direct head to head combat (as it is, being a turn based game) and defeated players will surrender the resources or strongholds they have created.   We have done a lot of work to make sure that this was designed in a thoughtful and equitable way, and we feel like we have come up with a great way to allow player survivors to compete with each other that doesn't favor the "wealthier" players unfairly.  In other words, a good survivor has a fighting chance, even if another survivor has more resources at their disposal. 

We are very excited about this one, as it represents the introduction of a player community to itself, and the follow up, which we are code naming "Civilization" (Thanks to Bob for that) will allow players to form alliances called clans, tribes, and families to cooperate and work together to survive. 
 
Look for the first update in around 2 weeks. 

Ed


tl;dr: It'll be out when its ready
Title: Re: Questions
Post by: Grimm12311 on August 09, 2013, 02:16:42 PM
A few questions, if they are spoilers feel free to pm me the answer.
1.) if your survivor friend (ie. Dave) dies can you save him or revive him in anyway?
2.) does anyone know of a good place to scavenge food/water? I'm running out of both. And places to search( I only have an iPod, not an iPhone so I can't go very far from Internet areas >.<
Title: Re: Questions
Post by: god on August 09, 2013, 02:29:25 PM
No. He dies he's dead. (Though send Ed a pm, he could be willing to add in a IAP for survivors) personally I don't think you should be able to revive them just my opinion.

As for the food and water as of right now there is no word on any location giving you more food or water.
Title: Re: Questions
Post by: KKmainiac on August 09, 2013, 05:29:26 PM
There is a way/location pm me for it
Title: Re: Questions
Post by: Roll on August 09, 2013, 07:22:55 PM
About a week ago i picked up a sai, havent seen another since.  Anyone else pick one of these up.  Just curious.
Title: Re: Questions
Post by: jojodogg1000 on August 09, 2013, 07:24:54 PM
About a week ago i picked up a sai, havent seen another since.  Anyone else pick one of these up.  Just curious.

Found one today as well. Was disappointed to see it had one less melee point than the gator pros :/
Title: Re: Questions
Post by: Patriot Shield on August 09, 2013, 07:27:32 PM
I found a well/natural spring that always has water when I go there. Is this a glitch?
Title: Re: Questions
Post by: god on August 09, 2013, 08:09:17 PM
I found a well/natural spring that always has water when I go there. Is this a glitch?

You mean a location? Or you literally found something called a spring or well
Title: Re: Questions
Post by: krupper on August 09, 2013, 09:00:57 PM
About a week ago i picked up a sai, havent seen another since.  Anyone else pick one of these up.  Just curious.

Found one today as well. Was disappointed to see it had one less melee point than the gator pros :/
I didnt find a sai but a shuriken. It is single handed and has 15 melee value so i thought it would be better than my Gator but it doesnt actually seem so. ???
Title: Re: Questions
Post by: jojodogg1000 on August 09, 2013, 09:04:40 PM
About a week ago i picked up a sai, havent seen another since.  Anyone else pick one of these up.  Just curious.

Found one today as well. Was disappointed to see it had one less melee point than the gator pros :/
I didnt find a sai but a shuriken. It is single handed and has 15 melee value so i thought it would be better than my Gator but it doesnt actually seem so. ???

I found the shuriken as well. It's because for whatever reason the gator pro can strike twice whereas the shuriken only strikes once
Title: Re: Questions
Post by: Patriot Shield on August 09, 2013, 09:25:03 PM
I found a well/natural spring that always has water when I go there. Is this a glitch?

You mean a location? Or you literally found something called a spring or well

An actual location, it's called "Natural Spring" the real life location is a natural spring that shoots up water 24/7 and people come to fill their water bottles/containers. It's like a public water spicket for free... Anyways, whenever I search I find water there. (And a sizable horde....)
Title: Re: Questions
Post by: god on August 09, 2013, 10:00:57 PM
I found a well/natural spring that always has water when I go there. Is this a glitch?

You mean a location? Or you literally found something called a spring or well

An actual location, it's called "Natural Spring" the real life location is a natural spring that shoots up water 24/7 and people come to fill their water bottles/containers. It's like a public water spicket for free... Anyways, whenever I search I find water there. (And a sizable horde....)

Quite interesting. I went to a real life location that was a spring looking for this and didn't find it. how unfortunate
Title: Re: Questions
Post by: Patriot Shield on August 09, 2013, 10:19:45 PM
I didn't get the "find a clean source of water" achievement though.
Title: Re: Questions
Post by: god on August 10, 2013, 08:38:11 AM
I didn't get the "find a clean source of water" achievement though.

I believe for that they are looking for you complete an encounter or you'll need to craft an item that will allow you to harvest the water.
Title: Re: Questions
Post by: Patriot Shield on August 10, 2013, 12:42:58 PM
That would make sense.

Too bad I don't live closer to the spring. I would farm that so much.
Title: Re: Questions
Post by: god on August 10, 2013, 02:06:14 PM
That would make sense.

Too bad I don't live closer to the spring. I would farm that so much.

I know what you mean. Though food is what I will be trading for (if it becomes enabled) I have a good amount of water.
Title: Re: Questions
Post by: Capt. Stokes on August 10, 2013, 02:36:28 PM
Ill trade food for watergod ton of food not enough water
Title: Re: Questions
Post by: god on August 10, 2013, 02:48:33 PM
Ill trade food for watergod ton of food not enough water

Nah I want my water. I'm going to be trading anything else for food and or water that is what I'll be looking for
Title: Re: Questions
Post by: Capt. Stokes on August 11, 2013, 01:50:58 AM
Are they gonna add in crafting snares to catch animals for food. N they should also enable trading ammo bc if that becomes so anyone who gives me meds I can get u 12. Gauge ammo for them
Title: Re: Questions
Post by: Patriot Shield on August 11, 2013, 02:54:47 AM
Answers: yes, too all of them.

But seriously, you need to read some of the other topics. Like "crafting" and "PVP" before aski questions. Or just read the first few pages here.
Title: Re: Questions
Post by: Weswillsurvive on August 14, 2013, 08:24:17 AM
Hi fellow survivors, am new here but I had been playing Survivor Z for 2 months and had my fair share of IAP to support Ed. Great game, keep up the momentum ya!

I jus wanna ask abt few questions, notably these are new as I had not read them in other threads.
Here goes:
- Will Kaori and Thaddeus level up?
- If yes, will replaying the comic con challenge reset their "experience gained" in leveling up?

- Any hints where I can find Thor's hammer in comic con challenge?
- replayed a few times but had not find it yet.

- Will Thaddeus or NPCs using guns ever run out of ammo?
I noted that their ammo usage is not linked to the player's.

- Kaori has 2 handed weapons which means she should actually be able to strike 2 different targets.
Why is this option not available?

- I notice that if Thaddeus is in my team when I was attacked by zeds, they tend to group up in hordes much often rather than to single out compared to when Thaddeus is not with me.
Is this intended?

Thanks in advance for your response!
Let's survive together!
Title: Re: Questions
Post by: god on August 14, 2013, 08:40:23 AM
I will answer your questions in order. Some don't have answers yet so they will just be answered with not yet known.

1. Ed has said all NPC's should be able to level up
2. Not yet known
3. Don't do hints ask around I'm sure someone can help you.
4. Not yet known, but it is widely assumed that they will not.
5. Not yet know, good question though it might be just for simplicity.
6. Try having Thaddeus on your team by yourself. The large group you bring the more zeds you will attract the more zeds you attract the higher likely hood of them forming into hordes so this might be what you are perceiving.

If you have any other questions feel free
-G
Title: Re: Questions
Post by: Weswillsurvive on August 15, 2013, 06:38:52 AM
Thanks god !

For 6, i tried with combinations of NPCs with Kaori, Dave and Thaddeus.
But seems like whenever I had Thaddeus in my team, the zeds will group (this is better in factsince Thaddeus can finish them off in one shot).

Hope Kaori can strike twice, will be great!
Title: Re: Questions
Post by: KKmainiac on August 15, 2013, 06:59:58 AM
Kohori does strike twice but only in one unit
Title: Re: Questions
Post by: god on August 15, 2013, 07:46:48 AM
Kohori does strike twice but only in one unit

It's kaori and that's what he is saying he wants to be able to target multiple zeds with kaori since she get two attack sequences by dual wielding the sai. You really need to read before posting. Technically she strikes four times if necessary.
Title: Re: Questions
Post by: KKmainiac on August 15, 2013, 12:59:56 PM
Yea that's true
Title: Re: Questions
Post by: Grimm12311 on August 15, 2013, 02:07:47 PM
So Kaori only hits a single zed, but can strike 4 times?
Title: Re: Questions
Post by: god on August 15, 2013, 02:30:21 PM
So Kaori only hits a single zed, but can strike 4 times?

She can only strike one tile. So of it's four zeds in a pack she has the potential to kill all four. If two separate packs of two zeds are there she can attack one or the other not both.
Title: Re: Questions
Post by: -asdf- on August 15, 2013, 03:09:40 PM
What he was saying was that since she has 2 single handed weapons, theoretically, she should be able to strike two seperate tiles of Zed. This is why the main character with two single handed weapons, can strike two seperate Zed tiles
Title: Re: Questions
Post by: KKmainiac on August 15, 2013, 04:50:14 PM
imagine little kohori stabbing at four zed with one sai, doesn't should right to me
Title: Re: Questions
Post by: -asdf- on August 15, 2013, 05:41:21 PM
imagine little kohori stabbing at four zed with one sai, doesn't should right to me
Did you by any chance turn off the autocorrect option recently?
Title: Re: Questions
Post by: god on August 15, 2013, 06:41:46 PM
imagine little kohori stabbing at four zed with one sai, doesn't should right to me
Did you by any chance turn off the autocorrect option recently?

It was never on.
Title: Re: Questions
Post by: KKmainiac on August 15, 2013, 06:51:43 PM
Yes , yes it was not
Title: Re: Questions
Post by: Ryguy114 on August 15, 2013, 07:04:08 PM
imagine little kohori stabbing at four zed with one sai, doesn't should right to me

I always thought of it like she stabbed one and moved on, and only had enough time over the span of one turn for 4 Zeeks
Title: Re: Questions
Post by: -asdf- on August 15, 2013, 08:07:10 PM
Why are we not allowed to double post?
Title: Re: Questions
Post by: Weswillsurvive on August 15, 2013, 11:34:40 PM
Sclargor and god got my point exactly.

God is also right that Kaori has potential to kill 4zeds in a group (one box) with one hit, thereby proving the 4 strike theory.
A pity she cannot strike at 2 different zed group/box like our main character.
Title: Re: Questions
Post by: Tacticx95 on August 16, 2013, 12:45:41 PM
Why are we not allowed to double post?
bc its just not right u can quote your post or edit your post instead of double posting
Title: Re: Questions
Post by: god on August 16, 2013, 01:43:43 PM
Why are we not allowed to double post?

Because it is poor etiquette and lazy. Just edit your own post or wait for someone else to post.
Title: Re: Questions
Post by: Roll on August 18, 2013, 05:30:50 AM
Anyone reach the ballistic modifier limit?
Title: Re: Questions
Post by: Kayser on August 18, 2013, 06:09:55 AM
Anyone reach the ballistic modifier limit?
Not sure if there is even enough ammo in the game... :)
Title: Re: Questions
Post by: KKmainiac on August 18, 2013, 09:31:51 AM
I am about to go to the movies how can you tell if the theater location does the world war z challenge
Title: Re: Questions
Post by: god on August 18, 2013, 10:44:04 AM
Anyone reach the ballistic modifier limit?
Not sure if there is even enough ammo in the game... :)

There is.

@kkmaniac
All theaters should produce the challenge.
Title: Re: Questions
Post by: Killer47lt on August 20, 2013, 01:27:59 AM
 :)
Hi, guys.
I am new to this game and I really love this game, I have purchased some new challenge and weapons, medi kits from the IAP, but now I just wanna try to replay some challenge due to tha I have just ran away a lot. Can I restore my items and purchased challenge if I delete the account and start again?

My respect to all of hard working survivors.
Title: Re: Questions
Post by: god on August 20, 2013, 04:23:59 AM
:)
Hi, guys.
I am new to this game and I really love this game, I have purchased some new challenge and weapons, medi kits from the IAP, but now I just wanna try to replay some challenge due to tha I have just ran away a lot. Can I restore my items and purchased challenge if I delete the account and start again?

My respect to all of hard working survivors.

Challenges yes items no. If you die (or delete your account) you cannot get the items back I am sorry if this is inconvenient but the game strives for realism as much as possible. 
Title: Re: Questions
Post by: Ryguy114 on August 20, 2013, 08:15:35 PM
Does anyone know what bug fixes or changes will be coming along with the next update? Or will it strictly be the addition of PvP?
Title: Re: Questions
Post by: god on August 20, 2013, 08:31:46 PM
Does anyone know what bug fixes or changes will be coming along with the next update? Or will it strictly be the addition of PvP?

There will be other things. Especially bug fixes. Besides that not much else has been confirmed you'll just have to be patient unfortunately.
Title: Re: Questions
Post by: Ryguy114 on August 20, 2013, 09:25:11 PM
Does anyone know what bug fixes or changes will be coming along with the next update? Or will it strictly be the addition of PvP?

There will be other things. Especially bug fixes. Besides that not much else has been confirmed you'll just have to be patient unfortunately.

Thanks for the quick reply, patience is hard when what you're anticipating is so awesome, at least it won't be long! :)
Title: Re: Questions
Post by: D1STURB3D1690 on August 22, 2013, 11:29:22 AM
Hey guys. Does anybody know where I can find a usable vehicle? I'm at level 9 and still haven't come across one.
Title: Re: Questions
Post by: god on August 22, 2013, 11:59:28 AM
Hey guys. Does anybody know where I can find a usable vehicle? I'm at level 9 and still haven't come across one.

They are not currently available in the next update or the one after they should come into existence.
Title: Re: Questions
Post by: D1STURB3D1690 on August 22, 2013, 12:07:54 PM
Hey guys. Does anybody know where I can find a usable vehicle? I'm at level 9 and still haven't come across one.

They are not currently available in the next update or the one after they should come into existence.

Thanks God! (Never thought I'd say that in a zombie apocalypse)
Title: Re: Questions
Post by: Killer47lt on August 23, 2013, 11:09:01 AM
Hello!

Could anyone PM me about the walkthrough of the office encounter after LVL5?

I have been attacked by quite a mount of rival survivors and die.

Just wanna know the whole story there.
Title: Re: Questions
Post by: Capt. Stokes on August 23, 2013, 12:31:44 PM
God u kill everyone about double posting. YET you have done it 4 times that I'm aware of. Here is proof
Title: Re: Questions
Post by: Tacticx95 on August 23, 2013, 12:43:08 PM
God u kill everyone about double posting. YET you have done it 4 times that I'm aware of. Here is proof
He quotes the post so he won't rewrite them again
Title: Re: Questions
Post by: god on August 23, 2013, 01:04:48 PM
God u kill everyone about double posting. YET you have done it 4 times that I'm aware of. Here is proof

-sigh-

You should read the title of that thread stokes... The only people who post in there are people with announcements (developers or mods) meaning I will of course double post so you guys can see an announcement. Use your head man if I don't double post then you won't get information which is the whole point of being on this thread.... Use a bit of common sense before posting please.
Title: Re: Questions
Post by: Capt. Stokes on August 23, 2013, 01:43:10 PM
God u kill everyone about double posting. YET you have done it 4 times that I'm aware of. Here is proof

-sigh-

You should read the title of that thread stokes... The only people who post in there are people with announcements (developers or mods) meaning I will of course double post so you guys can see an announcement. Use your head man if I don't double post then you won't get information which is the whole point of being on this thread.... Use a bit of common sense before posting please.

What about that one
Title: Re: Questions
Post by: Grimm12311 on August 23, 2013, 02:22:39 PM
Why are we arguing with admins? The last time I did that I was trolled for three days straight. Don't mess with the guys who have more powers than you.
Title: Re: Questions
Post by: god on August 23, 2013, 02:59:00 PM
Notice the time difference? If you wait 2-3 weeks and your post is relevant to the topic you have mine as well as everyone else's to post again.
Title: Re: Questions
Post by: Weswillsurvive on August 23, 2013, 06:49:35 PM
I recently got a desert eagle but no ammo. Any ideas where i can get them? PM me if you know :) thanks!
Title: Re: Questions
Post by: Tacticx95 on August 23, 2013, 07:22:14 PM
I recently got a desert eagle but no ammo. Any ideas where i can get them? PM me if you know :) thanks!
I'm not sure where desert eagle ammo are
Title: Re: Questions
Post by: god on August 23, 2013, 07:48:55 PM
I recently got a desert eagle but no ammo. Any ideas where i can get them? PM me if you know :) thanks!

You gotta look around it is random.
Title: Re: Questions
Post by: Capt. Stokes on August 24, 2013, 09:45:30 AM
I will get you one day god
Title: Re: Questions
Post by: god on August 24, 2013, 11:38:36 AM
I will get you one day god

I highly doubt it ;-), but if you do I will be the first to admit I made the mistake.
Title: Re: Questions
Post by: Tacticx95 on August 28, 2013, 12:52:33 AM
Will the find friends option be enabled in the update that's coming or no?
Title: Re: Questions
Post by: -asdf- on August 28, 2013, 12:59:21 AM
And when will it be finalized?
Title: Re: Questions
Post by: god on August 28, 2013, 05:50:53 AM
It should be finalized soon. The Dev's will post an announcement when they have submitted it to the Apple I'm sure.

@Tractics, That has neither been confirmed nor denied to be released in the next update so you'll just have to wait.
Title: Re: Questions
Post by: -asdf- on August 28, 2013, 06:08:29 AM
Awesome! Finally a helpful answer! Thanks!
Title: Re: Questions
Post by: Tacticx95 on August 28, 2013, 04:08:02 PM
It should be finalized soon. The Dev's will post an announcement when they have submitted it to the Apple I'm sure.

@Tactics, That has neither been confirmed nor denied to be released in the next update so you'll just have to wait.
K cool thank u
Title: Re: Questions
Post by: Bobulance on August 28, 2013, 08:03:40 PM
Hey, so I did the comic con mission (and finished with flying colors, I might add) and I was confused to find that 3 items I had gotten during the mission were gone. I'll try not to spoil it for anybody, but the items were a special hammer, a sword, and sub machine gun. Is this a glitch? Because if not, I think that players should be able to keep anything in a mission that costs as much as it does. A wonderful story, though. I am very impressed with the depth of the story.
Title: Re: Questions
Post by: KKmainiac on August 28, 2013, 08:19:41 PM
Nope you dropped them to save kohori
Title: Re: Questions
Post by: god on August 28, 2013, 08:34:49 PM
Hey, so I did the comic con mission (and finished with flying colors, I might add) and I was confused to find that 3 items I had gotten during the mission were gone. I'll try not to spoil it for anybody, but the items were a special hammer, a sword, and sub machine gun. Is this a glitch? Because if not, I think that players should be able to keep anything in a mission that costs as much as it does. A wonderful story, though. I am very impressed with the depth of the story.

Could be a glitch. Kk is right the items in your hands do get lost to save kaori. You might have had them in the top row which may cause you to lose them too... I'm not entirely sure to be honest though you do lose the items in your hands to save her I know that.
Title: Re: Questions
Post by: Bobulance on August 28, 2013, 09:11:45 PM
Damn... I gotta go back. I really want that stuff. I had the gun and hammer in my hand, but the sword was not equipped.
Title: Re: Questions
Post by: Bobulance on August 29, 2013, 12:49:42 AM
Nope you dropped them to save kohori

You were right. I replayed the mission and got to that point. You drop any weapons that you have in your top row when you choose to save her. Made sure to uneqip everything before I made the decision to save her.
Title: Re: Questions
Post by: Killer47lt on August 29, 2013, 01:09:17 AM
Hi, I just wanna ask some questions:

Could anyone can kindly PM me the rest of the story the office encounter(a big house) after lvl5?

cause I was killed by some "Bikers" again.

And , how many NPC are in the game now(Pls list their name)?

Did the AD on facebook said we could donate 30 bucks then send our photo to become one of them still

working?

Sorry for my broken english, it is same as my unuseful leg

                                                      A survivor only can walk in game world.
Title: Re: Questions
Post by: -asdf- on August 29, 2013, 02:38:26 AM
Hi, I just wanna ask some questions:

Could anyone can kindly PM me the rest of the story the office encounter(a big house) after lvl5?

cause I was killed by some "Bikers" again.

And , how many NPC are in the game now(Pls list their name)?

Did the AD on facebook said we could donate 30 bucks then send our photo to become one of them still

working?

Sorry for my broken english, it is same as my unuseful leg

                                                      A survivor only can walk in game world.
Please tell me your name is Hershal...
Title: Re: Questions
Post by: MackCothran12 on August 29, 2013, 06:20:10 AM
Waiting for this update is a pain in the ass, the least they could do is give an update.. Sorry for complaining but I just had to let something out.
Title: Re: Questions
Post by: Tacticx95 on August 29, 2013, 09:11:18 AM
Waiting for this update is a pain in the ass, the least they could do is give an update.. Sorry for complaining but I just had to let something out.
The developers are making sure that the update is going to be the best they are reviewing it plus I also have to wait for the update so just hang in there
Title: Re: Questions
Post by: Grimm12311 on August 30, 2013, 07:09:35 PM
The dev encounters (free IAP ) every time I try to get it. It says unable to redeem?
Title: Re: Questions
Post by: Weswillsurvive on August 30, 2013, 07:11:25 PM
Yes, is this intended? Do we need to activate IAP inorder to redeem?
Title: Re: Questions
Post by: god on August 30, 2013, 09:32:03 PM
The dev encounters (free IAP ) every time I try to get it. It says unable to redeem?

What are you referring to specifically?
Title: Re: Questions
Post by: Grimm12311 on August 30, 2013, 09:51:36 PM
I logged on today and it said a new merchant item. I went to see what it was and it was a content oak named dev encounters free. I tried getting it and it said can not redeem. And just now it vanished. O-o
Title: Re: Questions
Post by: thock321 on August 31, 2013, 12:49:34 AM
How are the contest winners determined?  Do the devs have a tracker and announce them, or do people have to manually say how many twinkies they got?
Title: Re: Questions
Post by: ryan on August 31, 2013, 01:08:40 AM
How are the contest winners determined?  Do the devs have a tracker and announce them, or do people have to manually say how many twinkies they got?

We will just check the database to find out how many twinkies are out there...
Title: Re: Questions
Post by: ryan on August 31, 2013, 01:11:02 AM
I logged on today and it said a new merchant item. I went to see what it was and it was a content oak named dev encounters free. I tried getting it and it said can not redeem. And just now it vanished. O-o

Sorry about that....I was working on some internal stuff and turned on a testing IAP tonight.  It's been placed back into super secret hidden mode again...

Ryan
Title: Re: Questions
Post by: -asdf- on August 31, 2013, 01:51:59 AM
^double post... 0.0

Also, couldn't you tell us what was in the IAP?
Title: Re: Questions
Post by: Rick Grimes on August 31, 2013, 02:11:20 AM
Hey I'am going to ask a few questions and would really appreciate it if someone could answer them for me.

How many items you can carry when you have a Duffle Bag and a Back Pack?

After this competition with the Twinkie's, will they still be in the game?

And how exactly is Player Vs. Player going to work?

Thanks.
:-)
Title: Re: Questions
Post by: thock321 on August 31, 2013, 02:25:59 AM
Hey I'am going to ask a few questions and would really appreciate it if someone could answer them for me.

How many items you can carry when you have a Duffle Bag and a Back Pack?

After this competition with the Twinkie's, will they still be in the game?

And how exactly is Player Vs. Player going to work?

Thanks.
:-)
Stacking is going to be another feature of 2.1  Items placed in Safe house will stack.  We are also instituting a limit of how much crap you can carry.  All players who are carrying more than the allowed amount will have their excess inventory placed into their safe house automatically. 


Item limits are as follows:

All loadout layers hold 6 items each (total 18)
Inventory bar can hold 12 items
Backpack in load out adds + 10
Duffle Bag adds +12
NPCs add +16 each

So if you are properly equipped you can hold a total of 30 items
Add a backpack, you can cary 42
Add a Duffle Bag, you can hold 46
Add an NPC to a load out that includes a duffle, and you can hold 62


You get the idea. 

You cannot carry a backpack and a Duffle bag simultaneously to gain cumulative bonus.
 
All in the interest of realism, we actually have players that are carrying 4700+ items around.  We realize that this madness must end. 

E
Title: Re: Questions
Post by: Rick Grimes on August 31, 2013, 02:29:14 AM
Thanks for the reply Thock :-)
Title: Re: Questions
Post by: god on August 31, 2013, 05:33:57 AM
Hey I'am going to ask a few questions and would really appreciate it if someone could answer them for me.

How many items you can carry when you have a Duffle Bag and a Back Pack?

After this competition with the Twinkie's, will they still be in the game?

And how exactly is Player Vs. Player going to work?

Thanks.
:-)


As for the other questions here goes:

Twinkies: you will be able to trade them in for something.

PVP: you'll have to wait and see what it is when they release it.
Title: Re: Questions
Post by: Grimm12311 on August 31, 2013, 03:17:38 PM
If you search a spot so many times do items just stop showing up or is it just. Like 1% chance?
Title: Re: Questions
Post by: god on August 31, 2013, 05:04:36 PM
If you search a spot so many times do items just stop showing up or is it just. Like 1% chance?

As long as you have the option to search a location the chance of finding one will not go down.
Title: Re: Questions
Post by: Grimm12311 on August 31, 2013, 05:20:57 PM
If you search a spot so many times do items just stop showing up or is it just. Like 1% chance?

As long as you have the option to search a location the chance of finding one will not go down.

I'm sorry. I don't think I was clear. I mean if I visit the same location repeatedly (the search button had been gone for weeks) is there a chance it will appear or is the spot completely used? >.<
Title: Re: Questions
Post by: god on August 31, 2013, 06:01:10 PM
Oh! There is a chance though it is reduced each time you search it. (Logically once I clear a location I have a smaller chance of finding something if I go back) so the ability to search is reduced. I know it still exists though because the locations near my house still produce items sometimes (and I have been searching them for over 180 days)
Title: Re: Questions
Post by: Grimm12311 on August 31, 2013, 06:15:59 PM
So the twinkies may be there :3
Title: Re: Questions
Post by: Rick Grimes on August 31, 2013, 08:48:21 PM
Hey I'am going to ask a few questions and would really appreciate it if someone could answer them for me.

How many items you can carry when you have a Duffle Bag and a Back Pack?

After this competition with the Twinkie's, will they still be in the game?

And how exactly is Player Vs. Player going to work?

Thanks.
:-)


As for the other questions here goes:

Twinkies: you will be able to trade them in for something.

PVP: you'll have to wait and see what it is when they release it.

A question I would just like to know, with trading the Twinkies in for something, what do you think that something will be? Guns, Bullets, Food, Water, Armor ???
Title: Re: Questions
Post by: Tacticx95 on September 01, 2013, 09:16:57 AM
I got a question idk if I already asked but when vehicle are enabled will we be able to put some inventory items in the car??
And another question when I use the bow to kill a zombie right and I shoot one arrow it says to reload only if u shoot one arrow can this be change to automatic reload like u shoot a arrow and it reloads instantly?
Title: Re: Questions
Post by: god on September 01, 2013, 11:41:51 AM
I got a question idk if I already asked but when vehicle are enabled will we be able to put some inventory items in the car??
And another question when I use the bow to kill a zombie right and I shoot one arrow it says to reload only if u shoot one arrow can this be change to automatic reload like u shoot a arrow and it reloads instantly?

You have to take the bow thing up with Ed I agree it does make using a bow distasteful. Cars will be coming soon you'll just have to wait.

@keegan:
You'll have to wait and see
Title: Re: Questions
Post by: Bobulance on September 01, 2013, 11:43:32 AM
I got a question idk if I already asked but when vehicle are enabled will we be able to put some inventory items in the car??
And another question when I use the bow to kill a zombie right and I shoot one arrow it says to reload only if u shoot one arrow can this be change to automatic reload like u shoot a arrow and it reloads instantly?

You have to take the bow thing up with Ed I agree it does make using a bow distasteful. Cars will be coming soon you'll just have to wait.

@keegan:
You'll have to wait and see

Bows are underpowered at the moment. I would like to see an option to collect your arrows after you have used them. This would make the bow a more appealing weapon.
Title: Re: Questions
Post by: god on September 01, 2013, 11:46:30 AM
I got a question idk if I already asked but when vehicle are enabled will we be able to put some inventory items in the car??
And another question when I use the bow to kill a zombie right and I shoot one arrow it says to reload only if u shoot one arrow can this be change to automatic reload like u shoot a arrow and it reloads instantly?

You have to take the bow thing up with Ed I agree it does make using a bow distasteful. Cars will be coming soon you'll just have to wait.

@keegan:
You'll have to wait and see

Bows are underpowered at the moment. I would like to see an option to collect your arrows after you have used them. This would make the bow a more appealing weapon.

I have been saying this since February. Supposedly once the huge updates are finished this will be implemented.
Title: Re: Questions
Post by: Bobulance on September 01, 2013, 01:43:51 PM
I got a question idk if I already asked but when vehicle are enabled will we be able to put some inventory items in the car??
And another question when I use the bow to kill a zombie right and I shoot one arrow it says to reload only if u shoot one arrow can this be change to automatic reload like u shoot a arrow and it reloads instantly?

You have to take the bow thing up with Ed I agree it does make using a bow distasteful. Cars will be coming soon you'll just have to wait.

@keegan:
You'll have to wait and see

Bows are underpowered at the moment. I would like to see an option to collect your arrows after you have used them. This would make the bow a more appealing weapon.

I have been saying this since February. Supposedly once the huge updates are finished this will be implemented.

I apologize. I'm relatively new to the forums. Lets you know it is a popular idea, though.
Title: Re: Questions
Post by: god on September 01, 2013, 05:46:38 PM
Oh no not discrediting what you are saying just showing how much I agree with your statement :-)
Title: Re: Questions
Post by: Grimm12311 on September 01, 2013, 06:33:21 PM
Whelp. I might as well forget trying to win. >.< I have an iPod, in the middle of nowhere so I can really find much XD
Is there anyway I can load locations and when I get home search them?
Title: Re: Questions
Post by: Rick Grimes on September 01, 2013, 06:36:15 PM
Whelp. I might as well forget trying to win. >.< I have an iPod, in the middle of nowhere so I can really find much XD
Is there anyway I can load locations and when I get home search them?

That would be fun but of coure it isn't realistic, so I'am oretty sute that will never happen.
Title: Re: Questions
Post by: god on September 01, 2013, 06:50:39 PM
Whelp. I might as well forget trying to win. >.< I have an iPod, in the middle of nowhere so I can really find much XD
Is there anyway I can load locations and when I get home search them?

Nope. Sorry :-/, I am also not trying to win it I am too busy so best of luck to the other guys out there.
Title: Re: Questions
Post by: Bobulance on September 01, 2013, 07:30:59 PM
Oh no not discrediting what you are saying just showing how much I agree with your statement :-)
oh good lol. Sorry for misreading your post. By the way, are any new location missions included in the update?
Title: Re: Questions
Post by: god on September 01, 2013, 09:07:50 PM
Oh no not discrediting what you are saying just showing how much I agree with your statement :-)
oh good lol. Sorry for misreading your post. By the way, are any new location missions included in the update?

I'm sure there will be some. I encountered a new challenge yesterday in fact. Nothing revolutionary but it was still fun.
Title: Re: Questions
Post by: Bobulance on September 01, 2013, 10:06:12 PM
Oh no not discrediting what you are saying just showing how much I agree with your statement :-)
oh good lol. Sorry for misreading your post. By the way, are any new location missions included in the update?

I'm sure there will be some. I encountered a new challenge yesterday in fact. Nothing revolutionary but it was still fun.

Oh nice! I haven't found any new challenges for a while, except for the Starbucks and target ones. I've been trying to look for challenges around Portland, but it is pretty difficult. I'm hoping there are a few missions at some of the more iconic Portland locations
Title: Re: Questions
Post by: god on September 01, 2013, 10:17:18 PM
Oh no not discrediting what you are saying just showing how much I agree with your statement :-)
oh good lol. Sorry for misreading your post. By the way, are any new location missions included in the update?

I'm sure there will be some. I encountered a new challenge yesterday in fact. Nothing revolutionary but it was still fun.

Oh nice! I haven't found any new challenges for a while, except for the Starbucks and target ones. I've been trying to look for challenges around Portland, but it is pretty difficult. I'm hoping there are a few missions at some of the more iconic Portland locations

Could be I was really hoping the CDC had a challenge but unfortunately it didn't :-/
Title: Re: Questions
Post by: Bobulance on September 01, 2013, 10:45:37 PM
Oh no not discrediting what you are saying just showing how much I agree with your statement :-)
oh good lol. Sorry for misreading your post. By the way, are any new location missions included in the update?

I'm sure there will be some. I encountered a new challenge yesterday in fact. Nothing revolutionary but it was still fun.

Oh nice! I haven't found any new challenges for a while, except for the Starbucks and target ones. I've been trying to look for challenges around Portland, but it is pretty difficult. I'm hoping there are a few missions at some of the more iconic Portland locations

Could be I was really hoping the CDC had a challenge but unfortunately it didn't :-/

That sounds a little odd. Maybe at some point there will be a CDC mission. Any other places you were surprised didn't have missions?
Title: Re: Questions
Post by: god on September 02, 2013, 05:31:49 AM
CIA Headquarters. The White House. Empire State Building. Just Iconic locations around the US.
Title: Re: Questions
Post by: Tacticx95 on September 02, 2013, 01:07:55 PM
CIA Headquarters. The White House. Empire State Building. Just Iconic locations around the US.
Times Square
Title: Re: Questions
Post by: god on September 02, 2013, 01:49:11 PM
CIA Headquarters. The White House. Empire State Building. Just Iconic locations around the US.
Times Square

Exactly just major locations around the world really.
Title: Re: Questions
Post by: Gizmo on September 02, 2013, 02:46:24 PM
Quick question what do we do when we find a box of Twinkies
I'm excited
Title: Re: Questions
Post by: god on September 02, 2013, 05:36:35 PM
Quick question what do we do when we find a box of Twinkies
I'm excited

Hold on to them. Whoever has the most wins the contest!
Title: Re: Questions
Post by: Grimm12311 on September 03, 2013, 12:01:57 PM
I was searching a building today and the usual zombies incoming message pops up. As soon as it pops up so does a card saying Thaddeus has died. The fight didn't even start. If I redo the comic con challenge is there a chance to find him again? Or have I just lost a great ally?
Title: Re: Questions
Post by: god on September 03, 2013, 12:27:01 PM
I was searching a building today and the usual zombies incoming message pops up. As soon as it pops up so does a card saying Thaddeus has died. The fight didn't even start. If I redo the comic con challenge is there a chance to find him again? Or have I just lost a great ally?

I'm not 100% but I am confident if you do it again you can re attain him. Since you lose him and kaori upon restarting the challenge regardless if he is in you possession.
Title: Re: Questions
Post by: KKmainiac on September 03, 2013, 12:58:10 PM
Just redo comicon you will get him back
Title: Re: Questions
Post by: Grimm12311 on September 03, 2013, 01:07:16 PM
I ope I can re squire him. He saves my life from the hordes :3
Title: Re: Questions
Post by: god on September 03, 2013, 01:30:01 PM
I ope I can re squire him. He saves my life from the hordes :3

You can. I'd be willing to be money on it. Yeah I don't use any of them actually... They just guard my safehouse.
Title: Re: Questions
Post by: KKmainiac on September 03, 2013, 05:47:19 PM
I only take my NPCs with me when I go to a new location (even then I only take one) or when I go out of town an stay somewhere then I take all of them (yes even Dave). Also will their be new NPCs in the update? It would be pretty cool to have an aray of different people guarding my safehouse.
Title: Re: Questions
Post by: god on September 03, 2013, 06:41:54 PM
There should be some new challenges. Ed said this should be the final major update (or close to it) which will means content will begin to role at a much higher rate than previously because the developers can focus on content as opposed to game modes.
Title: Re: Questions
Post by: Grimm12311 on September 03, 2013, 09:52:42 PM
If I were to find twinkies on a different account. And I won. Could I have the prize sent to my other? Or would it be stuck to that one? If that's the case I'm okay with winning a shirt :3
Title: Re: Questions
Post by: god on September 04, 2013, 05:10:52 AM
If I were to find twinkies on a different account. And I won. Could I have the prize sent to my other? Or would it be stuck to that one? If that's the case I'm okay with winning a shirt :3

I think it would be stuck on the account you won it to. Though I can say for sure so I would recommend you try to win it on your main.
Title: Re: Questions
Post by: Roll on September 08, 2013, 08:29:09 AM
Just wondering.  Why twinkies?  Is it because they were dead for a short while and now brought back.  Or perhaps cause the are supposed to have a very long shelf life.  Just curious.
Title: Re: Questions
Post by: god on September 08, 2013, 09:39:03 AM
Just wondering.  Why twinkies?  Is it because they were dead for a short while and now brought back.  Or perhaps cause the are supposed to have a very long shelf life.  Just curious.

Ed and I were trying to think of a good iconic item that could have a zombie reference and we came upon twinkies. Rule #32 enjoy the little things.
Title: Re: Questions
Post by: Albany on September 08, 2013, 09:39:56 AM
Remember Zombieland? Tallahassee's only goal was to find a box of twinkies? The in-game version even quotes the movie "Rule #32: Enjoy the little things." In fact I was hoping that after the contest the winner would receive Tallahassee as a fellow survivor....
Title: Re: Questions
Post by: KKmainiac on September 08, 2013, 12:38:41 PM
That would be awesome.
Title: Re: Questions
Post by: MackCothran12 on September 08, 2013, 03:51:21 PM
Bob? O_o
Title: Re: Questions
Post by: god on September 08, 2013, 05:02:48 PM
Bob? O_o

Yeah?
Title: Re: Questions
Post by: KKmainiac on September 08, 2013, 08:13:25 PM
What happened to machetemachete
Title: Re: Questions
Post by: MackCothran12 on September 09, 2013, 05:08:35 AM
Are you god?
Title: Re: Questions
Post by: god on September 09, 2013, 07:11:11 AM
Are you god?

Do you mean was my username god? Yes. Though I do not pretend to represent a deity.
Title: Re: Questions
Post by: MackCothran12 on September 09, 2013, 07:38:52 AM
Are you god?

Do you mean was my username god? Yes. Though I do not pretend to represent a deity.
....Im pretty sure I didn't mean you were God.
Title: Re: Questions
Post by: god on September 09, 2013, 09:24:47 AM
Are you god?

Do you mean was my username god? Yes. Though I do not pretend to represent a deity.
....Im pretty sure I didn't mean you were God.

Just clarifying. yes I suppose if you want to be G0D you can... you could have had that username before hand though.
Title: Re: Questions
Post by: MackCothran12 on September 09, 2013, 09:40:40 AM
I like this name, it fits me well.
Title: Re: Questions
Post by: -asdf- on September 09, 2013, 01:56:04 PM
I think you should go back, it would just cause too much confusion...
Title: Re: Questions
Post by: god on September 09, 2013, 01:59:18 PM
I don't think it's caused any confusion.... The only person confused was Mack.
Title: Re: Questions
Post by: Rick Grimes on September 09, 2013, 03:41:42 PM
All people have to look for is his profile picture and they will insistently know it is him, he is the only one that has that profile picture in all of the forums.
Title: Re: Questions
Post by: god on September 09, 2013, 03:56:24 PM
All people have to look for is his profile picture and they will insistently know it is him, he is the only one that has that profile picture in all of the forums.

That and I'm the only one who has over 1000 posts... that's not something you can duplicate.... (I don't believe anyone else even has 800 so between that and the profile picture there should be no confusion)
Title: Re: Questions
Post by: -asdf- on September 10, 2013, 12:17:18 AM
All people have to look for is his profile picture and they will insistently know it is him, he is the only one that has that profile picture in all of the forums.
Yes, but earlier posts which refer to the BobGod could be misinterpreted by newer players, as that it was the MackG0D instead
Title: Re: Questions
Post by: god on September 10, 2013, 01:17:12 AM
All people have to look for is his profile picture and they will insistently know it is him, he is the only one that has that profile picture in all of the forums.
Yes, but earlier posts which refer to the BobGod could be misinterpreted by newer players, as that it was the MackG0D instead


I don't think they will have an issue.
Title: Re: Questions
Post by: -asdf- on September 10, 2013, 05:43:32 AM
I'm not a mod yet, so I don't mind as of now, I'm just saying that they'll probably remove it. And thanks... I'm fine with my normal name tho...
Title: Re: Questions
Post by: god on September 10, 2013, 06:08:55 AM
I'm bob xD

Just so you know until you change back to Mack your posts won't stay for very long... Strange
Title: Re: Questions
Post by: Tacticx95 on September 10, 2013, 06:33:00 PM
guys leave bob alone he made a name change its not a big deal
Title: Re: Questions
Post by: god on September 10, 2013, 06:43:06 PM
guys leave bob alone he made a name change its not a big deal

This was resolved thanks for the backup though.
Title: Re: Questions
Post by: deMorphine on September 10, 2013, 06:50:38 PM
Is there any estimate of when the update will be launched and sent to the AppStore to put up? (Or has it already been submitted and we're just waiting for them to approve or something?) Been almost over a month since the last update, it's killing me!
Title: Re: Questions
Post by: Gighy on September 10, 2013, 06:58:05 PM
Is there any estimate of when the update will be launched and sent to the AppStore to put up? (Or has it already been submitted and we're just waiting for them to approve or something?) Been almost over a month since the last update, it's killing me!

If i recall correctly we are waiting for the appstore to release the update, thats why theres the contest to participate while waiting for the appstore to release it to us
Title: Re: Questions
Post by: deMorphine on September 10, 2013, 06:59:54 PM
Is there any estimate of when the update will be launched and sent to the AppStore to put up? (Or has it already been submitted and we're just waiting for them to approve or something?) Been almost over a month since the last update, it's killing me!

If i recall correctly we are waiting for the appstore to release the update, thats why theres the contest to participate while waiting for the appstore to release it to us

Oh sweet! So it must be any day now..
Title: Re: Questions
Post by: god on September 10, 2013, 07:04:40 PM
That is not confirmed. The contest will end when the update is accepted by the app store. I am almost certain it hasn't been posted to the app store. If it was Ed would have almost certainly posted an announcement saying it was released.
Title: Re: Questions
Post by: Tacticx95 on September 10, 2013, 09:07:27 PM
guys leave bob alone he made a name change its not a big deal

This was resolved thanks for the backup though.
Np
Title: Re: Questions
Post by: MackCothran12 on September 11, 2013, 05:09:19 AM
How can I buy my own Avatar?
Title: Re: Questions
Post by: MackCothran12 on September 11, 2013, 05:40:03 AM
guys leave bob alone he made a name change its not a big deal

This was resolved thanks for the backup though.
Np
When did you become a mod???
Title: Re: Questions
Post by: Tacticx95 on September 11, 2013, 05:52:00 AM
guys leave bob alone he made a name change its not a big deal

This was resolved thanks for the backup though.
Np
When did you become a mod???
A long time ago
Title: Re: Questions
Post by: MackCothran12 on September 11, 2013, 06:10:52 AM
How.. I wanna be one.
Title: Re: Questions
Post by: Death on September 11, 2013, 06:27:07 AM
How.. I wanna be one.
    he prayed to The lord of the nuggets and he became a mod xD
Title: Re: Questions
Post by: MackCothran12 on September 11, 2013, 06:50:18 AM
How.. I wanna be one.
    he prayed to The lord of the nuggets and he became a mod xD
Lord of nuggets? Wtf xD
Title: Re: Questions
Post by: Death on September 11, 2013, 06:51:36 AM
How.. I wanna be one.
    he prayed to The lord of the nuggets and he became a mod xD
Lord of nuggets? Wtf xD
  actually, its Lord of the nuggets FTW
Title: Re: Questions
Post by: god on September 11, 2013, 07:05:33 AM
How can I buy my own Avatar?

Go to the zday Facebook page. Also you will be chosen when you are deemed ready if we need another mod. Based on the activity of the forums we don't need any more mods.
Title: Re: Questions
Post by: -asdf- on September 11, 2013, 07:17:42 AM
Probably not, but you have to be mature I think... Or at least able to act mature...
Title: Re: Questions
Post by: MackCothran12 on September 11, 2013, 07:27:10 AM
I'm mature, I just kid around sometimes.
Title: Re: Questions
Post by: Tacticx95 on September 11, 2013, 10:26:49 AM
How.. I wanna be one.
    he prayed to The lord of the nuggets and he became a mod xD
No I didn't pray ed gave me a chance to become a mod
Title: Re: Questions
Post by: Death on September 11, 2013, 10:27:46 AM
How.. I wanna be one.
    he prayed to The lord of the nuggets and he became a mod xD
No I didn't pray ed gave me a chance to become a mod
    noooo, you prayed to the lord of nuggets
Title: Re: Questions
Post by: Grimm12311 on September 11, 2013, 10:45:35 AM
So may I ask a slightly personal question?
Where is everyone from?
I'm here in Michigan. O_o
Title: Re: Questions
Post by: Death on September 11, 2013, 10:46:06 AM
So may I ask a slightly personal question?
Where is everyone from?
I'm here in Michigan. O_o
     from down below :3
Title: Re: Questions
Post by: god on September 11, 2013, 11:06:54 AM
So may I ask a slightly personal question?
Where is everyone from?
I'm here in Michigan. O_o

Take this question to the chat room please.
Title: Re: Questions
Post by: Grimm12311 on September 11, 2013, 11:27:27 AM
Sorry boss.
Title: Re: Questions
Post by: god on September 11, 2013, 02:35:54 PM
Sorry boss.
Don't sweat it :-)
Title: Re: Questions
Post by: Death on September 12, 2013, 06:29:31 AM
when can bob say the day the update will come out?
Title: Re: Questions
Post by: MackCothran12 on September 12, 2013, 06:34:06 AM
when can bob say the day the update will come out?
Be patient.
Title: Re: Questions
Post by: Death on September 12, 2013, 06:35:25 AM
when can bob say the day the update will come out?
Be patient.
    no one knows me, but im not known to be patient.... but ill try lol snipping tool time :D
Title: Re: Questions
Post by: MackCothran12 on September 12, 2013, 06:39:33 AM
when can bob say the day the update will come out?
Be patient.
    no one knows me, but im not known to be patient.... but ill try lol snipping tool time :D
It's just that asking all the time does no good. Ed decides when he wants god or himself to announce the publish date. Sorry to sound so strict.
Title: Re: Questions
Post by: Death on September 12, 2013, 06:41:41 AM
when can bob say the day the update will come out?
Be patient.
    no one knows me, but im not known to be patient.... but ill try lol snipping tool time :D
It's just that asking all the time does no good. Ed decides when he wants god or himself to announce the publish date. Sorry to sound so strict.
         :/ why u do dis apple,why u no give ed the release date
Title: Re: Questions
Post by: MackCothran12 on September 12, 2013, 07:00:24 AM
Well apple is just like that.
Title: Re: Questions
Post by: Death on September 12, 2013, 07:00:55 AM
Well apple is just like that.
    don't worry,ill just disguise em as demons and send dean and sam after them XD
Title: Re: Questions
Post by: MackCothran12 on September 12, 2013, 07:04:36 AM
Lol
Title: Re: Questions
Post by: Death on September 12, 2013, 07:05:24 AM
Lol
    im serious, then they will have to work on survivor z and survivor z only >:D
Title: Re: Questions
Post by: MackCothran12 on September 12, 2013, 07:06:21 AM
Ok then lets move this to the chat room, were off topic.
Title: Re: Questions
Post by: Weswillsurvive on September 12, 2013, 08:56:14 AM
Is it just me or it is true that more rival survivors are appearing and they are fetting tougher and tougher to kill.
Used to be able to kill off the toughest with 4-5 strikes of gator but now i encountered some requiring 8-9 strikes.

Almost got killed today with a rival survivor that uses a sawed-off shotgun.

Any other options to enhance our armor further? Perhaps with crafting or new armory?

One more thing I thought off... Should tactical shield be also able to back off (reduce initiative) of zeds at times?
Title: Re: Questions
Post by: god on September 12, 2013, 10:36:49 AM
They increase in frequency as your level does.
Title: Re: Questions
Post by: Death on September 12, 2013, 10:37:49 AM
They increase in frequency as your level does.
    .-.
Title: Re: Questions
Post by: MackCothran12 on September 12, 2013, 10:39:45 AM
They increase in frequency as your level does.
    .-.
?
Title: Re: Questions
Post by: Death on September 12, 2013, 10:40:41 AM
They increase in frequency as your level does.
    .-.
?
     Im scared for the rivals :3 they don't wanna face ALL DIS (meh)
Title: Re: Questions
Post by: Tacticx95 on September 12, 2013, 12:35:11 PM
when can bob say the day the update will come out?
Be patient.
    no one knows me, but im not known to be patient.... but ill try lol snipping tool time :D
It's just that asking all the time does no good. Ed decides when he wants god or himself to announce the publish date. Sorry to sound so strict.
Ed is busy making the update bob answers most of the questions bc he's helpful there are other mods like me Ryan genocidal
Title: Re: Questions
Post by: -Genocidal Wings- on September 12, 2013, 01:31:10 PM
Ryan is also a Dev, actually.
Title: Re: Questions
Post by: Weswillsurvive on September 12, 2013, 05:25:24 PM
Den the point comes down to it why rival survivors gets tougher and us, being higher level seems to become stagnant with the melee modifier stopped at 30, and besides getting some health when we level up, nothing else increases our strength.
Title: Re: Questions
Post by: Bobulance on September 12, 2013, 08:48:00 PM
Den the point comes down to it why rival survivors gets tougher and us, being higher level seems to become stagnant with the melee modifier stopped at 30, and besides getting some health when we level up, nothing else increases our strength.

Keep in mind that these survivors have been above ground for the entire time, while you were in the bunker for 311 days of it. They have far more experience and as time goes on, the pack thins out to only the toughest of survivors.
Title: Re: Questions
Post by: god on September 12, 2013, 09:05:56 PM
Den the point comes down to it why rival survivors gets tougher and us, being higher level seems to become stagnant with the melee modifier stopped at 30, and besides getting some health when we level up, nothing else increases our strength.

I didn't say they get stronger I said their frequency increases. The survivors have levels (hence the different images) a lvl 4 survivor is much tougher than a level 1. The level doesn't get harder he just appears more frequently the higher level you get.
Title: Re: Questions
Post by: Tacticx95 on September 14, 2013, 02:49:33 PM
I want to know if there is gonna be some type of thing where it's going to show you how much kills you will need with your melee or with ballistic score for it to upgrade?
Title: Re: Questions
Post by: Roll on September 14, 2013, 02:57:56 PM
I want to know if there is gonna be some type of thing where it's going to show you how much kills you will need with your melee or with ballistic score for it to upgrade?

I asked a similar question and I believe the answer was no.
I've reached limit on both melee & ballistic.  The higher you get the longer it takes to level up. Hope you've been saving up all your ammo cause your gonna need it!
If not, IAP ammo packages. ;-)
Title: Re: Questions
Post by: god on September 14, 2013, 03:42:46 PM
The answer is no sorry.
Title: Re: Questions
Post by: Tacticx95 on September 14, 2013, 04:16:52 PM
The answer is no sorry.
ok thank you
Title: Re: Questions
Post by: Codset on September 16, 2013, 12:54:43 PM
I made a little observation about how many locations are available to search and that its always divisible by three. My question is what if the number of stores around you isn't really divisible by three? Does it just forget about one or two of them or does it expand its range enough to make it divisible by three?
Title: Re: Questions
Post by: god on September 16, 2013, 02:15:58 PM
I made a little observation about how many locations are available to search and that its always divisible by three. My question is what if the number of stores around you isn't really divisible by three? Does it just forget about one or two of them or does it expand its range enough to make it divisible by three?

If you hit keep searching after clearing the areas it will display ones that weren't shown by the previous 21 (21 is the limit so after clearing them out it will show others if there were more than 21 in your vicinity)
Title: Re: Questions
Post by: Death on September 16, 2013, 03:23:43 PM
should I use my shuriken and riot shield together, or my shuriken and Sai together? my melee score is 14 and rising
Title: Re: Questions
Post by: god on September 16, 2013, 03:33:21 PM
should I use my shuriken and riot shield together, or my shuriken and Sai together? my melee score is 14 and rising

What is your armor?
Title: Re: Questions
Post by: Death on September 16, 2013, 06:20:07 PM
should I use my shuriken and riot shield together, or my shuriken and Sai together? my melee score is 14 and rising

What is your armor?
  work boots, Kevlar vest lvl 1, riot helmet, night vision goggles, gloves, and a gas mask
Title: Re: Questions
Post by: Roll on September 16, 2013, 09:33:00 PM
should I use my shuriken and riot shield together, or my shuriken and Sai together? my melee score is 14 and rising

What is your armor?
  work boots, Kevlar vest lvl 1, riot helmet, night vision goggles, gloves, and a gas mask
Keep riot helmet, NVGs, & gas mask.  Work on upgrading the rest.  Forget riot shield & equip dual machetes or Gator Pros.   
Title: Re: Questions
Post by: -asdf- on September 17, 2013, 06:22:29 PM
Is there a maximum amount of a single item that you can get? Because the highest amount of a single item I have is 48 water bottles in my safehouse. I've had 48 since May. I was thinking that maybe the maximum amount of a single item you can have is 50, and the closer you get to 50, the harder it gets to find that particular item...? Just a thought, I'd be interested to hear from anyone who has more than 50, and to see how easy it was to find the ones above 50
Title: Re: Questions
Post by: Roll on September 17, 2013, 07:39:27 PM
Is there a maximum amount of a single item that you can get? Because the highest amount of a single item I have is 48 water bottles in my safehouse. I've had 48 since May. I was thinking that maybe the maximum amount of a single item you can have is 50, and the closer you get to 50, the harder it gets to find that particular item...? Just a thought, I'd be interested to hear from anyone who has more than 50, and to see how easy it was to find the ones above 50
Items drop random.  I have surpassed 50 on a few items and on most weapons.  Getting closer to 50 has nothing to do why you haven't recieved any more in a long while.  It's all random.
Title: Re: Questions
Post by: Weswillsurvive on September 20, 2013, 12:17:52 AM
It does get slower and slower, the more items I have in my safehouse.
If there are considerations to make changes to the safehouse auto-sorting features, hopefully we can have the options to sort it according to type (melee/tools/armor).

Realized that some armor are labelled as tools (work boots, leather gloves), are these meant to be crafted, hence the naming?
Title: Re: Questions
Post by: codybaren on September 22, 2013, 01:03:50 PM
How do I establish another safehouse's ik that we can now but have yet to figure it out is it an IAP?
Title: Re: Questions
Post by: KKmainiac on September 22, 2013, 01:24:00 PM
I have come across the same problem, is there safehouse max because up until 6 safe houses the create new safehouse option was always there. once i hit 6 it went away.
Title: Re: Questions
Post by: god on September 22, 2013, 01:55:31 PM
How do I establish another safehouse's ik that we can now but have yet to figure it out is it an IAP?

How many do you have?

@kkmaniac
It could be that 6 is the max I literally have no idea why you would need more than 2....
Title: Re: Questions
Post by: Death on September 26, 2013, 09:25:25 AM
How do I establish another safehouse's ik that we can now but have yet to figure it out is it an IAP?

How many do you have?

@kkmaniac
It could be that 6 is the max I literally have no idea why you would need more than 2....
   How do you make more safehouses?
Title: Re: Questions
Post by: god on September 26, 2013, 09:37:35 AM
How do I establish another safehouse's ik that we can now but have yet to figure it out is it an IAP?

How many do you have?

@kkmaniac
It could be that 6 is the max I literally have no idea why you would need more than 2....
   How do you make more safehouses?

Get the comic con challenge and then get far enough away from your original safehouse to make another.
Title: Re: Questions
Post by: Death on September 26, 2013, 09:37:59 AM
How do I establish another safehouse's ik that we can now but have yet to figure it out is it an IAP?

How many do you have?

@kkmaniac
It could be that 6 is the max I literally have no idea why you would need more than 2....
   How do you make more safehouses?

Get the comic con challenge and then get far enough away from your original safehouse to make another.
oh...whats the point of multiple safehouses anyways?
Title: Re: Questions
Post by: god on September 26, 2013, 09:59:45 AM
How do I establish another safehouse's ik that we can now but have yet to figure it out is it an IAP?

How many do you have?

@kkmaniac
It could be that 6 is the max I literally have no idea why you would need more than 2....
   How do you make more safehouses?

Get the comic con challenge and then get far enough away from your original safehouse to make another.
oh...whats the point of multiple safehouses anyways?

Well if you move it is handy to be able to make another. If you have a job and go out to lunch often you'll have places to search and may need a temporary place to store them so you don't get overloaded. It has a great many uses.
Title: Re: Questions
Post by: Death on September 26, 2013, 10:41:05 AM
How do I establish another safehouse's ik that we can now but have yet to figure it out is it an IAP?

How many do you have?

@kkmaniac
It could be that 6 is the max I literally have no idea why you would need more than 2....
   How do you make more safehouses?

Get the comic con challenge and then get far enough away from your original safehouse to make another.
oh...whats the point of multiple safehouses anyways?

Well if you move it is handy to be able to make another. If you have a job and go out to lunch often you'll have places to search and may need a temporary place to store them so you don't get overloaded. It has a great many uses.
  oh.....I wish I could buy the comiz con z challenge lol
Title: Re: Questions
Post by: thenewdarwin on September 27, 2013, 10:25:18 AM
I heard or read somewhere that the update would be coming in October. I don't want to be whining or crying for the update but I was wondering if there is any truth to this? Thank you very much.
Title: Re: Questions
Post by: Death on September 27, 2013, 10:27:00 AM
I heard or read somewhere that the update would be coming in October. I don't want to be whining or crying for the update but I was wondering if there is any truth to this? Thank you very much.
   if bob,or a dev said it,then it is true... bob doesn't lie
Title: Re: Questions
Post by: -asdf- on September 27, 2013, 11:47:28 AM
I heard or read somewhere that the update would be coming in October. I don't want to be whining or crying for the update but I was wondering if there is any truth to this? Thank you very much.
   if bob,or a dev said it,then it is true... bob doesn't lie
It is true.
I'm not sure of an exact date, but I am sure of what they want it to be...
Title: Re: Questions
Post by: Death on September 27, 2013, 12:24:07 PM
I heard or read somewhere that the update would be coming in October. I don't want to be whining or crying for the update but I was wondering if there is any truth to this? Thank you very much.
   if bob,or a dev said it,then it is true... bob doesn't lie
It is true.
I'm not sure of an exact date, but I am sure of what they want it to be...
da boy never lies
Title: Re: Questions
Post by: god on September 27, 2013, 04:48:57 PM
It is confirmed the ZDAY survival simulator will be updated in October with massive content bonus and etc. but survivor Zs update has not been confirmed.
Title: Re: Questions
Post by: thenewdarwin on September 27, 2013, 08:26:36 PM
Why did the developers decide to revamp ZDAY instead of focusing on Survivor Z?
Title: Re: Questions
Post by: god on September 27, 2013, 09:36:44 PM
Why did the developers decide to revamp ZDAY instead of focusing on Survivor Z?

They didn't... Not sure where you heard that from. In case you have never played the ZDAY survival simulator then every challenge written is in the same format as the survivor Z game itself. So they didn't stop Survivor Z to focus on ZDAY they had a great opportunity to revamp the ZDAY app while finishing up the survivor Z update.
Title: Re: Questions
Post by: thenewdarwin on September 28, 2013, 11:41:39 AM
Well I am sorry for not being crystal clear. It seemed to me that they were making efforts to something that was not as popular. It makes sense that you can make both better by the same means. 
Title: Re :Questions
Post by: fireolivier on October 02, 2013, 02:19:14 AM
I've just finished the mission drugstore cowboy,For me at the end of the mission i received a small box of medical supplies and i was wondering what results different choices would lead to.
Title: Re: Questions
Post by: KvaNTy on October 04, 2013, 06:16:52 AM
And Hello guys!
I'm kinda new out here, playing just for maybe a week or so, but I really love this game! Main idea, style, quests, everything is awesome!
I've already bought every IAP challenge possible and can't wait for next update. :)

And just want to express my respect to ED, other devs and everyone else who contribute to make this game better. You make something good, guys. ;)
Title: Re: Questions
Post by: MackCothran12 on October 04, 2013, 06:28:56 AM
But first things first. I have some questions that were bothering me for long.

Is there any use for those items?
1. Car Battery
2. Gas Can
3. Water Bottle
Crafting has not yet been enabled yet, I'm thinking it will be introduced in the upcoming update.
Title: Re: Questions
Post by: KvaNTy on October 04, 2013, 06:38:21 AM
Crafting has not yet been enabled yet, I'm thinking it will be introduced in the upcoming update.
Yeah, I've heard of that. But there is an achievement for finding source of clean water. And I thought, you know... I was carrying water bottles for such case. And gas cans in case if I find some fuel. And car battery with tire repair kit in case I lucky to find usable vehicle.
But before next update all this is pointless, right?
Title: Re: Questions
Post by: MackCothran12 on October 04, 2013, 07:27:57 AM
Crafting has not yet been enabled yet, I'm thinking it will be introduced in the upcoming update.
Yeah, I've heard of that. But there is an achievement for finding source of clean water. And I thought, you know... I was carrying water bottles for such case. And gas cans in case if I find some fuel. And car battery with tire repair kit in case I lucky to find usable vehicle.
But before next update all this is pointless, right?
Exactly, Most items are pointless and vehicles are not enabled yet either.
Title: Re: Questions
Post by: god on October 04, 2013, 10:21:24 AM
Welcome to the forums. Please do not double post. You aren't in trouble so no worries just try not to double post. Mack is correct it is pointless to have those items before the update.
Title: Re: Questions
Post by: evilarsenal on October 04, 2013, 01:39:53 PM
Hello Survivor Z and members! I was wondering, in anticipation of the PvP update, is there a way to see how many other people play in the world or in my area? I live next to New York City so i want to prepare myself for the onslaught of poor survivors that will be crossing my territory and my fake safe houses.

Also, if you die in Pvp will you have to use a second chance? It seems scary but it makes this game awesome :D
Title: Re: Questions
Post by: god on October 04, 2013, 02:01:38 PM
Hello Survivor Z and members! I was wondering, in anticipation of the PvP update, is there a way to see how many other people play in the world or in my area? I live next to New York City so i want to prepare myself for the onslaught of poor survivors that will be crossing my territory and my fake safe houses.

Also, if you die in Pvp will you have to use a second chance? It seems scary but it makes this game awesome :D

As of right now you can't find out who plays nearby and it is unconfirmed of you lose everything if you die in pvp as of right now
Title: Re: Grenades
Post by: Ed on October 08, 2013, 04:02:13 PM
I have been asked to explain how we designed the grenade mechanics to work in the game.  I know that most of you know how grenades work in "real life" but I know it's important to also understand how they work in the game scenario. 

Flash bang and Stun Grenades, as in real life, can be fatal, but are far less likely to be lethal than something like a Fragmentation grenade.  But what they do very well, against human and undead opponents is they give the player the benefit of initiative, by "resetting" the opponents initiative as well as potentially resetting them from being in "attack mode" to "advance mode".  In terms of the game, the way opponents operate is on every turn they will either advance their initiative (move down on the battle grid) or attack (grow 2x on the battle grid).  An unarmed (undead) opponent will not attack unless they are in attack mode.  So obviously, taking away the opponent's initiative or resetting them from attack to advance mode is essentially the same as what would happen in real life, it would temporarily disorient them, and buy you a little time that you may mount your attack or flee. 

Frag grenades do all that as well, but they also prove much more fatal, and can kill or injure multiple opponents. 

Hope that clears things up. 

Ed
Title: Re: Questions
Post by: evilarsenal on October 08, 2013, 04:12:50 PM
thank you very much! although not to nag.... whats the difference between the two   :-[
Title: What Do Yall Think?
Post by: Death on October 09, 2013, 05:41:20 AM
What do yall think or hope will be in the next update? I hope cars, and the ability to armor them.
Title: Re: Questions
Post by: god on October 09, 2013, 06:08:36 AM
thank you very much! although not to nag.... whats the difference between the two   :-[

Frags are likely fatal while stun grenades are not. Frag grenades will kill people while stun grenades dont
Title: Re: Questions
Post by: Death on October 09, 2013, 06:09:38 AM
thank you very much! although not to nag.... whats the difference between the two   :-[

Frags are likely fatal while stun grenades are not. Frag grenades will kill people while stun grenades dont
correction, they can, there just not as lethal as frags
Title: Re: Questions
Post by: god on October 09, 2013, 06:13:01 AM
thank you very much! although not to nag.... whats the difference between the two   :-[

Frags are likely fatal while stun grenades are not. Frag grenades will kill people while stun grenades dont
correction, they can, there just not as lethal as frags

Thats what not likely means.... you gotta read. Likely means they are LIKELY to kill and not means they are not likely. meaning not as lethal as frags.....
Title: Re: Questions
Post by: MackCothran12 on October 09, 2013, 06:16:16 AM
Just wondering but how many employees work for Mongadillo?
Title: Re: Questions
Post by: god on October 09, 2013, 06:20:33 AM
Just wondering but how many employees work for Mongadillo?

It's a small company check the credits that will basically show you the size of their team.
Title: Re: Questions
Post by: KKmainiac on October 09, 2013, 10:27:06 AM
Read this on Facebook but is it gariteded that when you pay for a character icon you become a findable character?
Title: Re: Questions
Post by: god on October 09, 2013, 10:38:41 AM
Read this on Facebook but is it gariteded that when you pay for a character icon you become a findable character?

You mean guaranteed? I suppose technically yes since PVP will be introduced soon.
Title: Re: Questions
Post by: KKmainiac on October 10, 2013, 07:11:07 AM
No I mean like a character you meet in a mission like Dave
Title: Re: Questions
Post by: razer64 on October 10, 2013, 07:24:18 AM
I would like to buy the "I Gotta be Me" IAP, but i won't be able to use my apple account to purchase. Is there any other way i can pay for it, like using paypal or something like that?
Title: Re: Questions
Post by: MackCothran12 on October 10, 2013, 08:02:32 AM
I would like to buy the "I Gotta be Me" IAP, but i won't be able to use my apple account to purchase. Is there any other way i can pay for it, like using paypal or something like that?
You could maybe message Ed directly through Facebook. That's how you were able to buy a avatar before the iAP.
Title: Re: Questions
Post by: god on October 10, 2013, 08:38:56 AM
I would like to buy the "I Gotta be Me" IAP, but i won't be able to use my apple account to purchase. Is there any other way i can pay for it, like using paypal or something like that?

Either message Ed on Facebook or twitter and he should be able to handle it from there.
Title: Re: Questions
Post by: MackCothran12 on October 10, 2013, 08:49:52 AM
.......really
Title: Re: Questions
Post by: god on October 10, 2013, 08:51:53 AM
.......really

Yes? I elaborated on your response. Some people don't have face books.

Oh if you don't have a Facebook or twitter pm me and I can get you in contact with Ed.
Title: Re: Questions
Post by: MackCothran12 on October 10, 2013, 08:53:34 AM
.......really

Yes? I elaborated on your response. Some people don't have face books.

Oh if you don't have a Facebook or twitter pm me and I can get you in contact with Ed.
Lol ok.
Title: Re: Questions
Post by: evilarsenal on October 10, 2013, 08:53:55 AM
is there a way i can pay them 30 dollars directly instead through apple?
Title: Re: Questions
Post by: god on October 10, 2013, 08:56:30 AM
is there a way i can pay them 30 dollars directly instead through apple?

Razer literally just asked this question. Try reading the last few posts. Either message him through Facebook or twitter and see if he can help you. If you don't have either pm me and I will get you in touch with him.
Title: Re: Questions
Post by: Holz38 on October 11, 2013, 07:01:27 AM
I am new in Game and i have to say it is the best Game i ever played but also i have a question i know that i can drive a car (cause i have read the achivements ) and now i think that the survivor Truck would be the best Chance to Get one. I tried to make the Truck working many times  at least it didn t work ( i have got  a Car Batterie and Tools). Please help me
Title: Re: Questions
Post by: MackCothran12 on October 11, 2013, 07:05:55 AM
I am new in Game and i have to say it is the best Game i ever played but also i have a question i know that i can drive a car (cause i have read the achivements ) and now i think that the survivor Truck would be the best Chance to Get one. I tried to make the Truck working many times  at least it didn t work ( i have got  a Car Batterie and Tools). Please help me
Vehicles nor crafting has been enabled yet, look for it in the next update. Although it's not confirmed I believe it will be implemented by then.
Title: Re: Questions
Post by: Holz38 on October 11, 2013, 07:16:54 AM
 Thanks but why is it in the archivements already implemented.
Title: Re: Questions
Post by: MackCothran12 on October 11, 2013, 07:23:43 AM
Thanks but why is it in the archivements already implemented.
We'll there are a lot achievements present in the game like that. I'm guessing they did it to let people know that these items are coming or so on. Take the hunter/ghost challenges for example (w/o spoilers) there are 2 chapters already in the game for the ghost challenge but there's a achievement for completing the challenge which gives you the guess that the challenge is not over. You see where I'm coming from?
Title: Re: Questions
Post by: god on October 11, 2013, 07:25:46 AM
Thanks but why is it in the archivements already implemented.
We'll there are a lot achievements present in the game like that. I'm guessing they did it to let people know that these items are coming or so on. Take the hunter/ghost challenges for example (w/o spoilers) there are 2 chapters already in the game for the ghost challenge but there's a achievement for completing the challenge which gives you the guess that the challenge is not over. You see where I'm coming from?

Mack is correct, plus the developers can use this as a check list. So when all achievements can be completed their checklist for the game is finished meaning they have accomplished everything they wanted to in the game.
Title: Re: Questions
Post by: razer64 on October 11, 2013, 09:26:23 AM
just want to know if it is possible to change my ingame name
Title: Re: Questions
Post by: MackCothran12 on October 11, 2013, 09:28:15 AM
just want to know if it is possible to change my ingame name
It's not.
Title: Re: Questions
Post by: god on October 11, 2013, 09:29:32 AM
just want to know if it is possible to change my ingame name
It's not.

Correct. Though if enough of you suggest it you may be able to get Ed to allow it depending on how much work it is.
Title: Re: Questions
Post by: razer64 on October 11, 2013, 07:18:34 PM
Also another question, are there any fellow survivor from Asia, if so any from Taiwan, or China?
Title: Re: Questions
Post by: god on October 11, 2013, 08:28:14 PM
Also another question, are there any fellow survivor from Asia, if so any from Taiwan, or China?

I know for a fact there are some more singapore players. I believe one of our mods is from Asia.
Title: Re: Questions
Post by: Tstormj215 on October 12, 2013, 05:12:20 AM
Back to the "I gotta be me" IAP, how can I use that avatar on here? I was the first person to be created, and I think it would be kind of cool t use that on here. I tried uploading, but it just says "it is too large or isn't an avatar." 
Title: Re: Questions
Post by: god on October 12, 2013, 06:16:11 AM
Back to the "I gotta be me" IAP, how can I use that avatar on here? I was the first person to be created, and I think it would be kind of cool t use that on here. I tried uploading, but it just says "it is too large or isn't an avatar."

Try opening it on your computer and having it resized. If you can send the picture to me and I'll resize it for you.
Title: Re: Questions
Post by: Holz38 on October 16, 2013, 06:29:36 AM
Are Backpacks and duffelbags usefull because i cant see that they enlarge my imventory?
Title: Re: Questions
Post by: Death on October 16, 2013, 06:43:14 AM
Are Backpacks and duffelbags usefull because i cant see that they enlarge my imventory?
as far as I know they are.... just try carrying things without them and then with them...if u can carry more then they work
Title: Re: Questions
Post by: Gighy on October 16, 2013, 07:21:02 AM
Are Backpacks and duffelbags usefull because i cant see that they enlarge my imventory?
as far as I know they are.... just try carrying things without them and then with them...if u can carry more then they work
You can't see that they enlarge it, but you can see the difference when you have used up the maxed items in your inventory. You can try filling up the max items without duffle bags and backpacks and fill it up with it and see the difference though.
Title: Re: Questions
Post by: god on October 16, 2013, 07:26:52 AM
Are Backpacks and duffelbags usefull because i cant see that they enlarge my imventory?

They are but they don't stack. I only carry one backpack and one duffle bag. Carrying more wont further increase your inventory space.
Title: Re: Questions
Post by: Holz38 on October 16, 2013, 08:18:30 AM
Okay thanks
Title: Re: Questions
Post by: evilarsenal on October 16, 2013, 09:22:04 AM
Are Backpacks and duffelbags usefull because i cant see that they enlarge my imventory?

They are but they don't stack. I only carry one backpack and one duffle bag. Carrying more wont further increase your inventory space.

i thought a backpack and a duffle bag dont stack?
Title: Re: Questions
Post by: god on October 16, 2013, 09:41:20 AM
Are Backpacks and duffelbags usefull because i cant see that they enlarge my imventory?

They are but they don't stack. I only carry one backpack and one duffle bag. Carrying more wont further increase your inventory space.

i thought a backpack and a duffle bag dont stack?

I am almost positive you are right. I forgot which one increases your inventory space more (I assume duffle) but I'm too lazy to test it so I carry both.
Title: Re: Questions
Post by: Roll on October 16, 2013, 02:22:45 PM
Duffle bag icreases carry capacity more than back pack.
Title: Re: 20 Questions
Post by: Tstormj215 on October 16, 2013, 03:09:27 PM
Here is a question for you all.  Besides weapons and armor, what are the regular items you carry on yourself at all times? I have the headlamp, hammer, dufflebag, tools, tire repair kit, binoculars, flare, rope, car battery, gps, dufflebag, ham radio, walkie talkie, and various healing items.
Title: Re: 20 Questions
Post by: Death on October 16, 2013, 03:11:06 PM
Here is a question for you all.  Besides weapons and armor, what are the regular items you carry on yourself at all times?
dufflebag, backpack, crowbar, knife, rope, headlamp, a medkit and some other things I forgot
Title: Re: Questions
Post by: Gighy on October 16, 2013, 10:44:35 PM
Are Backpacks and duffelbags usefull because i cant see that they enlarge my imventory?

They are but they don't stack. I only carry one backpack and one duffle bag. Carrying more wont further increase your inventory space.

i thought a backpack and a duffle bag dont stack?

I am almost positive you are right. I forgot which one increases your inventory space more (I assume duffle) but I'm too lazy to test it so I carry both.

From what i checked, duffle gives more slots than backpacks, and you can carry one of each to increase inventory space
Title: Re: Questions
Post by: razer64 on October 17, 2013, 02:04:58 AM
I am not sure if this has been asked before, but i would like to know when the pvp comes out, do both player need to consent for the battle to begin, or is this a if you find someone you can fight them, also when you lose the battle, do you die, or something else.
Title: Re: Questions
Post by: -asdf- on October 17, 2013, 02:50:03 AM
I am not sure if this has been asked before, but i would like to know when the pvp comes out, do both player need to consent for the battle to begin, or is this a if you find someone you can fight them, also when you lose the battle, do you die, or something else.
Ok, not sure about giving consent to fight, but I think that it's a you can attack whoever you come across, but about dying, it doesn't happen. You will only forfeit the land you have captured and the resources you have found to me when I attack you in game..
Title: Re: Questions
Post by: razer64 on October 17, 2013, 03:48:18 AM
I am not sure if this has been asked before, but i would like to know when the pvp comes out, do both player need to consent for the battle to begin, or is this a if you find someone you can fight them, also when you lose the battle, do you die, or something else.
Ok, not sure about giving consent to fight, but I think that it's a you can attack whoever you come across, but about dying, it doesn't happen. You will only forfeit the land you have captured and the resources you have found to me when I attack you in game..
when a person attacks me do my character fight for me or will i get a notification and i do the fighting
Title: Re: Questions
Post by: -asdf- on October 17, 2013, 03:57:17 AM
I am not sure if this has been asked before, but i would like to know when the pvp comes out, do both player need to consent for the battle to begin, or is this a if you find someone you can fight them, also when you lose the battle, do you die, or something else.
Ok, not sure about giving consent to fight, but I think that it's a you can attack whoever you come across, but about dying, it doesn't happen. You will only forfeit the land you have captured and the resources you have found to me when I attack you in game..
when a person attacks me do my character fight for me or will i get a notification and i do the fighting
Well, the argument has been made, that you cannot be online for ever, everyone has to sleep sometime, so yes, I think your character would fight for you, unless you are online that is...
Title: Re: Questions
Post by: razer64 on October 17, 2013, 06:10:51 AM
I am not sure if this has been asked before, but i would like to know when the pvp comes out, do both player need to consent for the battle to begin, or is this a if you find someone you can fight them, also when you lose the battle, do you die, or something else.
Ok, not sure about giving consent to fight, but I think that it's a you can attack whoever you come across, but about dying, it doesn't happen. You will only forfeit the land you have captured and the resources you have found to me when I attack you in game..
when a person attacks me do my character fight for me or will i get a notification and i do the fighting
Well, the argument has been made, that you cannot be online for ever, everyone has to sleep sometime, so yes, I think your character would fight for you, unless you are online that is...
is there a level limmit
Title: Re: Questions
Post by: god on October 17, 2013, 06:24:30 AM
I am not sure if this has been asked before, but i would like to know when the pvp comes out, do both player need to consent for the battle to begin, or is this a if you find someone you can fight them, also when you lose the battle, do you die, or something else.
Ok, not sure about giving consent to fight, but I think that it's a you can attack whoever you come across, but about dying, it doesn't happen. You will only forfeit the land you have captured and the resources you have found to me when I attack you in game..
when a person attacks me do my character fight for me or will i get a notification and i do the fighting
Well, the argument has been made, that you cannot be online for ever, everyone has to sleep sometime, so yes, I think your character would fight for you, unless you are online that is...
is there a level limmit

Level limit? You mean like is there a minimum limit to enter PVP? Or do you mean is there a maximum distance between the two players to be able to fight each other? (Like they can only be 5 levels apart)
Title: Re: Questions
Post by: razer64 on October 17, 2013, 07:35:17 AM
I am not sure if this has been asked before, but i would like to know when the pvp comes out, do both player need to consent for the battle to begin, or is this a if you find someone you can fight them, also when you lose the battle, do you die, or something else.
Ok, not sure about giving consent to fight, but I think that it's a you can attack whoever you come across, but about dying, it doesn't happen. You will only forfeit the land you have captured and the resources you have found to me when I attack you in game..
when a person attacks me do my character fight for me or will i get a notification and i do the fighting
Well, the argument has been made, that you cannot be online for ever, everyone has to sleep sometime, so yes, I think your character would fight for you, unless you are online that is...
is there a level limmit

Level limit? You mean like is there a minimum limit to enter PVP? Or do you mean is there a maximum distance between the two players to be able to fight each other? (Like they can only be 5 levels apart)
I guess both, because weaker players might get picked on by stronger player. One might say the strong live and the weak die, but it is just bad for business, the new players will just stop playing...
Title: Re: Questions
Post by: MackCothran12 on October 17, 2013, 07:41:04 AM
I am not sure if this has been asked before, but i would like to know when the pvp comes out, do both player need to consent for the battle to begin, or is this a if you find someone you can fight them, also when you lose the battle, do you die, or something else.
Ok, not sure about giving consent to fight, but I think that it's a you can attack whoever you come across, but about dying, it doesn't happen. You will only forfeit the land you have captured and the resources you have found to me when I attack you in game..
when a person attacks me do my character fight for me or will i get a notification and i do the fighting
Well, the argument has been made, that you cannot be online for ever, everyone has to sleep sometime, so yes, I think your character would fight for you, unless you are online that is...
is there a level limmit

Level limit? You mean like is there a minimum limit to enter PVP? Or do you mean is there a maximum distance between the two players to be able to fight each other? (Like they can only be 5 levels apart)
I guess both, because weaker players might get picked on by stronger player. One might say the strong live and the weak die, but it is just bad for business, the new players will just stop playing...
Think of it this way, what are the chances of running into other players anyway? I mean PvP would then be useless.
Title: Re: Questions
Post by: Roll on October 17, 2013, 10:17:46 AM
In contrast, a new player with a couple of IAPs could easily defeat a veteran player. It goes both ways.
Title: Re: Questions
Post by: god on October 17, 2013, 10:29:16 AM
In contrast, a new player with a couple of IAPs could easily defeat a veteran player. It goes both ways.

Precisely. Roll raises a great point.
Title: Re: Questions
Post by: razer64 on October 17, 2013, 05:03:56 PM
I guess I am lucky that I live in Taiwan, and not much player are here... ???
Title: Re: Questions
Post by: -asdf- on October 17, 2013, 07:03:00 PM

I am not sure if this has been asked before, but i would like to know when the pvp comes out, do both player need to consent for the battle to begin, or is this a if you find someone you can fight them, also when you lose the battle, do you die, or something else.
Ok, not sure about giving consent to fight, but I think that it's a you can attack whoever you come across, but about dying, it doesn't happen. You will only forfeit the land you have captured and the resources you have found to me when I attack you in game..
when a person attacks me do my character fight for me or will i get a notification and i do the fighting
Well, the argument has been made, that you cannot be online for ever, everyone has to sleep sometime, so yes, I think your character would fight for you, unless you are online that is...
is there a level limmit

Level limit? You mean like is there a minimum limit to enter PVP? Or do you mean is there a maximum distance between the two players to be able to fight each other? (Like they can only be 5 levels apart)
I guess both, because weaker players might get picked on by stronger player. One might say the strong live and the weak die, but it is just bad for business, the new players will just stop playing...
Think of it this way, what are the chances of running into other players anyway? I mean PvP would then be useless.
This was the post I meant to quote... I'm hoping the chances are quite high...
Title: Re: Questions
Post by: evilarsenal on October 21, 2013, 11:36:46 AM
I guess I am lucky that I live in Taiwan, and not much player are here... ???

when the game comes out, since ur in taiwan... use your ham radio and invite someone half way across the world like london or something... u can attract half of the rivals npcs and other people to your booby trapped civilization....

sometimes its an advantage being by yourself... sometimes who knows
Title: Red Brick Church
Post by: Tredion on October 21, 2013, 11:19:19 PM
What do you need to progress in the red brick church event
Title: Re: Questions
Post by: Tstormj215 on October 22, 2013, 04:29:37 AM
Well, what does the dialogue say?
Title: Re: Questions
Post by: MackCothran12 on October 22, 2013, 05:55:40 AM
Bob always wins...
Title: Re: Questions
Post by: god on October 22, 2013, 06:25:14 AM
Bob always wins...

Only because I spend time googling my opinion before arguing so I can have fact to support it. Try it, you'll find out you will win a lot more arguments. Next time you want to argue something google what you believe to see if there are articles, statistics, and credible people with your opinion that you can cite and reference. You'll find a lot of people will simply concede. I have rarely ever finished an argument. I don't start many arguments because I don't argue a point unless I feel confident I can win it. If you were to come on and argue soccer, baseball, golf, poetry, books, and a whole slew of other topics I wouldn't say a word. Simply because I don't know much about any of the topics I have listed.
Title: Re: Questions
Post by: MackCothran12 on October 22, 2013, 06:33:36 AM
Or maybe your just too smart for my 17 year old brain.
Title: Re: Questions
Post by: evilarsenal on October 22, 2013, 09:25:39 PM
random question ==> how many more special encounters such as the IAP's, location based, and just searching will be in the update compared to what is out now? Twice as much? Thrice as much? I just want a educated guesstimate if you don't mind.....
Title: Re: Questions
Post by: god on October 22, 2013, 09:37:59 PM
random question ==> how many more special encounters such as the IAP's, location based, and just searching will be in the update compared to what is out now? Twice as much? Thrice as much? I just want a educated guesstimate if you don't mind.....

A safe educated guess would be to say the frequency at which new encounters come out will be significantly increasing after this update comes out. I know a few challenges are coming out though a very large portion of this update will be new aspects of gameplay. Of course new challenges will accompany them though how many in respect to that number probably isn't three times as much. I think it would be safe to say there won't be three time as many challenges coming out with the coming update as there are currently in game.
Title: Re: Questions
Post by: MackCothran12 on October 23, 2013, 08:45:21 AM
So if I may ask, when is a good guess of when the update will hit?
Title: Re: Questions
Post by: Death on October 23, 2013, 09:02:20 AM
What kinda of locations should I search for riot gear? the lvl 5 kind
Title: Re: Questions
Post by: god on October 23, 2013, 09:07:43 AM
What kinda of locations should I search for riot gear? the lvl 5 kind

Military bases, police stations, pawn shops, court houses

@Mack: it will be ready when it's ready.
Title: Re: Questions
Post by: Death on October 23, 2013, 09:08:20 AM
What kinda of locations should I search for riot gear? the lvl 5 kind

Military bases, police stations, pawn shops, court houses

@Mack: it will be ready when it's ready.
which one has more of a chance of giving it?
Title: Re: Questions
Post by: god on October 23, 2013, 09:09:46 AM
What kinda of locations should I search for riot gear? the lvl 5 kind

Military bases, police stations, pawn shops, court houses

@Mack: it will be ready when it's ready.
which one has more of a chance of giving it?

They all have a higher chance than normal. I don't know the exact values, I don't have access to the source code.
Title: Re: Questions
Post by: Death on October 23, 2013, 09:10:28 AM
What kinda of locations should I search for riot gear? the lvl 5 kind

Military bases, police stations, pawn shops, court houses

@Mack: it will be ready when it's ready.
which one has more of a chance of giving it?

They all have a higher chance than normal. I don't know the exact values, I don't have access to the source code.
oh,ok...thanks
Title: Re: Questions
Post by: MackCothran12 on October 23, 2013, 09:43:22 AM
Why hold back a release date? To anger us?
Title: Re: Questions
Post by: god on October 23, 2013, 09:45:37 AM
Why hold back a release date? To anger us?

What do you mean hold back a release date? One hasn't been released because the date isn't confirmed. When the update has been sent to apple we will tell you. That normally takes a week. It could take longer if they reject it so a release dates hasn't been announced because there isn't a firm one. Why would the developers ever have the intention of angering their gamers?
Title: Re: Questions
Post by: MackCothran12 on October 23, 2013, 09:52:59 AM
Gameplay/features/etc. Are always held back on consoles.. Take GTA V for example we didn't get gameplay before a month or two before it's release. Wheres survivor z screenshots of new content? None
Title: Re: Questions
Post by: god on October 23, 2013, 09:59:20 AM
Gameplay/features/etc. Are always held back on consoles.. Take GTA V for example we didn't get gameplay before a month or two before it's release. Wheres survivor z screenshots of new content? None

You've gotten info about the updates function and you do realize it's up to the developers to decide if they want to release screenshots or any information on the update for that matter.

Just so I am not misinterpreting, you are saying you have a right to screenshots and things of that nature because grand theft auto did it?
Title: Re: Questions
Post by: Mathus on October 23, 2013, 10:39:30 AM
snip

You've gotten info about the updates function and you do realize it's up to the developers to decide if they want to release screenshots or any information on the update for that matter.

Just so I am not misinterpreting, you are saying you have a right to screenshots and things of that nature because grand theft auto did it?

Got to love the entitlement people have these days.  The game is free, therefore you are not entitled to anything.  be happy they are updating at all.  would you rather have bogus info or good solid gameplay?
Title: Re: Questions
Post by: Death on October 23, 2013, 11:02:25 AM
snip

You've gotten info about the updates function and you do realize it's up to the developers to decide if they want to release screenshots or any information on the update for that matter.

Just so I am not misinterpreting, you are saying you have a right to screenshots and things of that nature because grand theft auto did it?

Got to love the entitlement people have these days.  The game is free, therefore you are not entitled to anything.  be happy they are updating at all.  would you rather have bogus info or good solid gameplay?
war z, now known as survivor stories I believe does that. they make bogus info and well, ITS ALL LIES.
Title: Re: Questions
Post by: bone_breaker on October 24, 2013, 01:13:19 AM
Does anyone know how to finish the dead inside mission or the red brick church mission, can't figure it out from the dialogue.
Title: Re: Questions
Post by: god on October 24, 2013, 05:26:38 AM
From Keegan:

Hey Ed,

I was thinking about PvP, Can you and your team make so that gou can enable it, so tgat people tgat have spent mor theb $50-$100 on this awesome fame doesn't loose it all, that would be really cool if you could do that.
And if you could do that, what sort of things would players be missing out on?


Does anyone know how to finish the dead inside mission or the red brick church mission, can't figure it out from the dialogue.


Try something that pries things
Title: Re: Questions
Post by: thock321 on October 24, 2013, 07:48:56 AM
Why hold back a release date? To anger us?
They are holding back the release date so they can improve the game more and make it better.  I'd rather wait a few more weeks/months for an excellent update than a half-a$$ed update that comes tomorrow.  Also, you're not the one spending hundreds of hours of effort into the game, so you really aren't in a position to complain.
Title: Re: Questions
Post by: bone_breaker on October 24, 2013, 04:24:06 PM


Does anyone know how to finish the dead inside mission or the red brick church mission, can't figure it out from the dialogue.


Try something that pries things
Got it thanks
Title: Re: Questions
Post by: Lucas7151 on November 04, 2013, 04:38:21 AM
I know there was a problem with this before and Ryan sent out a fix but I still cannot get the challenge "rics auto" to work it just says that a internet connection is required for play

Edit: also wondering why I cannot find the movie challenge with the "stuff" I have the take me out to the movies pack but when I did those I did not find anything like the first time I did the movies
Title: Re: Questions
Post by: god on November 04, 2013, 06:03:18 AM
I know there was a problem with this before and Ryan sent out a fix but I still cannot get the challenge "rics auto" to work it just says that a internet connection is required for play

Edit: also wondering why I cannot find the movie challenge with the "stuff" I have the take me out to the movies pack but when I did those I did not find anything like the first time I did the movies

When did Ryan say he released a patch? This issue is being looked into and to my knowledge has not been patched yet.

pm me about the movie "stuff" you are missing so I can see what you missed.
Title: Re: Questions
Post by: Lucas7151 on November 04, 2013, 07:43:23 PM
I'm not missing anything it just that I thought that the random movie theater encounter would be included in the movies pack also Ryan said that it should be fixed now on the 26 page of this thread
Title: Re: Questions
Post by: god on November 04, 2013, 08:17:44 PM
I'm not missing anything it just that I thought that the random movie theater encounter would be included in the movies pack also Ryan said that it should be fixed now on the 26 page of this thread

That was a different error. Also no that movie theater encounter was made after the take me to the movies pack was released so the two are completely independent of one another.
Title: Re: Questions
Post by: Lucas7151 on November 04, 2013, 08:36:29 PM
Ok thanks anyway can't wait for next update keep up the great work guys :)
Title: Re: Questions
Post by: Rick Grimes on November 07, 2013, 09:16:29 PM
Can someone tell me how you put screen shots from your iDevice onto the forums please,

Thanks.

:)
Title: Re: Questions
Post by: Tstormj215 on November 08, 2013, 06:15:03 AM
Can someone tell me how you put screen shots from your iDevice onto the forums please,

Thanks.

:)
Whatever device you used to take a screenshot, use that device when using the forums. Then you can post them easily.
Other than that, put them on a computer and do it that way.
Title: Re: Questions
Post by: -asdf- on November 08, 2013, 06:27:55 AM
Anything on the update? Over 3 months past due date, and getting a bit impatient again... I can't be the only one...
Title: Re: Questions
Post by: Gighy on November 08, 2013, 07:59:36 AM
Anything on the update? Over 3 months past due date, and getting a bit impatient again... I can't be the only one...

Lol, i just went to play other games while waiting
Title: Re: Questions
Post by: god on November 08, 2013, 10:57:57 AM
Anything on the update? Over 3 months past due date, and getting a bit impatient again... I can't be the only one...

Lol, i just went to play other games while waiting

Agreed. Just find something else to do to try to pass the time. The ps4 comes out next week in America so I should gain some more distractions.
Title: Re: Questions
Post by: Rick Grimes on November 09, 2013, 12:43:27 AM
Is this a Rare, Unique or Common item?



[attachment deleted by admin]
Title: Re: Questions
Post by: -asdf- on November 09, 2013, 01:28:01 AM
Relatively rare, I only have 3...
Title: Re: Questions
Post by: Tstormj215 on November 09, 2013, 04:25:14 AM
Definitely rare. I've been playing for over 240 days and have only seen 2.
Title: Re: Questions
Post by: god on November 09, 2013, 06:43:42 AM
You can post that stuff just don't inform users on how to get it here when they ask by pm it's your choice but don't post guides on the forums. (More of just a precautionary measure)
Title: Re: Questions
Post by: Rick Grimes on November 11, 2013, 06:32:03 PM
Hey, I saw about a month ago a thread started about this but I can't find it anywhere,

Does Survivor Z app work with the iPhone 5S?

or is that getting delt with?

Thanks. :)
Title: Re: Questions
Post by: god on November 11, 2013, 08:32:54 PM
Hey, I saw about a month ago a thread started about this but I can't find it anywhere,

Does Survivor Z app work with the iPhone 5S?

or is that getting delt with?

Thanks. :)

If it does not this will be fixed in the next update. To my knowledge the two should function together.
Title: Re: Questions
Post by: bone_breaker on November 12, 2013, 12:37:55 AM
I want to buy the comic con and prison challenges, but before I do I want to know a few things.
1. Is this separate from your normal game, or is this like an expansion of the game?
2. If u die in the challenges will it affect your normal inventory if this is a separate challenge?
3. Do the NPCs in your party in the challenges become part of your normal party, so Dave and the NPCs that you find in the challenges would be in the same group?
Thanks
Title: Re: Questions
Post by: Kayser on November 12, 2013, 01:13:46 AM
Hey Bone_breaker.

1. its like an expansion
2. When you die in the challenges, you die in the normal game as well. Take care at the comic con challenge there are multiple scripted deaths, which can't be figured out before. I spent more money on second chances than I did for the challenge itself. I can't tell anything about the prison challenge, because I didn't bought it yet. I asked if there are scripted deaths at this challenge too, but Ed does not answer this question (not at the forum and not at Facebook)...
3. Yes, they become part of your normal party
Title: Re: Questions
Post by: -asdf- on November 12, 2013, 01:26:18 AM
Can someone please help me with my problem in the bug and complaints department?!
Title: Re: Questions
Post by: bone_breaker on November 12, 2013, 02:14:10 AM
Quote from: Kayser link=topic=73.msg8531#msg8531 date
2. When you die in the challenges, you die in the normal game as well. Take care at the comic con challenge there are multiple scripted deaths, which can't be figured out before. I spent more money on second chances than I did for the challenge itself. I can't tell anything about the prison challenge, because I didn't bought it yet. I asked if there are scripted deaths at this challenge too, but Ed does not answer this question (not at the forum and not at Facebook)...
What do u mean by scripted deaths?
Title: Re: Questions
Post by: bone_breaker on November 12, 2013, 02:19:03 AM
Also, if u leave a survivor in your safehouse and die, do u lose them?
Title: Re: Questions
Post by: -asdf- on November 12, 2013, 02:31:36 AM
Please don't double post, you only need to edit your post
Title: Re: Questions
Post by: god on November 12, 2013, 05:39:06 AM
Also, if u leave a survivor in your safehouse and die, do u lose them?

yes you lose everything but the top row of items if you die. That includes all the items in your safe house (this is of course if you do not use a revive)
Title: Re: Questions
Post by: Kayser on November 12, 2013, 09:36:12 AM
What do u mean by scripted deaths?
This means its part of the challenge/script and you can do nothing about it.
For example:
In the game you would have the possibility to go right or left. No further information.
- if you go right, the challenge continues and you can go on
- if you go left, the text says something like: "you did a mistake and fall in a hole". Then you are dead. No fight. No warning. No chance to get out alive. Your simply dead.
And if you don't want to lose all your stuff and progress you need to buy a second chance.

In my opinion the comic con challenge is the worst in the game. Not because of the story or the rewards, both are really awesome, but because there are 5-7 (I don't remember exactly) scripted deaths right at the beginning.
Title: Re: Questions
Post by: Roll on November 12, 2013, 10:44:42 AM
What do u mean by scripted deaths?
This means its part of the challenge/script and you can do nothing about it.
For example:
In the game you would have the possibility to go right or left. No further information.
- if you go right, the challenge continues and you can go on
- if you go left, the text says something like: "you did a mistake and fall in a hole". Then you are dead. No fight. No warning. No chance to get out alive. Your simply dead.
And if you don't want to lose all your stuff and progress you need to buy a second chance.

In my opinion the comic con challenge is the worst in the game. Not because of the story or the rewards, both are really awesome, but because there are 5-7 (I don't remember exactly) scripted deaths right at the beginning.
Yes there are many ways to die at the beggining of that challenge but it is a game of survival and is very realistic in most aspects.  Most of the time the scripts (if you actually read them) are pretty straite forward but sometimes you have to read between the lines to survive.  For example, if your laying on the ground hog tied and disoriented what chance do you have against an armed rival? Or a group of zed for that matter.  Slow down, read the script and weigh all the options provided.  Patience and a little common sense goes a long way in this game. 
Title: Re: Questions
Post by: god on November 12, 2013, 01:40:08 PM
Couldn't agree more with that statement.
Title: Re: Questions
Post by: extrakun on November 15, 2013, 03:13:34 AM
Just a simple question, which I can't find the answer to. I am assuming IAP item packs, such as the Riot Gear, are not permanently bound to account? Meaning that if I delete and start a new character, I would lose those IAP?
Title: Re: Questions
Post by: Rick Grimes on November 15, 2013, 03:29:47 AM
Just a simple question, which I can't find the answer to. I am assuming IAP item packs, such as the Riot Gear, are not permanently bound to account? Meaning that if I delete and start a new character, I would lose those IAP?

Yes,

That is true,

That will happen,

If you die and re-set - start from the start you will also lose anything you have bought,

Let's say you have found, not bought 2000 bottles of water and 1000 cans of food, if you die and re- set / start over, you will lose all of that.
Title: Re: Questions
Post by: bone_breaker on November 15, 2013, 09:55:41 PM
Will there be a sale for Black Friday?
Title: Re: Questions
Post by: KKmainiac on November 16, 2013, 06:22:09 AM
Yea that would be cool
Title: Re: Questions
Post by: irish chevy on November 16, 2013, 06:17:41 PM
Why when I have a .50 cal rifle dose it not kill the zed or rival survivors behind him. I've shot a .50 cal rifle before. It took out a 60 foot tall tree and left a huge creator in the hill behind it. Pays to have friends with a FFL license. I know where to go when zed starts a knockin on my front door. He's got the good toys lol
Title: Re: Questions
Post by: TheHunter on November 16, 2013, 06:30:08 PM
There's a achievement for finding a clean water source
Is this in the game yet and if so where can I find it
Title: Re: Questions
Post by: bone_breaker on November 16, 2013, 08:13:07 PM
Will I be able to access the comic con missions anytime and anywhere if I've bought it?
Title: Re: Questions
Post by: god on November 16, 2013, 08:17:46 PM
There's a achievement for finding a clean water source
Is this in the game yet and if so where can I find it

Not to my knowledge accessible yet.

@bone_breaker

So long as you have a safe house to store your belongings yes.
Title: Re: Questions
Post by: Rick Grimes on November 17, 2013, 12:10:53 AM
Is it possible to complete the Denny's Restaurant DLC? I have died so many times tring to complete it, if it is possible to complete it, can someone tell me step by step what to do.

Thanks. :)
Title: Re: Questions
Post by: god on November 17, 2013, 10:15:22 AM
Is it possible to complete the Denny's Restaurant DLC? I have died so many times tring to complete it, if it is possible to complete it, can someone tell me step by step what to do.

Thanks. :)

Yes it is... I am not going to give you a walkthrough though....
Title: Re: Questions
Post by: Bobulance on November 17, 2013, 02:06:16 PM
Hint for people in the Denny's mission: be brave, not foolish.
Title: Re: Questions
Post by: Loafer69 on November 18, 2013, 12:05:25 PM
Iv bought comic z but can't use it or download it I try buyin again and it's say u already bought press ok to download but don't do anythink can u help plz
Title: Re: Questions
Post by: kelyplm on November 18, 2013, 02:59:50 PM
Look in the challenges section of your picture menu-thingy.
Title: Re: Questions
Post by: god on November 18, 2013, 06:21:34 PM
Iv bought comic z but can't use it or download it I try buyin again and it's say u already bought press ok to download but don't do anythink can u help plz

If it isn't working try to hook up to wifi and see if that helps.
Title: Re: Questions
Post by: irish chevy on November 18, 2013, 07:32:21 PM
Any one know how to get into an airport?  I always keep bolt cutters and a crow bar on me and neither did anything to get me in. Any ideas or actual ways of getting in?
Title: Re: Questions
Post by: god on November 18, 2013, 09:49:40 PM
Any one know how to get into an airport?  I always keep bolt cutters and a crow bar on me and neither did anything to get me in. Any ideas or actual ways of getting in?
not sure there is one yet.
Title: Re: Questions
Post by: Andrew6197 on November 20, 2013, 10:19:43 AM
I was wondering about the IAP...if I make a purchase on an account, does it carry over if I reset? Say I bought dual gators or the riot gear. Would I get that after the prelude or have to purchase it again after restarting a character?
Title: Re: Questions
Post by: Tstormj215 on November 20, 2013, 11:48:08 AM
Negative, you would have to purchase it again. The only thing that doesn't reset is challenges.
Title: Re: Questions
Post by: god on November 20, 2013, 11:53:05 AM
Negative, you would have to purchase it again. The only thing that doesn't reset is challenges.

He is correct on this.
Title: Re: Questions
Post by: TheHunter on November 20, 2013, 02:07:39 PM
Can someone pm me the locations of Kelly and or Christine please?
Title: Re: Questions
Post by: evilarsenal on November 20, 2013, 04:19:59 PM
it's in the newest IAP
Title: Re: Questions
Post by: Andrew6197 on November 20, 2013, 06:25:06 PM
Thanks everyone. I'll probably wait till I have Dave then to make an IAP.
Title: Re: Questions
Post by: evilarsenal on November 20, 2013, 06:35:50 PM
you probably already killed dave
Title: Re: Questions
Post by: TheHunter on November 20, 2013, 07:31:58 PM
Is it possible to change your player name
Title: Re: Questions
Post by: irish chevy on November 20, 2013, 08:47:58 PM
Can't wait till the update then. I want me some air port scavenging!!!!
Title: Re: Questions
Post by: god on November 20, 2013, 09:24:36 PM
Is it possible to change your player name

Not currently no.
Title: Re: Questions
Post by: EvilHenchman on November 21, 2013, 01:38:04 PM
So whats the status on this update?   You've been teasing us with it for months now!
Title: Re: Questions
Post by: -asdf- on November 21, 2013, 04:42:53 PM
What we have been hearing for months... Soon
Title: Re: Questions
Post by: Rick Grimes on November 24, 2013, 09:30:53 PM
I just went on the app and saw the Merchant had a star above it which means there is something new, What is it, I didn't see anything new, I might have missed it
Title: Re: Questions
Post by: KKmainiac on November 24, 2013, 10:29:02 PM
It might mean your not connected to Internet that's what it means for me
Title: Re: Questions
Post by: bone_breaker on November 25, 2013, 12:39:01 AM
I feel like one of the mission packs was removed.
Title: Re: Questions
Post by: irish chevy on November 25, 2013, 04:51:16 AM
Here's on I've wondered about is that it gets ball blistering my cold durring the winter here. What dose that mean for the zed around me?  Will they die off?  Be little zed-ciccles?  Will the rain freeze and kill them? Or will I not have any runners for a few months?
Title: Re: Questions
Post by: god on November 25, 2013, 07:47:45 AM
Here's on I've wondered about is that it gets ball blistering my cold durring the winter here. What dose that mean for the zed around me?  Will they die off?  Be little zed-ciccles?  Will the rain freeze and kill them? Or will I not have any runners for a few months?

Weather has not been added (it may or may not be in the future) so it has no effect on them of you currently.
Title: Re: Questions
Post by: irish chevy on November 26, 2013, 04:45:34 AM
Good and bad then. Good cause I don't have to start to arching houses to keep warm but bad cause it won't kill of the biters. Guess I can't have the best of both worlds
Title: Re: Questions
Post by: god on November 26, 2013, 06:58:37 AM
Good and bad then. Good cause I don't have to start to arching houses to keep warm but bad cause it won't kill of the biters. Guess I can't have the best of both worlds

Well we don't know if the biters are even affected by cold (each zed is different from game to game) so they may not even be affected by weather change.
Title: Re: Questions
Post by: irish chevy on November 26, 2013, 07:49:28 PM
Good and bad then. Good cause I don't have to start to arching houses to keep warm but bad cause it won't kill of the biters. Guess I can't have the best of both worlds

Well we don't know if the biters are even affected by cold (each zed is different from game to game) so they may not even be affected by weather change.

But the common factor is to kill the brain. It. For days is in the single digets and the first big freeze they toss a hot cup of coffee in the air and it's frozen by the time it hits the ground. Plus for every mph take a degree off of the temp. So if it's 20 with 10 mph wind it is around 10. And they keep viruses at a fozen state to keep them alive. Favor in all that is the only reason I would ever have concern for the living dead is happening from mid spring till late fall for that reason. Ever wonder why there's never a zombie flic or game taking place in the north out side durring winter?  Mabey I think about this to much. Still wish wife would let me get a shotgun
Title: Re: Questions
Post by: god on November 26, 2013, 09:00:09 PM
I have seen multiple zed scenes, games, or movies with snow and ice. They are more sluggish but do not die from it. Zeds don't require blood flow to remain alive so anything that would kill a living brain cannot be assumed to kill a zed brain. You aren't thinking enough is the truth. You can't make a single assumption about the zeds in game because we have no idea what they are and what their functional limits are. We have no idea how their anatomy functions and the developers could choose any limits on the zeds ability at any time so any assumption of weather affecting them is incorrect.
Title: Re: Questions
Post by: -asdf- on November 26, 2013, 09:25:18 PM
I am not sure about the title of this, but has anyone heard "Död Snow" (Dead Snow (I think))... Essentially nazi zombies in the snow. Again, varying from production to production (movie to game), but there is still a bit of realism that continues throughout the genre
Title: Re: Questions
Post by: Tstormj215 on November 26, 2013, 09:29:58 PM
Heard of it, never have seen it. Looks good though. Nazi Zombies in winter (and they SPRINT).
Title: Re: Questions
Post by: god on November 26, 2013, 09:46:54 PM
I am not sure about the title of this, but has anyone heard "Död Snow" (Dead Snow (I think))... Essentially nazi zombies in the snow. Again, varying from production to production (movie to game), but there is still a bit of realism that continues throughout the genre

No idea, though there is a NAZA's (cod) game that is in the freezing weather.
Title: Re: Questions
Post by: -asdf- on November 26, 2013, 09:57:22 PM
Heard of it, never have seen it. Looks good though. Nazi Zombies in winter (and they SPRINT).
I've never seen it either, only heard of it, but I'm just using assumed principles... If the blood froze, it would limit the movement of their limbs. It would only freeze if they were inactive for long periods of time, but this could happen. They don't move nearly as much as they do if they are not chasing prey... This would mean that frozen zombies would have their attack reduced. If you implemented this factor, to keep it realistic, you would need to take into account global positioning... So what season it is for specific players.
Title: Re: Questions
Post by: irish chevy on November 27, 2013, 03:55:51 AM
Ok good point. And gonna have to find that game too. Killing nazi AND zombies!  Can't get any better then that. I was just under the assumption that stuff freezes and dies so ant liquid still left in a zed head would freeze, expand, and cause a hemorrhaging effect where ever it could in the body effectively weakening any or all parts of the body including the brain and the doam peice.
Title: Re: Questions
Post by: -asdf- on November 27, 2013, 04:23:27 AM
I think it's a movie, not a game... This, I am sure about
Title: Re: Questions
Post by: Kayser on November 27, 2013, 06:07:26 AM
Yes, its a movie. Its a splatter-trash-movie, to be more exactly. And its fun :)
Title: Re: Questions
Post by: god on November 27, 2013, 07:27:20 AM
Ok good point. And gonna have to find that game too. Killing nazi AND zombies!  Can't get any better then that. I was just under the assumption that stuff freezes and dies so ant liquid still left in a zed head would freeze, expand, and cause a hemorrhaging effect where ever it could in the body effectively weakening any or all parts of the body including the brain and the doam peice.

I agree the logic is sound, but since this game is based on fiction we can't take anything logical as sound under the developers say it is so. I agree it's a smart tactic and one I would likely employ if it ever was applicable but we just can't unfortunately assume anything until the developers confirm it.
Title: Re: Questions
Post by: TheHunter on November 27, 2013, 09:34:00 AM
So I made a second account to try a different approach without restarting my current character but I've been inactive on it for a while and now it says login failed I know I'm typing it in right and my other account still works
Is it possible for an account to get erased for being inactive?
Title: Re: Questions
Post by: evilarsenal on November 27, 2013, 02:53:59 PM
give me two so i can dual wield them
Title: Re: Questions
Post by: irish chevy on November 27, 2013, 03:10:40 PM
Should we throw them under the bus?  I got the square wheels!!!!  And duel wielding the hammer is more then one person can handle. Your face might melt. And will there be a turkey day or Xmas special?  Like you cook a turkey and have some friends over or a zombie Santa in as lead pulled by undead deer?  Sorry son, sanyasi dead for real this time. Lol. But that would go against my zomb-ciccle idea
Title: Re: Questions
Post by: god on November 27, 2013, 04:11:38 PM
Could I suggest the ban hammer, sire?

Done and done.
Title: Re: Questions
Post by: Sonox on November 29, 2013, 12:20:27 PM
I'm gonna panic here,I found a .50 caliber rifle and no clue to what to do with such a thing,I need a counselor XD
How many types of bullets are in this game??
Title: Re: Questions
Post by: Tstormj215 on November 29, 2013, 01:24:54 PM
I'm gonna panic here,I found a .50 caliber rifle and no clue to what to do with such a thing,I need a counselor XD
How many types of bullets are in this game??
Quite a few.  I know of at least 6 without even thinking about it. 
Title: Re: Questions
Post by: Rick Grimes on December 01, 2013, 01:42:40 AM
I'm gonna panic here,I found a .50 caliber rifle and no clue to what to do with such a thing,I need a counselor XD
How many types of bullets are in this game??

The .50Cal Sniper Rifle is a cool gun but a terrible one in combat, if you are against more then 1 or 3 survivors you will die without a doubt, if you are against a small horde of zombies you might survive, but finding .50Cal bullets are one of the hardest things to find, I have been playing for 160 days and have only found 16 bullets.

Stick with 2 Sub-machine guns with about 1500 bullets,full riot and police armor and the two NPC's you find from completing the Comic Con Z challenge and you will most likely survive anything that is thrown at you
Title: Re: Questions
Post by: Ryguy114 on December 01, 2013, 12:23:51 PM
Is there any more news regarding the Android version release? Is it going to be submitted when the update is submitted to Apple? I'm really anxious for the Android version, I'll finally be able to play with mobile data.
Title: Re: Questions
Post by: god on December 01, 2013, 02:38:07 PM
Is there any more news regarding the Android version release? Is it going to be submitted when the update is submitted to Apple? I'm really anxious for the Android version, I'll finally be able to play with mobile data.

This was never confirmed and Ed said he was hesitant to do one because there are so many different android versions.
Title: Re: Questions
Post by: Ryguy114 on December 01, 2013, 03:34:41 PM
This is great news, because we will have two months to not only finish the entire Survivor Z project, but also re-release ZDAY Survival Simulator With Expanded content, and a brand new ZDAY writing tool that allows players and budding interactive writers to try out their skills.  And Android versions of both the games for the throngs of Android users who would also like to play. 

(Had to copy and paste, don't know how to quote from other threads) This is from an announcement Ed made about a month ago.
Title: Re: Questions
Post by: KKmainiac on December 02, 2013, 08:03:45 PM
Just a thought if we form alliances with other players will it be the same things as with the NPCs
Title: Re: Questions
Post by: god on December 02, 2013, 08:12:28 PM
Just a thought if we form alliances with other players will it be the same things as with the NPCs

What do you mean form alliances?
Title: Re: Questions
Post by: KKmainiac on December 02, 2013, 11:31:30 PM
Well since we will be able to do co-op with other players I just wanted to know if I would be like an NCP card and if so what happens if your friend switches weponds for a while
Title: Re: Questions
Post by: irish chevy on December 03, 2013, 03:49:47 AM
Well since we will be able to do co-op with other players I just wanted to know if I would be like an NCP card and if so what happens if your friend switches weponds for a while

That would be sweet but say I die and don't use a resurrection then every thing I've contributed will disappear which means in the blink of an eye some of the traps we sat are gone so I can see how that probabely won't happen because of the affects that would have on a larger group
Title: Re: Questions
Post by: god on December 03, 2013, 06:00:19 AM
Well since we will be able to do co-op with other players I just wanted to know if I would be like an NCP card and if so what happens if your friend switches weponds for a while

That would be sweet but say I die and don't use a resurrection then every thing I've contributed will disappear which means in the blink of an eye some of the traps we sat are gone so I can see how that probabely won't happen because of the affects that would have on a larger group

I don't think it will work like that but it is possible I suppose
Title: Re: Questions
Post by: irish chevy on December 03, 2013, 01:39:55 PM
Well since we will be able to do co-op with other players I just wanted to know if I would be like an NCP card and if so what happens if your friend switches weponds for a while

That would be sweet but say I die and don't use a resurrection then every thing I've contributed will disappear which means in the blink of an eye some of the traps we sat are gone so I can see how that probabely won't happen because of the affects that would have on a larger group

I don't think it will work like that but it is possible I suppose


So what would happen? That would be sweet to a degree. You die and all you lose is what's on you. Log back in strt over find your group and continue on. Only draw back I can see is won't get to have the good stuff you died in unless your buddies found your body and took your swag and where nice enough to give it back
Title: Re: Questions
Post by: razer64 on December 03, 2013, 05:10:02 PM
With there ever be a Android version of survivor z... I recently changed phone but still want to play.
Title: Re: Questions
Post by: god on December 03, 2013, 05:19:56 PM
With there ever be a Android version of survivor z... I recently changed phone but still want to play.

There supposedly will.
Title: Re: Questions
Post by: Lucas7151 on December 09, 2013, 07:09:16 AM
With this new update coming and the ability to change npc's weapons if say I armed Dave with a auto shotgun as Ed suggests would he drain from my ammo pool? I don't know because I still have not found a gun wielding npc also hat level should you find tony? And is the location just a retail shop on the map or something different?
Title: Re: Questions
Post by: god on December 09, 2013, 09:08:48 AM
With this new update coming and the ability to change npc's weapons if say I armed Dave with a auto shotgun as Ed suggests would he drain from my ammo pool? I don't know because I still have not found a gun wielding npc also hat level should you find tony? And is the location just a retail shop on the map or something different?

Currently I have two npcs with firearms and neither consume my ammunition. I am not sure if they will or will not consume our ammunition pool. If they do it will really hinder the use of npcs. Though this is up to Ed and he hasn't addressed that topic yet.
Title: Re: Questions
Post by: Lucas7151 on December 09, 2013, 12:32:39 PM
Ok but what about tony? I have not found him although I'm level 11 (i suppose that's not that high) but I still have not found him
Title: Re: Questions
Post by: Igro on December 09, 2013, 01:02:16 PM
Ok but what about tony? I have not found him although I'm level 11 (i suppose that's not that high) but I still have not found him

Finding NPCs (not the ones included in the IAPs) is a randomic event. Im lvl 19 and I still didn't found Tony. I guess you just have to keep looking.  ;)
Title: Re: Questions
Post by: Lucas7151 on December 09, 2013, 01:15:49 PM
Ok thanks looking forward to the new update
Title: Re: Questions
Post by: Tstormj215 on December 09, 2013, 03:11:41 PM
Ok but what about tony? I have not found him although I'm level 11 (i suppose that's not that high) but I still have not found him

Finding NPCs (not the ones included in the IAPs) is a randomic event. Im lvl 19 and I still didn't found Tony. I guess you just have to keep looking.  ;)
Actually, it's not really random, they are at specific locations or types of locations. 
Title: Re: Questions
Post by: KKmainiac on December 09, 2013, 03:46:48 PM
Yea he's right, If you want to know I can tell you but you would need to pm me and give me something I want as well
Title: Re: Questions
Post by: evilarsenal on December 09, 2013, 03:59:45 PM
Yea he's right, If you want to know I can tell you but you would need to pm me and give me something I want as well

thats rude, i told you for free and your not crediting me?!?! what would u want in this game pre-release anyways?

pm me ill tell you for free...
Title: Re: Questions
Post by: KKmainiac on December 09, 2013, 05:12:22 PM
Shit so sorry man, so sorry evil you get one free item of your choice from me if I have it
Title: Re: Questions
Post by: evilarsenal on December 09, 2013, 05:13:55 PM
im more interested in ammo or a gator pro and i doubt u'd give me either
Title: Re: Questions
Post by: KKmainiac on December 09, 2013, 05:15:29 PM
Actually I have two gator pros, if you want one
Title: Re: Questions
Post by: Stevoo on December 09, 2013, 08:22:08 PM
How do we make strongholds level 2?
Title: Re: Questions
Post by: thenewdarwin on December 09, 2013, 08:26:27 PM
lol sorry for the noob question but how do we equip survivors with weapons?
Title: Re: Questions
Post by: Ninju on December 09, 2013, 08:53:02 PM
Tap on the survivor to bring up their details and drag a new weapon on to their existing weapon.

Don't try to arm them with 2 one-handed weapons.
Title: Re: Questions
Post by: Centenkiko on December 10, 2013, 11:32:25 AM
How do we make strongholds level 2?
Just put enough defenses in it.
Title: Re: Questions
Post by: Igro on December 10, 2013, 12:02:23 PM
There is a way to change my email on my account?
Title: Re: Questions
Post by: god on December 10, 2013, 12:18:00 PM
There is a way to change my email on my account?

Not to date no, nor can you change your username or delete accounts.
Title: Re: Questions
Post by: Igro on December 10, 2013, 12:26:14 PM
There is a way to change my email on my account?

Not to date no, nor can you change your username or delete accounts.

Umm....ok thanks!
Title: Re: Questions
Post by: Tacticx95 on December 10, 2013, 02:34:29 PM
One quick question when we make our fortifications and we store them in our safe house will it count as protection will out safe house be protected?
Title: Re: Questions
Post by: possum740 on December 10, 2013, 03:23:29 PM
So, in the new update what does a circle with blue in it mean? I'm talking about on the GPS map btw.
Title: Re: Questions
Post by: god on December 10, 2013, 05:01:35 PM
So, in the new update what does a circle with blue in it mean? I'm talking about on the GPS map btw.



Sorry, I should have included this in the tutorial, I will add it.  The map will show you different icons that tell you what they are. 

white circle (empty)  - Uncleared location
White circle with "x" - Cleared not claimed location
Light blue circle - uncleared/location challenge in progress
Blue Triangle - Stronghold held by you
Red Square - Rival player stronghold
If you see a small blue dot near an enemy stronghold or a red dot inside your stronghold icon, it indicates that you have NPCs there.  If a rival player captures one of your strongholds, any NPCs still alive will be reclaimed if you recapture it.   

E
Title: Re: Questions
Post by: TheHunter on December 10, 2013, 05:35:19 PM
Are there any craft able weapons???
Title: Re: Questions
Post by: Ryguy114 on December 10, 2013, 09:12:35 PM
I've been reading the updated tutorial, looking specifically for the advantages of strongholds. In one page it says that they "attract NPC's to your party". What exactly does this mean? Is it more likely to find one in a challenge near a stronghold? Will they come to us?
Title: Re: Questions
Post by: god on December 10, 2013, 09:45:25 PM
after peering into the tutorial for a while and enough of my own tinkering I was wondering if anyone would be kind enough to tell me how to equip weapons to NPCs? I can't seem to figure it out.
Title: Re: Questions
Post by: Gighy on December 10, 2013, 09:47:49 PM
after peering into the tutorial for a while and enough of my own tinkering I was wondering if anyone would be kind enough to tell me how to equip weapons to NPCs? I can't seem to figure it out.

You'll want to have the item inside your inventory, and then you tap your NPC to open his/her card, and drag that weapon into their displayed currently using weapon

Edit : although, you might not want to change for those NPCs using guns, they do not use ammo from your ammo pool, so i've heard
Title: Re: Questions
Post by: god on December 10, 2013, 10:22:09 PM
I would guess creating water filters would allow me to collect water at strongholds, so my question is will stacking these stack the effect? Also do I need some source of food collection or will water collection keep a steady food of supplies for my npcs I place in the stronghold?
Title: Re: Questions
Post by: irish chevy on December 11, 2013, 06:58:39 PM
I would guess creating water filters would allow me to collect water at strongholds, so my question is will stacking these stack the effect? Also do I need some source of food collection or will water collection keep a steady food of supplies for my npcs I place in the stronghold?

I was also wondering this. I made a water collector but my water is still getting depleted.
Title: Re: Questions
Post by: Nahitzen on December 11, 2013, 07:11:25 PM
I created some fortification...now.... How do i place those fortifications?
Title: Re: Questions
Post by: Tstormj215 on December 11, 2013, 07:16:24 PM
I created some fortification...now.... How do i place those fortifications?
Drag these into your strongholds. Just like putting things into your safehouse.
Title: Re: Questions
Post by: Starsunder on December 11, 2013, 11:21:56 PM
Are there any craft able weapons???

Yes.
Title: Re: Questions
Post by: Crimson25 on December 13, 2013, 10:41:50 AM
Is there any way to abandone a stronghold?
Title: Re: Questions
Post by: Rackdos on December 13, 2013, 10:59:53 AM
How can i manage to use the water purifier? I have the tube and all the other stuff.
Other thing that i can't use is the gas generator, i have the gas can and it's still useless for me
Title: Re: Questions
Post by: Tstormj215 on December 13, 2013, 12:28:14 PM
How can i manage to use the water purifier? I have the tube and all the other stuff.
Other thing that i can't use is the gas generator, i have the gas can and it's still useless for me
The Purifier, tube, water bottle and tarp make up a craftable item.  The generator is currently not known to be in a recepie.
Title: Re: Questions
Post by: Grimm12311 on December 13, 2013, 12:48:49 PM
Could I get some help with crafting? I've tried countless combinations and can't create anything :/
Title: Re: Questions
Post by: Tstormj215 on December 13, 2013, 01:26:02 PM
Could I get some help with crafting? I've tried countless combinations and can't create anything :/
If you go to page 1 of the crafting recipies thread, there will be a link to a google document that explains every combination
Title: Re: Questions
Post by: Misslecar on December 14, 2013, 07:52:17 PM
Is there still a goldplated MG and is there a 50 caL M2?
Title: Re: Questions
Post by: Rick Grimes on December 15, 2013, 01:40:50 AM
How many Bullets can these two guns fire in a round let's say there is a horde of 15 zombies, how many zombies would you be able to kill with one Sub-machine gun and how many zombies would you be able to kill with an Assault Riffle?
Title: Re: Questions
Post by: Gighy on December 15, 2013, 02:38:30 AM
How many Bullets can these two guns fire in a round let's say there is a horde of 15 zombies, how many zombies would you be able to kill with one Sub-machine gun and how many zombies would you be able to kill with an Assault Riffle?

That will depend on you to know how many bullets your gun can hold, some guns allow you to shoot more because its automatic, so it can fire more round in a turn, but not necessary you can definitely kill 15 zombies with 15 rounds. You'll also need to be aware of the ammo count you've fired
Title: Re: Questions
Post by: Capt. Stokes on December 15, 2013, 08:59:26 AM
How do u claim n make strongholds
Title: Re: Questions
Post by: Dual-Wield Gator Pro on December 15, 2013, 12:12:01 PM
Ummmmmm... I'm in a bit of trouble here. I've claimed EVERY place in my local area to make as a stronghold, and now cannot search anywhere for stuff :(. Is there a way to remove/unclaimed strongholds and turn them back to normal places whic you can search? Please reply, this is URGENT.
Title: Re: Questions
Post by: Tstormj215 on December 15, 2013, 12:42:14 PM
Nope.. not yet.  Move around the area to find some new places.
Title: Re: Questions
Post by: Dual-Wield Gator Pro on December 15, 2013, 12:54:45 PM
Ah ok. It would be so useful if that could be added soon. (Hint hint Ed) ;)
Title: Re: Questions
Post by: Tstormj215 on December 15, 2013, 01:53:00 PM
Ah ok. It would be so useful if that could be added soon. (Hint hint Ed) ;)
I think that is the point though.  Take it over, and pretty soon the whole area will be secure, not just one or two strongholds. 
Title: Re: Questions
Post by: Ryguy114 on December 15, 2013, 07:56:58 PM
Have any challenges been released lately? I haven't come across any in quite some time.
Title: Re: Questions
Post by: Rick Grimes on December 16, 2013, 01:13:54 AM
Can someone tell me how you find or make this gun please.

Title: Re: Questions
Post by: Gighy on December 16, 2013, 01:32:10 AM
Can someone tell me how you find or make this gun please.

You cross your fingers, get hold of all the lucky charms you can find and search
Title: Re: Questions
Post by: Rick Grimes on December 16, 2013, 01:34:08 AM
Can someone tell me how you find or make this gun please.

You cross your fingers, get hold of all the lucky charms you can find and search

Thanks. :)
Title: Re: Questions
Post by: Gaffatejp on December 16, 2013, 02:05:08 PM
So im wondering, how does the water collector work? I have one in a stronghold, will it generate water?
Title: Re: Questions
Post by: Bibleblack22 on December 16, 2013, 09:55:44 PM
Two questions

The woods challenge- Regardless if I hack through the woods or check her car their seems to be no benefit to it. The woman is bit, no point helping and nothing of use in the car, is it meant for when vehicles are unlocked?

Duffle bags and backpacks- Do they increase inventory in any way, meant for crafting or just useless?
Title: Re: Questions
Post by: Loclif on December 16, 2013, 10:21:37 PM
Ummmmmm... I'm in a bit of trouble here. I've claimed EVERY place in my local area to make as a stronghold, and now cannot search anywhere for stuff :(. Is there a way to remove/unclaimed strongholds and turn them back to normal places whic you can search? Please reply, this is URGENT.

Just remove all the fortifications, items and supplies from any stronghold you no longer want and leave the location alone for a few days. It will be considered abandoned and go back to being a scavangable unclaimed area.
Title: Re: Questions
Post by: god on December 16, 2013, 10:46:32 PM
Two questions

The woods challenge- Regardless if I hack through the woods or check her car their seems to be no benefit to it. The woman is bit, no point helping and nothing of use in the car, is it meant for when vehicles are unlocked?

Duffle bags and backpacks- Do they increase inventory in any way, meant for crafting or just useless?

Dufflebags and backpacks increase inventory. Though they do NOT stack, so you can have both in your inventory but only one will give you an inventory bonus.

The woods challenge is not meant to give you a car as it was released before cars were. It is just a challenge, some of them don't end the way I want them too but that is the best part of them (the woods challenge is one of the challenges I am referring to)
Title: Re: Questions
Post by: Loclif on December 17, 2013, 02:26:30 AM
Two questions

The woods challenge- Regardless if I hack through the woods or check her car their seems to be no benefit to it. The woman is bit, no point helping and nothing of use in the car, is it meant for when vehicles are unlocked?

Duffle bags and backpacks- Do they increase inventory in any way, meant for crafting or just useless?

Dufflebags and backpacks increase inventory. Though they do NOT stack, so you can have both in your inventory but only one will give you an inventory bonus.

The woods challenge is not meant to give you a car as it was released before cars were. It is just a challenge, some of them don't end the way I want them too but that is the best part of them (the woods challenge is one of the challenges I am referring to)

Does the bag need to be equipped to one of your equipment bars in order for the bonus to take effect? Or just in your personal inventory?
Title: Re: Questions
Post by: -asdf- on December 17, 2013, 03:14:34 AM
It can be anywhere in your inventory to give the bonus inventory capacity slots. It can be in the top 3 rows AS WELL as the fourth row...
Title: Re: Questions
Post by: god on December 17, 2013, 07:23:09 AM
It can be anywhere in your inventory to give the bonus inventory capacity slots. It can be in the top 3 rows AS WELL as the fourth row...

This is 100% correct.
Title: Re: Questions
Post by: Crimson25 on December 17, 2013, 07:47:24 AM
Ah ok. It would be so useful if that could be added soon. (Hint hint Ed) ;)
I think that is the point though.  Take it over, and pretty soon the whole area will be secure, not just one or two strongholds.

Well yes. But I agree with Pro as well. I'm generally stuck in the same area. And while researching the same buildings doesn't bother me I took too many strongholds early on before I figured it all out. I've got one place left to search now. Makes me feel kind of foolish.
Title: Re: Questions
Post by: Tstormj215 on December 17, 2013, 12:59:08 PM
Ah ok. It would be so useful if that could be added soon. (Hint hint Ed) ;)
I think that is the point though.  Take it over, and pretty soon the whole area will be secure, not just one or two strongholds.

Well yes. But I agree with Pro as well. I'm generally stuck in the same area. And while researching the same buildings doesn't bother me I took too many strongholds early on before I figured it all out. I've got one place left to search now. Makes me feel kind of foolish.
Trust me, I have claimed ever area around my house (grrr Ipod..) and don't have anywhere to search.  But, there is a method to his madness and it will prevail in the long run. 
Title: Re: Questions
Post by: Bibleblack22 on December 17, 2013, 04:46:30 PM
Thanks, I was hoping they stacked

As for the challenge I guess that's why there is a check for updates next challenges part

Can't wait for prison update.

Thank you again
Title: Re: Questions
Post by: Grimm12311 on December 17, 2013, 05:02:28 PM
So this is going to be a little scattered but bear with me please.

The rics automotive challenge has vanished... Reason why?

How does the crafting items ie. the water collector/filter. Does it slowly gather over time or is it useless at this time?

Is there any hope of having npc s randomly show up at one of my strongholds? Or does it increase chances of finding them while searching elsewhere?

Can your npcs duel wield?

Do they use your ammo if you give them a weapon.

And is trading implemented...?
Title: Re: Questions
Post by: evilarsenal on December 17, 2013, 05:13:44 PM
ric's auto has been removed to be fixed, idk why, but i think its because your supposed to be able to use a car in that mission

the water collector is useless curently

i'm trying to figure out the stronghold thing as well

npc's cannot dual wield, i lost a gator pro trying to equip Dave with dual gator pro

Yes, npc's use your ammo, i highly advise that you let Thaddeus keep his shotgun, tony his pistol, and the girl her sai's

trading, according to some people's experience, is that you can leave items in a stronghold, without any traps or reinforcements, and your friends can go in and grab them, so there is a faith thing involved but not the trading your thinking of
Title: Re: Questions
Post by: Rick Grimes on December 17, 2013, 08:58:09 PM
What is the carrying capacity when you have a duffle bag and a backpack?

And can you have 2 duffle bags and 2 backpacks equipped and will that give you X2 the carrying capacity?
Title: Re: Questions
Post by: irish chevy on December 17, 2013, 09:02:19 PM
What is the carrying capacity when you have a duffle bag and a backpack?

And can you have 2 duffle bags and 2 backpacks equipped and will that give you X2 the carrying capacity?

Idk there carrying cap but it's been answered before and it was no
Title: Re: Questions
Post by: Loclif on December 17, 2013, 09:07:40 PM
What is the carrying capacity when you have a duffle bag and a backpack?

And can you have 2 duffle bags and 2 backpacks equipped and will that give you X2 the carrying capacity?

It gives you an extra 14 spaces, same as bringing along an NPC. Multiple bags don't stack though.
Title: Re: Questions
Post by: god on December 17, 2013, 09:25:49 PM
What is the carrying capacity when you have a duffle bag and a backpack?

And can you have 2 duffle bags and 2 backpacks equipped and will that give you X2 the carrying capacity?

It gives you an extra 14 spaces, same as bringing along an NPC. Multiple bags don't stack though.

This is correct.
Title: Re: Questions
Post by: Rick Grimes on December 17, 2013, 09:41:55 PM
So how much carrying capacity will one duffle, one backpack, and 2 NPC's give you?

How much carrying capacity will you have then?

And if you have 2 more NPC's in one of your strongholds, do they actually do anything? Such as shoot at a real live person trying to take it over, or are they just there for show?

And when cars come out, how many more places will you be able to search how will it work, will it be like the GPS where you have to have it equiped to use it, will it just be a little picture of a car you have you put into one of your inventory slots for it to work for you.

And will it give you any extra carrying capacity? A cars boot would at least carry mabye 30+ items, I would have to think.
Title: Re: Questions
Post by: Loclif on December 18, 2013, 02:57:46 AM
So how much carrying capacity will one duffle, one backpack, and 2 NPC's give you?

How much carrying capacity will you have then?

And if you have 2 more NPC's in one of your strongholds, do they actually do anything? Such as shoot at a real live person trying to take it over, or are they just there for show?

And when cars come out, how many more places will you be able to search how will it work, will it be like the GPS where you have to have it equiped to use it, will it just be a little picture of a car you have you put into one of your inventory slots for it to work for you.

And will it give you any extra carrying capacity? A cars boot would at least carry mabye 30+ items, I would have to think.

The NPC's each provide 14 inventory spaces, as does the backpack/duffle bag since they don't stack.
So not including your equipment bars, you will have room for 56 items in your inventory with that configuration.

As for NPC's in your strongholds, might I suggest you check out the tutorial as it has new sections that cover this. Essentially yes, they act as your first line of defense against raiding players. They will defend the stronghold they are in from attack, fortifications and traps add to their defense and attack.

Vehicles are not in the game yet, so no one can answer that question but Ed, and I doubt he'll be forthcoming on unreleased content...
Title: Re: Questions
Post by: Rick Grimes on December 18, 2013, 04:43:30 AM
Can someone answer this for me please, about 2-3 days ago I used to be able to put 1000 days of supplies, but now I can only put 800 days of supplies in one of my stongholds, what has happened???

Iám almost 100% sure no one has brocken into my stronghold and taken them because I have that many fortifications in would be almost impossible to break in and steal supplies from me, but I also have 3 survivors in that stronghold, but 3 NPC's would not be able to eat 200 days of supplies in 3 days.

What has happened???
Title: Re: Questions
Post by: god on December 18, 2013, 05:34:15 AM
Can someone answer this for me please, about 2-3 days ago I used to be able to put 1000 days of supplies, but now I can only put 800 days of supplies in one of my stongholds, what has happened???

Iám almost 100% sure no one has brocken into my stronghold and taken them because I have that many fortifications in would be almost impossible to break in and steal supplies from me, but I also have 3 survivors in that stronghold, but 3 NPC's would not be able to eat 200 days of supplies in 3 days.

What has happened???

Not sure but try not to double post please.
Title: Re: Questions
Post by: Grimm12311 on December 18, 2013, 08:49:52 PM
Are arrows retrieveable yet?
Title: Re: Questions
Post by: Gighy on December 18, 2013, 08:58:36 PM
Are arrows retrieveable yet?

If you read the forums, you would be able to tell no they are not, but is being discussed that they should be able to
Title: Re: Questions
Post by: Dual-Wield Gator Pro on December 19, 2013, 08:59:03 AM
Ummmmmm... I'm in a bit of trouble here. I've claimed EVERY place in my local area to make as a stronghold, and now cannot search anywhere for stuff :(. Is there a way to remove/unclaimed strongholds and turn them back to normal places whic you can search? Please reply, this is URGENT.

Just remove all the fortifications, items and supplies from any stronghold you no longer want and leave the location alone for a few days. It will be considered abandoned and go back to being a scavangable unclaimed area.

Ah ok thanks so much ill do that :)
Title: Re: Questions
Post by: Dual-Wield Gator Pro on December 19, 2013, 09:08:58 AM
Also, I notice that the 1 place that I have left to search has gone blue. I know this means there should be an encounter there, but when I go there it just gives me the normal options to take over. Is this a bug or something? It doesn't make any difference to gameplay, but I'd just like to know.
Title: Re: Questions
Post by: kylercrab1997 on December 19, 2013, 12:11:24 PM
I used to be able to scavenge places over and over again but now I can't I scavenged a place once now all I can do is fortify the place. How do I fix this?
Title: Re: Questions
Post by: Dual-Wield Gator Pro on December 19, 2013, 12:13:10 PM
Oh and this happens to me as well... ???
I used to be able to scavenge places over and over again but now I can't I scavenged a place once now all I can do is fortify the place. How do I fix this?
Title: Re: Questions
Post by: Loclif on December 19, 2013, 01:49:22 PM
That's not a bug, it simply means you've found everything salvageable at that location and you need to move on to other places. Check back in a few days to see if any survivors or Zeds show up and drop anything new. Remember you are playing in a post apocalyptic world with finite resources, so make the best use out of what you find.
Title: Re: Questions
Post by: Dual-Wield Gator Pro on December 19, 2013, 02:19:18 PM
That's not a bug, it simply means you've found everything salvageable at that location and you need to move on to other places. Check back in a few days to see if any survivors or Zeds show up and drop anything new. Remember you are playing in a post apocalyptic world with finite resources, so make the best use out of what you find.
Ok I understand that. How about my earlier question?
Title: Re: Questions
Post by: Misslecar on December 19, 2013, 03:39:02 PM
Can you naturally find the Grenade launcher?
Title: Re: Questions
Post by: god on December 19, 2013, 08:25:38 PM
Can you naturally find the Grenade launcher?

Based on what the devs said you are not supposed to be able to no.
Title: Re: Questions
Post by: Rick Grimes on December 20, 2013, 12:12:53 AM
Can someone tell me where and how to find this weapon, please PM me if you know how and where to get this weapon.


I would greatly appreciate

Thanks. :)

Title: Re: Questions
Post by: Dual-Wield Gator Pro on December 20, 2013, 05:39:47 AM
Can someone tell me where and how to find this weapon, please PM me if you know how and where to get this weapon.


I would greatly appreciate

Thanks. :)
You will find this if you search a move theatre. Here is some more info from the wiki:

http://survivor-z.wikia.com/wiki/M60_Machine_Gun
Title: Re: Questions
Post by: god on December 20, 2013, 05:48:44 AM
Can someone tell me where and how to find this weapon, please PM me if you know how and where to get this weapon.


I would greatly appreciate

Thanks. :)
You will find this if you search a move theatre. Here is some more info from the wiki:

http://survivor-z.wikia.com/wiki/M60_Machine_Gun

Ed also did a small reward for people who live in Venice Beach. If you had searched that location at the time he was there you would have found a second as well. (I happen to have 2 because of this)
Title: Re: Questions
Post by: Rick Grimes on December 20, 2013, 06:00:33 AM
Can someone tell me where to find this gun, do you find it in a certain shop or building?

such as you only find the P99 in a fast food restaurant
the M60 in a theatre
and this Dave NPC in an ice cream store

Thanks. :)
Title: Re: Questions
Post by: -asdf- on December 20, 2013, 06:03:34 AM
I think you mean Tony in the Ice Cream Store, Spoilers, and the TacAR15 is not location/challenge specific. I have more than 5 of them
Title: Re: Questions
Post by: Rick Grimes on December 20, 2013, 06:18:36 AM
I think you mean Tony in the Ice Cream Store, Spoilers, and the TacAR15 is not location/challenge specific. I have more than 5 of them

lol I said Dave >.<

And you have 5 :O saaay what, I have been playing for over 180 days and I have not found a single one of those guns.

But thank you for answering my question about is it location specific.

Thanks. :)
Title: Re: Questions
Post by: god on December 20, 2013, 06:24:54 AM
I think you mean Tony in the Ice Cream Store, Spoilers, and the TacAR15 is not location/challenge specific. I have more than 5 of them

lol I said Dave >.<

And you have 5 :O saaay what, I have been playing for over 180 days and I have not found a single one of those guns.

But thank you for answering my question about is it location specific.

Thanks. :)

Try not to double post. I also have 5. Sclar was kind enough to give me a hint on how to find them though so I do not claim my own ability to do so.
Title: Re: Questions
Post by: Dual-Wield Gator Pro on December 20, 2013, 01:33:08 PM
Can someone please tell me what happens if my food supply runs out? I have survived for 140 days and I don't really want to die :-\. I only have 0.8 days of food left and I am supplying for 2 (me and dave), so a speedy answer would be useful!
Title: Re: Questions
Post by: TheHunter on December 20, 2013, 02:05:08 PM
i sadly ran out of food last week and i have 5 npcs the only side effect is sometimes it seems like im doing a lot less damage
Title: Re: Questions
Post by: Dual-Wield Gator Pro on December 20, 2013, 02:26:20 PM
i sadly ran out of food last week and i have 5 npcs the only side effect is sometimes it seems like im doing a lot less damage
Ah ok that makes me feel much better about my inevitable starvation :D
Title: Re: Questions
Post by: god on December 20, 2013, 08:45:34 PM
i sadly ran out of food last week and i have 5 npcs the only side effect is sometimes it seems like im doing a lot less damage
Ah ok that makes me feel much better about my inevitable starvation :D

Health will no longer regenerate. I cannot remember off the top of my head if you actually begin to lose help. Will confirm and get back to you on that.
Title: Re: Questions
Post by: Rick Grimes on December 21, 2013, 02:38:45 AM
How many bullets will the M90 fire in one round?
10
20 more

and if it does fire 20 bullets in one round, wouldn't that be an instant death for the opponent?

Thanks. :)
Title: Re: Questions
Post by: god on December 21, 2013, 06:15:19 AM
How many bullets will the M90 fire in one round?
10
20 more

and if it does fire 20 bullets in one round, wouldn't that be an instant death for the opponent?

Thanks. :)

Not sure I have never wanted to waste the ammunition to try. Though I would agree it would have near a 100% chance to kill someone.
Title: Re: Questions
Post by: Rick Grimes on December 21, 2013, 06:52:03 AM
How many bullets will the M90 fire in one round?
10
20 more

and if it does fire 20 bullets in one round, wouldn't that be an instant death for the opponent?

Thanks. :)

Not sure I have never wanted to waste the ammunition to try. Though I would agree it would have near a 100% chance to kill someone.

I think if it fires 20 bullets in one round that it should be taken down a little because that would be 110% unfare on the opponent if it was used in PVP
Title: Re: Questions
Post by: Tstormj215 on December 21, 2013, 07:23:51 AM
How many bullets will the M90 fire in one round?
10
20 more

and if it does fire 20 bullets in one round, wouldn't that be an instant death for the opponent?

Thanks. :)

Not sure I have never wanted to waste the ammunition to try. Though I would agree it would have near a 100% chance to kill someone.

I think if it fires 20 bullets in one round that it should be taken down a little because that would be 110% unfare on the opponent if it was used in PVP
No, it should be kept where it is.  If you do not run away when you see the M60 logo appear, and you don't kill the person, its your fault for not planning ahead.  If it was changed, what would be the point of getting the M60?
Title: Re: Questions
Post by: god on December 21, 2013, 07:33:37 AM
How many bullets will the M90 fire in one round?
10
20 more

and if it does fire 20 bullets in one round, wouldn't that be an instant death for the opponent?

Thanks. :)

Not sure I have never wanted to waste the ammunition to try. Though I would agree it would have near a 100% chance to kill someone.

I think if it fires 20 bullets in one round that it should be taken down a little because that would be 110% unfare on the opponent if it was used in PVP
No, it should be kept where it is.  If you do not run away when you see the M60 logo appear, and you don't kill the person, its your fault for not planning ahead.  If it was changed, what would be the point of getting the M60?

Agreed, an m60 is a very deadly piece of equipment and if you are foolish enough to step in front of it then you should pay the consequences.
Title: Re: Questions
Post by: -asdf- on December 21, 2013, 07:50:48 AM
How many bullets will the M90 fire in one round?
10
20 more

and if it does fire 20 bullets in one round, wouldn't that be an instant death for the opponent?

Thanks. :)

Not sure I have never wanted to waste the ammunition to try. Though I would agree it would have near a 100% chance to kill someone.

I think if it fires 20 bullets in one round that it should be taken down a little because that would be 110% unfare on the opponent if it was used in PVP
No, it should be kept where it is.  If you do not run away when you see the M60 logo appear, and you don't kill the person, its your fault for not planning ahead.  If it was changed, what would be the point of getting the M60?

Agreed, an m60 is a very deadly piece of equipment and if you are foolish enough to step in front of it then you should pay the consequences.
That being said, for an extra one, I'd gladly jump in front of one (with the right equiptment or if it had no ammo)
Title: Re: Questions
Post by: Rick Grimes on December 21, 2013, 08:01:09 AM
How many bullets will the M90 fire in one round?
10
20 more

and if it does fire 20 bullets in one round, wouldn't that be an instant death for the opponent?

Thanks. :)

Not sure I have never wanted to waste the ammunition to try. Though I would agree it would have near a 100% chance to kill someone.

I think if it fires 20 bullets in one round that it should be taken down a little because that would be 110% unfare on the opponent if it was used in PVP
No, it should be kept where it is.  If you do not run away when you see the M60 logo appear, and you don't kill the person, its your fault for not planning ahead.  If it was changed, what would be the point of getting the M60?

Agreed, an m60 is a very deadly piece of equipment and if you are foolish enough to step in front of it then you should pay the consequences.
That being said, for an extra one, I'd gladly jump in front of one (with the right equiptment or if it had no ammo)

Ok since everyone thinks they know what's going on, tell me the answer to this question, out of you and the person you are trying to kill, who will be the one to take the first shot and why???

I really want to know this, so come on and tell me.

And the person that said if you stupid enough to stand in front of an M60, I would do that any day, because I'am almost 100% sure ~ 99.9% sure I will be the one coming out on top at the end of the day because I have everything I will ever need to do so.

Thanks. :)
Title: Re: Questions
Post by: Tstormj215 on December 21, 2013, 08:15:05 AM
How many bullets will the M90 fire in one round?
10
20 more

and if it does fire 20 bullets in one round, wouldn't that be an instant death for the opponent?

Thanks. :)

Not sure I have never wanted to waste the ammunition to try. Though I would agree it would have near a 100% chance to kill someone.

I think if it fires 20 bullets in one round that it should be taken down a little because that would be 110% unfare on the opponent if it was used in PVP
No, it should be kept where it is.  If you do not run away when you see the M60 logo appear, and you don't kill the person, its your fault for not planning ahead.  If it was changed, what would be the point of getting the M60?

Agreed, an m60 is a very deadly piece of equipment and if you are foolish enough to step in front of it then you should pay the consequences.
That being said, for an extra one, I'd gladly jump in front of one (with the right equiptment or if it had no ammo)

Ok since everyone thinks they know what's going on, tell me the answer to this question, out of you and the person you are trying to kill, who will be the one to take the first shot and why???

I really want to know this, so come on and tell me.

Thanks. :)
LOL.  Really? Yes, we all have a plan for everything in our heads. /Sarcasm.  It depends.  Who sees who first.  What happens when they see me or I see them.  Usually, an M60 would be emplaced or on a vehicle, so they would almost always have the advantage.  If I somehow saw them first and took them out, whose to say that they don't have allies, or hat they wouldn't have wanted a crew to join as it is? If it was a mexican stand off, I'd back off.  I wouldn't want to look down the barrel of a pistol, much less the barrel of a Machine Gun that feeds off of belted ammo.
Title: Re: Questions
Post by: Gighy on December 21, 2013, 08:17:09 AM
How many bullets will the M90 fire in one round?
10
20 more

and if it does fire 20 bullets in one round, wouldn't that be an instant death for the opponent?

Thanks. :)

Not sure I have never wanted to waste the ammunition to try. Though I would agree it would have near a 100% chance to kill someone.

I think if it fires 20 bullets in one round that it should be taken down a little because that would be 110% unfare on the opponent if it was used in PVP
No, it should be kept where it is.  If you do not run away when you see the M60 logo appear, and you don't kill the person, its your fault for not planning ahead.  If it was changed, what would be the point of getting the M60?

Agreed, an m60 is a very deadly piece of equipment and if you are foolish enough to step in front of it then you should pay the consequences.
That being said, for an extra one, I'd gladly jump in front of one (with the right equiptment or if it had no ammo)

Ok since everyone thinks they know what's going on, tell me the answer to this question, out of you and the person you are trying to kill, who will be the one to take the first shot and why???

I really want to know this, so come on and tell me.

And the person that said if you stupid enough to stand in front of an M60, I would do that any day, because I'am almost 100% sure ~ 99.9% sure I will be the one coming out on top at the end of the day because I have everything I will ever need to do so.

Thanks. :)

Well IRL maybe because there might be cover, but then in the game, unless you have an M60 and the first initiative move, you'll likely die. Thats the likely consequence because your opponent would just spray as much as possible in that one turn at you until you are dead.. Soooo i wouldn't be so sure if you want to actually stand in front of one without any advantage
Title: Re: Questions
Post by: KKmainiac on December 21, 2013, 01:36:45 PM
Why do all meele weapons suck compared to gators
Title: Re: Questions
Post by: Dual-Wield Gator Pro on December 21, 2013, 01:57:09 PM
Why does EVERY weapon suck compared to dual gators?

Anyway, sorry for this noob question but how can I upload pics to my post?
Title: Re: Questions
Post by: irish chevy on December 21, 2013, 02:39:53 PM
Why does EVERY weapon suck compared to dual gators?

Anyway, sorry for this noob question but how can I upload pics to my post?

I have duel sharuken and they are better then the gators. They are 15 attack each plus my 13 mod. I was level 34 and died in the comic con and someone stole my card so I couldn't buy and revives. Kinda sucked but look for sharuken
Title: Re: Questions
Post by: god on December 21, 2013, 02:41:35 PM
Why does EVERY weapon suck compared to dual gators?

Anyway, sorry for this noob question but how can I upload pics to my post?

Click the Mona Lisa picture on the post and then put the URL of the image between the text that pops up:

It will look like [ img ] (URL) [ / img ]

Except remove the spaces (I needed them on there so you could see the content)

@irish: shirking only attack once so it is a toss up if they are better or not.
Title: Re: Questions
Post by: Dual-Wield Gator Pro on December 21, 2013, 04:00:02 PM
Well the gator attacks twice at 10 per time so technically it's 20. ;D

1. Ok I've tried doing what you just said god but how can I get a pic from my camera roll into this post?

2. Also, I notice that some of the places that I have left to search have gone blue. I know this means there should be an encounter there, but when I go there it just gives me the normal options to take over. Is this a bug or something? It doesn't make any difference to gameplay, but I'd like to know if I'm missing out on some cool encounters :) !!!
Title: Re: Questions
Post by: god on December 21, 2013, 04:24:50 PM
Well the gator attacks twice at 10 per time so technically it's 20. ;D

1. Ok I've tried doing what you just said god but how can I get a pic from my camera roll into this post?

2. Also, I notice that some of the places that I have left to search have gone blue. I know this means there should be an encounter there, but when I go there it just gives me the normal options to take over. Is this a bug or something? It doesn't make any difference to gameplay, but I'd like to know if I'm missing out on some cool encounters :) !!!

Ah you are on your phone. I am not sure about that one give me a moment and I may be able to figure it out. On computers use the method I am talking about the camera roll is different because that isn't a url. 

The attacks are counted separately actually so it's 10+ whatever your melee modifier is. so for me my modifier is 30. So with a gator I get 40 and with a shuriken I get 45 now 40/45 is .8888 repeating meaning that a shrunken doesn't really add that much for me. So I would personally rather attack 4 times with 40 then twice with 45. Though for a lower level it could in fact be better because the difference would be larger.
Title: Re: Questions
Post by: Dual-Wield Gator Pro on December 21, 2013, 04:29:21 PM
Uhhhhhh... What? Anyway I am going to bed now - it is 11:30pm and will be back in the morning (about 7-8 hrs)
Title: Re: Questions
Post by: irish chevy on December 21, 2013, 05:19:10 PM
Well the gator attacks twice at 10 per time so technically it's 20. ;D

1. Ok I've tried doing what you just said god but how can I get a pic from my camera roll into this post?

2. Also, I notice that some of the places that I have left to search have gone blue. I know this means there should be an encounter there, but when I go there it just gives me the normal options to take over. Is this a bug or something? It doesn't make any difference to gameplay, but I'd like to know if I'm missing out on some cool encounters :) !!!

Ah you are on your phone. I am not sure about that one give me a moment and I may be able to figure it out. On computers use the method I am talking about the camera roll is different because that isn't a url. 

The attacks are counted separately actually so it's 10+ whatever your melee modifier is. so for me my modifier is 30. So with a gator I get 40 and with a shuriken I get 45 now 40/45 is .8888 repeating meaning that a shrunken doesn't really add that much for me. So I would personally rather attack 4 times with 40 then twice with 45. Though for a lower level it could in fact be better because the difference would be larger.

The shrunken hits twice too tho. It's a one handed weapon also. The only one I don't like is the one you get at the end of comic con but it's a good Easter egg for those type of people. Don't wanna give away any spoilers
Title: Re: Questions
Post by: -asdf- on December 21, 2013, 06:13:21 PM
It hits twice?
Title: Re: Questions
Post by: KKmainiac on December 21, 2013, 06:59:55 PM
Could the WWZ challenge be rerealeased for all the players that didnt get to exepiryence it
Title: Re: Questions
Post by: Tstormj215 on December 21, 2013, 07:21:00 PM
Could the WWZ challenge be rerealeased for all the players that didnt get to exepiryence it
My gf did it 5 days ago.. so.. its already out still?
Title: Re: Questions
Post by: Gighy on December 21, 2013, 07:41:58 PM
Could the WWZ challenge be rerealeased for all the players that didnt get to exepiryence it
My gf did it 5 days ago.. so.. its already out still?

Its been released for the WWZ, so its available for players to play it as long as you go to a cinema and search a theater
Title: Re: Questions
Post by: KKmainiac on December 21, 2013, 07:50:31 PM
Ok thanks
Title: Re: Questions
Post by: god on December 21, 2013, 09:40:19 PM
It hits twice?

I'm with this. It did not hit twice when I used it last. Perhaps an in game patch. I'll guess I'll be testing something out tomorrow.
Title: Re: Questions
Post by: Rick Grimes on December 21, 2013, 11:41:03 PM
I just found this awesome gun, is it rare?
I have been playing for 181 Days and only found this gun about 2 hours ago.

Title: Re: Questions
Post by: -asdf- on December 22, 2013, 12:58:46 AM
I just found this awesome gun, is it rare?
I have been playing for 181 Days and only found this gun about 2 hours ago.
I guess it is rare. I know of someone else on the Palringo Chatroom (if you haven't, go join it!!) who got it, but I don't think there was anyone else apart from you
Title: Re: Questions
Post by: Dual-Wield Gator Pro on December 22, 2013, 01:24:12 AM
My brother did that theatre challenge yesterday when we went to the cinema. He got an m60 with 236 ammo plus 26 grenades. I only have an iPod touch so I can't get 3G. I am so pissed off >:(. He showed me his screen though and it had 3 hordes with 120+ Zeds on each so maybe it is for the better. :)
Title: Re: Questions
Post by: Gighy on December 22, 2013, 01:39:27 AM
My brother did that theatre challenge yesterday when we went to the cinema. He got an m60 with 236 ammo plus 26 grenades. I only have an iPod touch so I can't get 3G. I am so pissed off >:(. He showed me his screen though and it had 3 hordes with 120+ Zeds on each so maybe it is for the better. :)

It would depend on how you had tackled the chellenge
Title: Re: Questions
Post by: Dual-Wield Gator Pro on December 22, 2013, 02:14:20 AM
Ok but I was wondering: if I equip an npc with a crowbar, will he be able to break locks etc in encounters for me, or is it necessary to have it in my own hands?
Title: Re: Questions
Post by: Rick Grimes on December 22, 2013, 02:39:40 AM
My brother did that theatre challenge yesterday when we went to the cinema. He got an m60 with 236 ammo plus 26 grenades. I only have an iPod touch so I can't get 3G. I am so pissed off >:(. He showed me his screen though and it had 3 hordes with 120+ Zeds on each so maybe it is for the better. :)

I can't wait until I find this mission you are talking about, was it the WWZ one?
3 hoards with 120 zombies in each, that would take a lot of ammo but, if you get an M60 and 26 grenades who cares.

Can you PM me what did you brother had equipped to complete this mission and how many NPC's he had with him, please.

Thanks. :)
Title: Re: Questions
Post by: Dual-Wield Gator Pro on December 22, 2013, 03:31:01 AM
Well... He had no npcs, had his auto shotgun equipped, but he tells me these lot came before the loot so he ran. He still got the stuf though.
Title: Re: Questions
Post by: Rick Grimes on December 22, 2013, 03:45:33 AM
Well... He had no npcs, had his auto shotgun equipped, but he tells me these lot came before the loot so he ran. He still got the stuf though.

Ok thank you. :)
Title: Re: Questions
Post by: -asdf- on December 22, 2013, 03:58:58 AM
It's 23 grenades and I thought that you could only get 78-120 zed... It also doesn't give 3 hordes
Title: Re: Questions
Post by: Tstormj215 on December 22, 2013, 04:40:09 AM
It's 23 grenades and I thought that you could only get 78-120 zed... It also doesn't give 3 hordes
My girlfriend had at least 300 zed to deal with. I guess it depends on how you played it.
Title: Re: Questions
Post by: Gighy on December 22, 2013, 05:41:38 AM
It's 23 grenades and I thought that you could only get 78-120 zed... It also doesn't give 3 hordes
My girlfriend had at least 300 zed to deal with. I guess it depends on how you played it.

Probably depends on how lucky you are? Im thinking the number of zeds you have to face might be random. 3 hordes probably meaning 3 seperate tiles of zombies entering to attack?
Title: Re: Questions
Post by: Dual-Wield Gator Pro on December 22, 2013, 05:56:30 AM
Anyway, how much do you reckon 2 grenades are worth? Because I'm going to trade with him for some
Title: Re: Questions
Post by: god on December 22, 2013, 02:23:54 PM
Well the gator attacks twice at 10 per time so technically it's 20. ;D

1. Ok I've tried doing what you just said god but how can I get a pic from my camera roll into this post?

2. Also, I notice that some of the places that I have left to search have gone blue. I know this means there should be an encounter there, but when I go there it just gives me the normal options to take over. Is this a bug or something? It doesn't make any difference to gameplay, but I'd like to know if I'm missing out on some cool encounters :) !!!

Ah you are on your phone. I am not sure about that one give me a moment and I may be able to figure it out. On computers use the method I am talking about the camera roll is different because that isn't a url. 

The attacks are counted separately actually so it's 10+ whatever your melee modifier is. so for me my modifier is 30. So with a gator I get 40 and with a shuriken I get 45 now 40/45 is .8888 repeating meaning that a shrunken doesn't really add that much for me. So I would personally rather attack 4 times with 40 then twice with 45. Though for a lower level it could in fact be better because the difference would be larger.

The shrunken hits twice too tho. It's a one handed weapon also. The only one I don't like is the one you get at the end of comic con but it's a good Easter egg for those type of people. Don't wanna give away any spoilers

Shuriken do NOT hit twice. I was 98% sure they didn't before now I am 100% sure after testing it. That being said I rest my case about gators being better.
Title: Re: Questions
Post by: Dual-Wield Gator Pro on December 22, 2013, 03:14:01 PM
So dual gators are the best!!!  ;D
Title: Re: Questions
Post by: Bobulance on December 22, 2013, 03:47:45 PM
So dual gators are the best!!!  ;D

Hm... The fact that the gator does 10 (x2) as opposed to 5 (x2) makes me think... Some of the weapons in this game are very unbalanced. Weapons that attack twice range from 6 to 10 damage per attack, which is a lot compared to some other weapons. However, it would make sense to have some weapons do something more like 2 (x2) damage, so that they would only be useful with good modifiers. It leaves a big gap in possible MELEE weapons.

A question: when using weapons that attack more than once, is the modifier split between attacks, or is the modifier added to every attack?
Title: Re: Questions
Post by: Rick Grimes on December 22, 2013, 05:40:58 PM
Bob,

Do you know if ~

Do you have to leave your house to play this Christmas  challenge, or will there be a button down the  bottom where the search button is that gives you the quest/ mission if you press it?

Title: Re: Questions
Post by: god on December 22, 2013, 09:32:35 PM
Bob,

Do you know if ~

Do you have to leave your house to play this Christmas  challenge, or will there be a button down the  bottom where the search button is that gives you the quest/ mission if you press it?

No clue

@bobulance

Each time you attack the weapon damage and melee modifier are added in. So if the weapon does 10 and your bonus is 10 then 20 is what you attack with per swing per weapon. I will speak with Ed to confirm (so don't quote me on it yet) but that is how I have interpreted it from our conversations and his posts throughout the forums.
Title: Re: Questions
Post by: Rick Grimes on December 23, 2013, 07:52:05 PM
Hey Bob,

Or anyone else that might be able to answer this question.

What is better to have equipped, a Flash Light or a pair of Night Vision Goggles, and will you miss out on seeing some things in missions if you don't have one or the other equipped?

And does anyone know how much food/water you will get if you have a camp stove or a water filter in your inventory?

0.25% more or 25% more something like that?

Thanks. :)
Title: Re: Questions
Post by: KKmainiac on December 23, 2013, 09:20:09 PM
For water about 25 deepening on location
Title: Re: Questions
Post by: Dual-Wield Gator Pro on December 24, 2013, 01:44:52 AM
If I raid somebody's stronghold, will I pick up all of the items that they have left there? I wonder because if you can, a primitive trading system could be used by local players (e.g. PlayerA puts something for PlayerB to take, and B does the same for A.) also, if you have multiple accounts, you could merge them all together to make a SUPER ACCOUNT!  ;D
Title: Re: Questions
Post by: irish chevy on December 24, 2013, 04:17:33 AM
If I raid somebody's stronghold, will I pick up all of the items that they have left there? I wonder because if you can, a primitive trading system could be used by local players (e.g. PlayerA puts something for PlayerB to take, and B does the same for A.) also, if you have multiple accounts, you could merge them all together to make a SUPER ACCOUNT!  ;D


Ed said as far as multiple accounts in another topic that they know who they are and they will be found. And left with a can opener. I wouldn't test them.  As far as getting stuff from a stronghold from what I've seen on yet another topic and experienced in my own game you don't
Title: Re: Questions
Post by: Rick Grimes on December 24, 2013, 04:36:48 AM
How is it possible to cheat in this game? I just want to know because of the post above about cheaters getting a can opener, and everything else getting taken.
Title: Re: Questions
Post by: god on December 24, 2013, 06:36:17 AM
How is it possible to cheat in this game? I just want to know because of the post above about cheaters getting a can opener, and everything else getting taken.

You don't need to worry about it. The people cheating know who they are.
Title: Re: Questions
Post by: Rick Grimes on December 24, 2013, 06:52:36 AM
How is it possible to cheat in this game? I just want to know because of the post above about cheaters getting a can opener, and everything else getting taken.

You don't need to worry about it. The people cheating know who they are.

With this Christmas mission, will it be 12am on this forum time when it is available?
Or will it only be at 12am GMT time when you are able to start this mission?
Title: Re: Questions
Post by: god on December 24, 2013, 07:48:49 AM
How is it possible to cheat in this game? I just want to know because of the post above about cheaters getting a can opener, and everything else getting taken.

You don't need to worry about it. The people cheating know who they are.

With this Christmas mission, will it be 12am on this forum time when it is available?
Or will it only be at 12am GMT time when you are able to start this mission?

Ed stated christmas day GMT.... you need to really read first.
Title: Re: Questions
Post by: Ryguy114 on December 24, 2013, 01:58:53 PM
For the special Christmas content, is it necessary to actually search a location? I ask because I'm spending Christmas in a place with no foursquare locations even remotely close and I fear missing out.
Title: Re: Questions
Post by: TheHunter on December 24, 2013, 02:19:34 PM
Is the Christmas event out I can't find it
Title: Re: Questions
Post by: FortunesFaded on December 24, 2013, 02:38:40 PM
Not yet, it isn't Christmas Day GMT yet.

Edit: Actually, maybe it is - Ed just made an announcement.
Title: Re: Questions
Post by: RonnieTsunami on December 24, 2013, 08:23:28 PM
Alright so just wondering about the dog, can it die? Don't want this to sound like a stupid question, but I was just wondering since it's icon is similar to that of an item, not a fellow survivor companion.
Title: Re: Questions
Post by: Rick Grimes on December 24, 2013, 08:25:11 PM
Ed,
Bob,
Anyone that might know,

Is there already a mission/ challenge out or is there going to be a mission/ challenge where you can get a dog.

(((((Apart from the Chrismas challenge)))))

And when does trading come out?

And how will it work?
Title: Re: Questions
Post by: Ryguy114 on December 24, 2013, 08:33:20 PM
I can't be the only one wondering... what does the dog do exactly?
Title: Re: Questions
Post by: Loclif on December 24, 2013, 08:38:59 PM
I can't be the only one wondering... what does the dog do exactly?

He gives you a stat bonus to your melee and ballistic attacks when you have him in your inventory. He might give a armor bonus as well, but I'm not sure of that one.
Title: Re: Questions
Post by: god on December 24, 2013, 09:00:44 PM
Ed,
Bob,
Anyone that might know,

Is there already a mission/ challenge out or is there going to be a mission/ challenge where you can get a dog.

(((((Apart from the Chrismas challenge)))))

And when does trading come out?

And how will it work?

These questions aren't ones that will be answered anytime soon. Don't hold your breathe for the answers.
Title: Re: Questions
Post by: Rick Grimes on December 24, 2013, 09:14:09 PM
How do you use the bike, how does it work and what slot do you have to put it in?

#1: Slot 1 ~ Weapon
#2: Slot 2 ~  Armor
#3: Slot 3 ~ Inventory Slot 1
#4: Slot 4 ~ Inventory Slot 2

Thanks. :)
Title: Re: Questions
Post by: god on December 24, 2013, 09:20:11 PM
I can't be the only one wondering... what does the dog do exactly?

He gives you a stat bonus to your melee and ballistic attacks when you have him in your inventory. He might give a armor bonus as well, but I'm not sure of that one.

Can you confirm this with screenshots? He does not do this for me nor anyone else I have spoken to.
Title: Re: Questions
Post by: KKmainiac on December 24, 2013, 09:36:25 PM
Bike goes in weapons slot Ed said so on Facebook
Title: Re: Questions
Post by: Loclif on December 24, 2013, 09:39:55 PM
I can't be the only one wondering... what does the dog do exactly?

He gives you a stat bonus to your melee and ballistic attacks when you have him in your inventory. He might give a armor bonus as well, but I'm not sure of that one.

Can you confirm this with screenshots? He does do this for me nor anyone else I have spoken to.

I stand corrected, now that I've looked at the screenshots he doesn't change anything even when equipped in various inventory slots. I misread my stats, my apologies.
Title: Re: Questions
Post by: god on December 24, 2013, 09:41:11 PM

I stand corrected, now that I've looked at the screenshots he doesn't change anything even when equipped in various inventory slots. I misread my stats, my apologies.

No problem, we all make mistakes.
Title: Re: Questions
Post by: Loclif on December 24, 2013, 09:45:31 PM
How do you use the bike, how does it work and what slot do you have to put it in?

#1: Slot 1 ~ Weapon
#2: Slot 2 ~  Armor
#3: Slot 3 ~ Inventory Slot 1
#4: Slot 4 ~ Inventory Slot 2

Thanks. :)

Ok this one I'm sure of, all you need to do is have it in your inventory and it doubles your standard search radius. I've got it equipped to the Slot 3 Bar. I can't really prove it with screenshots since I'm currently in an area with not very much stuff around to provide a distance, but if you drop it into your safe house or a stronghold as a test the difference in the surrounding searchable area should be immediately noticeable.
Title: Re: Questions
Post by: god on December 24, 2013, 09:48:42 PM
How do you use the bike, how does it work and what slot do you have to put it in?

#1: Slot 1 ~ Weapon
#2: Slot 2 ~  Armor
#3: Slot 3 ~ Inventory Slot 1
#4: Slot 4 ~ Inventory Slot 2

Thanks. :)

Ok this one I'm sure of, all you need to do is have it in your inventory and it doubles your standard search radius. I've got it equipped to the Slot 3 Bar. I can't really prove it with screenshots since I'm currently in an area with not very much stuff around to provide a distance, but if you drop it into your safe house or a stronghold as a test the difference in the surrounding searchable area should be immediately noticeable.

https://www.facebook.com/ZDAYapp

it needs to be in the weapons layer.
Title: Re: Questions
Post by: Loclif on December 24, 2013, 09:53:17 PM
How do you use the bike, how does it work and what slot do you have to put it in?

#1: Slot 1 ~ Weapon
#2: Slot 2 ~  Armor
#3: Slot 3 ~ Inventory Slot 1
#4: Slot 4 ~ Inventory Slot 2

Thanks. :)

Ok this one I'm sure of, all you need to do is have it in your inventory and it doubles your standard search radius. I've got it equipped to the Slot 3 Bar. I can't really prove it with screenshots since I'm currently in an area with not very much stuff around to provide a distance, but if you drop it into your safe house or a stronghold as a test the difference in the surrounding searchable area should be immediately noticeable.

https://www.facebook.com/ZDAYapp

it needs to be in the weapons layer.

Oy~...don't mind me, I'm going to go back to making my maps now.
Title: Re: Questions
Post by: Rick Grimes on December 24, 2013, 10:12:12 PM
Thanks for the information guys.

Take Care and have a lovely Christmas :)

Thanks. :)
Title: Re: Questions
Post by: Dual-Wield Gator Pro on December 25, 2013, 05:06:41 AM
Merry Xmas to you too!  :D this bike is awesome because just outside my searching range there is a huge shopping complex which now I can get 36 more search areas. Half of it is still missing though. Make cars ASAP please!! :D
Title: Re: Questions
Post by: Zkillerx on December 25, 2013, 06:23:57 AM
How do you start the Xmas challenge? I have logged out and back in multiple times and no luck please help me.
Just got it to work on my wife's phone and her account, but it still will not appear on my account, I have restarted game and phone idk what the next step is any help is appreciated.
Title: Re: Questions
Post by: god on December 25, 2013, 06:37:44 AM
How do you start the Xmas challenge? I have logged out and back in multiple times and no luck please help me

You need to just log in. The challenge may be over by now it is timed. I'm not sure I did it 12 hours ago.
Title: Re: Questions
Post by: Zkillerx on December 25, 2013, 06:45:07 AM
Kinda sucks feel like I am going to miss out on the dog and bike as if I didn't play today.... Any way to fix this god? Just uninstalled game and reinstalled nothing changed...
Title: Re: Questions
Post by: irish chevy on December 25, 2013, 06:57:57 AM
Kinda sucks feel like I am going to miss out on the dog and bike as if I didn't play today.... Any way to fix this god? Just uninstalled game and reinstalled nothing changed...

It's a 24 hour challenge started at midnight based on London 00:00 and ends 23:59 if I read Ed's post right. That and I found out that you can farm locations till there is nothing left. Don't know we're to post that at or if people have found that one out yet
Title: Re: Questions
Post by: irish chevy on December 25, 2013, 07:01:09 AM
Found it!!!  Hope it helps


Hey Everyone, I just wanted to say Merry Christmas and Happy New Year from all of us at Survivor Z. 
We appreciate all the help, the support, and every player who plays our games. 

To show this, I am creating a special "holiday" encounter that will only be available on Christmas day.  That is GMT, which is London time, by the way, so watch the clocks, and make sure you play on Christmas eve. 

As for how to find the encounter, you should find it, and you'll know it when you see it. 


Happy Holidays!!

Ed
Title: Re: Questions
Post by: evilarsenal on December 25, 2013, 07:14:20 AM
what does the dog doe ;[
Title: Re: Questions
Post by: Zkillerx on December 25, 2013, 07:40:06 AM
Doesn't help me get the Christmas challenge but thank you. From what I have been told you just have to log in... I have done that multiple times, I have search areas hoping to get it that way, I cleared 1 mile around my house, I have uninstalled and reinstalled, and still no tree challenge...:(
Title: Re: Questions
Post by: god on December 25, 2013, 07:46:17 AM
Kinda sucks feel like I am going to miss out on the dog and bike as if I didn't play today.... Any way to fix this god? Just uninstalled game and reinstalled nothing changed...

What it sounds like has happened is that you logged in and accidentally got the challenge and logged out without knowing so the game counted that as the challenge ending. That would be the only thing I can think of... it happened to me with a supposed strip club challenge that I missed forever because of this. Send Ed or Ryan a pm and maybe they can do something.
Title: Re: Questions
Post by: Zkillerx on December 25, 2013, 08:01:45 AM
I guess it is possible though unlikely when I am at home I play once a day, opened the app had no challenge read forums, logged off and back on no challenge, then went on to do the rest of the possible solutions, hopefully they can help, thAnks for your suggestion. Merry Xmas
Title: Re: Questions
Post by: Dual-Wield Gator Pro on December 25, 2013, 12:39:27 PM
I don't know anything about foursquare, but near my house (I know it is within my range) there is currently a big shopping complex under construction and it contains a certain ICE CREAM SHOP!! Will foursquare recognise this and these new locations into the game?

Also, what is the point of having a GPS now since we get one for free?
Title: Re: Questions
Post by: daxil on December 25, 2013, 12:55:36 PM
How exactly does the bike work? Do i have to put it in my hands or does it work automatically as long as you have it in inventory?
Title: Re: Questions
Post by: FortunesFaded on December 25, 2013, 01:40:05 PM
@daxil I had to put it in the slot to the right of my equipped weapons for it to work, although I believe it works anywhere along that bar.
Title: Re: Questions
Post by: Zkillerx on December 25, 2013, 02:03:46 PM
Kinda sucks feel like I am going to miss out on the dog and bike as if I didn't play today.... Any way to fix this god? Just uninstalled game and reinstalled nothing changed...

What it sounds like has happened is that you logged in and accidentally got the challenge and logged out without knowing so the game counted that as the challenge ending. That would be the only thing I can think of... it happened to me with a supposed strip club challenge that I missed forever because of this. Send Ed or Ryan a pm and maybe they can do something.

Finally got the tree event, I was bored and replayed one of the encounters I purchased, after completing that encounter the tree encounter started.
Title: Re: Questions
Post by: god on December 25, 2013, 03:06:41 PM
I don't know anything about foursquare, but near my house (I know it is within my range) there is currently a big shopping complex under construction and it contains a certain ICE CREAM SHOP!! Will foursquare recognise this and these new locations into the game?

Also, what is the point of having a GPS now since we get one for free?

That is really up to the person who makes the four square location not the game survivor Z
Title: Re: Questions
Post by: Grimm12311 on December 25, 2013, 07:24:14 PM
So I got a puppy and a bike for Christmas. What do? How to bike? How to puppy? Haha.

But really, any info on the bike ? Is there a specific spot it has to be? And any info on the dog?
Title: Re: Questions
Post by: Gutzz on December 25, 2013, 07:29:36 PM
Put bike in top row (Red) increases range of search.

Dog currently unsure.

Possibilities:
1. It will grow as it is still a puppy, through in game time
2. Craft with dog food and ???, making it survivor
3. Not implemented yet
Title: Re: Questions
Post by: Mortiben on December 26, 2013, 07:32:00 PM
I have a problem.
I´ve done the xmas challenge and there was a short message that said you recieved a kiip gift or something like that.
But i havne´t clicked it and when i tried to get it later i couldn´t find it anywhere.
Title: Re: Questions
Post by: Rick Grimes on December 26, 2013, 11:48:20 PM
I have a problem.
I´ve done the xmas challenge and there was a short message that said you recieved a kiip gift or something like that.
But i havne´t clicked it and when i tried to get it later i couldn´t find it anywhere.

Don't worry about it, you will get another one, you just need to claim locations and such and you will get another kiip reward, there is like 10 of them.
And you can get the same reward twice+
Title: Re: Questions
Post by: ArthurAlonzo on December 27, 2013, 03:30:43 AM
What is a kip reward?
Title: Re: Questions
Post by: god on December 27, 2013, 06:53:25 AM
What is a kip reward?

SurvivorZ has partnered with Kiip, and after completing some sort of challenge (they aren't labeled so they may appear to come up randomly but they don't. One example is claiming a location) it will pop up on your screen and you can claim the reward.

They vary from a discount for an iPhone case or a small mp3 gift card.
Title: Re: Questions
Post by: evilarsenal on December 27, 2013, 12:24:48 PM
I got some wine vouchers, which is nice, but there are other deals that you have to buy certain stuff... I don't really like all the rewards, like the one for the glasses.. I never needed them in my life and my company would provide that kind of stuff...

I wish we could pick our rewards :[
Title: Re: Questions
Post by: razer64 on December 27, 2013, 12:27:02 PM
I just logged on and saw the star sign next to the merchant, but diden't find anything new, is there anything new?
Title: Re: Questions
Post by: evilarsenal on December 27, 2013, 12:30:13 PM
nah, just a glitch or a change or something, maybe the igottabeme thing got removed
Title: Re: Questions
Post by: Loclif on December 27, 2013, 12:50:45 PM
There is now a bike for sale in the store under the name "Tour De Death" that's what the star was for.
Title: Re: Questions
Post by: evilarsenal on December 27, 2013, 12:52:54 PM
lol 3 dollars for that and 10 days water... according to maths... 30 days of water is 0.99... 10 days = 0.33

so 2.99 - 0.33 = 2.66 for the bike... seems ok if u missed that event and doge, but with new vehicles coming out :|

edit: just realized, we got a red bike on the tree event on Christmas.... is this orange bike better and does it actually double the search radius compared to our bad bike!??!?!
Title: Re: Questions
Post by: Rick Grimes on December 27, 2013, 10:15:39 PM
Hello,

Ed,
Ryan,
God,

I'am moving houses in about one year and need/ want to know if there will be the option to ~

Move your current safe house to another location, but your safe house has every single item/ NPC in it when it moves to the new location, but to do that it will cost about 1.500 Days of supplies.

Do any of you think that, that option will be in the game in about a year or less?

I would greatly appreciate it if
one/ two or all of you could PM me.

Thanks. :)
Title: Re: Questions
Post by: Suffering on December 28, 2013, 10:22:35 PM
How do you take over enemy strongholds? I keep attacking them, but I can't seem to claim them as my own.
Title: Re: Questions
Post by: Igro on December 30, 2013, 05:47:02 AM
Did you guys found out how to use the dog? We have to wait until it grow, feed him....?
Title: Re: Questions
Post by: Tom on December 30, 2013, 07:13:13 AM
I just read the faq on safe houses. It says you can create more, but not how.
How do we create a new safehouse?
Title: Re: Questions
Post by: god on December 30, 2013, 09:13:03 AM
I just read the faq on safe houses. It says you can create more, but not how.
How do we create a new safehouse?

go far enough away from your original safehouse and you should have the option to make more. I have spoken with people who have not purchased the comic con Z challenge and they told me they have the option as well.
Title: Re: Questions
Post by: Tom on December 30, 2013, 10:08:59 AM
I just read the faq on safe houses. It says you can create more, but not how.
How do we create a new safehouse?

go far enough away from your original safehouse and you should have the option to make more. I have spoken with people who have not purchased the comic con Z challenge and they told me they have the option as well.

God, thank you for the answer (that just sounds weird), but I just traveled 4 hours to another city and I was not given the option to start a new safehouse. And i scavenged allover the new city.
Title: Re: Questions
Post by: god on December 30, 2013, 10:27:16 AM
I just read the faq on safe houses. It says you can create more, but not how.
How do we create a new safehouse?

go far enough away from your original safehouse and you should have the option to make more. I have spoken with people who have not purchased the comic con Z challenge and they told me they have the option as well.

God, thank you for the answer (that just sounds weird), but I just traveled 4 hours to another city and I was not given the option to start a new safehouse. And i scavenged allover the new city.

Interesting, and you have not purchased the comic con z challenge have you? Pm Ryan just to be safe.
Title: Re: Questions
Post by: Uniporpoise on December 30, 2013, 11:00:52 AM
Hey I'm not new to the game but new to this forum I'm level 10 and durning the Christmas special I got a dog. What can I do with the dog it doesn't attack/guard guard safe houses and I just don't know what to do with the dog
Title: Re: Questions
Post by: god on December 30, 2013, 11:13:53 AM
Hey I'm not new to the game but new to this forum I'm level 10 and durning the Christmas special I got a dog. What can I do with the dog it doesn't attack/guard guard safe houses and I just don't know what to do with the dog

Yes the dog will have a purpose in the future head over to the Dev Q&A forum I believe it answers the question there in one of the later pages.
Title: Re: Questions
Post by: TheHunter on December 30, 2013, 06:51:27 PM
Any news on when ric's auto and the next prison part are coming
Title: Re: Questions
Post by: god on December 30, 2013, 09:56:37 PM
Any news on when ric's auto and the next prison part are coming

Nope, I'm sure those announcements will be made and once the holiday break ends there will be a large surge in content.
Title: Re: Questions
Post by: bone_breaker on December 31, 2013, 07:52:34 PM
Does anyone know what's up with all these people getting NPCs, because I haven't gotten anything, is it because you need an old stronghold or a New Years thing, because if it's a New Years event I need help. Haven't gotten it and already logged out and in again.
Title: Re: Questions
Post by: TheHunter on December 31, 2013, 11:50:09 PM
Does anyone know what's up with all these people getting NPCs, because I haven't gotten anything, is it because you need an old stronghold or a New Years thing, because if it's a New Years event I need help. Haven't gotten it and already logged out and in again.

Double tap the home button and completely exit out of it that's the only way it worked for me
Title: Re: Questions
Post by: bone_breaker on January 01, 2014, 01:50:29 AM
Did that, also logged out and back in, anything else?
Title: Re: Questions
Post by: Loclif on January 01, 2014, 06:30:19 AM
I think it has more to do with it being the begining of a new month rather then new years eve. Ed didn't announce any new years eve events and I doubt there would be one so soon after the xmas event. I'm betting all of us who got NPCs just met the criteria for a monthly check for the stronghold npcs to finally kick in. I'd be willing to bet the same thing happens next month as well.
Title: Re: Questions
Post by: god on January 01, 2014, 09:15:25 AM
I think it has more to do with it being the begining of a new month rather then new years eve. Ed didn't announce any new years eve events and I doubt there would be one so soon after the xmas event. I'm betting all of us who got NPCs just met the criteria for a monthly check for the stronghold npcs to finally kick in. I'd be willing to bet the same thing happens next month as well.


Precisely. Though it isn't so simple as meeting criteria. That's the basic idea though.
Title: Re: Questions
Post by: Rick Grimes on January 01, 2014, 10:37:32 PM
Ed,
Ryan,
Bob.
Others

Can someone please tell me the answer to this question,

There used to be the word going around that your strongholds were bugged in a sense,

Even if you had about 30 fortifications in it people could still raid it without getting a scratch,

Can someone please tell me if that has been fixed now.

Thanks. :)
Title: Re: Questions
Post by: ryan on January 01, 2014, 11:14:55 PM
Ed,
Ryan,
Bob.
Others

Can someone please tell me the answer to this question,

There used to be the word going around that your strongholds were bugged in a sense,

Even if you had about 30 fortifications in it people could still raid it without getting a scratch,

Can someone please tell me if that has been fixed now.

Thanks. :)

You have to have NPC's guarding your strongholds, which is not a bug, its how the system was designed. 

NPC's will defend not only the stronghold they are placed in, but nearby strongholds owned by you.

Ryan
Title: Re: Questions
Post by: Rick Grimes on January 02, 2014, 12:16:40 AM
Ed,
Ryan,
Bob.
Others

Can someone please tell me the answer to this question,

There used to be the word going around that your strongholds were bugged in a sense,

Even if you had about 30 fortifications in it people could still raid it without getting a scratch,

Can someone please tell me if that has been fixed now.

Thanks. :)

You have to have NPC's guarding your strongholds, which is not a bug, its how the system was designed. 

NPC's will defend not only the stronghold they are placed in, but nearby strongholds owned by you.

Ryan

Yea I know, but there used to be the word going around that if you had a heap of fortifications and a couple NPC's in one of your strongholds it could still get raided.

Has that been fixed?
Title: Re: Questions
Post by: -asdf- on January 02, 2014, 05:49:32 AM
Ed,
Ryan,
Bob.
Others

Can someone please tell me the answer to this question,

There used to be the word going around that your strongholds were bugged in a sense,

Even if you had about 30 fortifications in it people could still raid it without getting a scratch,

Can someone please tell me if that has been fixed now.

Thanks. :)

You have to have NPC's guarding your strongholds, which is not a bug, its how the system was designed. 

NPC's will defend not only the stronghold they are placed in, but nearby strongholds owned by you.

Ryan
The NPCs that are defending the surrounding area seem to be weak, even when equipped with autoshotguns. Does this mean that the fortification and trap bonus of the stronghold they are attacking from does not carry over to the stronghold they are defending? It wouldn't be logical, but I was just wondering.
Title: Re: Questions
Post by: god on January 02, 2014, 08:08:53 AM
Ed,
Ryan,
Bob.
Others

Can someone please tell me the answer to this question,

There used to be the word going around that your strongholds were bugged in a sense,

Even if you had about 30 fortifications in it people could still raid it without getting a scratch,

Can someone please tell me if that has been fixed now.

Thanks. :)

You have to have NPC's guarding your strongholds, which is not a bug, its how the system was designed. 

NPC's will defend not only the stronghold they are placed in, but nearby strongholds owned by you.

Ryan
The NPCs that are defending the surrounding area seem to be weak, even when equipped with autoshotguns. Does this mean that the fortification and trap bonus of the stronghold they are attacking from does not carry over to the stronghold they are defending? It wouldn't be logical, but I was just wondering.

Define weak. Are the people attacking equipped with m60s and auto shotguns as well or are they using kitchen knives. How many people are attacking you base is it a player and 4 survivors vs. 1 survivor in your stronghold? Details are necessary instead of you just saying they are weak. If someone attacked with 7 NPCs each equipped with ranged weapons I wouldn't be upset that they managed to take my stronghold because they would be well armed.

If you believe the system is unbalanced provide REAL concrete examples instead of just saying. Give me the exact scenario of whats going on. That is the only way something can be improved.
Title: Re: Questions
Post by: Ed on January 02, 2014, 09:32:38 AM
I can help with this one, and you should know, when we design these things we try to do it as thoughtfully as possible.  But I do want to hear feedback on what people think, because at the end of the day making the game as much fun as it can be is the ultimate goal. 

NPCs placed INSIDE the stronghold are going to be made stronger in both attack and defense modifiers by fortifications placed in that stronghold.   And of course what weapon they are using also effects their attack modifier.  However, NPCs posted nearby (in other strongholds that are near the stronghold being attacked) are not as strong as they would be when they try to defend against an attack, because they don't get the benefit of the stronghold they are defending (the logic being that they are not inside, so they cannot benefit)

Let me hear specific examples of situations that you feel are unbalanced, and any feedback in general. 

Also, a well fortified stronghold will never harm any rival if it is unguarded.  We went around and around the topic, some of the people on the team thought we should make players fight no matter whether there are npc guards in place or not, but that didn't pass my "reality sniff test". 

Ed
Title: Re: Questions
Post by: Bobulance on January 02, 2014, 11:37:22 AM
Ed,
Ryan,
Bob.
Others

Can someone please tell me the answer to this question,

There used to be the word going around that your strongholds were bugged in a sense,

Even if you had about 30 fortifications in it people could still raid it without getting a scratch,

Can someone please tell me if that has been fixed now.

Thanks. :)

You have to have NPC's guarding your strongholds, which is not a bug, its how the system was designed. 

NPC's will defend not only the stronghold they are placed in, but nearby strongholds owned by you.

Ryan
The NPCs that are defending the surrounding area seem to be weak, even when equipped with autoshotguns. Does this mean that the fortification and trap bonus of the stronghold they are attacking from does not carry over to the stronghold they are defending? It wouldn't be logical, but I was just wondering.

Define weak. Are the people attacking equipped with m60s and auto shotguns as well or are they using kitchen knives. How many people are attacking you base is it a player and 4 survivors vs. 1 survivor in your stronghold? Details are necessary instead of you just saying they are weak. If someone attacked with 7 NPCs each equipped with ranged weapons I wouldn't be upset that they managed to take my stronghold because they would be well armed.

If you believe the system is unbalanced provide REAL concrete examples instead of just saying. Give me the exact scenario of whats going on. That is the only way something can be improved.


My friend and I tested this. I put Jackie in a stronghold, armed with a gator pro, and no fortifications or traps, and had my friend, with two gators, (and no npcs I'm his inventory) , attack it. They continuously attacked each other for two minutes and neither of them had taken any damage. My friend then armed himself with an auto shotgun, but still, neither of them took any damage. He retreated after that, and Jackie was green, and my friend had full health.
Title: Re: Questions
Post by: god on January 02, 2014, 12:08:40 PM
When did you test this?
Title: Re: Questions
Post by: ryan on January 02, 2014, 01:03:27 PM
Ed,
Ryan,
Bob.
Others

Can someone please tell me the answer to this question,

There used to be the word going around that your strongholds were bugged in a sense,

Even if you had about 30 fortifications in it people could still raid it without getting a scratch,

Can someone please tell me if that has been fixed now.

Thanks. :)

You have to have NPC's guarding your strongholds, which is not a bug, its how the system was designed. 

NPC's will defend not only the stronghold they are placed in, but nearby strongholds owned by you.

Ryan
The NPCs that are defending the surrounding area seem to be weak, even when equipped with autoshotguns. Does this mean that the fortification and trap bonus of the stronghold they are attacking from does not carry over to the stronghold they are defending? It wouldn't be logical, but I was just wondering.

Define weak. Are the people attacking equipped with m60s and auto shotguns as well or are they using kitchen knives. How many people are attacking you base is it a player and 4 survivors vs. 1 survivor in your stronghold? Details are necessary instead of you just saying they are weak. If someone attacked with 7 NPCs each equipped with ranged weapons I wouldn't be upset that they managed to take my stronghold because they would be well armed.

If you believe the system is unbalanced provide REAL concrete examples instead of just saying. Give me the exact scenario of whats going on. That is the only way something can be improved.


My friend and I tested this. I put Jackie in a stronghold, armed with a gator pro, and no fortifications or traps, and had my friend, with two gators, (and no npcs I'm his inventory) , attack it. They continuously attacked each other for two minutes and neither of them had taken any damage. My friend then armed himself with an auto shotgun, but still, neither of them took any damage. He retreated after that, and Jackie was green, and my friend had full health.

Stronghold defenders use the same rules as distant rivals, which means they can't be attacked with melee weapons, and they won't attack if they have a melee weapon.  I deployed a server change a couple days ago that should make it so stronghold defenders always have a ranged weapon.
Title: Re: Questions
Post by: irish chevy on January 02, 2014, 01:44:10 PM
I can help with this one, and you should know, when we design these things we try to do it as thoughtfully as possible.  But I do want to hear feedback on what people think, because at the end of the day making the game as much fun as it can be is the ultimate goal. 

NPCs placed INSIDE the stronghold are going to be made stronger in both attack and defense modifiers by fortifications placed in that stronghold.   And of course what weapon they are using also effects their attack modifier.  However, NPCs posted nearby (in other strongholds that are near the stronghold being attacked) are not as strong as they would be when they try to defend against an attack, because they don't get the benefit of the stronghold they are defending (the logic being that they are not inside, so they cannot benefit)

Let me hear specific examples of situations that you feel are unbalanced, and any feedback in general. 

Also, a well fortified stronghold will never harm any rival if it is unguarded.  We went around and around the topic, some of the people on the team thought we should make players fight no matter whether there are npc guards in place or not, but that didn't pass my "reality sniff test". 

Ed

But if it's like a mace trap or a deadfall trap they are set off by a trip wire so wouldn't they help?  As for defense goes how are the doors going to be locked and barred from outside so I can see that one. But there should be like mabey a mini game to see how much damage you take from a trap
Title: Re: Questions
Post by: -asdf- on January 02, 2014, 03:32:28 PM
By weak, I am saying that there are 4 NPCs armed with shotguns, and the attacker is taking them down with ou a semi auto rifle.
Title: Re: Questions
Post by: god on January 02, 2014, 04:23:48 PM
By weak, I am saying that there are 4 NPCs armed with shotguns, and the attacker is taking them down with ou a semi auto rifle.

what types of shotguns? also how many npcs does the attacker have? when did you do this? what level was the stronghold? When I say details I mean details.
Title: Re: Questions
Post by: -asdf- on January 02, 2014, 04:59:25 PM
Autoshotguns, and the attacker had one NPC and a dog, but they were both in his safehouse
Title: Re: Questions
Post by: god on January 02, 2014, 08:00:25 PM
Autoshotguns, and the attacker had one NPC and a dog, but they were both in his safehouse

Did they attack with shotguns? how did the fight go down?
Title: Re: Questions
Post by: Starsunder on January 02, 2014, 09:07:48 PM
Question: Will featured items of the day which are new (black powder, shoelaces, etc.) eventually be released as normal searchable items?
Title: Re: Questions
Post by: -asdf- on January 02, 2014, 09:28:00 PM
Autoshotguns, and the attacker had one NPC and a dog, but they were both in his safehouse

Did they attack with shotguns? how did the fight go down?
They weren't able to.

There were two guards in the movement phase and one guard in the attack phase. The attacker killed the guard in the attack phase. Then one guard moved forward and the other moved into the attack phase. The attacker killed the guard in the attack phase again, and then the last guard moved forward again and was killed. This is extremely unbalanced as all the guards had autoshotguns. This was not my main stronghold with traps, but the guards should at least be able to attack without all dying...

When I say killed, I really just mean removed from the board.
Title: Re: Questions
Post by: Weswillsurvive on January 03, 2014, 12:26:08 AM
Ed,
Ryan,
Bob.
Others

Can someone please tell me the answer to this question,

There used to be the word going around that your strongholds were bugged in a sense,

Even if you had about 30 fortifications in it people could still raid it without getting a scratch,

Can someone please tell me if that has been fixed now.

Thanks. :)

You have to have NPC's guarding your strongholds, which is not a bug, its how the system was designed. 

NPC's will defend not only the stronghold they are placed in, but nearby strongholds owned by you.

Ryan
The NPCs that are defending the surrounding area seem to be weak, even when equipped with autoshotguns. Does this mean that the fortification and trap bonus of the stronghold they are attacking from does not carry over to the stronghold they are defending? It wouldn't be logical, but I was just wondering.

Define weak. Are the people attacking equipped with m60s and auto shotguns as well or are they using kitchen knives. How many people are attacking you base is it a player and 4 survivors vs. 1 survivor in your stronghold? Details are necessary instead of you just saying they are weak. If someone attacked with 7 NPCs each equipped with ranged weapons I wouldn't be upset that they managed to take my stronghold because they would be well armed.

If you believe the system is unbalanced provide REAL concrete examples instead of just saying. Give me the exact scenario of whats going on. That is the only way something can be improved.


My friend and I tested this. I put Jackie in a stronghold, armed with a gator pro, and no fortifications or traps, and had my friend, with two gators, (and no npcs I'm his inventory) , attack it. They continuously attacked each other for two minutes and neither of them had taken any damage. My friend then armed himself with an auto shotgun, but still, neither of them took any damage. He retreated after that, and Jackie was green, and my friend had full health.

Stronghold defenders use the same rules as distant rivals, which means they can't be attacked with melee weapons, and they won't attack if they have a melee weapon.  I deployed a server change a couple days ago that should make it so stronghold defenders always have a ranged weapon.

Hi Ryan, you got me confused here..
Is distance built into the battle? Thought it was clarified that the grid distance is purely initiative (not defining near or distant).
Having said so, are we going to expect that player to zeds/non-player survivors battles will have this nature as well? By this nature, I meant that we can only attack distant rival with ranged weapon (ballistic) and if we are equipped only with gator pros/melee weapons, we are unable to attack?

One more question that I have here is that if there are no ranged weapon in the stronghold, and the system make it so that defenders will have & use these ranged weapons, will it deplete the player's ammo?


Hope you can clarify here.
Title: Re: Questions
Post by: ryan on January 03, 2014, 01:01:43 AM

Hi Ryan, you got me confused here..
Is distance built into the battle? Thought it was clarified that the grid distance is purely initiative (not defining near or distant).
Having said so, are we going to expect that player to zeds/non-player survivors battles will have this nature as well? By this nature, I meant that we can only attack distant rival with ranged weapon (ballistic) and if we are equipped only with gator pros/melee weapons, we are unable to attack?

One more question that I have here is that if there are no ranged weapon in the stronghold, and the system make it so that defenders will have & use these ranged weapons, will it deplete the player's ammo?


Hope you can clarify here.

The fight screen was never meant to convey actual distance.  The basic concept is that the lower an enemy is on the battle grid, the more dangerous they are.  We've had the concept of 'distant' enemies in the game for quite some time though.  These are enemies that can only be attacked with ranged weapons.  These tiles have different icons and when you tap them and read their card backs there should be some indication that they can only be attacked with ranged weapons.  There are both zombie and rival variants.

Defenders do not use ammo. 

Hope that helps.
Title: Re: Questions
Post by: Weswillsurvive on January 03, 2014, 01:23:54 AM
Thanks for clarifying, Ryan.

And this change will take effect for all battles (not just stronghold or pvp) in the upcoming update?
Title: Re: Questions
Post by: Tiaximus on January 03, 2014, 03:34:52 AM
"Reality sniff test?"  Is this the same test that makes whistles take up as much space as steel girders? X-D
Title: Re: Questions
Post by: ryan on January 03, 2014, 09:43:26 AM
Thanks for clarifying, Ryan.

And this change will take effect for all battles (not just stronghold or pvp) in the upcoming update?

No, distant enemies have been part of the game for a long time....they are already in place and active.
Title: Re: Questions
Post by: god on January 03, 2014, 09:48:18 AM
Thanks for clarifying, Ryan.

And this change will take effect for all battles (not just stronghold or pvp) in the upcoming update?

No, distant enemies have been part of the game for a long time....they are already in place and active.

Since the water tower challenge I believe which happened before june of last year. So Ryan is correct a very long time
Title: Re: Questions
Post by: Lucas7151 on January 03, 2014, 09:57:14 AM
I was wondering will the challenge creator ever be added into the app so I could write challenges on the go? I have some ideas but if I get on my computer it's more likely in going to play TF2 or something...
Title: Re: Questions
Post by: god on January 03, 2014, 10:14:45 AM
I was wondering will the challenge creator ever be added into the app so I could write challenges on the go? I have some ideas but if I get on my computer it's more likely in going to play TF2 or something...

It will be added. Supposedly within the coming year but it isn't clarified when it will be released.
Title: Re: Questions
Post by: -asdf- on January 03, 2014, 05:48:49 PM
This morning we changed the location reset time limit from 30 days to 5 days.  This means that any location you've made a claim on that does not have guards or supplies will revert back to unclaimed status after five days.

Also, if you had placed any items in a location, they will not get deleted...just re-claim it and they will still be there.  Locations with NPC guards will not get reclaimed.
So when locations with NPCs are captured, the NPCs effectively die?
Title: Re: Questions
Post by: leo120 on January 04, 2014, 02:47:43 AM
Hi there. I might be a bit retarded than I thought I am, but when I try to craft, according to the recipe, even following recipe orders, I still can't find where the hell on the screen I shall press to confirm the process. Am I missing something that is ridiculously obvious here?
Title: Re: Questions
Post by: Gighy on January 04, 2014, 03:17:33 AM
Hi there. I might be a bit retarded than I thought I am, but when I try to craft, according to the recipe, even following recipe orders, I still can find where the hell on the screen I shall press to confirm the process. Am I missing something that is ridiculously obvious here?

If you put in the 4 correct things, the result of the craft should pop at the most right of it, after the = and you tap it, and press accept and it should go into your inventory. If nothing pops up,

There might be a few causes i guess
1) the recipes have changed a bit
2) crafting is buggy and the results of the craft has changed
3) your games is buggy and you can either - log in and log out - delete and reinstall
Worse come to worse, contact ryan to help you
Title: Re: Questions
Post by: leo120 on January 04, 2014, 03:29:44 AM
If you put in the 4 correct things, the result of the craft should pop at the most right of it, after the = and you tap it, and press accept and it should go into your inventory. If nothing pops up,

There might be a few causes i guess
1) the recipes have changed a bit
2) crafting is buggy and the results of the craft has changed
3) your games is buggy and you can either - log in and log out - delete and reinstall
Worse come to worse, contact ryan to help you
Thanks!
Recipes are most recent, so let's give logout-restart a shot. Hope I won't have to reinstall, chance to lose my saves always put me to the edge of my seat.
Title: Re: Questions
Post by: Gighy on January 04, 2014, 04:00:04 AM
If you put in the 4 correct things, the result of the craft should pop at the most right of it, after the = and you tap it, and press accept and it should go into your inventory. If nothing pops up,

There might be a few causes i guess
1) the recipes have changed a bit
2) crafting is buggy and the results of the craft has changed
3) your games is buggy and you can either - log in and log out - delete and reinstall
Worse come to worse, contact ryan to help you
Thanks!
Recipes are most recent, so let's give logout-restart a shot. Hope I won't have to reinstall, chance to lose my saves always put me to the edge of my seat.

Reinstalling shouldn't make you lose your save because it all saved at server side, as long as you log into your same acc it should be there
Title: Re: Questions
Post by: JesusBatman on January 04, 2014, 05:14:48 AM
     I've been playing this game for quite a while now and have four npc's in my party. I take them every where and I've had them with me for way over 100 days now and none of them have leveled up. I was wondering if npc's actually can level up or if they're just stuck at the same level forever?? Somebody please help. I really want to know if my npc's can level up!
Title: Re: Questions
Post by: leo120 on January 04, 2014, 05:28:22 AM
Trouble solved. Somehow my id name in the game is cleared after the update hence hinder the crafting. Putted in again then all thing worked out perfectly. Cheeky. Thanks again Gighy
Title: Re: Questions
Post by: Starblom on January 04, 2014, 08:27:39 AM
I was in Barcelona for almost two weeks, and when I got back home the locations that I had claimed are not claimed anymore...?
Title: Re: Questions
Post by: Tstormj215 on January 04, 2014, 08:38:23 AM
I was in Barcelona for almost two weeks, and when I got back home the locations that I had claimed are not claimed anymore...?
If you do not have any supplies or NPCs in them, after 30 days they will be unclaimed.
Title: Re: Questions
Post by: god on January 04, 2014, 08:44:03 AM
     I've been playing this game for quite a while now and have four npc's in my party. I take them every where and I've had them with me for way over 100 days now and none of them have leveled up. I was wondering if npc's actually can level up or if they're just stuck at the same level forever?? Somebody please help. I really want to know if my npc's can level up!

They no longer level up since you may now equip them with whatever weapon you would like.

@Tj, it is now changed to 5 days.
Title: Re: Questions
Post by: Starblom on January 04, 2014, 08:47:48 AM
Oh ok... But when I claimed it back it has all my supplies... I was so worried first lol. So many supplies!
And it's hard to put any NPC's in the stronghold when you live in Finland and you can't find ANYONE  :D :-\
Title: Re: Questions
Post by: god on January 04, 2014, 09:22:09 AM
Oh ok... But when I claimed it back it has all my supplies... I was so worried first lol. So many supplies!
And it's hard to put any NPC's in the stronghold when you live in Finland and you can't find ANYONE  :D :-\

True. The longer you hold it with someone the greater chance you will have at finding one. Do you have any NPC? I would recommend getting a challenge (comic con z) and you can get 2 from that challenge alone.
Title: Re: Questions
Post by: Starblom on January 04, 2014, 10:15:44 AM
I have 0 NPC ...  :-\  I have not even found DAVE who is the characters best friend!  :D I hope he is not dead...

Maybe I will purchase a challenge(SOME DAY).. How that happens? I'm new when it comes to iPhone payment things lol.
Title: Re: Questions
Post by: god on January 04, 2014, 10:25:50 AM
I have 0 NPC ...  :-\  I have not even found DAVE who is the characters best friend!  :D I hope he is not dead...

Maybe I will purchase a challenge(SOME DAY).. How that happens? I'm new when it comes to iPhone payment things lol.

You have an iTunes account right? It is two dollars and can be purchased either by iTunes gift card (which you will redeem there are directions on the card) you can use a credit card (or debit card) as well if you have a parent do it (depending on your age) Look for dave at a common place where kids go to learn...
Title: Re: Questions
Post by: JeepR on January 04, 2014, 10:52:37 AM
Hi all, I'm new here... My question is why do the images of the items in a stronghold become muddled after a while??? It's hard to figure out what I have (without clicking on it) which is particularly frustrating when trying to craft...
Title: Re: Questions
Post by: god on January 04, 2014, 11:05:51 AM
Hi all, I'm new here... My question is why do the images of the items in a stronghold become muddled after a while??? It's hard to figure out what I have (without clicking on it) which is particularly frustrating when trying to craft...

To show they are active in the stronghold.
Title: Re: Questions
Post by: codybaren on January 04, 2014, 11:18:21 AM
Ok so in corilation with some statements made I have a question as I am confused. It was stated that npc's will guard surrounding strongholds it was also stated that strongholds without npc's get reclaimed by the system after 5 days. So my question is do the guarded strongholds with no npc's get reclaimed or is it the strongholds that have no npc that are all by theirselves.

I think that's worded right
Title: Re: Questions
Post by: RAIDERRED on January 05, 2014, 10:56:23 AM
I have just realized that one of my Twinkies has disappeared. I know they do nothing right now but I still want them. Has this happened to anyone else?
Title: Re: Questions
Post by: Nmaure on January 05, 2014, 01:04:17 PM
Anybody want to share their highest melee damage count mine is 20 (2 gator pros) with a +19 modifier :) I am level 13 btw
Title: Re: Questions
Post by: codybaren on January 05, 2014, 01:29:43 PM
Mine is 13 +22 modifier gator pro and riot shied lvl 18
Title: Re: Questions
Post by: god on January 05, 2014, 01:33:32 PM
Anybody want to share their highest melee damage count mine is 20 (2 gator pros) with a +19 modifier :) I am level 13 btw

20 (two gators) with a +30 modifier.
Title: Re: Questions
Post by: Tstormj215 on January 05, 2014, 01:35:59 PM
Anybody want to share their highest melee damage count mine is 20 (2 gator pros) with a +19 modifier :) I am level 13 btw

20 (two gators) with a +30 modifier.
20 (Double Gators) with a +29 modifier.
Title: Re: Questions
Post by: Nmaure on January 05, 2014, 01:36:47 PM
What level are you god and storm
Title: Re: Questions
Post by: Tstormj215 on January 05, 2014, 02:12:42 PM
26 I think? Yes, 26. If I had an Iphone, it would be much higher.  I don;t really think level matters though. Now, days above ground on the other hand, is what matters in my opinion.  I am 310 days above ground.
Title: Re: Questions
Post by: Nmaure on January 05, 2014, 03:20:56 PM
I'm nearly 200 days above ground
Title: Re: Questions
Post by: -asdf- on January 05, 2014, 03:43:40 PM
I have just realized that one of my Twinkies has disappeared. I know they do nothing right now but I still want them. Has this happened to anyone else?
Dave stole it!!! 0.0

Check you haven't moved if to a stronghold or equipped it to an NPC. I heard that one guy equipped Jackie with his dog...
Title: Re: Questions
Post by: Igro on January 06, 2014, 04:53:27 AM
Hey guys!

Is that water collector works? Cause my stronghold's supply is not going up and neither my water count.
Title: Re: Questions
Post by: ArthurAlonzo on January 06, 2014, 09:59:12 AM
26 I think? Yes, 26. If I had an Iphone, it would be much higher.  I don;t really think level matters though. Now, days above ground on the other hand, is what matters in my opinion.  I am 310 days above ground.

I agree. Im lvl 12 I'm also 310 days above ground  but I'm 12+0 with katana(only mel wep I ever use)
But I have a 40+11 ballistic value with a auto shotgun   Any one els wanna step up to the plate?
Title: Re: Questions
Post by: ryan on January 06, 2014, 12:16:07 PM
Hey guys!

Is that water collector works? Cause my stronghold's supply is not going up and neither my water count.

You have to have an NPC guarding the stronghold for water and food generation to become active.
Title: Re: Questions
Post by: god on January 06, 2014, 12:54:43 PM
Hey guys!

Is that water collector works? Cause my stronghold's supply is not going up and neither my water count.

You have to have an NPC guarding the stronghold for water and food generation to become active.

Is it automatic once entering a stronghold or must I click on the collector to make it active?
Title: Re: Questions
Post by: Igro on January 06, 2014, 01:02:56 PM
Hey guys!

Is that water collector works? Cause my stronghold's supply is not going up and neither my water count.

You have to have an NPC guarding the stronghold for water and food generation to become active.

Is it automatic once entering a stronghold or must I click on the collector to make it active?

I have the same doubt too...i have npcs in the stronghold but for some reason the collector seems not to work.
Title: Re: Questions
Post by: ryan on January 06, 2014, 01:25:20 PM
Hey guys!

Is that water collector works? Cause my stronghold's supply is not going up and neither my water count.

You have to have an NPC guarding the stronghold for water and food generation to become active.

Is it automatic once entering a stronghold or must I click on the collector to make it active?

It's automatic.  You should see the supply count change over time.  It could be that your usage and gain are the same.  We really should put something in the UI for that but it was just an oversight.

Here is how it works:

- Each NPC in a stronghold consumes 1 day of supply per day.
- Each collector produces 1/2 day of supply per day.  This is because food/water are combined, so to produce 1 day of supply you'd need to have 1 each of a food and water collector.  If you have 2 water collectors you'd produce one day of supply.

There is also some safety logic built in that if you are inactive you don't gain or lose any supplies.  So if you go on vacation and don't do anything in the app for a week, don't expect to have gained or lost resources for that whole time.

Hope this helps shed some light on things.

Ryan
Title: Re: Questions
Post by: Centenkiko on January 06, 2014, 01:35:06 PM
I have just realized that one of my Twinkies has disappeared. I know they do nothing right now but I still want them. Has this happened to anyone else?
Dave stole it!!! 0.0

Check you haven't moved if to a stronghold or equipped it to an NPC. I heard that one guy equipped Jackie with his dog...
That would be my worst nightmare..
Title: Re: Questions
Post by: -asdf- on January 06, 2014, 06:54:51 PM
On the Facebook page, what does it mean by support for traps are going live? The post also said that traps would be able to kill or badly injure players, but does that still mean that NPCs have to be in the stronghold to activate it?
Title: Re: Questions
Post by: Bobulance on January 06, 2014, 08:49:43 PM
I have just realized that one of my Twinkies has disappeared. I know they do nothing right now but I still want them. Has this happened to anyone else?
Dave stole it!!! 0.0

Check you haven't moved if to a stronghold or equipped it to an NPC. I heard that one guy equipped Jackie with his dog...
That would be my worst nightmare..

That would be me. I accidentily flicked the dog and somehow it landed in Jackies weapon slot lol. By the way, Ryan. Do you think you could get it from her? She hasn't given it back and she says if I try to take it or even trade it for a weapon that she'll kill it.
Title: Re: Questions
Post by: Starsunder on January 06, 2014, 10:53:46 PM
Question: Will featured items of the day which are new (black powder, shoelaces, etc.) eventually be released as normal searchable items?
Title: Re: Questions
Post by: ryan on January 06, 2014, 11:18:05 PM
Question: Will featured items of the day which are new (black powder, shoelaces, etc.) eventually be released as normal searchable items?

Those items are in the random drop pool now...
Title: Re: Questions
Post by: Death on January 07, 2014, 06:33:32 AM
26 I think? Yes, 26. If I had an Iphone, it would be much higher.  I don;t really think level matters though. Now, days above ground on the other hand, is what matters in my opinion.  I am 310 days above ground.

I agree. Im lvl 12 I'm also 310 days above ground  but I'm 12+0 with katana(only mel wep I ever use)
But I have a 40+11 ballistic value with a auto shotgun   Any one els wanna step up to the plate?
I never use ballistics unless I need to save my life....don't wanna waste bullets incase there is a huge update where bullets are used for trading...
Title: Re: Questions
Post by: Nmaure on January 07, 2014, 09:03:26 AM
Anyone think my idea (and gods I didn't know he thought about it) about the zombie trap is great? I mean seriously who doesn't want to herd dem zombies!!
Title: Re: Questions
Post by: ArthurAlonzo on January 07, 2014, 02:24:47 PM
26 I think? Yes, 26. If I had an Iphone, it would be much higher.  I don;t really think level matters though. Now, days above ground on the other hand, is what matters in my opinion.  I am 310 days above ground.

I agree. Im lvl 12 I'm also 310 days above ground  but I'm 12+0 with katana(only mel wep I ever use)
But I have a 40+11 ballistic value with a auto shotgun   Any one els wanna step up to the plate?
I never use ballistics unless I need to save my life....don't wanna waste bullets incase there is a huge update where bullets are used for trading...

True. But I depend on them(  '-'  ). If it was possible I would mostly be trading in items for all the ammozz
Title: Re: Questions
Post by: Tstormj215 on January 07, 2014, 03:15:11 PM
So how many days until a new Npc realizes they need my help? Lol. So basically every (how many days)?
Probably every month.  Just be patient.  Us older people went almost 5 months with one NPC.
Title: Re: Questions
Post by: Tstormj215 on January 07, 2014, 06:25:43 PM
Please do not triple post..
Title: Re: Questions
Post by: Gighy on January 07, 2014, 06:49:51 PM
Double post has now been too mainstream, someone brought it up another level, triple posts
Title: Re: Questions
Post by: god on January 07, 2014, 07:09:09 PM
Hey you know this is Jim right? Lol. It just says I'm a newbie. Not sure how to fix that. & for your info. I've waited the same amount of time with only Dave & Kaori to accompany me. :)

I have no idea who Jim is....
Title: Re: Questions
Post by: Rick Grimes on January 07, 2014, 11:43:54 PM
This is from -

Announcements and Updates

Passive traps are now live.  If you place trap tiles into a stronghold, there is a chance they get triggered when an opposing player assaults your stronghold.  You do NOT need to have an NPC guarding a place for them to be active.

The maximum number of traps that can be encountered on a single assault is the level of your stronghold.  The more traps you place into a location the higher the chance a player will trigger them.

When triggered, a trap will cause damage to the player and any NPC's in their load out.  NPC's can be killed by traps, so be careful.  If an NPC tile goes dark grey, it means they are critically injured and will die without healing.


This is probably an easy and obvious question, but does this mean the traps in your stronghold will trigger even if there is none of your friendly NPC's in that stronghold, or does that only work for certain traps?

Thanks. :)
Title: Re: Questions
Post by: PissedPeach on January 08, 2014, 12:45:21 PM
It says at the top of your post that you do not need friendly npc's in your stronghold for them to work
Title: Re: Questions
Post by: Tstormj215 on January 08, 2014, 01:13:24 PM
It says at the top of your post that you do not need friendly npc's in your stronghold for them to work
The real question is, which traps are passive, and which ones aren't?
Title: Re: Questions
Post by: Tacticx95 on January 08, 2014, 02:07:59 PM
This was by Nmaure he wrote it at wrong topic so I changed it to questions topic

I was wondering if traps activate do they disappear ? Or can they be reused?
Title: Re: Questions
Post by: Tacticx95 on January 08, 2014, 02:45:49 PM
This was by Nmaure he wrote it at wrong topic so I changed it to questions topic

I was wondering if traps activate do they disappear ? Or can they be reused?
Well since the game is based on realisim once the traps are use they can't be reused again like the booby trap but I think some traps can be reuseable like the spike trap and others
Title